Power Artifact


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

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Set Rarity
Masters Edition IV Rare
Antiquities Uncommon

Combos Browse all

Power Artifact

Enchantment — Aura

Enchant artifact

Enchanted artifact's activated abilities cost less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.

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Power Artifact Discussion

Sgtpopnfreash on Super Competitive Four-Colored Thrasios Combo

2 weeks ago

Honestly this deck looks much much better than it did the last time I saw it. However since you are doing thrasios why not add the Basalt Monolith Rings of Brighthearth Power Artifact Grim Monolith infinite mana producers? I know you said you were trying to limit colorless mana producers but these cards win super easy with thrasios.

ejikazuma on Breya, Ghost in the Shell OVER 65 INFINITE COMBOS

3 weeks ago

So, Power Artifact is really only intended to combo with Basalt Monolith's untap ability to create infinite colorless mana, which Rings of Brighthearth already does as well so it's just redundancy. I'd say you can kinda replace it with anything that would work well with anything else in the deck keeping with the highly synergistic combo theme. (I chose Blue Sun's Zenith for an additional win con/draw device)

I don't think there is any reason Pili-Pala was cut, I just think it's that the deck already has plenty of very efficient mana combos... as discussed above you could easily run Pili-Pala over Power Artifact if you wanted to.

Anointed Procession seems pretty good, I'd say there is enough token focus in the deck to be worthwhile, just depends on how you feel about it.

Good luck, hoped this helped.

sonnet666 on

1 month ago

So, wait... Do I have this right?

The only things in here that make infinite mana are Grim Monolith + Power Artifact and Isochron Scepter + Dramatic Reversal. Then if you're using Grim Monolith + Power Artifact you use self sacrificing artifacts to make colored mana and cycle them infinitely with Elixir of Immortality and produce a high enough storm count to kill everyone with Aetherflux Reservoir.

How is Walking Ballista overkill then? It straight up kills everyone with infinite colorless. That's less steps.

If anything Elixir of Immortality and Aetherflux Reservoir look like overkill to me.

n0bunga on

1 month ago

E_Hunter Those are definitely very good in making duplicates. To be honest though, I had to cut down on infinite combos and mana outlets to add space for other counter-magic. I'm finding that as I go on, it's fairly easy to tutor everything I need and once Grim Monolith and Power Artifact are online, there's really no need for anything else, it's just draw, cast and crack the eggs, recycle with Elixir of Immortality and build up the storm count for whichever outlet you want.

I am thinking of trimming Walking Ballista, as it's probably overkill.

ejikazuma on Breya, Ghost in the Shell OVER 65 INFINITE COMBOS

1 month ago

LOL I still love Thran Dynamo and Gilded Lotus. I've been playing them forever so it's hard to just toss them out and trust that the filter signets will be sufficient mana ramp. I picked up my Rings of Brighthearth today though, so I'm set to run Basalt Monolith just not sure about dropping the money on Power Artifact or Mana Crypt.

Aethos on The Locusts are Coming... (cEDH)

1 month ago

I just try to throw in some stuff, maybe you can use some of it.

Well known combos which might be nice here:
Grim Monolith/Basalt Monolith + Power Artifact = infinite colourless mana.
Grim Monolith/Basalt Monolith + Rings of Brighthearth = infinite colourless mana.
Tidespout Tyrant + Sol Ring/Mana Vault/Mana Crypt = infinite colourless mana.
Tidespout Tyrant + infinite colourless mana + Candelabra of Tawnos/Palinchron = infinite coloured mana.
Tidespout Tyrant + infinite colourless mana + Izzet Signet/Mox Opal/Fellwar Stone/Gilded Lotus = infinite coloured mana.
Palinchron + Phantasmal Image = infinite coloured mana.Candelabra of Tawnos + High Tide or similar = good mana rock.
Future Sight + Helm of Awakening + Sensei's Divining Top = draw.
Dramatic Reversal + Isochron Scepter = a lot of infinite stuff possible.

I'd probably play Preordain, Gitaxian Probe, Impulse and Fact or Fiction. Maybe also Gush and certainly Frantic Search. These help you go through your pile quicker, which is quite important, since you don't have access to a lot of the good black tutors. Gamble and Intuition might be good, tutors are important for in cEDH. Turnabout seems good. I think most red cEDH decks play Pyroblast/Red Elemental Blast. Chain of Vapor probably belongs here and also Hurkyl's Recall. I think Dack Fayden belongs in every commander deck. Past in Flames. Baral, Chief of Compliance.

I'd streamline the deck towards fast combo (similar to a storm deck) and remove the stax elements. Usually if you try to be between fast combo and stax you don't do either right. I like Mind Stone, but for cEDH it's probably too slow. Library of Leng doesn't do enough in this deck I think.

Nerdytimesorwhatever on Arjun, Flame on!

1 month ago

Deck question: Whats the reasoning in not including things like Power Artifact and Grand Architect + Pili-Pala?

Zyphex on Deck? What Deck?

1 month ago

Power Artifact is way out of my price range, which is why I have Rings of Brighthearth. I do have a couple of transmute cards lying around, but I'm not sure which ones work best for what I want. As I said earlier, I don't typically play combo.

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