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To a certain extent both my Sydri, Galvanic Genius decks fall into this category - one is focused around upkeep triggers and the other is a mix of various comboes that I like. Both are ultra janky and haven't been updated in awhile so I wouldn't link them as an example of this. Most importantly I do use checklists with which cards to switch out whenever I want to swap one variant for another. (The "Compare to other deck" button can help in this regard if you don't like keeping paper notes). Cheers! :)
April 17, 2019 3:31 p.m.
I like Rhys the Redeemed better for this deck compared to Tolsimir Wolfblood as pumping by +1/+1 is usually outclassed by doubling the number of creatures. At first I thought about suggesting Craterhoof Behemoth , but thats a bit cheesy, so I'd go with Squirrel's Crusade . Maybe throw in Illusionist's Bracers instead of Second Harvest if you decide to go with Rhys.
Otherwise I think the list is nuts (I couldn't help myself) and really like it. Cheers! :)
April 12, 2019 1:11 p.m.
@emaskGlad you've liked the deck, mate and as for the commander to be honest that was my idea as well! I started the list initially with Jhoira of the Ghitu at the helm to suspend high mana draw/tutor spells for , but then I thought to myself "People will think I'm playing huge indestructible eldrazi with Obliterate sprinkled in and will nuke Jhoira as soon she sets foot on the field" (only half right as I don't own any eldrazi :D). Then I remembered how nobody bothers to touch low profile commanders and Jori En, Ruin Diver got more and more appealing :D.
P.S. I think I've only seen one Shu Yun, the Silent Tempest list and that one was based around artifact voltron, rather than spellslinging. Would be interesting to see your approach to it. Cheers! :)
April 12, 2019 9:28 a.m.
@emask Just to add a final point of clarification, because I feel the subject isn't fully cleared. So to recap - you cast Angel's Grace or Phyrexian Unlife and now can't lose the game. Then as you are at 40 life cast Pain's Reward and bid a million life, which resolves and your life goes to minus 999 960 life. Saccing Children of Korlis now will gain you million life and set you back to 40 life, which was your life total before the bid. So the only way to achieve the million life dream is to add additional effect into this equation which is what I originally suggested.
Lets come back to the example - your life total is minus 999 960 life and you cast Oketra's Last Mercy or Resolute Archangel so set your life to back 40 which also gains you a million life, which is important if Sanguine Bond is present. And now finally you sacrifice Children of Korlis , which makes you gain a million more life and make your life total 1 000 040.
P.S. For extra umph activating Tainted Sigil , after you have gained a million life with Children of Korlis and killed someone with Sanguine Bond will net you 2 million life and then make someone lose 2 million life as well. Some might call it overkill, I call it style points ;)
April 12, 2019 9:01 a.m.
I couldn't help myself but look for a few cards that would make this million life dream to come true but sadly the only thing I managed to find was adding a forth piece to the combo with the lowest CMC being Oketra's Last Mercy at 3CMC, but that one comes at a cost. Next one start at 6-7CMC like activating Angel of Grace from the graveyard, Providence , Resolute Archangel and Form of the Dinosaur , but at that point I'd just use Repay in Kind to just win(that would require replacing Angel's Grace with Phyrexian Unlife tho), but that would make the combo very different from what was originally intended :/.
Hope this helps you mate, cheers!
April 11, 2019 1:53 p.m.
Thx, Kogarashi for correcting me, I red all the other cards, but Mairsil (facepalm). Glad I was correct about the rest tho :)
April 10, 2019 3:18 p.m.
1st case: Opponent cast Murder on another creature. You respond with caged Mirage Mirror targetting a land, then before that resolves activate caged Spellskite . The spellskite ability resolves first and you retarget the Murder to Mairsil and hes considered a legal target so Spellskite limitation from the rules shouldn't apply. Then the caged Mirage Mirror resolves and turns Mairsil into a land. Finally Murder tries to resolve and at this point it should fizzle.
2nd case: I think there won't be need to sacrifice Mairsil att all in this case either. I cast Abrade on your Sol Ring . You activate Mirage Mirror 's caged ability targetting a land, the spellskite, then Mirage Mirror again, targetting Sol Ring . Now Mairsil becomes an artifact, then redirects Abrade to himself, then becomes a land and at the end of all of this Abrade should fizzle.
Rules sidenotes: (2011-06-01) The target of the spell or ability won’t change unless Spellskite fulfills all the targeting criteria, even if multiple instances of the word “target” are used. For example, you can’t change both targets of Arc Trail to Spellskite.
