Bonescythe Sliver

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Bonescythe Sliver

Creature — Sliver

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

Havocial_Horror on Vintage Slivers

3 weeks ago

Just a heads up! Ponder is limited so you can't play it at 3 like the list says... Also I'd recommend swapping galerider sliver with Cloudshredder Sliver and the muscle slivers for Sliver Legion,Bonescythe Sliver, or Striking Sliver. Lastly I feel as if hibernation sliver does nothing relevant in the deck and would suggest swapping it with Manaweft Sliver or Gemhide Sliver. OH and Diffusion Sliver could also be good.

player61050 on Selesnya Slivers

1 month ago

Decided to change things up a bit with this one. Added in the Aether Vial. Also added in some Mutavault and Cloudshredder Sliver. The single red mana is easy enough to cover with the plethora of sources here. Hasty fliers are worth it. I might try out the Lead the Stampede in place of the Collected Company now that I have the vials in. Putting the cards directly into play was a bigger deal with the weaker mana base, but the vials help circumvent this, and the Lead the Stampede is cheaper to cast. I've given some thought to the Bonescythe Sliver idea, but the 4 CMC is still a bit more than I want to build around. I'm actually leaning more toward swapping the Lancer Sliver out for Striking Sliver since I have already broken the two color barrier. It's half the P/T, but a third the cost. IDK, maybe...

Still playing around with the sideboard.

legendofa on Slivers Deck Help (Modern)

1 month ago

I'm not a Sliver expert, so get your grain of salt ready, but here are my thoughts.

First thing is mana fixing. I see three Manaweft Sliver. If you want to go five colors, I would add at least 2-3 mana slivers, either Manaweft or Gemhide Sliver. Depending on your land base, a playset of each might work. They're still very helpful at 2-4 colors.

Galerider Sliver and Diffusion Sliver are both very good effects, and you almost have a full playset of both, so those can make a good core. You don't need to have more than one Galerider in play, but you definitely want that one available with others on standby in your hand, and Diffusion stacks with itself to make spot removal near useless.

The and options seem underwhelming, although Cloudshredder Sliver is a decent backup to Galerider. Most of the red ones being singletons also makes them easier to set aside.

I don't see any special combos outside of the usual Sliver synergy, so a straightforward approach of "lay down Slivers and attack" is probably the way to go.

Looking at this collection (and again, not being a Sliver expert), I would suggest making a core and stocking up on mana Slivers to get access to the Cloudshredders and Striking Slivers, keeping the mana costs low for a fast, aggressive deck.

Possible template:

4 Manaweft Sliver

2 Gemhide Sliver

4 Galerider Sliver

4 Diffusion Sliver

3 Cloudshredder Sliver

4 Sentinel Sliver

2 Striking Sliver

3 Tempered Sliver

2 Bonescythe Sliver

4 Predatory Sliver

2 Distant Melody

2 Wrap in Vigor

24 lands

BossUltinuc on Slivers Deck Help (Modern)

1 month ago

Okay so, a while back I wanted to put together a Slivers deck just for some fun casual play with friends, because I like the concept and playstyle they have.

I bought a relatively cheap pre-built deck online, and a friend recommended some other cards I should find to use in the deck. Unfortunately, that was a while ago, and I'm not in contact with that friend anymore so I'm pretty much back at square one.

The creatures listed below are what I already have, so based on this, what might be a fun + effective deck that I could build? I'm willing to buy singles as long as the individual cards aren't too costly (ideally no more than about $5-7 total for every copy I'd need of a card, but I'm open to spending a little bit more)

Creatures: Cleaving Sliver x1 Spiteful Sliver x1 Bladeback Sliver x1 Blur Sliver x2 Hollowhead Sliver x2 Striking Sliver x2

Lavabelly Sliver x1 Cloudshredder Sliver x2 Bonescythe Sliver x1 Enduring Sliver x1 Constricting Sliver x1 Sentinel Sliver x2 Sidewinder Sliver x2

Scuttling Sliver x3 Diffusion Sliver x4 Galerider Sliver x3

Megantic Sliver x2 Groundshaker Sliver x2 Venom Sliver x2 Manaweft Sliver x3 Predatory Sliver x2 Tempered Sliver x2

Darkheart Sliver x3 Dregscape Sliver x3 Leeching Sliver x3

Thank you in advance for the help!

