Baral's Expertise

Legality

Format Legality
Standard Legal
Modern Legal
Frontier Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal

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Set Rarity
Aether Revolt Rare

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Related Questions

Baral's Expertise

Sorcery

Return up to three target artifacts and/or creatures to their owner's hands.

You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.

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Baral's Expertise Discussion

Guardians on Need sideboard help for this ...

1 day ago

I think that 3-4 Glorybringer is the best amount. It is very good in most game 1's and is almost always a live draw. It does kind of compete with chandra as a two red mana spell that when resolved demands an answer. I might try 3/2, or 4/1You probably should also have 3-4 Bristling Hydra if control decks are prevalent.

Your plan is to be agressive, but not Lathnu Hellion and Voltaic Brawler agressive. I think 2-4 Channeler Initiate is a good spot to be in,as it is pretty sweet at ramping and getting deep-fiends out.

You probably should run Whirler Virtuoso over Electrostatic Pummeler, you have no Blossoming Defense and no way to make it huge unless you get huge amounts of energy.

Oath of Nissa also probably isn't worth it, you could run Channeler Initiate over it

I'm not sure if you are really attached to Fling, i might cut it if you aren't too attached

My suggestions for the mainboard

+1 Glorybringer (take out a chandra if you want 4)

+1 Bristling Hydra

+2 Whirler Virtuoso

+1 Lumbering Falls

+4 Channeler Initiate

+2 Blossoming Defense/Magma Spray depending on how prevelant control, zombies, mardu, or aetherworks re in your meta

+2 Game Trail

+1 Forest

+1 Manglehorn (it's great at stopping vehicles, Aetherworks Marvel, and other random stuff like clues with its etb)/+1 Whirler Virtuoso

-3 Oath of Nissa

-2 Spirebluff Canal

-1 Cinder Glade

-3 Electrostatic Pummeler

-3 Voltaic Brawler

-3 Fling

Sideboard comments:

Kozilek's Return vs Sweltering Suns/Radiant Flames: Return is only really good against really good against super-aggro decks. Zombies has Transgress the Mind to get rid of cards like Elder Deep-Fiend so return won't be flashed back. It is true, however that Sweltering Suns kills your stuff, so maybe find something else. Chandra, Flamecaller could be good. Or a different card that is good against zombies. Skysovereign is one of those cards, especially good on t4 with a mana dork. I also don't know how prevalent zombies is in your area.

On the topic of control hosers: Bristling Hydra is very good against most control decks, Glorybringer is good against planeswalker control decks, Prowling Serpopard is great against UR, UW, and other blue decks, and Tireless Tracker is good in general. i'd stick with 2-3 of the cat snake for right now, and maybe 1 tracker. You already have it in the main right now so...

+1 Bristling Hydra (very hard for tower, UR control, and sometimes mardu to beat)

+2 Manglehorn/Release the Gremlins (Over Appetite for the Unnatural Manglehorn is especially good as a pre-Deep-Fiend play) You could stick with appetite though.

+2 Sweltering Suns/Radiant Flames/Chandra, Flamecaller

+1 Tireless Tracker

+1 Skysovereign, Consul Flagship

+1 Negate?

-3 Whirler Virtuoso (cuz it's going in the main)

-2 Kozilek's Return

-1 Baral's Expertise

-2 Appetite for the Unnatural

Side note: If you want to keep Fling and stuff, it's your choice. I'm only giving advice. If so:

MB changes:

+1 Voltaic Brawler

+2 Blossoming Defense

+1 Bristling Hydra

+1 Lumbering Falls

+2 Game Trail

+1 Forest

+1 Anything

-3 Electrostatic Pummeler

-3 Oath of Nissa

-2 Spirebluff Canal

-1 Cinder Glade

Side Side Note: Lumbering Falls is great against control! (and in general) Throw em in!

Changes I definitely advocate for:

CUT Electrostatic Pummeler

Add some hexproof stuff like Bristling Hydra, Lumbering Falls, and Blossoming Defense

Skysovereign, Consul Flagship in the side

Kozilek's Return out for Flamecaller, Sweltering Suns, or Radiant Flames

Keep calm and brew on

VesuvanDoppelbanger on Jori En's Transformers

5 days ago

Kari Zev's Expertise and Baral's Expertise play right into what your commander wants.

