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Maralen of the Mornsong
Legendary Creature — Elf Wizard
Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.
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Maralen of the Mornsong Discussion
2 days ago
I'd like to say that I am sure we all realize the need and desire to run Maralen of the Mornsong ; You get a free tutor every turn for just 3 life. You also lock down draw engines, putting a nail in the tire of any deck that wants to out-speed you.
The problem is you also give everyone an answer. They get to find that silver bullet to blow up your Thrumming Stone , to wrath your rats, to end your game.
Though they can just blow up the artifact first.
Idk. But layer yourself appropriately.
enpc on RATvalanche
2 days ago
I would swap out Maralen of the Mornsong for Sidisi, Undead Vizier . You're much better off not giving your opponents a chance to tutor. Would also recommend Mogis's Marauder as another haste enabler.
3 weeks ago
You missed the og damage reducer Dark Sphere I've seen a lot of iterations of this deck and it always wins at least once. There was an article a long ways back before sidis came out all about this deck; the cheap version and the over the top version it used Maralen of the Mornsong
1 month ago
Deruvid I’m hesitant to cut out all the her Elvish Harbinger or all of the Summoner's Pact . Mostly because I’m a situation when I have trouble getting the right card draw, Summoner's Pact allows me to tutor for Elvish Harbinger . After getting her I can search for Elvish Promenade or I move to pull out Maralen of the Mornsong which then leads to me tutor for Doubling Season .
1 month ago
Notes from game on 09/08/2019:
- Bloodchief Ascension
- Exsanguinate - took out 3 players simultaneously
- Hex Parasite - OMG belongs in almost any black deck
- Lake of the Dead
- Overwhelming Forces
- Painful Quandary
- Phyrexian Obliterator
- Staff of the Death Magus
- Sword of Light and Shadow
Worth Considering for Removal:
- Arcane Lighthouse - unlikely to need / redundant with Detection Tower
- Lich's Mirror - I made a dumb mistake not paying enough attention to the win condition
- Maralen of the Mornsong (sigh) this was originally her deck
- Ob Nixilis, Unshackled - keep for at least one more round
- Platinum Emperion - belongs in another deck, redundant with Platinum Angel
- Soldevi Digger - very unlikely to need
- The Haunt of Hightower - I want to make this a better card than it really is, but I have to face it.
2 months ago
Hey, nice start and there's several good cards here.
Cards that are within the budget to consider adding:
- 3x more Swamps.
- Sol Ring : staple of Commander, early game mana rock for ramp.
- Crypt Ghast : staple of mono black with lots of Swamps.
- Maralen of the Mornsong : combo with Ob Nixilis that forces your opponents to search their libraries.
- Dark Ritual : staple of mono black, three mana for one mana is very good.
- Buried Alive : reanimation enabler.
- Animate Dead : reanimation.
- Blood Speaker : repeatable Demon tutor.
- Rune-Scarred Demon : Demon who tutors.
- Necropotence : staple mono black card advantage.
- Dread Presence : these repeatable effects because you have a lot of Swamps are good in Commander.
- Archfiend of Depravity
- Bloodgift Demon
- Thran Dynamo
- Mind Stone
- Myriad Landscape
Cards to consider cutting:
- Command Tower
- Path of Ancestry
- Akroma's Memorial
- Darksteel Forge
- Bloodsoaked Altar
- Coat of Arms
- War Horn
- Obelisk of Urd
- Elbrus, the Binding Blade
- Unholy Hunger
- Liliana's Influence
- Liliana, Death Wielder
- Painful Quandary
- Pit Spawn
- Nefarox, Overlord of Grixis
- Diamond Knight
- Alhammarret's Archive
- The Wretched
The majority of these suggested cuts are high mana cost cards. Anthems such as Memorial, Urd, Coat, etc. are not needed with Demons because they're already flying creatures with high power/toughness.
2 months ago
Hello! So a lot of my suggestions will depend on budget/card access; since I don't know what yours is, I'll just leave all of the suggestions I think of. Feel free to ignore me.
The first thing I think of when I think of a 'demon' deck is Shadowborn Apostle . With a critical mass of these lil' buggers, you can just tutor out whichever demon is good for any given situation. Pair them with Thrumming Stone for instant fun. To take that strategy a little farther, you might consider running Shirei, Shizo's Caretaker as your general. I know he's not a demon, but his synergy with the Shadowborn Apostle s makes him an honorary demon, as far as I am concerned.
Ramp is a premium in EDH. I notice you have a few rocks already in your deck; however, I think there're better ones you can run. In general, two-mana mana-rocks are going to be a lot better than three-mana mana-rocks, if only because once you're at three mana you typically want to be doing more than just ramping. I like your Jet Medallion ; consider Thought Vessel , Mind Stone , Charcoal Diamond , Coldsteel Heart , Prismatic Lens , Mana Vault , Mox Diamond and Mana Crypt . With as many artifacts as you have, Mox Opal is usually going to be online, too.
