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|Premium Deck Series: Graveborn||Rare|
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Artifact Creature — Leviathan
Shroud (This creature can't be the target of spells or abilities.)
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Inkwell Leviathan Discussion
3 days ago
1 week ago
What's good about Deathrender is that you can cheat out a big fatty after another. I feel like now the deck looks like a one-trick pony revolving around only Hellkite Overlord to win. While the card IS good, it's certainly NOT versatile and relying on only this beater to win will instantly shut you out of certain matchups.
I playtested a bit and although I could cheat out the dragon quite early on, I didn't feel like he should be your end-all be-all card alone. What if someone uses an Unsummon effect? What if someone uses a Thoughtseize effect and remove your Deathrender from your hand? would you have to wait for 9 mana to play Bringer of the White Dawn even though his effect does not guarantee you'll recover your lost artifacts since it only triggers the next turn? What if an enchantment prevents you from attacking or how do you revive the hellkite if the game drags on?
I'm not saying the deck is bad, I really love decks that cheats out stuff. I myself piloted one for a few months at my local game store and it was nasty, but I didn't rely on just one creature to win, or else it's too obvious.
Elesh Norn, Grand Cenobite you talked about your creatures being frail earlier. This card could fix it. It would make your opponent's cards crap while yours have decent stats.
Again those are just my thoughts feel free to ignore everything I've said since what matters is your fun only :D
2 weeks ago
you need 30 more cards to make it edh, have to be 100 count.
not a terrible start, but you need more instants to counter with and some mono blue staples like High Tide, futuresight, Arcanis the Omnipotent, Roil Elemental, Temporal Adept, Empress Galina, Isochron Scepter and such like that.
plus if you want to use so many big creatures, you might want like Caged Sun to get more mana, having so many big beater creatures is a little redundant though.... either Lorthos, the Tidemaker, or Artisan of Kozilek should win you the game by themselves.
you also probably want a Baral, Chief of Compliance to round out your creatures. maybe even as your Commander.
somewhere between 34-37 lands will get you done in a 100 card deck. have fun and keep slinging.
3 weeks ago
I like sphinx. Prognostic Sphinx is an alright cards in budget commander.
Those are decent creatures, I hope that helps.
1 month ago
This is one of those decks where I'm really feeling Quicken. It can cantrip tokens or polymorph at instant speed- super strong. You considered sideboarding a single Inkwell Leviathan for those pesky Lost Legacy coming in from the sideboard?
1 month ago
So, based on a suggestion by Dan De Santis I'm going to swap out It That Betrays for Inkwell Leviathan which makes much more sense.
1 month ago
Generally you want a few less creatures. 10 seems to be the ideal number. The fairly standard package is 4 Chancellor of the Annex, then some number of Grave Titans (usually 1), Griselbrands (3-4), Sire of Insanity (1-2), Tidespout Tyrant (always 1), with cards like Elesh Norn, Grand Cenobite, Inkwell Leviathan, Iona, Shield of Emeria, Ashen Rider and Blazing Archon.
Chancellor of the Annex lets you try to combo off safely on turn 1, as well as being a 5/6 flyer who slows your opponent down. Grave Titan takes over and generally wins creature based match ups. Griselbrand is a huge flying lifelinking dude who draws you cards so you can overdraw, discard down to set up another reanimate. Sire is a huge beating for combo and control who can't win through one of his activations, and he is generally better than Jin because the trigger is at end step. Elesh Norn shuts down a lot of decks, such as dredge, Alluren, DnT etc. Inkwell is just a huge undealable with creature that a lot of deck can't handle. Iona shuts down a colour so mono decks auto lose, and non mono decks struggle if they lose powerful cards. Ashen Rider is better as an out versus Show and Tell decks, but still has value here to deal with stuff like ensnaring bridge. Blazing Archon stops combat step wins, which is nice.
If you are wanting to get stuff in your graveyard, you generally don't want Buried Alive. It is too slow and generally you don't want to overcommit your graveyard. Stick to and max out Entomb. Faithless Looting is a great card for draw and discarding, Reunion less so. Also, put in some Thoughtseize and Unmask. They let you protect your combo by ripping your opponents hands to shreds as well as getting you info for Stronghold Gambit out the side, and you can use them to ditch fatties from hand to reanimate.
Collective is a bit of an odd one as it is good but 2 mana duress and gain 2 life can be a bit eh, as that will be the most common modes. I've seen 1-2 main, rest in the sideboard.
1 month ago
Myr Retriever/Altar of the Brood? Reshape? Trophy Mage to fetch Ensnaring Bridge/Lightning Greaves? Whir of Invention? Executioner's Capsule? Scepter of Fugue? Whip of Erebos If you decide to focus on a smaller band of creatures with Trophy Mage you could run a murderous midrange aggro with pacing changes in the SB, cutting the awkward transition to Inkwell Leviathan type creatures and instead just running more Cogwork Assembler for the lategame, Etched Champion/Foundry Inspector/ Chief of the Foundry/Master of Etherium/Scarecrone/Scrap Trawler/Trinisphere/Filigree Familiar/Bottle Gnomes etc would all be useful, but especially Master of Etherium and Chief of the Foundry to negate the heartless summoning drawback. With the tutoring a single Pili-Pala to threaten combo becomes functional. A couple of Thoughtcast would go a long way to providing card draw.Latest set has provided a real toolbox for this style, and there are enough search cards to support that.All told, look around there is a lot out there, a lot of options and fun tools kicking around. Its just getting them all to fit together in a way that you both like and makes sense thats tricky.