Shwang on Inspiring StatUWary

5 days ago

I like the use of Confirm Suspicions. I would think Fumigate and Baral's Expertise would be unnecessary, since you already have so many cards that stop your opponent's creatures (and give you clues), and you should be winning the game or casting the first Approach by turn 5 anyway. I would consider replacing those with Erdwal Illuminator (who is surprisingly good) or Press for Answers if you're trying to keep the creature count down. Overall, very cool deck. How does it play? Have you tried it yet?

JamesKBoots on U/G Crush

5 days ago

So here is another question if I have Baral, Chief of Compliance on the field, and I play a Baral's Expertise can I then play a Crush of Tentacles factoring in that I cast a spell already this turn, and Baral Chief of Compliance reduced the cost of sorcery's and instants by 1. The Surge cost is normally 5, but now would it be 4 can I cast it for free?

JamesKBoots on U/G Crush

5 days ago

First let me thank you for taking the time to review the deck.

  1. Gnarlwood Dryad I agree I put it in there because it had deathtouch and I thought it might make people think twice about attacking early, and my deck has very few 1 drops. With that said it's not a great card by any stretch. As far as more mana dorks, what do you think about Servant of the Conduit coupled with your later suggestion of Glimmer of Genius and adding two Aether Hub. Conversely I do have two Weaver of Currents as for the 1 waste I figured I could search for it with Traverse the Ulvenwald

  2. Thought-Knot Seer the whole gimick is you cast Baral's Expertise you bounce 3 of the worst cards back to hand, then for free you throw down the Thought-Knot Seer and they must then reveal said hand, and you choose the worst of those 3 and make them exile it. With that said i'm now wondering if playing a Hieroglyphic Illumination for free after bouncing back to hand would be good, or if I should remove the Baral's Expertise entirely in favor of a more useful 4 drop, or to make room for something else.

  3. I figure Cartouche of Knowledge would be my defense against flying or a way to get something over a board state I can't cast Crush in. I admit it's not a well liked card, nor that powerful. With that said should I not have some answer to flyers ? I could put 2-3 Kefnet the Mindful in, but I find it hard to turn on without withholding cards to play to get to 7. I mean we'll probably see a lot of Glorybringers at minimu, other than that i was thinking Gust Walker in W/R decks.

I am going to get some Disallow, but no don't have any yet, so I thought Cancel would be good but I can easily replace with Essence Scatter or Censor.

I do have 1 Pull from Tomorrow so i'll add that, and I do have 3 Hieroglyphic Illumination so i'll add some of those.

UpperDeckerTaco on Deep-Fiend Marvel

1 week ago

Instead of Radiant Flames in the side, since you are already playing Kozilek's Return, you should try Baral's Expertise. It is just a great card at allowing you to even up the boardstate as well as gain advantage to get to your heavy hitters.

AllhydeNoJekyll on Melek the Weird

2 weeks ago

If you're looking to make room, some cuts to consider beyond the ones I already listed based on power level or they just don't push you towards your deck theme/win condition: Psychic Spiral, Chandra's Ignition, Tablet of the Guilds,Trail of Evidence. Otherwise, the other cards are fine, but they may have better options. For example, bounce can be strong if you are playing in a meta that makes big huge tokens, but otherwise not so much. Baral's Expertise is an exception to this considering that it has the versatility of targeting artifacts and lets you cheat mana-cost for a card in hand. You're in red, so instead you could put in something more useful like artifact destruction. You also could replace things with better targets for your doublers, which is a pretty consistent theme an represents a pretty hefty weight on your deck. If you have no targets for them, they are dead in your hand. I already mentioned stuff like Fireball, but there are other options like Stolen Goods, Saheeli's Artistry, Fall of the Titans, etc. You could probably take the one-two worst cards from your Utility, Bounce, Copy, burn sections along with your entire possible cuts section and have tons of room.

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