Graceful Adept

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Graceful Adept

Creature — Human Wizard

You have no maximum hand size.

DrSnipy on Nin, the Dragon Summoner

2 years ago

Thanks for the time to write a comment, but Graceful Adept is already in the deck... I will think about Triskaidekaphile however.

TrillIBloom on Nin, the Dragon Summoner

2 years ago

May I suggest replacing Graceful Adept with Triskaidekaphile, and it adds another win con to the deck, as well as a secondary mana sink.

omega1563 on Azami's Wizard Gang

4 years ago

Planned Changes:

Klazen on

5 years ago

One card I really don't like in this deck is Tetsuko Umezawa, Fugitive . It seems like you want to pump your merfolk up a bit, but if you do that, Tetsuko's unblockable anthem isn't going to work anymore. Goreclaw, Terror of Qal Sisma 's first ability isn't great in this deck since you've only got 5 creatures that she can actually reduce the casting cost of. I'm betting that when you get her out you probably only see 1 of those creatures appear during a game, unless you get really lucky. That said, I do like her second ability in the deck if you're able to pump your small creatures high enough. In your experience, how has that worked out? Are you able to pump multiple creatures up to power 4 or greater in a reasonable amount of time?

What I do like is your decision to include a lot of card draw and small creatures. I think lots of small creatures is definitely the way to go. I'd suggest also adding in some more tokens. I'm a huge fan of Deeproot Waters for this deck. It's got synergy with all the little merfolk you're running, and creates so many more of them. On top of that, it's an enchantment, and your friend is playing blue and black, which lacks in enchantment removal. Seems like a natural fit for your deck. If you want to keep Goreclaw around, but also want small creatures, consider Benthicore .

I'd also recommend adding in some more "no maximum handsize" spells. You've got options, and some are better than others. Library of Leng would be awesome here against that mill deck, and it's super fast to get onto the board. Also it doesn't cost an arm and a leg in terms of real world dollars. Reliquary Tower is a classic that I include in nearly all of my decks, and I've always liked Thought Vessel for its added colorless mana ramp, but if that's too expensive to purchase, Venser's Journal and Spellbook also do the job, but without quite as nice of a bonus effect (or any bonus effect at all, for Spellbook). I'll mention one more that is in your colors, but is a creature (and therefore can easily be removed), Graceful Adept . The thing here is your commander comes out pretty late, so getting the "no maximum handsize" effect early (so, low converted mana cost) will make it so that you can keep all of the cards you draw before she gets into the battlefield, making her that much stronger when she gets out. Also, if she gets removed, you're not going to want to have to discard 20 cards.

I like your idea with Oran-Rief, the Vastwood , putting counters on creatures as they enter the battlefield. I do that in one of my decks. I'd also suggest Novijen, Heart of Progress , to double down on that strategy. Llanowar Reborn can also give a single creature a +1/+1 counter. That may or may not be worth the "Enters tapped" part of it for you. It was for me, but that's because I have counter doublers and things like that in my deck.

I don't really like Etherium Sculptor in your deck with the lack of artifacts. There are only 5 in your entire deck. That's also really hurting Padeem, Consul of Innovation 's value. You either need to add in more artifacts (with moderate to high converted mana cost) or get rid of those cards.

I hope this helped, and I hope it didn't come off as rude or anything. I'm just trying to find some synergies and improvements for your deck! Good luck to you!

Wizardhat91 on This ain't your mom's Tim deck

5 years ago

Riku looks like such a fun commander. I might look at Kruphix, God of Horizons or Thought Vessel over Graceful Adept , despite that they can't be sac'd to Prime Speaker Vannifar , just to throw my opinion out there. Also, Mirrorpool lends some additional potential for great big plays; I use it in my Melek deck. It can be just win-more, in which case you might prefer a dual land, depending on how well your color fixing tends to play out, but it can also be exactly the extra value you want from a land card.

xaarvaxus on Take It, Take it All!

5 years ago

Spellbook does only one thing that has no extra effect with multiples in play. The Journal, Reliq Tower and Library should be enough on that front. Graceful Adept as a creature is too fragile for just this effect.

Alabaster Leech is just a free blocker to a non-white deck. Seems narrow enough that it could be cut. Sapphire Leech is sort of in the same boat but blue typically gets played more than white so if you keep one, keep the blue one. I'd personally cut both.

Sunforger doesn't have a ton of targets that it can search up, though when you need to have Boros Charm I suppose you'd regret cutting it...

Drogskol Reaver seems a bit out of place here. Your commander should be drawing you more than enough cards plus gaining enough life and you won't often be winning through combat damage.

Spawnbroker seems the worst of this kind of effect so trim and just keep the better versions. Daring Thief could use some support to use reliably; Holdout Settlement , Cultivator's Caravan / Smuggler's Copter [or any other vehicle that it could crew].

My understanding is that a lot of people hate playing against Thieves' Auction as it really drags out a game and can be frustrating if it keeps getting played game after game so maybe cut to preserve your playgroup. Scrambleverse could fall into this category as well. I'd leave Possibility Storm though if you really want this kind of 'chaos' effect in the deck.

Its not 19 cuts but some suggestions that could help you make some decisions on what you really want to have stay.

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