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1v1 Commander | Legal |
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Canadian Highlander | Legal |
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Vintage | Legal |
Frenzied Saddlebrute
Creature — Orc Warrior
Haste
All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste.
NinjaKitty778 on
Gym Leader Mayael Wants to Battle
2 months ago
NV_1980 I made some of those changes! I upgraded the ramp by adding Arcane Signet, Chromatic Lantern, Fellwar Stone, and Nature's Lore. For more protection I added Archetype of Endurance, Asceticism, and Heroic Intervention. For some haste enablers I added Frenzied Saddlebrute and Surrak, the Hunt Caller. And finally, I was able to add Kodama of the East Tree.
After a couple of playtests I feel like the speed of the deck has increased by a couple turns and I'm a bit more aggressive. But what do you think of the changes?
JoosetheMuice
on
It Get the People Going
11 months ago
Hour of Reckoning, Sunblast Angel, Righteous Fury, Gisela, Blade of Goldnight could be fun.
I really don't love Druids' Repository, Giant Adephage or Frenzied Saddlebrute
seshiro_of_the_orochi on
Budget - Marisi, Breaker of the Coil - EDH
1 year ago
Frenzied Saddlebrute is always a good choice for a forced combat list. Also, Vengeful Ancestor and Disrupt Decorum are powerful god effects. Finally, Fumiko the Lowblood.
Scytec on
King Kon's Benevolence
1 year ago
Font of Mythos is another draw spell for the table. Coveted Jewel, Fascination, Teferi's Puzzle Box, and Frenzied Saddlebrute are also valid options. I like making people draw themselves to death, that is my favorite. haha. so I use group draw effects plus things like Ob Nixilis, the Hate-Twisted and Fevered Visions to punish my opponents. You also have things like Nekusar, the Mindrazer and Psychosis Crawler that do the same thing...i am looking for both for my build. Also threw a Triskaidekaphile in as an alternate win con for fun. It is worth noting that i am in Grixis colors only, not all 5 though
Necrosis24 on Karazikar Discussion
1 year ago
I think a really strong card for this deck would be Words of Waste seeing as this deck will likely be built with cards like Fumiko the Lowblood you will be drawing quite a few cards so you can instead get rid of your opponents' hands and control the board easier.
Other cards to consider are: Fiendish Duo, Calculating Lich, Frenzied Saddlebrute, Frontier Warmonger, Kardur, Doomscourge
You can also use Conjurer's Closet to utilize that ETB a bit more.
This is all I got off the top of my head EDH Rec is always a good source for cards you might've missed.
_Kane_ on
Cardura treats your BPH
1 year ago
A few random suggestions to think about;
Chaos Warp , Dragonskull Summit , Disrupt Decorum , Feed the Swarm , Frenzied Saddlebrute , Smoldering Marsh
HerbieWingis on
Sword and Shield Beasts of War
1 year ago
Deck looks fun and good so far! I like it. I have a comment to start. Tahngarth's ability works similarly to Kaalia of the Vast in the sense that there is no attack trigger, so for things like Bear Umbra the ability does not trigger when you give him to other players to attack, so it's really only useful on other creatures.
Interestingly enough, even if you kept him on an opponent's field for a full turn cycle, this actually is bad! Since they control Tahngarth, they will get the benefit, due to the card's wording. You only control the things attached to Tahngarth, so since Bear Umbra gives the ability to Tahngarth's text, the opponent would get to untap lands.
All this ^^^ was more just of interest rather than general advice.
Moving on, in your OTHER category. You have a LOT of incentives to get people to not attack you, too many in fact. I'll tell you which ones I think are best, but it's up to your personal preference which ones to cut. I think the Curse of Predation , Curse of Disturbance , Bloodthirsty Blade , Frenzied Saddlebrute , Disrupt Decorum , Varchild, Betrayer of Kjeldor , Shiny Impetus , Xantcha, Sleeper Agent , and Goblin Spymaster are the best personally, as they are the most effective at goading.
I have already explained Bear Umbra , and the same goes for Sword of the Animist , since there aren't attack triggers. I think that Banshee's Blade is not good compared to your other cards.
I think Dimir House Guard is really not that great, and you have enough other tutors to get Tahngarth.
Cunning Rhetoric is a fabulous card for this deck (also in general, holy moly I'm glad I know about this card now). Your monarch cards might not be that great to have, but I think it's worth play-testing. I think it might make it hard for you, since you can't attack a person who is the monarch for fear that they will attack you, although this can be counteracted through goad cards.
Otherwise, I think this deck is pretty cool, and I approve of it.
jamochawoke on
2 years ago
I like how the guy above this comment just casually strolls in and tells you to put in a bunch of moxen...
That said, warriors is one of my favorite tribes and I've made a ton of decks with them! Plus Najeela is such a badass commander! These are my suggestions that you haven't included and could serve as some better synergy with your deck than your non-warriors:
- Winota, Joiner of Forces for deck filtering, extra combat step power, and a tutor for your human warriors.
- Samut, Voice of Dissent to give all your creatures haste and she's incredibly powerful in and of herself, can give pseudo vigilance or enable tap/untap shenanigans with her second ability, and she has Flash.
- Garna, the Bloodflame gives your creatures haste and has Flash like Samut. She also helps you instantly recover from board wipes (in my meta boardwipes are so rampant my playgroup has started to implement restrictions on how many can be put into decks, yours may be different).
- Tahngarth, First Mate is a great way to engage politically with the board.
- Harald, King of Skemfar tutors the top 5 of your deck for warriors.
- Varolz, the Scar-Striped also helps you recover from wipes or having your big creatures removed with his scavenge ability.
- Maja, Bretagard Protector she can net you a lot of warrior tokens, especially if you have ways to bounce lands or play extra lands.
- Rhys the Redeemed gets you a lot of warrior elf tokens over the course of a game if you can get him out early.
- Kresh the Bloodbraided helps you recover from removal (but not wipes) in a better way than Varolz.
- Surrak Dragonclaw makes all your warriors uncounterable.
- Zurgo Helmsmasher one of the biggest warrior beat-sticks available to you, and he has haste. His cheap cmc also makes him a huge target while his indestructible clause lets you build other threats on your board while they figure out how to deal with him.
- Nadier, Agent of the Duskenel one of the most perfect ways to recover from a board wipe by putting a massive amount of tokens on the field once he dies (can also use blink or graveyard recursion on him to make more).
- Anthousa, Setessan Hero makes your lands warriors. Works really well with Maja.
- Jedit Ojanen of Efrava makes tons of cat warrior tokens.
- Sosuke, Son of Seshiro gives all your warriors pseudo-deathtouch.
- Yasova Dragonclaw steals their creatures.
- Alesha, Who Smiles at Death gives you graveyard recursion for your low CMC warriors and works really well with ones with ETB's.
- Chief of the Edge should be an auto-include. Chief of the Scale is ok if you are running toughness or need the toughness for certain spells or something, but yeah Chief of the Edge is absolutely where it's at.
- Honored Crop-Captain like Chief of the Edge but only works while attacking.
- Resolute Survivors keeps you in long games
- Brawl-Bash Ogre is a good sac outlet for tokens you aren't using/don't need.
- Proud Wildbonder works REALLY well with Bramblewood Paragon's effect. Also works with Khenra Charioteer
- Rubblebelt Raiders can get absolutely huge with tokens on the board.
- Scuzzback Marauders isn't just a good beatstick, with Persist it can combo off with any of your sac outlets and Bramblewood Paragon.
- Moriok Replica works really good with Alesha for continuous card draw.
- Avenging Huntbonder keeps dishing out the double strike onto your other creatures every turn.
- Blaring Recruiter make warrior tokens.
- Hidden Dragonslayer morph ability takes out your opponents biggest threats.
- Den Protector is great graveyard recursion.
- Nacatl Hunt-Pride lets you control the combat step to your liking.
- Paired Tactician just some nice synergy.
- Mardu Woe-Reaper graveyard removal with every warrior ETB. More important than you think!
- Seasoned Hallowblade just a really strong and low CMC card that will stay on the battlefield throughout an entire game more often than not.
- Steward of Solidarity free vigi warrior token generation every 2 turns or a lot every turn with untap shenanigans.
- Usher of the Fallen the cheapest warrior token creation you can find.
- Battle Brawler with just a single red or white permanent on the battlefield becomes super strong. With Chief of the Edge he becomes a 4 power first strike for 2 mana... not bad.
