Lazav, Dimir Mastermind
Legendary Creature — Shapeshifter
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.
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|Commander / EDH||Legal|
Lazav, Dimir Mastermind occurrence in decks from the last year
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Lazav, Dimir Mastermind Discussion
4 days ago
2 months ago
I've recently retooled my Karador deck to be less powerful and to focus on more of a toolbox theme. I've constructed this deck to be around 75% (or 7.5/10) mostly to ensure it's not oppressive and to have FUN! Most other decks in my meta are around this power level. I'm using infinite combo's mostly as a backup incase the game drags on too long, so you won't see cards/combo pieces like: Protean Hulk , Boonweaver Giant , Pattern of Rebirth , Academy Rector , etc as they are much too powerful I found out for my playgroup. More on this below -
Link to my deck: Karador Toolbox / Reanimator!
Deck Goal/Objective: The goal of this deck is to be a value-centric reanimator deck. I aims to take over a game with creatures, then grind my way to end and finally reanimating giant monsters to win the game. Again, infitine combos are a means of ending a game that has dragged on for to long, or else can’t be won on the battlefield.
Some background: So Karador was the first deck I created but I realized it was too strong as I based it off of a cEDH deck apparently (minus the expensive land base). It really wasn't fun for anyone to play and not really for myself either. So I've now totally revamped it and included a more reanimator/toolbox route. I'm looking to keep the strength of the deck around 75% - 80%. I'm hoping you guys could give me some feedback on my deck list and let me know if there is anything you think I should cut or suggestions for cards I should add in. Any links to other successful toolbox decks that do not only focus on infinite combos would be great!
About my Playgroup/Meta: So most of the decks in my playgroup are well constructed and I would say are at about 65% - 80% tooled. They are not too powerful but could also do fairly well against more competitive decks if needed. This is mostly to keep everything FUN! lol. From a price point perspective, I would say most decks are anywhere from $200 - $800 in value. Some of the Commanders our playgroup runs are: Zedruu the Greathearted , Atraxa, Praetors' Voice , Atraxa, Praetors' Voice , Korvold, Fae-Cursed King , Lazav, Dimir Mastermind , Chainer, Nightmare Adept , Kaalia of the Vast , Sisay, Weatherlight Captain , Lathliss, Dragon Queen , Sliver Overlord , Mayael the Anima , The Mimeoplasm , and a few others. - So please keep this in mind when making suggestions for additions/cuts to give me an advantage :)
PLEASE ALSO TAKE A LOOK AT MY "MAYBE BOARD". This has cards I cut or I'm unsure if I should include them. Happy to add to the list as well - but any feedback is appreciated!
Please let me know your thoughts and suggestions. Thanks guys!! :)
3 months ago
It's going to be fun and I wonder if this will actually be too powerful? Due to the extensive tutor suite, etc. Though the infinite combo's do take a lot of pieces to pull off. I didn't see it listed but there is also a simple combo you can do w/ Teysa out by having Phyrexian Reclamation, Phyrexian Altar + any of the life drainers (Blood Artist, etc) and sac fodder out (Hunted Witness, Doomed Traveler, etc). Just sac say Haunted Witness and then the tokens it creates (doubled from Teysa), then use Phyrexian Reclamation to put Hunted Witness back into your hand and recast it (from Altar's floating mana) then infinite loop.
Overall, I think it will be strong but not overly strong where I get targeted every game (i.e. target me or I win, etc). Our Meta I would say is anywhere from 50% - 80% optimized (slightly more competitive than straight up "casual"). The general value of decks in play I would say are anywhere from $300 - $800, so this is right around there.
Some of the commander's in our playgroup are: Zedruu the Greathearted, Korvold, Fae-Cursed King, Lazav, Dimir Mastermind, Chainer, Nightmare Adept, Kaalia of the Vast, Sisay, Weatherlight Captain, Mayael the Anima, Feather, the Redeemed, etc - It will be interesting to see how it fare's against these.
