|Commander / EDH||Legal|
Printings View all
|Duel Decks: Izzet vs. Golgari||Rare|
Combos Browse all
Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Price & Acquistion Set Price Alerts
|Have (14)||LegendDeer , ApocTroll , Nemesis , Kvothe1115 , Nebman227 , golgarigirl , CampbellStev , Kravian , rockleemyhero , switchkill65 , thetechzombie , Swamy , sonnet666 , xpsychovampx|
Prophetic Bolt Discussion
1 month ago
Prophetic BoltObviously not an optimal choice just a fun casual card
2 months ago
In Jhoira's deck, I would like to see Suffocating Blast reprinted, since it never has been, thus far. Also, Counterflux, Double Negative, Electrolyze, and Prophetic Bolt would all be nice, because they are all very awesome cards that woudl work well with her.
I imagine that Lovisa's deck shall contain plenty of warriors, barbarians, and berserkers, so Berserkers of Blood Ridge would make perfect sense, as would Raging Goblin and Goblin Striker. It also would be nice to see Lightning Bolt or Stone Rain reprinted, since they have not been reprinted in some time, as well.
2 months ago
Thanks for the nice comment. I'm continuing to play test, and update the deck as it goes. This revision has been the most consistent of all prior builds. With so many different combinations of combo cards, it seems to find a combo on turn 6-8.
I've noticed it does need additional card advantage, might try a Stroke of Genius as well which will pair nicely with Baral, Chief of Compliance and others. I'll keep testing. Steam Augury or Prophetic Bolt maybe. Still working on this issue. Impulse perhaps too to pair with Isochron Scepter. Invoke the Firemind. I'm not sure yet.
Still feeling a bit too defenseless as well, but can generally hold off 1 player indefinitely, plus have very low threat in multi-play.
Might try a Scroll Rack for the card advantage.
Might still have one too many Counterspell as well, will have to keep testing.
4 months ago
I actually was able to conceive two new versions of Bolas, so here is my first version:
Nicol Bolas, the Dark Lord Show
Planeswalker - Bolas
[+2]: Nicol Bolas, the Dark Lord deals 2 damage to target creature or player. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.
[-4]: destroy target nonland permanent. You draw cards equal to its converted mana cost.
[-10]: destroy all creatures and all other planeswalkers. They cannot be regenerated.
Bolas's first ability is modeled after Prophetic Bolt, representing his capacity for careful planning and scheming. His second ability represents him eliminating a specific threat, and acquiring knowledge from the experience. His final ability represents him utterly destroying all who oppose him, which is likely to be used as a last resort, because it also destroys his allies.
Here is my second version:
Nicol Bolas, Tyrant of Terror Show
Planeswalker - Bolas
[+2]: reveal cards from the top of your library until you reveal a land card. Nicol Bolas, Tyrant of Terror deals damage to target creature or player equal to the number of cards revealed this way. Then put the revealed cards on the bottom of your library in a random order.
[-4]: untap target nonland permanent and gain control of it until end of turn. That permanent gains haste until end of turn.
[-10]: you get an emblem with "whenever an opponent casts a spell, that player loses 1 life, discards a card, and sacrifices a permanent."
In this version, Bolas's first ability represents him discarding several complex schemes to simply directly damage his adversaries. His second ability is him seizing control of something, as he is so fond of doing. His final ability represents him destroying his opponents in a slow and sinister manner, gradually and subtly breaking them down, rather than annihilating them in a grand and dramatic fashion.
5 months ago
6 months ago
As for lands, Sulfur Falls, Shivan Reef, and Spirebluff Canal are good, but you're willing to dish out the money Steam Vents and Scalding Tarn are your best choice. Desolate Lighthouse is a solid utility land too.
9 months ago
Oh yea, if you ever run into problematic mill effects, or graveyard hate. Learn from the Past is instant speed so you can respond to a Morningtide or Burn Away (even though I'm pretty sure I'm the only one using those.)
But it can also be grabbed with Mystic Retrieval if you're being milled out too fast and need a reset.
Also Burn Away if you run into graveyard strategies. It's big enough to hit a Rune-Scarred Demon or Sun Titan and instant speed. A pretty underrated gem if I do say so, it doesn't draw any hate from the entire table like Rest in Peace does.
I think you're not running enough proactive spells to sling at your opponents. Prophetic Bolt and Slagstorm both pull double duty, but it looks like most of your deck is behaving almost like a combo. You've got a lot of draw, loot, and filtering to find Twincast Mana Geyser and dump it all into a Comet Storm effect.
I think dropping an Urza's Rage in their will round out your burn suite.
I really, really like Melek, UR is definitely my favorite 2 color combo. I'm considering building a deck for him in the future which would run pretty much every lightning bolt and copy spell to burn my opponents faces.
10 months ago
Ah, yeah, I always have a hard time cutting things. Took alook and here are my suggestions. Now, I suggested close approximations to what the cards originally do, but you may want to drop them for something else entirely. Anyways, something to chew on.
Plasm Capture - - Negate, Arcane Denial, Swan Song or a straight up Counterspell might be better if you don't get the value out of the ramp. Still, your ramp might be good enough if you wanna go for cheap protection.
Prophetic Bolt - There's cheaper draw and remove. The removal bit is a bit restrictive for the cost.
Mystic Confluence - Nice card but it's a bit expensive. I understand all modes have value in the deck, especially the creature bounce bit.
Curse of the Swine - Requires a ton of mana to get value. Sorcery speed that doesn't gel well with infinite instant speed mana. Maybe swap for Reality Shift if for nothing else, assuming you just want an instant, exile answer?
Teferi, Mage of Zhalfir - The flash is nice but might you have Vedalken Orrery and Leyline of Anticipation already. The higher, restrctive mana cost might make it worth a cut. I'd keep him in if you want to add either of the two lock pieces, though.
Sea Gate Oracle - I feel like I'm missing a combo with him, but yeah, there's cheaper cantrips/draws if you can't bounce him. Ponder, Preordain, Brainstorm, Serum Visions, Windfall if you want to wheel, orTreasure Cruise and Dig Through Time if you can lower your curve for more cantrips.