Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
2010 Core Set (M10) Rare
Tenth Edition (10E) Rare
Saviors of Kamigawa (SOK) Rare

Combos Browse all



Copy target instant or sorcery spell. You may choose new targets for the copy.

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Twincast Discussion

cdkime on What does "holding priority" mean, ...

3 weeks ago

Just to provide an example of when you'd want to hold priority--copy spell/ability effects. Say you want to Twincast your Lightning Bolt. You would cast Lightning Bolt, hold priority, then cast Twincast before passing priority. If you passed priority after Lightning Bolt and your opponents all passed, Lightning Bolt would resolve before you can Twincast it.

Kaleo42 on Drawing Your Last Breath

1 month ago

So I notice your group's ban list is focused on the "feel bad" cards like game warping fatties and land destruction. This means your land is relatively safe and a deck focused on drawing cards can easily function on 34 or 35. I would build it with 33 but I see you want to get to a few select top end cards. I would cut these lands in order: Shinka, the Bloodsoaked Keep, Rakdos Carnarium, Izzet Boilerworks, Crosis's Catacombs, and Dimir Aqueduct.

High cost cards can be fun but it's important to balance their impact with the fact that drawing too many of them can stunt your game play. Cruel Ultimatum immediately jumps out at me as a fun card but ultimately lacking in the impact. Targeting a single player and being super heavy both in cmc and color requirements makes the risk to reward ratio not in your favor.

Jaya and Nicol Bolas both fall in a similar camp of cost outweighing their impact. Of the two a greater argument can be made for Jaya pumping out spells and drawing cards but that triple red is rough. Keep in mind the big goal here is to force draw absurd amounts of cards, each high cost and color intense spell you hit is a speed bump in that card drawing engine.

Dominus of Fealty and Thraximundar are a pretty high cost to invest into things that are off strategy. Nezahal, Primal Tide is in a similar boat but if your play group creates a need for a 7/7 uncounterable then it’s a fine inclusion. Mirko Vosk, Mind Drinker is strategy adjacent but the slot can probably be put to better use. I also don’t like Guiltfeeder but I recognize that is likely do to my meta shaping my opinion of it.

Cards I would look at adding

Toxic Deluge over Flaying Tendrils for similar slot but higher power level.

Time Spiral over Time Reversal since it's lower cmc and much stronger.

Vampiric Tutor and maybe Imperial Seal would help smooth out the deck's performance.

Swiftfoot Boots are better than General's Kabuto.

Anvil of Bogardan I am surprised isn't already in here.

I would run Izzet Guildmage over Nivix Guildmage if you want the dual casting. I don't think you need the looting at that mana cost.

Waste Not does beautiful things with all the wheels on this bus. In the same vein Liliana's Caress and Megrim would be fun.

Memory Jar is another great wheel.

Psychosis Crawler is too on strategy not to include.

Sunder is great in decks like this but your group would probably ban it in a heartbeat based on your current ban list.

Reverberate, Twincast, and Dualcaster Mage can act as counterspells and double your wheels among other things.

You’re already fairly deep in artifacts so a mana rock ramp package would massively increase speed and consistency. Sol Ring, Mana Crypt, (maybe) Mana Vault, Rakdos Signet, Dimir Signet, Izzet Signet, Thought Vessel, Chrome Mox, and Mox Diamond.

Jace, the Mindsculptor, Jace, Vryn's Prodigy  Flip, and if I am reading your meta correctly Ob Nixilis Reignited would be good walkers to include.

Vandalblast if your playgroup uses a healthy amount of artifact ramp.

Spell Pierce, Flusterstorm, Mana Drain, and Swan Song are the only counters I would recommend because I can see that’s not the direction you want to go too deep into.

Dark Ritual and Cabal Ritual are great at getting your pacing off on the right foot and Past in Flames could really tie it all together.

PopeAwesome on Possessed Roses in Full Bloom

2 months ago

Looking good so far I'll just add a few notes if thats ok. Probably replace one of those Acquire with Bribery. Coalition Relic is strictly better than Obelisk of Grixis. While Dragon Blood isn't the worst I think Unspeakable Symbol is most likely better (6 mana for the first +1 counter is rough) especially since you need kinda low life to trigger dethrone. Feast on the Fallen is a card that seems good but that I don't super like since to get max value out of it relies on your opponents attacking each other instead of you. Finally Fork or Twincast are always better than Doublecast.

I did not know this until today, not only does Marchesa's ability effect herself but it still triggers if she herself isn't on the battlefield so wrath effects like Damnation,Toxic Deluge and Blasphemous Act will basically only effect your opponents.

Soul Channeling is some sweet old school tech but I'd rather get haste so you can get those counters on asap since once they're on your team is safe, Fervor and Lightning Greaves are classics, Bloodsworn Steward, Urabrask the Hidden, and Dragonlord Kolaghan are also fair options.

Control Magic is a powerful effect but if you're only gonna include 1 it might as well be either Treachery or Corrupted Conscience.

On the creature front I won't say too much more other than maybe cosider a few cards that just get +1/+1 counters in other ways like Scourge of the Throne, Markov Blademaster, and Taurean Mauler. Although none of those are compulsory inclusions by any means.

ps. you might like Wild Ricochet

Homelessguy on Deck Feed Back???

3 months ago

Parley girl (Selesnya Mill) [[ primer ]]

I'll always take a chance to see if anybody can give me some feedback on my first competitive deck.

It's been doing pretty well at the commander games at my local LGs in the last 12 games, I have won nine of them. And I don't think that's so bad. Also one of those games was a draw because of a Jaya's Immolating Inferno that got hit with a Twincast lol

Dwest_4 on There Will Be Blood

4 months ago

Cerebral Vortex could be deadly if you play with Twincast Reverberate Increasing Vengeance and/or Fork

yahelhotam on A MILLion Ways To Die 1.7

4 months ago

seems ok, but you should probebly go the turbo mill rout if you aren't going control. i would recommend removing the Twincasts, the Haunting Echoes, moving the Hedron Crab in instead of the Tome Scours and moving the Crypt Incursion to the sideboard. instead, i would add two Archive Traps and two Visions of Beyonds.

PlatinumWare on Give Me a MILLion more

4 months ago

slyryan I'm thinking about updating the sideboard. Maybe Grafdigger's Cage and Damping Sphere?? Looking at the mainboard I've realized how easy it is to take things out to side things in. Tome Scour, Mesmeric Orb and Twincast are all able to be replaced but hate from sideboard really easily. Let me know if you have any ideas for side.

PlatinumWare on Mill Troll

4 months ago

Ghost Quarter says they MAY search their library, so game 2 the opponent will know not to do it or risk being milled heavily. For 2 mana, Field of Ruin forces them to search without a choice and replaces itself. It's a bit more consistant to me, but it depends on your meta and personal preference. Fatal Push while useful, there's only 4 creatures in this deck, so you won't always get the full benefit from it, but again, it comes down to the type of decks you play against. Twincast has the potential to really mess with your opponent by hitting Archive Trap, Visions of Beyond, Mind Funeral, or Glimpse the Unthinkable. It has the potential to give you a lot of options, but it can end up being dead in your hand from lack of mana, which is a legitimate concern.

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