|Commander / EDH||Legal|
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Creature — Zombie
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
Wayward Servant Discussion
5 days ago
1 month ago
@killroy726, FormerBalloon, The problem with cards like Tormod's Crypt , Relic of Progenitus , and Nihil Spellbomb is both deck strategies can easily bypass these. Flash-Hulk can easily tutor out a Grand Abolisher which shuts down their abilities entirely, and Gitrog can always discard another land, or put a draw trigger on the stack to save their Dakmor Salvage just to resume the combo all over again.
@xaarvaxus, The Walking Ballista combo has been removed in order to run these hate cards, but I still note it in case if there are better cards that won't interfere with it. I did run Darksteel Mutation , but the Gitrog player would just start playing their full combo in one turn which bypasses the sorcery speed of Darksteel Mutation . To better effect I simply ran Nevermore naming The Gitrog Monster , but Nevermore would become awkward in games where The Gitrog Monster wasn't present, as Nevermore 's hate effect can really get a particular player to start hating you fast.
@xeratheenigma, I've considered cards such as Go for the Throat and Terminate , but holding up 2 mana every turn can feel like a serious drag and slows my board progression over time, so I would prefer to keep it to 1-mana instant speed spells if applicable. (Plus a lot of popular commanders utilize black anyway, but I agree that I'd like a card that had better range as it feels like a worse Pyroblast .)
Instead of Darkblast I run Molten Vortex as it's repeatable effect can bypass counterspells which is very helpful against counter-heavy decks that want to win through Laboratory Maniac , Azami, Lady of Scrolls , Arcum Dagsson and Edric, Spymaster of Trest . I've ran Barbarian Ring , Cabal Pit , and Scavenger Grounds , but the flux of graveyard hate easily kills threshold and holding up 2 mana and the Scavenger Grounds is a real pain. I'm on the fence about Faerie Macabre as the graveyard-hate effect feels too narrow against other decks. I might be more inclined to run Ghost-Lit Raider , but holding up 4-mana doesn't make it any better either. Leyline of the Void also feels gimmicky as a 1-of in a 100-card deck, as both combos can easily out-race me in playing it if it's not in my opening hand. I would prefer running Planar Void instead, but that card would ruin my Wayward Servant + Gravecrawler combo.
The Gitrog player in my play group doesn't own a Chains of Mephistopheles , but I'm fairly certain it's discard effect would trigger before the dredge trigger unless they have two Dakmor Salvage 's. Either way, it's discard effect by itself isn't an activated ability, so I question if using one to cycle through the deck this way would share the same un-deterministic qualities as using the discard phase. (And thus be frowned upon in tournament settings.)
1 month ago
My deck: Flame Haze
My deck's focus: Win through infinite combos. (Most of which are graveyard-based.) The deck description is under construction. I'm only looking for solutions that can effectively disrupt my opponent's combos without hurting my own. (So no to Rest in Peace .)
My infinite combos:
I've already boarded in cards I believe can help stop my opponent's combos, but I'm not sure if I could be running better options, which is why I'd like second opinions on what I am running as well as what better options may be usable as well.
Cards I've included to combat Flash-Hulk and Gitrog:
Pyroblast - Flash-Hulk
Red Elemental Blast - Flash-Hulk
Dark Betrayal - Gitrog
Cursed Totem - Both
Suppression Field - Both
Yixlid Jailer - Both
Question for Gitrog players: Lastly, while I am no Gitrog expert, I understand that so long as you have the Gitrog Monster, a discard outlet, and a Dakmor Salvage to loop with you can always manipulate your deck to consistently reach the same outcome through a deterministic number of cycles which leads to winning the game. My question is in regards to using your discard phase to discard Dakmor Salvage in order to win the game. While I understand discarding Dakmor this way leads to another discard phase and so on and so forth - cycling through your deck with this specific method does not always create the same outcome through a deterministic set of loops, and would not be a legal way to win the game in a tournament setting due to its un-deterministic nature, correct?
If so I am only interested in playing EDH under what would be allowed in tournament play, and I'd like to discourage any rule-bending win-conditions within my play-group otherwise it would force me to build around nonexistent problems when it comes to real events. That said I'm just too uncertain about the specific jargon and wording I'd use to accurately inform the other players as to this particular side of the gitrog deck given it's very complex interactions as well as it's specific implications with the rules. Simply put, I'd like to have an expert elaborate to me on what needs to be said so that I can just say "no" the next time this comes up without coming off as someone who is clueless over what they're talking about. Thank you.
2 months ago
Modern is a fast format and your deck as it stands isn't doing anything much turn 1 or 2, you have too many 3 drops. When you are looking for synergy between the two titans a card like Binding Mummy which would work with both or Shadow Alley Denizen make sense. A card like Burglar Rat, will often times help your opponent, a lot of decks in modern want to discard cards. Griffin Guide and Mobilization don't do enough, they cost 3 mana and have very little impact on the board state. Attended Knight is more or less a worse Blade Splicer which is fair enough since one is rare and the other common, but still you have access to the entire Modern card pool. There is a similar issue with Crow of Dark Tidings Stitcher's Supplier is a better enabler for the graveyard and Wayward Servant or Tidehollow Sculler are better creatures.
In it's present form this deck might be ok on a slow casual table, but even then the mana cost balance is off, if you want to stay alive long enough to cast a Titan. At the very least balance the 1,2,3 drops so you have a better chance of something to do each turn, good luck and I hope this helps brew your deck.
4 months ago
It's important to understand that while damage causes life loss, life loss is not itself necessarily damage. So as Boza said, cards that say "(player) loses X life" don't count as damage for damage prevention.
You can link cards with double brackets, like so:
4 months ago
Please, for clarity, link all the cards in your question
No, the abilities on the zombie or the vampire will not be affected by Haze. These creature's abilities make their opponent lose life, which is not the same as deal damage. Compare their text with say, Guttersnipe for comparison, whose ability will be prevented by Ethereal Haze.
5 months ago
@Flooremoji, what would you suggest replacing it with? The idea was to create either pressure with via bodies, or simply end the game via Wayward Servant and/or Plague Belcher. What could I replace it with that would help this deck win more games?
6 months ago
Tidehollow Sculler and Wayward Servant are really the only benefits you're getting from White. When I saw Varina I thought I might look into splashing White into my U/B Zombie deck, but I honestly don't think it's worth it. I'd rather just stick with The Scarab God to get my combos out more easily.
Wayward Servant occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%