Garna, the Bloodflame
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Garna, the Bloodflame

Legendary Creature — Human Warrior

Flash

When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.

Other creatures you control have haste.

Recommendations View more recommendations

seshiro_of_the_orochi on Favorite creature recursion in Rakdos

11 months ago

Garna, the Bloodflame is kind of obvious ;)

Tortured Existence is insane, as is Phyrexian Reclamation.

To actually reanimate stuff, Doomed Necromancer, Phyrexian Delver and Dread Return are cool.

Crow_Umbra on

1 year ago

Henzie is such a cool commander. One of my good friends put together a Henzie deck, and it has so much value that he manages to find some new value lines every time.

Something that his deck makes good use of are a variety of ETB destruction effects. I'd recommend checking out:

Crow_Umbra on Quirky White Girl Things

1 year ago

Trynn and Silvar are a cool Partner Commander duo. If I were to ever do Human Tribal, I'd probably pick them over some of options in Green/White. I commend your mana curve, it is immaculate.

Have you Garna, the Bloodflame for your list? I saw you have the newer one. OG Garna could be a neat recursion piece that also fits the Humans theme. Xathrid Necromancer and Professional Face-Breaker are some solid options in the 3 drop range. Etchings of the Chosen could also fit nicely here.

Crow_Umbra on

1 year ago

You definitely have the beginning of a solid list here. I'd recommend dropping Zetalpa, Primal Dawn, especially if you don't have more Haste anthems. On that note, I do like your inclusion of Hammer of Purphoros. You could also run Fervor or even Emblem of the Warmind as a couple more redundant options. Goro-Goro, Disciple of Ryusei is another potential option that's also on theme.

Sword of the Chosen is okay, but a bit narrow if you wanted to look for a cut. Zeriam, Golden Wind could also be another potential cut; it's narrow since it is your only Griffin in the deck. Tori D'Avenant, Fury Rider anthems up your whole team, and gives pseudo-vigilance for keeping blockers up. Ratadrabik of Urborg, Hofri Ghostforge, and Garna, the Bloodflame can help round out your creature reanimation/recursion options.

I hope some of these suggestions are helpful.

bushido_man96 on Bold and Brash

1 year ago

It seems like you could use Garna, the Bloodflame to pull off some shenanigans here.

mrweaselman on War Champs

2 years ago

Take out Garna, the Bloodflame, Gatekeeper of Malakir, Rushblade Commander, and Intimidation Bolt and this deck is pioneer legal. Some of them aren't all that good here anyways and they're not worth being in a much higher power format.

Cards that are also not very good: Chief of the Scale, Goma Fada Vanguard, and Pacifism. Cut Ajani, Adversary of Tyrants if you have trouble finding space for other cards.

Your best creatures would probably be Blood-Chin Rager and Chief of the Edge, so run 4 each.

Since you have Herald of Dromoka, you can do some pretty cool things with exert creatures. Brave the Sands also has this effect. Ahn-Crop Crasher, Combat Celebrant, Devoted Crop-Mate, and Glory-Bound Initiate are all really good warriors when paired with vigilance. Resolute Survivors too if you want to commit this route, although Brutal Hordechief is probably better. Path of Mettle  Flip is an interesting one too for grindy matches, maybe more of a sideboard card.

If you want more wide aggro, run Bloodsoaked Champion and either Gutterbones or Zurgo Bellstriker, take out vigilance or toughness effects, and work to increase power. You can win with a couple Arashin Foremost, Brutal Hordechief, and more Secure the Wastes.

Fatal Push is probably the best pioneer removal spell, but if you find larger CMC creatures in your meta Cast Down or Heartless Act will hit almost anything.

For mana base, Battlefield Forge and Caves of Koilos are better budget dual options than anything that comes in tapped. Secluded Courtyard and Unclaimed Territory are almost auto includes for tribal.

TheVectornaut on red and black

2 years ago

I second the idea of cutting down to just 60 cards in 2 colors. Then, I'd try to identify the main gameplan you like to follow when playing the deck. That will inform any cuts, additions, and other revisions you make down the line.

The first archetype that jumps out at me is definitely knights. They are often Mardu () these days, but just Rakdos () should work just fine for casual play. You already have Belle of the Brawl , Barrow Witches , Charity Extractor , Embereth Paladin . Locthwain Paladin , Garna, the Bloodflame , Ogre Errant , Raging Redcap , and Tentative Connection which can definitely fit such a style. Most of the lower cost creatures and spells wouldn't be that bad either. I'll list some cards from the modern card pool under $5 that I think could be strong additions to such a deck.
Ashenmoor Liege , Bloodcrazed Paladin , Cavalier of Flame , Cavalier of Night , Champion of Dusk , Elite Headhunter , Embereth Shieldbreaker , Foulmire Knight , Hanweir Lancer , Hero of Oxid Ridge , Knight of the Ebon Legion , Kulrath Knight , Midnight Reaper , Murderous Rider , Olivia, Mobilized for War , Stormfist Crusader , and Weaselback Redcap are all knight creatures with various effects, costs, and price points that I see as playable. For more general knight synergy, Blacklance Paragon , Fervent Champion , Joust , Sigiled Sword of Valeron , Tournament Grounds , and my favorite, Smitten Swordmaster are options too. Toss in some solid removal like Lightning Bolt , Terminate , or Bedevil and you have the recipe for a strong tribal aggro deck.

The other major archetype I see being possible here is some sort of angel/dragon/demon big stuff deck. The problem is that such a deck is likely to be much slower, making it tougher to keep up in 1v1 games. Plus, a lot of those cards are legendary, so they tend to come with a hefty real-world price tag. Still, I've seen Kaalia of the Vast do some very scary stuff in casual. Such a deck would support your larger creatures as well as spells like Cauldron Dance and Victimize .

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