Creature — Zombie
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
|Want (2)||Kevinbaggins , JohnHosie|
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|Commander / EDH||Legal|
Wayward Servant occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Wayward Servant Discussion
3 months ago
6 months ago
Dismember doesn't feel right. Maybe change it to another Fatal Push (you have fetches already to trigger it easy without Carrion), Kalitas, Traitor of Ghet , Ghost Quarter or Damping Sphere depending on meta. Your Lilis can be slow in the mainboard and should probably be in the sideboard since you alrrady have a ton of 3 drops. Seeing that you added fetches, you can opt to go Orzhov or Rakdos zombies if you like.
BW can give you Wayward Servant and Corpse Knight which are with Carrion Feeder , Undead Augur , and Gravecrawler on the field. Those colors also give you some hate cards like Kataki, War's Wage and Stony Silence . You also can rely less on 3 drops, have a more efficient curve, and Carrion Feeder becomes a mana sink mid-late game. It's midrange and is efficient.
BR can give you Lightning Bolt , Dreadhorde Butcher , Rakdos Charm , and Abrade . You don't have to rely on 3 drops since your highest cmc is 2. This is more Aggro and is pretty fast against slow decks like control.
6 months ago
This is a classic Gravecrawler + Phyrexian Altar deck. The ultimate goal is to have one of the following: Zulaport Cutthroat , Wayward Servant , Plague Belcher , Diregraf Captain , Corpse Knight ; alongside the Gravecrawler constantly going back and forth.
There are some cards that allow this combo without Phyrexian Altar . Mikaeus, the Unhallowed can combo with Putrid Goblin . Both can also double sacrifice effects if they are alone for value without combo- ing off. Rooftop Storm can replace Phyrexian Altar or unlock Relentless Dead to replace Gravecrawler .
With a commander like Varina, Lich Queen , with a strong Draw/discard effect, we need cards to discard. Cards that can make incredible value for Windfall + Whispering Madness + Memory Jar while refilling our hand and filling the graveyard. From Under the Floorboards , Waste Not (for opponents), Reanimate , Stitch Together .
7 months ago
with the update from the horizon lands and the value engine that is carrion feeder, is it worth considering adding 2 copys of Wayward Servant to offset the life loss with undead auger (also allows the feeder, crawler with a either auger/collosus to act as a combo kill. it would also add a alt wincon against ensnaring bridge, and decks that run a lot of board wipes/settle the wreckage
8 months ago
Love this deck list!
8 months ago
Thanks a lot for your input. I was quite busy those last weeks so I couldn't really pay attention to what was happening there, excuse the late answer.
Since I made it up with this first testing version - smthg like 3/4 months ago - the deck has faced several changes...
You are right about the curve; it was just too high, slow and inconsistent for the format. On the beginning, I wanted to stay on a midrange / tribal approach with a creature-heavy decklist that used Varina as an engine to put pressure on the opponent by creating dozens of zombies, adding a loot effect to ensure better late game options, but I must admit that it felt really casual. Some cards like Anointed Procession or Endless Ranks of the Dead that didn't bring on any kind of direct impact on the game when you cast them for such an high-cost proved to act like horribly weak tools against competitive DC lists I had the chance to confront to.
The idea of building up a control archetype revolving around Varina's ability to create an army in the late game you're suggesting seems neat, I may consider some changes in the upcoming week in order to see if it could be more viable than the actual list I'm running (both come quite close to each other, in terms of deckbuilding... the hardest part of it will be to find room for considering more lands).
I completely abandoned the previous statement of the decklist: every creature that didn't immediately synergize with Varina and every slower card have been cut. However, I think this tribal strategy could work nicely in an EDH (not competitive though) pod.
As you can see atm, even if it's still not great, I focused my objectives on a Cycling strategy. Transmute Artifact searches mostly for Fluctuator , but could be used to get any other needed artifact. I also tried Reshape and Fabricate for more consistency, but I felt like I didn't need all those pieces, as they relatively slowed me down when I preferred less specific tutors.
The main issue that's restaining the list is that even if you're able to cycle between 10/20 cards really quick, there's no valuable point at doing so. Varina's ability (token creation) is slow without great mana generators. And I didn't find something anything interesting as a combo/interaction that synergized with the initial idea of looting and that would provide me access to a large amount of mana.
Rooftop Storm is becoming clunky now, but it still got its powerplays. The obvious combo with Gravecrawler , Wayward Servant and Phyrexian Altar (I may reconsider Ashnod's Altar and Plague Belcher to fluidize its potential, if I manage to find them places).
Hollow One and Archfiend of Ifnir impressed me so far. You have less control on the board with this iteration than before, and they help greatly against aggressive decks. If they are too slow or not useful, you can just cycle them away. Archfiend of Ifnir is a bit overcosted though, if I discover cards that oils same kind of synergies at the lowest cost, I could replace it.
I tried the ''Decree Circle'' but none was good enough. Decree of Pain was slow and clunky, bad in most cases. Decree of Justice has nothing to do there, and wasn't worth the few times I was able to cast it. Decree of Silence is obviously the best Decree I can play in those colors. It was a blast against Control / Combo archetypes and a poor card when you face an aggressive / midrange deck. However, I liked its potential with Academy Rector and I want to give more playtest time (I could even consider Solemnity ).
Some cards underperform and are cuttable but I want to test them a bit more as I don't know what to replace them for. In this category >
Rebuild > I like when the cycling cards are playable on their own. This one is poor as we play a lot of artifacts. I never got in a situation where this was helpful. Could be nice with cards like Mycosynth Lattice , but I sincerely doubt about it being a convincing argument.
Vizier of Tumbling Sands > not a bad card on its own, but I got through situations where as good as the other cycling cards.
I certainly forget some factors, I will try to keep editing the list more seriously this weekend.
8 months ago
Phyrexian Altar is going to make more of my endless combos easier to get onto the board. Phyrexian Altar + Gravecrawler + Zulaport Cutthroat or Wayward Servant , Vengeful Dead all have the same effect of dealing with all your enemies at once if not interrupted.
9 months ago
Hey my friend,
Really nice deck. I'd like to build a Varina duel commander too. My thoughts about your list is that your curve is way too high for the format. If you face a Kari Zev or another aggro matchups this can be pretty hard for you. It's been like 3 months since your last update. Do you have any feedbacks on your list ?
If you want a competitive build I think you should go around 80/90% control (something like 20 counterspells/5 wraths/15 removals). What I mean is that when you play a counterspell or a removal, it is a card that goes into your graveyard thus fuel for Varina. Especially since Varina ability allows you to keep opened mana for opponent's turns and activate at instant speed on end steps. I imagine Varina competitive decklist like heavy esper control with lifegain/loot on end game. The only zombies I would keep are stapples of the format ( Tidehollow Sculler ...) and really good lords and/or aristocrats on low curve ( Wayward Servant , Diregraf Captain , Death Baron ...). I would cut most of your graveyard recursion since Varina wants to exile cards from your graveyard, cut your ramp (no need to hurry when you play control) and goes around 40 lands (basic for control builds and you can loot them end game).
This is a personal opinion on how I would like to build the list. This doesn't mean it is the perfect path to use :)