Spell Snare

Spell Snare

Instant

Counter target spell with converted mana cost 2.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Spell Snare Discussion

Balaam__ on Early Defence

3 days ago

I really like what you’ve built here. Part of me leans toward wanting to replace Spell Snare with Mana Leak , as that would open up a much larger range of spells it could potentially cover. But then I remember it costs an extra mana, so I can’t decide which is more beneficial—speed or versatility. I’d probably sideboard it just in case, and test a variety of matchups to see which performs best most of the time. In any case this looks quite fun to play, +1

Caerwyn on Top 5 Counterspells Of All …

2 weeks ago

I always got the impression that Mana Leak was a reluctant staple in Modern--it reached staple status not because it was a great counter, but because there was a dearth in good Modern counters at 2 mana.

Looking at MTGTop8 for 2020, 10.2% of decks ran Mana Leak, and they ran an average of 2.2 copies. Compare to Force of Negation at 16.8% and 2.8 cards and Cryptic Command at 17.2%. This data shows players were running a few copies of Mana Leak because they wanted to fill in some additional counters--but the card itself is not good enough to warrant much investment.

Flash forward to decks for the past 2 months. Mana Leak is no longer the 3rd most common counterspell--it is the 10th, seeing play in only 1.8% of decks. There are a number of reasons for this massive decline.

The most significant is the introduction of the better two-mana counterspell, Counterspell , which immediately established itself as the second most common counterspell after Force of Negation , sitting at 16.3% of the decks and an average of 3.7 copies per deck. This indicates people are not just running Counterspell , but they are running playsets of it--a clear indication that Mana Leak was simply filler until something better came along.

The remainder of the counters that have overtaken Mana Leak are more niche cards such as Drown in the Loch (which doubles as removal), Metallic Rebuke (which can be cast for one mana), and Spell Snare (which is a strong meta counter for one mana). These cards are generally going to be better than Mana Leak in any deck/meta that can utilize them effectively.

All told, I think Mana Leak is valued exactly where it should be - a second-rate card that's inferior to other two-mana options, but held a disproportionate sway in the Modern meta for a long time due to Wizards' not printing Counterspell in Modern. I could see it finding a home in Standard, for the same reason it found a home in Modern--lack of better competition.

EpicBox75 on Black Blue Control

1 month ago

Hi. I love UB control archetype so I would like to give my 2 cents. So I'll hope that this helps/gives new ideas ^_^

I think your deck at the moment has unnecessary tap lands. Halimar Depths Vivid Marsh and Polluted Mire and Lonely Sandbar . I would recommend trying Mystic Sanctuary , Sunken Ruins , Field of Ruin , Fabled Passage or Castle Vantress . Karakas is also viable option even though it acts like colorless land in UB.

I also need to recommend Search for Azcanta  Flip because it can win control mirrors almost by itself. Shark Typhoon and Omen of the Sea are my personal additions usually because both of them are 2 for 1 effects.

For sorcerys I have not been impressed with Yahenni's Expertise and I have played Shadows' Verdict and/or Dead of Winter instead of it. Also Bloodchief's Thirst and Baleful Mastery are cards that I can't stop recommending because they are just that good, the ability to get rid of an creature or planeswalker while being cheap removal if needed is just so good.

For creatures I will recommand Murderous Rider it is another hero's downfall with 2 for 1 thanks to adventure, I have never been impressed by Teferi, Mage of Zhalfir because he usually doesn't do enough for 5 mana. For planeswalkers if your meta has decks that have creatures Ashiok, Nightmare Weaver is surprisingly effective and talking about Ashiok Ashiok, Nightmare Muse is a real game closer because both +1 and -3 are extremely good and an army of 2/3 will win the game at some point.

For instants I will just write recommendations because there are so many: Archmage's Charm just does everything you would want, Commence the Endgame uncounterable threath + card draw and is especially good mirror breaker, Cryptic Command it also does everything, Disallow the stiffle can save games sometimes (like countering planeswalker "ultimate"), Erebos's Intervention I personally like this card very much because it can buy so much time against aggro decks, Hieroglyphic Illumination works as early game can trip and mid/late game divination, Spell Snare on draw this is amazing and usually the best cards are 2-3 costed so this usually hits something important and last but not least Force of Negation because it is another force. I would recommend little bit more targeted removal because edict effects are worse against decks that play mana elfs or other low impact 1 drops.

I personally wouldn't play your artifact package but because I haven't played with artifact package I won't say anything about that because I don't know how good it is.

These are just my recommendations and these aren't absolutes. Here is also list if you would like to compare different building choices

I hope that you found this helpful ^_^

zapyourtumor on Brazen Blue Moon

2 months ago

The list looks solid. Have you considered Force of Negation ? Also maybe 1 Spell Snare .

How has Bonecrusher Giant been working out for you? I know it's ubiquitous in standard but I feel like more counterspells or something like Dreadhorde Arcanist / Sprite Dragon / Thing in the Ice  Flip (which lets you reuse borrower and snappy) might be better. I'd probably lean towards Thing or Dreadhorde since the deck doesn't feel aggressive enough for Sprite though.

kellpiece on Silumgar's Squad

2 months ago

Crux of Fate and Languish are great budget board wipes, but you probably dont need 5, 3 probably would do the trick. Duress and Despise are nice budget control cards too, though Inquisition of Kozilek isnt too expensive either an dis an insanely good card.

Some other great budget cards to consider are Vapor Snag and Unsummon and Spell Snare I personally like Frantic Inventory , Drown in the Loch , and Soul Manipulation as other good decently cheap B/U control cards.

Temple of Deceit and Choked Estuary also make v nice budget lands for a deck like this.

Icbrgr on Modern Horizons 2 Spoilers

2 months ago

I am excited that Counterspell is coming to modern but I think I am gonna stick with Remand / Spell Snare in my Jeskai tempo deck.... but I'm happy for the control players.

Grubbernaut on Bring in from outside the …

3 months ago

I'm not sure about cards that specifically disallow "wishing" in cards from outside of the game, but typically wish decks are a bit slower. For that reason, cheap counterspells ( Spell Pierce , Force of Negation , Mystical Dispute , Negate , Dovin's Veto , Spell Snare , etc) are often effective.

Alternatively, just go faster!

What are his actual win conditions? Depending on your colors, there's tons of good removal in modern to hit creatures. Fatal Push , Bloodchief's Thirst , Heartless Act , even cheap things like Doom Blade or Go for the Throat if you want budget options. Path to Exile , Oust , Condemn , and of course sweepers like Wrath of God , Damnation , Supreme Verdict , Extinction Event , etc

It really depends on what his deck is specifically trying to do, and also what kind of deck you'd like to play.

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