Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.
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|Commander / EDH||Legal|
Hinder occurrence in decks from the last year
Latest Decks as Commander
1 month ago
1 month ago
Woe Strider, Priest of Forgotten Gods, and Viscera Seer are all pretty good for sacrificing. I think Bolas's Citadel is fine, but it feels like more of a win more card here. Also I know you wanted suggestions on sacrifice outlets, but I think you can definitely do better than Cancel here when it comes to counters (maybe Hinder. Hope this helps.
2 months ago
xander11, you're not wrong. There are some easy targets that can net decent results, but it can also miss, like you are saying. I mean, if every Sol Ring and Command Tower are on the board. Really, you typically use Tunnel Vision with something like Hinder, but again, very situational. You are probably right and it wouldn't be hard to swap it out for Mirko Vosk, Mind Drinker or Phenax, God of Deception
4 months ago
Glacial Fortress and Temple of Enlightenment are a nice budget replacements for Evolving Wilds depending on whether you want speed or scrying. Cancel is not a good replacement for Counterspell (there really isn't one if you think about it) because there are plenty of counters with the same converted mana cost that does more, i.e. Faerie Trickery//Dissipate, Disallow, Dissolve, Hinder (personal favorite), etc.. If you're looking for 2 mana counters I'd suggest Negate/Psychic Barrier (simple and to the point), Rune Snag (better with time), Remand, or Familiar's Ruse/Deprive. As far as a replacement for Shield Sphere goes, there are cheap defenders out there. While not at the same cost Wall of Omens and Wall of Denial does a fantastic job of keeping attackers at bay, you could also double up on Fog Bank with it's slightly bigger cousin Guard Gomazoa. Lightmine Field/Archangel of Tithes/Ghostly Prison also does a pretty good job of keeping attackers at bay. Hope this helps.
5 months ago
The land base was my next real target for improvement to be honest. I'm still running most of the lands from the precon Otrimi deck. I figured it gave me a decent base to start with and plenty of room to improve. Any land suggestions would be great.
I really like Disallow. However, I'm equally as fond of Hinder. To the bottom of the deck is a really powerful mechanic and a lot harder to retrieve than if it were to go to the graveyard. I do intend on getting a Disallow eventually. I skipped Green Sun's Zenith as it only fetches green creatures, and I wanted to be able to search for Laboratory Maniac or Thassa's Oracle more consistently. As for my rocks... I'm partial to any rocks that draw me cards. I planned on swapping for lockets and Cluestones on my next purchase.
I appreciate any and all feedback. Everyone plays differently and you might see something I simply do not.
5 months ago
Nice to see another list on this. I just "finished" drafting a Zaxara deck myself.
If I may suggest some things. I would try to clean up your land manabase a bit. Personally I don't like running tapped lands unless they generate some real advantage, otherwise you're just losing initiative. Path of Ancestry is one tapped land that might be worth the include here since you'll get the scry when casting hydras, as well as its manafixing. But I would drop the guildgates and the bounce lands. Also some potential cuts/swaps: Hinder for a Disallow or Dissolve, swap Chord of Calling for Green Sun's Zenith or Finale of Devastation, swap Bonder's Ornament Everflowing Chalice and Golgari Cluestone for Dimir Signet Golgari Signet and Simic Signet.
Let me know if you'd like feedback or not.
6 months ago
I love mills and mono-blue cancer (those are quite similar), nice deck. Would like to suggest Field of Ruin and Ghost Quarter. If you have an Archive Trap you mill for free and destroy some 3 color land. There's some situations you can explore like Hinder + Tunnel Vision combo. Some instants like Memory Lapse, Vanishment, Expel from Orazca are quite good to get rid of somethings. AEtherspouts and AEtherize to mess up with opponents but no you. I really enjoy that commander, if I got more ideas, I'll post here.
6 months ago
New update suggestions: