Oketra the True

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Oketra the True

Legendary Creature — God

Double strike, indestructible

This cannot attack or block unless you control at least three other creatures.

: Create a 1/1 white Warrior creature token with vigilance.

Optimator on FIGHT ME COWARD!

13 hours ago

Conventional wisdom is 36-38 lands is where you wanna be. I almost always do 36.

I would cut Reckless Crew, Rune of Sustenance and Rune of Speed.

One thing I thought of, when putting my list together, is that creatures with doublestrike are extra good because of the damage bonus Bruenor gives. Reyav, Master Smith helps with that, but it's only one card. In the maybeboard of my deck I listed a bunch of doublestrikers. I think Mirran Crusader, Aven Sunstriker, Zetalpa, Primal Dawn, Blade Historian, Bruse Tarl, Boorish Herder, Boros Swiftblade, Heavenly Blademaster, Kalemne, Disciple of Iroas, Skyhunter Skirmisher, and Oketra the True are some stand-outs. It's hard to fit them all in but a few might be good.

I really like your selection of creatures though! Got all the good ones. Nice and cheap, too. Swiftblade Vindicator is an excellent inclusion.

Well I'll be a Bearded Gnome is my deck

RA_HORAKHTE on What is your favorite Plane, …

7 months ago

Withouth any doubt my favourite plane is AMONKHET.

I love ancient Egypt, I had the luck to already visit Egypt and enjoy their ruins, museums and natural enviroments. I love their rich culture, their complex mythology and their awesome landscapes, from the rocky valleys and the sand deserts filled with tombs, funerary temples and pyramids, to the rich oasis and riversides of the Nile full of life and vegetation.

Until Amonkhet came out, many egypt fans like me were hoping for and egyptian plane very hard, and Amonkhet was the final gift.

I love how WotC team designed a new fantastic culture clearly inspired in ancient Egypt but with their own imaginative touch. The concept of the city of Nakthamun being a rich oasis protected from the perils of the deserts fits well the relationship of egyptians with the river Nile, living in their fertile sides, while buring their deads in the dry desertic west grounds.

The chosen mechanics like embalm to represent mummification, the deserts, and cycling to represent the need to seek and recycle in a hard desert enviroment where very fitting.

The awesome gods were also both recognizable and original: Oketra the True as an allusion to the protective but warrior feline goddesses Sejmet and Bastet, Rhonas the Indomitable as a reinterpretation of the guardian cobra god Wadjet but in a more savage way, Hazoret the Fervent as a twisted concept of Anubis (still being related to the afterlife journy) but with some "red" aspects of the desert and war god Seth, Kefnet the Mindful clearly as the sage ibis god Toth, and Bontu the Glorified as a mix of the river god Sobek and the monstrous goddess Ammyt, who keeped the passage to the afterlife devouring the souls of the not worthy ones.

The fallen gods also where awesome, representing with The Scorpion God the perils of the desert and the scorpion goddess Serket, The Scarab God being a reference to Kephri, wich represented the cycle of solar resurrection but in a more "evil" way, and finally The Locust God as a wink to the hebrew's famous myth of the plagues of Egypt. And Nicol Bolas was the perfect villain, bein a subbtle reference to the chaos serpent Aphopis.

Other famous characters where also referenced, like Cleopatra with her death myth caused by an snake bite in Hapatra, Vizier of Poisons and the young-deceased pharaoh Tutankhamun in Temmet, Vizier of Naktamun.

I'm hopping to return to Amonkhet in the future, to know how their people have reconstructed their civilization after Hour of Devastation, having a new Hazoret card and maybe new risen gods or the appearance of unknown ones... and of course more egyptian flavored legends for EDH!!!

ClockworkSwordfish on I Have The Powers!

7 months ago

This looks like a very fun and tidy build! Who doesn't love a good ability salad?

One thing that occurred to me is that you might possibly like Oketra the True over Tajic, Blade of the Legion. Still four mana, still indestructible, but she also adds Double Strike to the mix - sure, Cat Mom can only attack if you have three other creatures, but Tajic's only really worthwhile when you have two other creatures to attack with, anyway. And thanks to the tokens she can provide, you even get another form of access to vigilance, too!

I was also skeptical about having four copies of Eater of Virtue - I can see how it fits, but drawing more than one of a legendary permanent during the game can be a real liability. You might find it worthwhile to cut one or two copies for something like Haunted Cloak, Chariot of Victory or Mask of Avacyn?

BlackoutX on Lathiel's got gains

9 months ago

Lets start with a list of easy cuts from a deck like this, Nearheath Pilgrim, Predator Ooze, Abzan Battle Priest, Archon of Sun's Grace, Oketra the True, and Pounce.

Legion's Landing  Flip This card is good in white decks since they need ram, your in green so it doesn't matter nearly as much. Dawn of Hope is another card good in white bad in green (even with the synergy) and the same with Cosmos Elixir.

Some good card draw for your deck would be cards like Greater Good, Rishkar's Expertise, Momentous Fall, and Life's Legacy these all work very well with a big creature strategy and especially well with cards like Ajani's Pridemate or a less budget option Ajani, Strength of the Pride.

Greens most powerful attribute is its land ramp due to it being very hard to interact with. Unless you are running a three-drop commander that you really need out right away you shouldn't be relying on mana dorks. Cards like Harrow, Three Visits, and Primal Growth are exemplary due to getting untapped lands while still being on curve for a four-mana commander. Cards such as Rampant Growth or Roiling Regrowth are still good but come with the downside of getting tapped lands.

I also personally like Wild Growth and Utopia Sprawl although they aren't actually land ramp, they can be used with Arbor Elf (one of the only man dorks that I would still suggest running) to get even more value.

Another thing that you should get for this deck is some protection for your commander, the easiest options for this are Lightning Greaves and Swiftfoot Boots.

Lastly I would suggest running, Daxos, Blessed by the Sun, Nesting Grounds and Karn's Bastion due to the synergy with your deck

UltimateRoxas40 on Kathril, Nightmare of Indatha [PRIMER]

10 months ago

bushido_man96 Thanks for checking out my deck!

I've never heard of Fanatical Devotion or Martyr's Cause, so thanks for those suggestions. I also have a Survival of the Fittest in another deck, but I haven't gotten around to making a proxy for this deck yet.

I'm definitely going to snag a copy of Reprocess though. That will help get my Indestructible creatures like Oketra the True get into the graveyard faster. And it does feel on theme with Kathril, Aspect Warper

whatdaheckk on If you want no friends play this deck

1 year ago

If Rule of Law would have been an instant/had flash, I probably would have cried

Load more