MagicMarc on 5color Sliver

2 months ago

I don't agree about Jodah, Archmage Eternal or Fist of Suns. I think both of those cards actually hurt your deck instead of help it. Your mana costs are not high enough for replacing them with WUBRG. Neither of those cards brings what Morophon, the Boundless does to the table. I would dump Fist of Suns for Fellwar Stone or something like Cryptolith Rite. Even Birds of Paradise or something similar is a way better card for this deck than either of those. I would dump Winged Boots for Lightning Greaves. Haste is better than flying and shroud is better than ward.

You have way too few slivers in your deck to "Swarm" anyone. Let alone a table full of opponents. Your deck also has a lot of cards that are targeted creature removal. I would dump a lot of that removal for adding quality slivers that provide removal or create removal for you. Take a hard look at your sorceries and instants and see if there is a sliver that does the same thing. Then replace that card with the appropriate sliver. You also need more card advantage to refill your hand once you start slamming slivers down. You can combo using your mana slivers, Intruder Alarm and cards like Vanquisher's Banner. With those cards in play, every time you cast a sliver you will draw a card and untap your slivers which can let you chain through your library in no time.

For more card advantage and more slivers I would suggest the looking to add some of the following depending on your budget; Herald's Horn, Icon of Ancestry, Cryptic Gateway, Descendants' Path, Guardian Project, Kindred Discovery, and The Great Henge. Since you don't have Sliver Queen you can make more slivers with Maskwood Nexus or Birthing Boughs. Realmwalker is another great card. Adding 4-6 of some of these will really speed your deck up.

Good slivers to replace sorceries, instants or land you take out:

Necrotic Sliver, Essence Sliver, Two-Headed Sliver, Fury Sliver, Belligerent Sliver, Galerider Sliver, Bonescythe Sliver, Venom Sliver, Syphon Sliver, Diffusion Sliver, Hibernation Sliver, Brood Sliver, Crypt Sliver, Blur Sliver, Opaline Sliver, Toxin Sliver, Tempered Sliver.

You don't have to use all of these but some of them are insanely good like Necrotic Sliver. You don't need any removal spells if you have a bunch of slivers and this one in play.

Gidgetimer on Does Continues +X/+X damage buff …

2 months ago

I'm not sure what your question is, so I will just explain how the mentioned cards work and hope that it answers your question.

Let's assume you have Muscle Sliver and Bonesplitter Sliver out and you attack with them and only them in each of the following scenarios. Each is getting +2/+0 and +1/+1. Muscle Sliver will be a 4/2 and Bonesplitter Sliver will be a 5/3. Each will do their damage on the regular combat damage step for a total of 9 damage.

If we add in Striking Sliver each will do their damage on the first strike damage step for a total of 9 damage.

Removing Striking Sliver and substituting in Bonescythe Sliver each will do damage on both the first strike and normal combat damage steps for a total of 18 damage.

Continuing with Bonescythe Sliver being out and adding in Xenagos, God of Revels, at the beginning of combat you will give a creature +X/+X until end of turn, where X is its power. You chose the Bonesplitter Sliver because it is slightly larger. It gets +5/+5 and goes from being a 5/3 to a 10/8 until end of turn. Both slivers deal damage in the first strike damage step and the normal damage step for a total of 28 damage.

Mortlocke on The Queen's Egg

3 months ago

Hey abierto,

It’s been awhile since you commented, glad to hear from you. Thanks for bringing these cards onto my radar. I've got some mixed opinions about each card, so let's discuss - Survival of the Fittest seems only viable when looking for the aforementioned Sliver Queen + Lavabelly Sliver + Basal Sliver combo. Otherwise, i'd just be populating my graveyard for a mass reanimation play that could either make or break my next turn and probably the rest of the game for me. Seems a little too high risk, high reward.

