Inkwell Leviathan

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) None
Eternal Masters (EMA) Rare
Duel Decks: Elspeth vs. Kiora (DDO) Rare
Premium Deck Series: Graveborn (GRV) Rare
Conflux (CON) Rare

Combos Browse all

Related Questions

Inkwell Leviathan

Artifact Creature — Leviathan

Trample

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Shroud (This creature can't be the target of spells or abilities.)

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Inkwell Leviathan Discussion

Laurus on Golgari Mk1.2

3 days ago

daminalaskarov Is that not what every big reanimation creature is? Apart from Inkwell Leviathan obviously.

K1ngMars on Talrand, the Anti-Social Lord of Loneliness - EDH

1 month ago

I know you went budget, but I'd consider:

I know probably 17,5/4 of the cards of this list are not already in for a reason, but i didn't have un cazzo da fare for 20 minutes, so there you have it, I guess.

lagotripha on Who u know here? Help wanted

1 month ago

Ok, so I'm seeing a deck that wants arcane adaptation and descendants path to drop big spells. Fair enough.

I highly reccomend more 1 and 2 drop creatures. Making sure that your t3 Descendants' Path hits something turn 4 is valuable. But how to assess those creatures is important. You want to be sure you have big creatures on top of your deck, and you want to avoid needing arcane adaptation where possible.

To do this, is best to assess a small set of cards you'd be using together rather than a lot of individual cards. Getting a set of cards that work well together is better than a bunch of disparate parts- getting a set which acts as a backup plan to arcane adaptation is even better.

One method to find these sets of cards is to look at what creature type you want to name with Arcane Adaptation and go all in on it.

Naming druid means Treefolk Harbinger and Arbor Elf can cheat in Gilt-Leaf Archdruid, while Arbor elf, Elvish Mystic etc can combo with Utopia Sprawl to just flat cast bigger creatures.

Naming shaman lets you use Eternal Witness Burning-Tree Emissary and Elvish Visionary, or look for Purity with Flamekin Harbinger.

Pretty much every tribe has big game-changing spells and 1 drops that work well. I'd focus on tribes that like stalling/controlling the game (Spellstutter Sprite lists), Protecting their own creatures (spirits/illusions), or already cheat their big stuff in (Preeminent Captain and Incandescent Soulstoke). There are plenty of tribal lists on this site to raid for ideas.

Changeling tribal is a neiche option which I'll mention here- Mothdust Changeling, Shields of Velis Vel etc- there are Haakon, Stromgald Scourge/Basal Sliver/Skeletal Changeling combo lists you can raid for ideas.

The second way is to look for things that can get value out of your big spells.

Unexpected results is super unreliable- I don't like to play it outside of Inverter of Truth builds. Similarly, Elvish Piper is an expensive removal magnet.

Looking at discard/reanimation is one option, with Unburial Rites Lotleth Troll, Zombie Infestation and their more expensive counterparts pointing to a G/B value plan.

Looking at CMC matters is another- Nourishing Shoal, Blast of Genius, Kindle the Carnage, Nahiri's Wrath and so on all offer ways for your big spells to impact the game when you aren't casting them for free.

The final option is other Arcane Adaptation combos, to improve card quality by building in redundancy. Turntimber Ranger and any creature goes infinite if you name ally, Haakon, Stromgald Scourge and Ashes of the Fallen, Myr Turbine and tons of creatures, Quest for Ula's Temple and Inkwell Leviathan is a thing.

The big thing is to pick one plan, and stick to it. Its a lot more difficult to disrupt three spells doing the same thing than three different things. Fix your mana curve with a smooth 'I want this or this t1, this or this t2, and this or this t3' plan, and it'll run smooth.

Good luck, and happy brewing!

stetsonfirebrand on Budget Ramp help

1 month ago

I'm getting back into the game after taking a break after hour of devastation release. Since most of my cards are from return to ravnica to hour. I want to build a budget friendly green devotion deck. I've got a mono green deck made right now using devotion and cards like Ulamog, the Ceaseless Hunger and Worldspine Wurm but I want to add another color. I can't decide between white or blue. For white I have dramokas and Brisela, Voice of Nightmares pieces as well as a few other things. For blue I have Inkwell Leviathan and other hexproof bombs as well as counterspells

LumpyMilk on In response... - Budget ($17) Mono-Blue Control

1 month ago

Dumgoldfish124 - Tidings is also sorcery speed, and I'd rather not use up an entire turn drawing cards. I'd rather keep mana open so I can take the Opportunity on their endstep to draw. Worth the 1 extra mana IMO.

As for the situational counterspells like Disdainful Stroke and Ceremonious Rejection, they're just too narrow for my liking, and I like having as versatile of a deck as possible. Plus if need be, I could always just Dissolve any big bad boys they try and cast. Of course this is just my personal preference, and if your meta is full of Eldrazi/Tron, stuff like Ceremonious Rejection would be great.

As for Teferi, Mage of Zhalfir, I would definitely have him in the sideboard, but I am trying to keep all cards under $1, just for bragging rights. He would definitely be worth the investment otherwise, especially if you're in a control heavy meta. Same for Nezahal, Primal Tide instead of Inkwell Leviathan. This of course is my version of the deck, and not everyone is as picky as me, so feel free to try whatever you think would work better :)

LumpyMilk on In response... - Budget ($17) Mono-Blue Control

1 month ago

FluffyStormwise - Thanks! I was highly considering Lorthos, the Tidemaker over Inkwell Leviathan, but ended up choosing Inkwell Leviathan because it had shroud. I was also considering Nezahal, Primal Tide, but again I chose shroud. I'll definitely be testing out different wincons, to see if I chose correctly. Thanks for the suggestion!

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