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Ultra - competitive undefeated combo control EDH deck

Undefeated and amazing....Counter, Bounce and Combo!

Jin-Gitaxias, Core Augur =

( Flash )

( Water Elemental )

( Jace's Ingenuity + Tidings )

( Mind Twist x = 7)


Combos:

(Infinite colorless mana)

  1. Rings of Brighthearth + Basalt Monolith

  2. Rings of Brighthearth + Voltaic Key + Everflowing Chalice (4+ counters)

  3. Power Artifact + Basalt Monolith / Grim Monolith

(Infinite Colored Mana)

1/2 + Voltaic Key + Gilded Lotus / Mox Opal / Fellwar Stone

(Infinite Card Draw)

1/2 + Sensei's Divining Top


Engines:

Flooded Strand / Polluted Delta / Scalding Tarn / Misty Rainforest + Rings of Brightearth extra land fetch

Jace, the Mind Sculptor + Rings of Brighthearth(Evolution Engine)

Tezzeret the Seeker + Rings of Brighthearth(Artifact Fetch engine)

Mystical Tutor + Temporal Mastery (from library)(Free Extra Turn, guaranteed miracle)


Win-Cons:

Tezzeret the Seeker (-5 ability)

Jin-Gitaxias, Core Augur (commander damage)

Jace, the Mind Sculptor (-12 ability)

Karn Liberated (game restart ability or LD)

Cyclonic Rift (with Jin out)

Bribery (Blightsteel Colossus or the like)

With Infinite ManaI:

Blue Sun's Zenith (infinite mill -reusable-)

Blue Sun's Zenith (infinite draw -reusable-)


Best Concessions:

T1 concessions (on the play):

2x Snow-Covered Island Thran Dynamo Mana Crypt Mox Diamond Grim Monolith Copy Artifact

Cavern of Souls Snow-Covered Island Mox Opal Mana Crypt Sol Ring Gilded Lotus Windfall

T3 (Even Board state)

me: Back to Basics

opponent: scoop

Odd Choices:

Vedalken Shackles / Stifle: Anti-Zur the Enchanter and Hermit Druid

Homeward Path: To counter creature-steal effects, such as Treachery and Vedalken Shackles

Phyrexian Revoker: / Pithing Needle: Anti-Scion of the Ur-Dragon / Hermit Druid

Back to Basics: In a competitive meta-game, multicolor decks are extremely popular and with the best lands being non-basic it can functionally Armageddon your opponent, especially in conjunction with Karn Liberated / Strip Mine / Stifle (on a fetchland)


Scoop Cards (cards that defeat me very easily):

Iona, Shield of Emeria - prevents my spells

Akroma, Angel of Fury - protection from my deck

Kataki, War's Wage - shuts down 32% of my non-land cards

Notion Thief - reverses J-G's ability and card draw

Card Divisions: Land, counterspells, ramp, tutors, combo piece, miscellanious

  • based on Mark EDH Advisor's Cockatrice deck

Turn One win guaranteed:

opponent plays:

Island

Start second with 8 cards:

play Mana Crypt

play Mana Vault

play Ancient Tomb

play Mox Opal

play Sol Ring

play Timetwister

play Voltaic Key

Draw into and:

play Basalt Monolith

play Grim Monolith

play Sensei's Divining Top

play Pact of Negation -- for protection

play Fellwar Stone -- for blue

play Force of Will for protection exiling Swan Song

exile Swan Song

activat infinite combo of Rings of Brighthearth + Basalt Monolith + Mox Opal + Sensei's Divining Top + Voltaic Key

for infinite mana and draw

draw library

play Blue Sun's Zenith for infinity to mill each opponent.

replay it with Mind Stone's draw for each opponent.

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