3 months ago
Thanks for the feedback guys! This is very helpful. I think I will start with whatqerty. suggestions.
@TriusMalarky - I think that's good feedback as well. However, my friends do have decent countermagic I would say. However, I can tell my deck is too powerful and it's only way to win is to infinite combo (w/o me barely interacting w/ anyone). This is quite frowned upon in general w/ our play group, ESPECIALLY because i'm literally tutoring for them lol. It plays in the style of a cEDH deck (It's based off one). I do get countered and such but there is always ways to reanimate or just do a different combo - it's mostly just way to quick and powerful.
Some of the Commanders our playgroup runs are: Zedruu the Greathearted, Korvold, Fae-Cursed King, Lazav, Dimir Mastermind, Chainer, Nightmare Adept, Kaalia of the Vast, Sisay, Weatherlight Captain, Mayael the Anima, etc
4 months ago
I would assume you're wanting a discard theme?
Nebuchadnezzar gives you another discard ability
6 months ago
Yeah You pretty much nailed it. I will hold a dork in my hand if I draw one later and don't NEED it. I don't run every dork but I like the added utility of having them be fodder to some tutors later. Exploration is kind of niche though. It definitely adds to devotion and isn't super useful all the time. But there are times where I can draw 6+ cards easily and roughly a third of a deck is land, so it helps a ton in that scenario. I used to run Burgeoning as well, but dropped it because it did not have that added functionality. I also replaced Sylvan Caryatid with Arcane Signet for the sake of devotion (also speed). Ideally, I don't play more than 2 ramp spells before slapping Xenagos down. If they are both dorks I just have to be careful for a few turns. After Xenagos dorks have much less chance of seeing the field.
The outlier is Selvala, Heart of the Wilds. Selvala will always see the field if drawn, as her pros far outweigh her cons.
On the subject of the elemental, I personally wouldn't run it. In my opinion it would be similar to the reason I have a Lazav, the Multifarious deck as opposed to a Lazav, Dimir Mastermind deck. Or even why I choose not to run Malignus. It doesn't sit right with me that an opponent has an amount of control over how powerful my cards are. I also think there is a balancing point between raw power and utility. That is a pretty generalized statement, but that is about where I land on it. I would not fault anyone for using it; it seems fine honestly. I would be interested to hear how it performs if you try it out.
Also, Moraug, Fury of Akoum is pretty decent so far. Each extra combat adds a ton of power, it's wild. He does nearly 100 damage by himself (with Xenagod, of course) and that is just stupid. It is worth noting that he does not have trample though, not everybody is perfect.
6 months ago
The first oracle ruling on Lazav, Dimir Mastermind says:
"Lazav, Dimir Mastermind becomes a copy of the creature card in the graveyard. If that card is no longer in the graveyard when Lazav’s ability resolves, use the characteristics of that card as it last existed in the graveyard. Notably, copy effects that applied to the creature card when it was on the battlefield won’t be copied by Lazav. For example, if a Clone is put into an opponent’s graveyard from the battlefield and you use Lazav’s ability, it will become 0/0. It won’t become a copy of whatever Clone was copying.
So yes, you can both return Sun Titan with Extract from Darkness (which notably does NOT target. Important if someone controls a Ground Seal) and make Lazav, Dimir Mastermind a copy of it. Notable for this interaction though, Lazav, Dimir Mastermind will not trigger the ETB ability since he is already on the battlefield. He does get the attack trigger and a vigilant 6/6 is good on its own.
6 months ago
I have Lazav, Dimir Mastermind in play.
I cast Extract from Darkness and it resolves.
One of my opponents mills a Sun Titan, I target Sun Titan with Extract from Darkness reanimation effect.
Can I have Lazav also become Sun Titan even though by the time Extract from Darkness "fully" resolves it's no longer in the graveyard?