Stunning Reversal

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Mythic Rare

Combos Browse all

Stunning Reversal

Instant

The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.

Exile Stunning Reversal.

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Stunning Reversal Discussion

DrkNinja on Jodah and Buddies

3 weeks ago

Two things, his CMC is a little high and he's missing the #1 walker card... Doubling Season.

I'd also like to offer a slew of cuts... It should also be noted that I play this same deck, which you can find here


The Planeswalker Society

Commander / EDH* DrkNinja

SCORE: 5 | 9 COMMENTS | 344 VIEWS | IN 2 FOLDERS


I'd take a look at it for some more suggestions than I am going to state here on this post.

Cuts:

  • Curator's ward: Its actually pretty good tech, but... unless you are playing against a deck that is damage or specifically targets walkers this card is a waste. For 3 CMC you could be playing Call the Gatewatch instead.
  • Oath Of Gideon: Honestly I've played with this card and it just doesn't do it for me, one extra counter generally doesn't help me at all and so it ends up being a dead card.
  • Saving Grace: Again good tech, however you don't play a lot of creatures so 70% of the time this is going to fail to enchant a creature and die.
  • Djeru, With Eyes Open: The only good part about this card is the tutor part, which again you can get from Call the Gatewatch at 3 CMC
  • Exquisite Archangel: I'd advise running Stunning Reversal in its place, it's instant speed, it's less, and it allows you to take your opponent by surprise. With the angel they know that's a thing and a kill spell or board wipe deals with it.
  • Resolute Archangel: I get why this card is appealing but I think it's unnessecary and doesn't add value to your deck and overall strategy.
  • All the Fogs: Fogs or spells like fog, all just delay the inevitable. If someone is going to attack you and that kill you or your walkers wouldn't you rather just deal with their boardstate? I would.
  • Deploy The Gatewatch: You need a majority percent of your deck to be walkers for this card to be effective, and even if you did have a good percentage there's such a possibility to wiff is just too great. I'd rather just play Jace, the Mind Sculptor and Sensei's Divining Top to control the top of my deck instead.
  • Profound Journey: Creeping Renaissance is cheaper, and can be flashed back to do again. I get that it brings it to the Battlefield but it's only two cards out of your graveyard vs. dozens.
  • Settle The Score: I get it, but just run Path to Exile and Swords to Plowshares, this card is just a "win more" card and it's too expensive to be effective.
  • All of the banners: Replace them with Coalition Relic and Chromatic Lantern trust me this is a much better solution than the banners.

I'm going to offer some general suggestions. So... More board wipes as they don't effect you because you can continually pump out tokens every turn with your walkers. More staples, play with more big staples like Leyline of Anticipation, Cyclonic Rift and Rhystic Study. MOR WALKERS!!! You dont' even have a Tamiyo, Field Researcher the most broken of Walkers! More value, make sure your cards bring you as much value as possible; creatures like Arena Rector and Captain Sisay (walkers have been change to be legendary) and Jhoira, Weatherlight Captain all of those care about walkers.

Take a look at my deck and you can find a bunch of walkers, staples, boardwipes, and cards that are high value in a walker deck.

Bxbx on Omnipotence Comes With An Iron Grip

1 month ago

Hey DrkNinja,

it's a bit ironic to assemble the Avengers (aka The Gatewatch) to help to construct a Bolas-deck, but nevertheless here are my ideas:

First of all, I would discard :) the whole Nekusar-wheel-theme. Nekusar, the Mindrazer decks just do it better anyways and playing Wheel of Fortune, Reforge the Soul, Jace's Archivist or Windfall in your deck has some drawbacks. While they're great to enable your plan of using the opponents' graveyards, your decks' cmc is not low enough to exploit those cards. Additionally, your opponents would get a significant amount of cards out of it, too, which also undermines the whole handcontrol theme of your deck: What's the matter of making them discard through Nicol Bolas, the Ravager  Flip, when you're helping them to refill their hands the next turn? Cards like Megrim, Liliana's Caress or Fell Specter would have to go as well because they're only effective with the aforementioned cards.

So my proposal is to focus on discard and control. Cards like Painful Quandary, The Eldest Reborn, Waste Not, Oppression and Chains of Mephistopheles fit well and should stay. You could add Skull Rend or Liliana's Specter. You could also add cards that let your commander re-enter the battlefield like Ghostly Flicker. Some ninjas like Silent-Blade Oni or Ink-Eyes, Servant of Oni do not only fit your theme but let you cast your commander again.

To get more information about your opponents' hands you could play Telepathy or Glasses of Urza. I usually go with Glasses of Urza alongside Trinket Mage.

You have to strengthen your control over the graveyards when you're making people discard. The Scarab God is already good here. But you need some more graveyard-hate like Relic of Progenitus or Phyrexian Furnace which give you a bit of a choice what to exile. Don't play Leyline of the Void in here.

I'd also add Solemn Simulacrum like multimedia proposed.

So far I mentioned 8 cards which should be cut, so here are 22 more: Kess, Dissident Mage, Nightveil Specter, Mind's Dilation, Omniscience, Torment of Hailfire, Disrupt Decorum, Entreat the Dead, Anvil of Bogardan, Go for the Throat, Blasphemous Act, Stunning Reversal, Thrilling Encore, Leyline of Anticipation (most of the permanents don't have to be played at instant speed. Casting leyline is just doing nothing for the turn), Bloodchief Ascension, Countersquall, Desertion, Preordain, Thoughtseize, Library of Leng, Disciple of Bolas, Hour of Devastation, Tormenting Voice.

That's all for now. Good luck with your deck!