I'm reading this as "fulfills targetting criteria" by the time of the resolution of spellskite's ability, not the re-targeted spell. I'm sure the other guys here will correct me if I'm wrong so I'd wait for their opinion too just to be on the safe side about this interaction.
April 10, 2019 8:48 a.m.
I got the feeling there was still a little bit of missing information about the interactions here so let me add that "additional cost to cast Eld-Evolution" in the case of Norin and Fblthp means you can't cast it unless you sacrifice a creature and that sacrifice is considered paying a cost, so it doesn't use the stack. On top of that even if that wasn't the case you can't cast the spell without sacrifing the creature and once you cast it, the creature is already sacrificed to pay for the cost and in the case of Norin, he can't see the spell being cast, in order to get exiled and net you extra value, or in the case of Fblthp to get shuffled in the library.
P.S. I red what i wrote and it didn't feel clear enough. The jist is you sacrifice the creature to pay for the spell and once the spell is actually cast the fodder creature is dead and can't get exiled or shuffled. Cheers!
April 8, 2019 9:55 a.m.
First off, for having 3.75 average cmc and a 7 mana commander 33 lands seems too low. I'd swap some of the cluestones for lands since they have similar purpose. As for the focus part right now you have 2 themes - 1 is tribal zombies, the other infinite combo with Tendrils of Agony or a on-death pinger, Rooftop Storm , Gravecrawler and a sac outlet.
While nice to have a back-up in my experience this hasn't worked out too well and I've removed the infinites from my non-combo dedicated decks, so my suggestion is to make the deck more focused by doubling down on one strategy. (Personally I like tribal more and can make more suggestions there)
If you want to go full tribal, I'd cut the infinite and/or most of the tutors for it and add Coat of Arms , Kindred Charge or Shared Animosity . Phyrexian Reclamation and Grave Pact can be nice additions. It That Betrays will do nicely with the sacrifice sub-theme as well. Lastly I'd recommend some of the more unfair stuff to do in tribal black like Patriarch's Bidding and Balthor the Defiled , which can create big swing turns and if unanswered for 1 rotation win the game.
Or if you want to strengthen the combo side, you'd need to add more and better tutors. Personally I'm a big fan of the transmute mechanic as it is low cost(both cmc and money lul) but it has the downside of revealing the card you tutored for. A more non-budget approach would include much more powerful tutors Demonic Tutor , Vampiric Tutor , Mystical Tutor and Diabolic Intent to name a few. You'd also need to add at least 5 counterspells or other ways to protect the combo from being broken as it will become the somewhat main win condition of the deck.
Hope this helps, mate. Cheers!
April 6, 2019 12:43 p.m.
No need to pay a second time(eg sacrifice another artifact and 3R), the copy of Bosh, Iron Golem 's ability simply appears on the stack with the values of the original and then you can choose new target for the copy if you so choose. Also the copy itself doesn't trigger anything as it is neither cast nor considered activated, but rather created onto the stack from another effect.
Sidenotes from MTG rules: 706.10. To copy a spell, activated ability, or triggered ability means to put a copy of it onto the stack; a copy of a spell isn't cast and a copy of an activated ability isn't activated. A copy of a spell or ability copies both the characteristics of the spell or ability and all decisions made for it, including modes, targets, the value of X, and additional or alternative costs. (See rule 601, "Casting Spells.") Choices that are normally made on resolution are not copied. If an effect of the copy refers to objects used to pay its costs, it uses the objects used to pay the costs of the original spell or ability. A copy of a spell is owned by the player under whose control it was put on the stack. A copy of a spell or ability is controlled by the player under whose control it was put on the stack. A copy of a spell is itself a spell, even though it has no spell card associated with it. A copy of an ability is itself an ability.
April 6, 2019 9:06 a.m.
Good list so far, mate! The guys before me gave you some good suggestions, but to add on top of that I'd suggest swapping Venser's Journal as I didn't see much card draw in the deck with Lurking Predators , which synergises well with the plethora of beefy creatures you are running.
April 3, 2019 8:56 a.m.
Think of it as this way. A person is sitting alone in a room. I ask you to select a random person in that room and give that person a cookie. You can only give the cookie to the room's sole occupant in this case and noone else, because the cookie must be given to someone. Same is with Ruhan :)
P.S. Suddenly I want a cookie now too :S
April 1, 2019 1:42 p.m.
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