Land-wise, I must confess confusion as to why you're running Command Tower . If I am not missing something, it's a Swamp that dies to Wasteland , Back to Basics , Blood Moon , Magus of the Moon , Ruination , Dust Bowl and friends. I think you should replace it with a basic Swamp . Temple of the False God is a land I have mixed feelings about, as it isn't exactly the sort of land you want to see in your opening seven; that being said, it can be powerful late-game. Consider Ancient Tomb , as (since it was reprinted recently) it is at a relatively low price, and it can cast two-mana mana-rocks on turn one. Additionally, in mono-black, Cabal Coffers and Cabal Stronghold are very powerful mana sources. Pairing them with Deserted Temple works pretty well, too. Consider Lake of the Dead , Shizo, Death's Storehouse and Phyrexian Tower as good utility-lands. Also, you could probably use two to four more lands in your list. Twenty-eight is pretty much were I tend to bottom out on land-count, at that's when I'm running all the zero-mana mana-rocks.
Card-draw, card-selection and tutoring are all also very important in EDH. Demonic Tutor and Vampiric Tutor are the gold-standard for tutors, though their prices tend to make them rather inaccessible. Scheming Symmetry is a good tutor if your general is out; similarly, Maralen of the Mornsong seems... worth trying. Presumably, someone is going to take thirteen and kill her, but she's probably pretty good anyway. Diabolic Tutor , which I see you run, is a good option; Dark Petition , Mastermind's Acquisition and Beseech the Queen also come to mind. In the vein of card-draw, consider Night's Whisper , Ambition's Cost , Read the Bones , Phyrexian Arena , Twilight Prophet , Staff of Nin , Ancient Craving , Sign in Blood , Necropotence , Harvester of Souls , Null Profusion , Succumb to Temptation and friends. Graveborn Muse is good even as just a second Phyrexian Arena if you only have one zombie out. If you pair Waste Not with Words of Waste , you can also generate card-advantage. Almost as good as card-draw is preventing your opponents from drawing cards -- unfortunately, in mono-black this is pretty much just Chains of Mephistopheles , which costs about as much as a used kidney these days. Usually I'd suggest Narset, Parter of Veils or Spirit of the Labyrinth .
In terms of removal, you typically don't want to settle for one-for-ones. In EDH, you're generally facing three opponents, which means you're facing three times the number of creatures/threats that you would be facing in a one-v-one. So trading a card for just one creature is often times just not enough. I don't think Ob Nixilis's Cruelty or Unholy Hunger are very good, for that reason. You may have more luck with Ashes to Ashes , Toxic Deluge , Damnation and the like... perhaps even Hex , though keep in mind you'd need six targets on the field to even cast it. Decree of Pain , Overwhelming Forces , Mutilate and Rain of Daggers are also worth considering. Black also has access to some fun pox-style cards. Innocent Blood , Barter in Blood , Liliana's Triumph or Smallpox can all be powerful in the early-game, if you're ramping with artifacts and don't have any important creatures out yet. Similarly, I should mention Pox itself -- this is easily one of the most brutal cards to resolve in EDH, right behind Ravages of War , Armageddon and Cataclysm . I haven't had much luck with it, but depending on your meta Pox may be a powerhouse.
In the Stax/Pox vein, you might consider Night of Souls' Betrayal . Doing away with some of your X/1s would make this a powerhouse, and it is an insta-kill against elf- or goblin-decks. In the right meta, Yixlid Jailer is good; though bear in mind it's a straight nonbo with Night of Souls' Betrayal .
I see you're running Leyline of the Void . Consider pairing it with Helm of Obedience . If you activate Helm of Obedience targeting an opponent while Leyline of the Void is out, the mill from the helm will be replaced with exiling the card. Thus, Helm of Obedience just makes the opponent keep trying to put the top card of their deck into their graveyard and keep exiling it instead. This results in exiling your opponent's library, and leaving Helm of Obedience tapped on the field. This combo only takes out one opponent at a time, is sure to draw a lot of hate, and requires several tutors to make it consistent, but I figured you might be interested in it. If you're good at politics (I'm not), it can be a pretty powerful A-Bomb.
In mono-black, you should consider a reanimator package. Buried Alive or Entomb combined with Animate Dead , Reanimate , Necromancy , Victimize , Dance of the Dead or even Exhume can get a fatty on the table real fast. Entomb -ing Lord of the Void turn one and Reanimate -ing him turn two (or even turn one, if you run Dark Ritual or Lotus Petal ) seems pretty good to me. Whip of Erebos is also a form of permanent-based reanimation, which has the added bonus of gaining you life.
If you're having trouble killing opponents, consider Helm of the Host . This'll add a new threat to the board every turn, provided you can keep one on the table. Bloodchief Ascension also puts down one hell of a clock. Doom Whisperer , Herald of Anguish , Carnifex Demon and Desecration Demon are all additional demons to consider.
Finally, in terms of what to cut: Start by looking for inefficient cards or over-redundant/unnecessary/underwhelming effects. Keep an eye on those cards when you play, and if you're often seeing them, wishing you could just discard them and draw another card, that's a card you should cut. It might be a baller effect, but if the cost is too high or the effect to narrow, it isn't worth running.
Good luck, man!
2 months ago
CGPH for a more Lowryn themed things, you could add something like Maralen of the Mornsong because of the free tutor, and it spices up things since you are not the only one tutoring, but then you could be nasty and add= Ob Nixilis, Unshackled (They lose 13 life each upkeep), Teferi's Puzzle Box (no hands in play XD), and Strionic Resonator to copy it's ability haha, then, I just saw you have Mindcrank here, a Bloodchief Ascension and since you are running kind of a discard subtheme, Quest for the Nihil Stone , sorry for spamming your comment section bro! XD
Maralen of the Mornsong occurrence in decks from the last year
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