SynergyBuild on Omnipotence Comes With An Iron Grip

1 month ago

You have 137 cards, you need to drop 37?

Okay:

Landbase drops/adds:

Drop all three temples, bounce lands, Sunken Hollow and Smoldering Marsh, Forge of Heroes, Command Beacon, the three lands like Sulfur Falls, Dragonskull Summit, Desolate Lighthouse, and Drowned Catacomb, total of 13 lands, but add City of Brass, Gemstone Caverns, Ancient Tomb, Mana Confluence, Tarnished Citadel, Gemstone Mine, Shivan Reef, Underground River, and Command Tower

Total loss of cards = 5, rest needed = 32

Mainboard additions I'd suggest?

Talisman of Dominance, Fellwar Stone, Talisman of Indulgence, Bottomless Pit, Dark Confidant, Snapcaster Mage, Timetwister, Ponder, Brainstorm, Laboratory Maniac, Demonic Consultation, Tainted Pact, Imperial Seal, Dismember, Chain of Vapor, Pact of Negation, Mystic Remora, Swan Song, Delay, Dispel, Liliana of the Veil, Jace, the Mind Sculptor, Chrome Mox, Mana Vault, Mox Diamond, Lotus Petal, and Rolling Earthquake.

Addition of 27 cards = 59 total to drop

Drops:

Xantcha, Sleeper Agent, Nicol Bolas, Planeswalker, Vedalken Humiliator, The Scarab God, Nicol Bolas, God-Pharaoh, Liliana Vess, The Eldest Reborn, Painful Quandary, Pendrell Mists, Mind's Dilation, Omniscience, Leyline of Anticipation, Hero's Downfall, Stunning Reversal, Rakdos Charm, Thrilling Encore, Countersquall, Desertion, Go for the Throat, Fraying Omnipotence, Hour of Devastation, Tormenting Voice, Torment of Hailfire, Syphon Mind, Disrupt Decorum, Dark Intimations, Cruel Ultimatum, Blatant Thievery, Beacon of Unrest, Blasphemous Act, Damnation, Bloodchief Ascension, Disciple of Bolas, Etali, Primal Storm, Nightveil Specter, Fell Specter, Blazing Specter, Augur of Bolas, Clever Impersonator, Jace's Archivist, Kess, Dissident Mage, Mystic Confluence, Disallow, Cryptic Command, Reforge the Soul, Megrim, Liliana's Caress, Entreat the Dead, Phyrexian Arena, Rhystic Study, Search for Azcanta  Flip, Dream Salvage, Chromatic Lantern, Expedition Map, Lightning Greaves, Worldgorger Dragon, Animate Dead, Gonti, Lord of Luxury and Glacial Chasm

That should do it! 100 card deck!


The biggest upside to my switches and drops is the extreme amount of lowering that is done to the average cmc of the deck, along with the droppage of slower cards that do little without other spells. The new gameplan would be use discard and disruption like countermagic and removal to stop your opponents just long enough to use Laboratory Maniac with Demonic Consultation or Tainted Pact to exile your deck, and usually a draw spell like Brainstorm. More tutors for consistent gameplay is in the switches too.

gdm1989 on It's like murder except legal (MonoB Control EDH)

1 month ago

Word of warning I've tried many times to use Stunning Reversal but sadly it's not worth using :(

Karkaros on Will I Win?

2 months ago

Ireally love the Idea of this Deck. It would be unfair with lots of tutors, but as it is it's really flavorful and probably not easy to win. Did you give consideration to Stunning Reversal? It helps you survive, and could eventually set up a win with near-death experience (especially if you go to 1 at end of turn and somebody has a burn spell ready).

Ender666666 on Grenzo ft. DJ Doomsday | Competitive Primer

2 months ago

I hadn't considered Back to Basics but I had thought about Path to Exile, and truthfully, it was the only thing that made me question the decision to cut a Mountain... My rationale is simply that as many multi coloured lands in the deck are ideal.... Most of the time at least.

I'll take your suggestions to heart though and will playtest to see what works best.

On a different note, what does the community think of Stunning Reversal? I know it won't save me if I whiff on a Doomsday pile by getting disrupted, but could it be a second chance against other combo decks, Like Blood Pod?

Zimmers_0 on You Wont Need Life Where We Are Going

3 months ago

ReaperDrek Agreed on the armor but Gisela costs so much. the CMC of this deck is already to high.

TheKing8426 Thanks for letting me know about Necropotance. I was probably thinking of using it before playing the lich but it doesnt combo, you are correct.

goldieH Thanks!

TheRedGoatYou are correct about the Hekma, Urza's armor is back in. As for life restore, I usually switch totals with my opponents. But another restore card wouldnt hurt. That way if I have to Ad Nauseam, Worship or Stunning Reversal then it would be easier to bounce back from. Do you think Oketra's Last Mercy would be better than Tainted Sigil?

ghostfire86 on Kaalia, Beyond Heaven and Hell

3 months ago

lords2001,

I definitely know exactly what you mean. My builds issue in meta is more towards Terminus, Devastation Tide, Evacuation, and the dreaded Cyclonic Rift on top of your average board wipes.

I’m fast to start, but a glass cannon is only as good as it’s abilitu to stay relevant without interruption. Teferi's Protection gets me around this Stunning Reversal is another addition I’m considering. Running these two together would force me to run Exquisite Archangel once again.

I use to run Crackling Doom, but it doesn’t always work well. It gives them a choice of creature if there is a tie, and greatest power does not mean greatest threat. Least to say it just couldn’t make the cut as a top pick for card slots.

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