- Blaring Captain partners with Blaring Recruiter and has Honored Crop-Captain's effect.
- Blood-Chin Fanatic a MUST in any warrior tribal that includes black and makes tokens or pumps a single warrior's power to an absurd level. This card can single handedly win you a game.
- Blood-Chin Rager gives all your warriors menace.
- Champion of Stray Souls expensive, but can recover your entire board very quickly.
- Exquisite Huntmaster an extremely underrated card that can net you a ton of elf warrior tokens in a multiplayer match while also being a beater.
- Mardu Strike Leader using its dash ability can keep it safe from removal. Also makes a 2/1 warrior token every turn.
- Mindblade Render keeps the card draw going off of warrior damage.
- Nadier's Nightblade combos EXTREMELY well with Blood-Chin Fanatic and also with any other sac outlet.
- Sickle Dancer a 4/3 flier when attacking isn't bad for cmc 3.
- Thrasher Brute forms a combo with Scuzzback Marauders and any of the sac outlet warriors.
- Titan Hunter gives combo and solitaire players a clock while also giving you a convenient sac outlet with lifegain.
- Vampire Warlord sac outlet with regenerate.
- Herald of Secret Streams combos really well with Bramblewood Paragon to give your warriors unblockable.
- Nimbus Champion can keep the board clear of annoying blockers.
- Whirlpool Warrior wheel effect on a stick.
- Ahn-Crop Invader another beater sac outlet.
- Archetype of Aggression combos with Proud Wildbonder and keeps your opponents from gaining trample.
- Ash Zealot punish those blue and black decks that like to keep casting their spells over and over from the graveyard!
- Boldwyr Heavyweights tutor for your game ending creature and put it into play for free. Sure your opponents get a tutor too... but it's your turn, and your combat, and you have Najeela...
- Boldwyr Intimidator COWARDS CAN'T BLOCK WARRIORS!
- Kargan Intimidator COWARDS CAN'T BLOCK WARRIORS! FOR CHEAPER!
- Combat Celebrant those additonal combat steps are... chef's kiss
- Frenzied Saddlebrute ridiculously fun political ability.
- Goblin Bushwhacker can end a game if you just laid out a bunch of tokens that turn.
- Goblin Cratermaker get rid of annoying artifacts or spot removal... likes to work with Alesha.
- Goma Fada Vanguard choose a creature to not block each turn based on warriors.
- Kruin Striker strong and cheap card that gets out of hand with sac combos or mass token generation.
- Shatterskull Charger pseudo dash effect with a bunch of other strong abilities.
- Rustrazor Butcher extremely underrated card. First strike and wither for 2 CMC! Can buff it a number of ways to surprise an enemy in combat too.
- Vengeful Firebrand basically a fireball on a stick as long as you have a warrior in the yard.
- Viashino Sandsprinter pseudo dash effect with trample. Has cycling if you need something else.
- Champion of Rhonas cheat whatever creature you want from hand onto the battlefield with no downside.
- Civic Wayfinder helps you get the right colors you need.
- Duskwatch Recruiter Flip dig through your library for more warriors.
- Golgari Raiders green haste that gets huge if you just suffered a boardwipe.
- Heir of the Wilds just a very strong presence for 2 CMC.
- Imperious Perfect elf warrior token generation.
- Horizon Seeker repeatable color fixing.
- Icehide Troll very, very strong and hard to remove creature. Needs snow lands though.
- Maulfist Revolutionary better version of proliferate.
- Matsu-Tribe Sniper keeps your enemies' dragons, demons, angels, and emrakuls from flying over your field.
- Petrified Wood-Kin expensive, but this guy can't be countered and is extremely difficult to remove and can ETB with insane P/T if you swung in hard on someone that turn.
- Stonehoof Chieftain a game ender if you've pumped your creatures at all.
- Thorn Lieutenant high value low CMC card with a mana dump if you need it (I like the combos for mana dumps better though).
- Unstoppable Ash come out of every combat pretty much unscathed. Only creature better for it is Stonehoof Chieftan.
-
Wolfir Avenger flash in for a block and a regenerate ability.
God-Eternal Oketra make huge 4/4 zombie warrior tokens on every warrior cast.
