Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
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|Commander / EDH||Legal|
Latest Decks as Commander
1 month ago
6 months ago
Here are some other vegetablely ideas. Some of these are obviously more effective than others, and some I had to think about for a moment to see the interactions, but they're all fun.
Arena Athlete, Astral Steel, Bonus Round, Coalition Flag and Standard Bearer (force people to target a creature, then give it protection at instant speed), Finale of Promise, Mirrorwing Dragon (because you can repeatedly protect your field even if someone tries to use this against you), Primal Wellspring, Pyromancer's Goggles, Radiate, and Veilstone Amulet.
8 months ago
I like this deck.
I am not sure it would be an improvement, but Radiate + Cantrips or Ice Age slowtrips could be valuable for card advantage.
9 months ago
Thanks for the feedback, king-saproling! With this deck I'm just trying to rush to where I go infinite, rather than protect it too much other than counter spells and a couple other protective spells. Also, minimizing the number of creatures was another goal. Here's my thoughts on the suggestions:
Sigil Tracer doesn't do much when Mizzix isn't on the field which can happen a decent amount of the time
Depths of Desire is a free spell with 2 experience counters, but it doesn't replace itself so I think Teferi's Time Twist is better since Mizzix would return to the battlefield after a board wipe without having to cast them out again, plus TTT can be imprinted on Isochron Scepter in a pinch
Rush of Knowledge was a card I had considered but now thinking about it again, with Mizzix out, it's B: Draw 4 cards which is very efficient. I'll have to consider this more. Might swap this in for one of the creatures in the deck
Echo Storm is nice for ramping, but I like my ramp to be 2 CMC or less, so even if the spell is copied a couple times, you're late in the game where you no longer need ramp anyway
Supplant Form is an interesting way to protect Mizzix, but it costs a lot and if I already have 4+ experience counters I'm probably going infinite soon anyway, so having TTT would be better, especially since I can use it on Mizzix early.
Clone Legion I'm not trying to win through combat, so this would be more of a protective/value play. It's unlikely most other decks are going to have creatures that would benefit my game plan, so this can be a dead card in hand most games
Ghired's Belligerence I'm not making tokens other than Treasure , and to make this card worth it I already have to have a ton of experience or gone infinite on Mana at which point I should be winning already
9 months ago
Nice! I dig that you went for a different take on Mizzix rather than the usual storm lines.
You might like these: Sigil Tracer , Depths of Desire , Rush of Knowledge , Echo Storm , Saheeli's Artistry , Supplant Form , Stolen Identity , Clone Legion , Hate Mirage , Rite of Replication , Radiate , Ghired's Belligerence , Archaeomancer
11 months ago
I have been thinking about Duelist's Heritage & Bloodthirsty Blade , I have always wished Assault Suit could be equipped to opponents creatures. I am unsure about the Vow's, every time I have played them I haven't gotten much value. If they were instants I may like them better. I am going to test out Bloodthirsty Blade to see if sticking around ends up having more value for me.
I am running Repercussion , Deflecting Palm , & Boros Fury-Shield in my doubling deck as they allow damage to go from 2X - 4X. Doubling deck link -The bigger they are, the better they fall. They used to be the same deck but they recently split.
Thank you all for the suggestions!
1 year ago
This is very rad! You might like these: Nivmagus Elemental , Cephalid Shrine , Spark Double , Distant Melody , Banishing Knack , Renegade Tactics , Sunforger , Arcbond , Radiate , Knowledge Pool (when played after Hive Mind, but before a lose-the-game spell, it protects you from the spell while your opps will still have copies. also has interesting interaction with Zada/Mirrorwing as the originally-casted spell will still be copied for each creature, and potentially the second spell as well), Possibility Storm (works like Knowledge Pool), Dovescape (works like Knowledge Pool), Snap (potential for infinite mana. what makes it really interesting is that it untaps lands, so you can keep storing counters on Magosi and skip your next 1,000,000 turns. Why is this a good thing? Teferi's Protection), Guile (with Cephalid Shrine and your general, this lets you make infinite spirits. not great, but definitely weird!), Kaho, Minamo Historian , Mistveil Plains , Spellbinder