Yahenni's Expertise


All creatures get -3/-3 until the end of turn.

You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.

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Yahenni's Expertise Discussion

Seiyaryu2500 on Esper Fun Time Crab Mill Extravaganza Yeah!!!!!

2 days ago

Update: since Damnation is finally affordable, I replaced the Yahenni's Expertise with them.

DanaBarrosReincarnate on Colorless Black

2 days ago

hell yeah, totally forgot abt Bearer of Silence, tho his curve is pretty maxed out at the 2-spot. i mean, Glint-Sleeve Siphoner, Scrapheap Scrounger, Grasp of Darkness, & Transgress the Mind are all staples in the current black-control build. maybe bearer on the sideboard for flavor? iunno

i've been thinking about it & i think i'd rather see 1x less Ruins of Oran-Rief & 1x more Swamp bc you only have 7x colorless creatures (who could potentially benefit from ruins), whereas you have 13x spells that require in order to play, NOT including the sideboard. plus, who knows how often you'll even be able to use the extra when tapping ruins, when you'll prob wanna keep some of your mana sources untapped for Transgress the Mind/rebooting Scrapheap Scrounger/Yahenni's Expertise/either of the planeswalkers/etc etc

Wyrmweird on Poor White Trash

2 days ago

I was curious about that strategy. I was just playing straight up; Swing, drop land, drop creature, pass turn. I was given the advice to watch out for Yahenni's Expertise and Baral's Expertise. Kalitas, Traitor of Ghet, Heart of Kiran Ob Nixilis Reignited and Jace, the Mind Sculptor were pretty hard on the deck too. Heart is the only card I had an answer to. Control draws so many cards they could get all the answers, and my deck only has clues to help my hand. I wish I could play 6 copies of Blessed Alliance and Decommission lol. I often have to play 2 on the stack because of counter spells wrecking the first one played.

With a few tweaks and a decent pilot I think tribal decks can do OK at FNM. I did beat the Ally Tribal and an Elf tribal played by newer players. So at least I won the matches I should have won. I'm pretty new to MTG too so a lot of times I see decks for the first time at FNM.

Stephencliffe on BR (Rakdos) No Creatures (no capes)

4 days ago

You might think about splashing blue for cards like Glimmer of Genius and Anticipate, as well as some counter-magic. Tower decks want to pillow-fort their way into the late game, you can't really do that without casting more than one spell per turn. So you need lots of card draw. Yahenni's Expertise is also worth considering.

BubbleMatrix2357 on I'm Bringing Allies Back, Yeah!

4 days ago

Wyrmweird, yeah I would definitely side in the Fumigate and Fatal Push/Declaration in Stone against an aggro deck. Those plus the 3 Yahenni's Expertise in the main board would definitely help a lot against aggro, and that's what the SB is for ;) My one play against control is that, if my creatures get countered, I have 4 March from the Tomb. Of course, those could be countered, but they can't counter everything. Thanks!

Falcon_Galeo on Double the servos, DOUBLE THE TORQUE

5 days ago

my version of this deck is Abzan Fabricate (Fabzan) take a look, i would recommend in particular: Sram's Expertise, Second Harvest, Marionette Master and Call for Unity. also, Chief of the Foundry is better than Master Trinketeer, as the trinketeer can be shocked and the servo generation will almost never help you, i used to run both so i know from experience... Oviya Pashiri, Sage Lifecrafter is also a good thought, i used to run her, but i drropped her for cards like cryptolith rite and i started going wider rather than tall wth my servos suing cards like Call for Unity and Marionette Master with Hidden Stockpile for some stupid direct and unpreventable damage. Oviya Pashiri, Sage Lifecrafter could suit you well though and its very cheap. and last i would definately recommend Heroic Intervention for your sideboard, it will protect you from Yahenni's Expertise, Make Obsolete, and Fumigate, which will ruin your day and make it hard for you to build back a board presence.enjoy the fabricate man its heaps fun.

LithiumHD on Esper control

6 days ago

the problem i see here is that you don't actually have any cards that affect the board state on your side until turn 4 at the earliest. youre giving your opponent too much time to develop their own board state, and draw answers to whatever card you do go to play on that turn.

even though this is control, it still needs to be a little faster or to have more mass answers and board clears otherwise you will always be playing from behind, and thats not a good thing.

Fumigate is good, and it makes sense to see it here, perhaps one more in the mainboard will help when you get too far behind.

your colors also allow for Yahenni's Expertise to be played, which is another great board clear that dances around all your own creatures (Gisela, the Broken Blade would need a Gideon Ulti to survive though)

i've never personally liked Glimmer of Genius, especially here when you have nothing to make use of the energy it gets you, but if you really value the scry 2, draw 2 that much, then who am i to tell you not to use it. instead add one or two Aether Hub to make use of that energy you get, while fixing mana problems in the process.

i'd also consider adding a few smaller creatures just in case you need to chump block early game, giving you more time to set up. with gideon in play, his ulti can potentially be really useful in powering up weaker creatures making them at least worth it to add into the deck

good luck and i hope this helps. make sure to tag me if you have any questions. cheers m8!

DanaBarrosReincarnate on Bad Touch! Or is it?

6 days ago

why not run a more consistent # of the cards that synergize the most efficiently with Tezzeret's Touch/Mechanized Production?

i'd add: 2x Ornithopter, 2x Contraband Kingpin, 3x Foundry Inspector, 4x Scrapheap Scrounger, 1x Herald of Anguish, 1x Inspiring Statuary, 1x Reverse Engineer, 1x Pacification Array, 4x Fatal Push, 2x Battle at the Bridge, 2x Metalspinner's Puzzleknot, 2x Yahenni's Expertise, 1x Scrap Trawler

& take out: 4x Dhund Operative, 1x Pendulum of Patterns, 1x Walking Ballista, 2x Treasure Keeper, 4x Tezzeret's Simulacrum, 1x Essence Extraction & cut the land down to 22 or 23. the curve might not be perfect, but it's a start at least lol

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