Volrath the Fallen
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Volrath the Fallen

Legendary Creature — Shapeshifter

{{1,B}}, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's converted mana cost.

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seizan8 on Jodah but stupid

2 weeks ago

dumm isch de Jodah immer gsi, besser nennsch es "Old Jodah" oder so.

Garruk's Uprising würi vilich no adde. De trample chunt sichr gued, di meiste legis hend ha ke abilities. Odr ke bruchbari.

Und Volrath the Fallen wer wohl au no sone legi evtl sogar mal no chend es spiel gwünne!

legendofa on League of Supervillans

7 months ago

How villainous do you want to get with this? Rakdos and Lazav are both very much sinister, destructive, monomaniacal beings, but they played a key part in taking down the Nephilim, Experiment Kraj, and Nicol Bolas (Rakdos got in on all three, Lazav missed the first two). On that note, Szadek, Lord of Secrets is pure villain.

Volrath the Fallen was one of the earliest arc villains. Yawgmoth, Thran Physician can fit in.

Oona and Maralen are at least antagonistic, but are they strictly villains? They mostly just acted against each other, trying to work around the Great Aurora.

estoner on I solved mana screw and …

1 year ago

I actually played Volrath the Fallen in EDH since the format was created (occasionally swapping to Commander Greven il-Vec), but I stopped playing seriously after Khans block, which I considered the last really good set. Eldraine and Kamigawa 2 were both well-designed, but the power levels were out-of-whack.

I just play a lot of Orzhov and Crusade being banned bummed me out. I'm not a Templar or something.

What I mean is that decks like Dredge and Oops! (and I'm not being judgmental, I love Dredge) were clearly not intended by the rules. In a tournament context, it makes sense that they would be either banned or severely restricted. I don't think they're overpowered, obviously, because they usually lose games two and three. But the actual card game Magic: the Gathering would probably be better if they didn't exist.

As for Storm, Mark Rosewater named the Storm Scale for a reason. Obviously it's fine in Cube and Pauper, but we probably don't want to live in a world where Storm is the best deck anyway.

My problem is that in game design, you want to limit RNG to one aspect. Look at wargames. For example, I enjoy Warhammer. Warhammer 40,000 is generally considered a bad game, justifiably so. But even 40k knows that you don't staple random effects to OTHER random effects.

That is what Magic's current mana system does. Not only can you get color screwed, you can get screwed off having any lands at all. The randomness escalates exponentially, with every missed land drop causing to stumble on mana further, creating a death spiral. First you miss a land drop, now you can't cast Cultivate, now you can't play your Titan, and pretty soon you lost the entire game. That's not fun, and it's barely a game.

In poker, you don't need the best hand to win. You can bluff. There is no comparable mechanic in MTG. I just think that the rules have some room for refinement. The actual design of 99% of Magic commons and uncommons is actually quite good. Design mistakes like Oko and Uro and Ragavan, Nimble Pilferer only come up in constructed formats, and usually just for brief periods of time.

The real problem is that focus shifted from limited and sealed to constructed, where poorly designed cards are allowed to pollute the environment for years until they're banned or eclipsed by even bigger mistakes.

FolkOccult on Weatherlight Crews Past & Present

1 year ago

I love this! I had been planning a Sisay lore friendly deck for about three and a half months, but I never could decide whether I wanted to include cards like Yawgmoth, Thran Physician or Urza, Lord High Artificer which did get original border treatment and came out in the same set as Sisay; but to what extent does one involve the weatherlight crew when there were entire sets dedicated to their villains ( Crovax the Cursed, Volrath the Fallen, the Slivers as a whole on Rath and Dominaria, Tsabo Tavoc ) to what degree does flavor keep the deck from playable. Even now, remembering the lore, the Nine Titans, Eladamri, Lord of Leaves and Belbe, Corrupted Observer; all the prints of Squee alone! lol. There's just so much to go off of. So many strategies one could take and characters you could add.

To see a completed list, no matter how flavorful and thematic. It's a relief to see it doable.

There are just so many cards, and characters alone, from the sets, Weatherlight to Dominaria United, that are lore relevant to characters like Karn, or Gerrard. Urza alone got three sets to his name which include some of the largest staples in magic; some include later reference to the crew. Likewise with characters like Mangara who was in Mirage. It's just such an expansive story, I've got two one-subject notebooks literally just organizing cards specifically referenced in lore, story, literature, and trying to make a viable deck from it without using staples.

This delights me to no end! You've done the work and the deck looks great. If I ever manage to construct my deck list, would you be alright with me linking it here? Seeing you driven by the theme and flavor of the weatherlight is a touch inspiring.

I was going to try and in the 99 of my deck bring all the items to the Legacy Weapon which was largely constructed from Ramos, Dragon Engine and has nearly twelve cards alone just referencing the thing. Seeing this deck list, was really cool. Makes my day you could say.

Asgeren on Volrath: No School, like Old School

2 years ago

The_Revenant_Wyvern thanks for your comment! Yeah this deck definitely has that metal vibe, when smashing someone's face with 21+ commander damage in one hit! and it wins surprisingly often too - I even had a game the other night against Tatyova, Benthic Druid, Orvar, the All-Form and Prosper, Tome-Bound in which Volrath the Fallen proceeded to knock everyone out (with a bit of luck from the EDH gods of course!) single-handedly! Was so epic!

Mortlocke on New hubs to be added

2 years ago

Hello legendofa,

I propose a new hub to be added: Phyrexian. During Modern Horizons 2, 225 creatures were retconned into having the Phyrexian creature subtype to join Vorinclex, Monstrous Raider . Additionally, there were a smattering of Enchantments, Artifacts and etc that ether have the Phyrexian subtype or create creature tokens that do. Thanks to this retcon I now have a deck that has a Phyrexian tribal theme. For your reference, below is a full list of spells that were affected by WotC's Phyrexian errata.

Source: https://mtg.fandom.com/wiki/Phyrexian

EnbyGolem on Fun Commander

2 years ago

My all time favorite is Balthor the Defiled but I also really like Kami of the Crescent Moon and Xira Arien . I've also seen really cool builds around Volrath the Fallen too! I play in quite an underpowered play group so these might not be best picks for you but I would still try giving them a shot! You never know, a janky old lengendary might be the perfect match :)

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