Survival of the Fittest only makes me miss Paradox Engine that much more. I guess I just need to see how it's viable outside of just tutoring for the previously mentioned. Separately, I saw a Sliver themed alter of this card that is really awesome:

Intuition in a good card, but i'm not sure it'll be good in this deck. It would be a great tutor for decks that have reanimation as a primary theme.

Dregscape Sliver on the other hand I’m seriously considering - i'd cut Patriarch's Bidding, as the benefit of only targeting my stuff outweighs the exile at the end of turn. I tend to face a lot of tribal decks in my meta(s), so not bringing back everyone else's graveyard to seal the deal on a combo seems like an easy decision.

Hi Sneuxfox,

Welcome to my deck page, thank you for posting. I've always held Magma Sliver in high regard, but the issue i've had with it is that for it to be a viable card on the board I would need to reach a "critical mass" of Slivers on board. By itself, it's ability is so-so. But I now realize when accompanied by Sentinel Sliver and/or Bonescythe Sliver this creature can make a somewhat threatening board get really out of hand.

To be honest, it's been a long time since i've taken another look at this card. The last time I considered it's inclusion was before M14 at least. Now, after Modern Horizons there are a bunch of more interesting combinations we could use. You've convinced me - i'll be cutting Heart Sliver (as Cloudshredder Sliver makes it obsolete) for Magma.

The only problem I have to worry about now is if Crystalline Sliver is on board. Also, what the heck is happening with Magma Sliver? It just had a serious price spike! You know something I don't?

Thanks again for all of your awesome suggestions and discussion. You help keep this deck list evolving.

Mortlocke on The Queen's Egg

3 months ago

Hey abierto,

Indeed it’s been awhile since you commented, glad to hear from you. Thank you for bringing these cards onto my radar, let’s discuss them - I can easily tell that Survival of the Fittest would dramatically change the way the deck plays – with Survival of the Fittest + Dregscape Sliver on the board, access to at least 3 mana, 1 creature in hand, and at least an additional I can combo out and win the game on that turn. The only drawbacks I can see here are the mana requirements coupled with the more than likely opponent interaction that would be coming my way. Given that Dregscape Sliver’s ability is only sorcery speed – that only solidifies my concern as A simple Bojuka Bog could wreck me If I do not populate my graveyard with care and proper timing. This makes me wish that Paradox Engine wasn’t banned – I really miss that card. The verdict is out on Survival of the Fittest, I want to like to this card but I can’t help but feel hesitant in including it (let alone the investment). I think I’ll maybe proxy it in and see where that takes me. Speaking which, check out this really awesome alter:

Survival of the Fittest Sliver Alter Show

Dregscape Sliver on the other hand I’m considering including. Maybe cutting Patriarch's Bidding, as I do not like the mana investment and the potential added bonus of assisting opponents. In the metas I play in there are a lot of tribal decks – I’m sitting across from at least one or two other tribal decks every game. I’m ordering a copy today, so thank you for mentioning that card again.

Hi Sneuxfox (death by Snu snu?),

Welcome to my deck page! Thank you for posting. I’ve always wanted to work Magma Sliver into this decklist, but I don’t think it would be a good fit – Magma lends itself toward a Sliver deck that compliments a more Aggro strategy where the goal is to hit a “critical mass” of creatures and abuse enough evasion keywords to get a single creature to knock an opponent out. First Sliver's Chosen would be an absolute must include alongside Magma Sliver, as it would solidify a Voltron strategy by stacking Exalted triggers alongside Magma’s ability. I definitely agree that the aforementioned can get out hand when you have just one Sliver be the target of multiple triggers.

I agree that it's criminal that Magma doesn't make it's way into alot of lists, maybe it's due to most decks wanting to lean into the Mid-range Sliver tool box? Or maybe it's because the deck would need to be more Voltron centric? I decided to throw together a quick decklist as an example of what I think the average deck running Magma Sliver would look like:

Budget Aggro Sliver Decklist Show

What're your thoughts on the list, Sneuxfox ?

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