Maralen of the Mornsong
Legendary Creature — Elf Wizard
Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Latest Decks as Commander
Maralen of the Mornsong Discussion
2 weeks ago
Nice. Limited always seems like a ton of fun, and I do love how it gives some cards a chance to shine :) I always have trouble finding time with people to get together, but maybe someday we will get some limited in. If it comes up, I may pick your brain about it :) If that's cool.
Anyways, I had a thought about Olivia, and I'm not 100% sure how good it would be. Maralen of the Mornsong combo with Opposition Agent might be strong in this deck because of how much selection you get off of your GY. I think it could be very doable to get op agent into play, maybe on an opponent's end step, and then using Olivia or a reanimate on your turn to hit Maralen. Or if Maralen is in hand, Emergence Zone pretty much ends the game before your turn by casting Maralen, tutoring either op agent or reanimate, and then locking it. The really nice thing about the combo in this deck is that you will have a lot of ways to back it up. If one of your pieces gets countered, both things that you need are creatures, and you can get it back from the graveyard very easily.
I don't know, that's just something I was thinking about. Maralen combo is probably not the most fun way to win, but it's hard to find a place where it actually kinda works. Also, I just like casting Maralen sometimes with no combo. Decks that want to draw a million cards and spin wheels actually hate having to tutor one card. And if someone tutors to remove her, you can always get her back with Olivia. It's a dangerous play for sure, but sometimes the nuttyness can put you ahead.
Hopefully I will try to get a deck together at some point. I tend to be a little hyperactive and get on tangents, but sometimes things come together :) You've given me a lot to think about with Olivia though, so thanks! She's definitely the best, wedding party that I know is evil but I still kind of want to go to it, commander.
2 months ago
Hi MLS91, thank you for your suggestions!
Maralen of the Mornsong does combo well with Opposition Agent. However, by herself she is dangerous because she kills my card advantage with Tinybones (“Players can’t draw cards”) and will grant each opponent a card of their choice before my next turn. So I would never want to play her unless I have Opp Agent in hand already. Plus if both Mary and Opp Agent are in play, Opp Agent can be removed easily, and then I’m stuck with Mary and her drawbacks.
Varragoth, Bloodsky Sire is ok but is essentially a 5-mana delayed tutor, assuming it survives until the turn after I play it. It is strictly worse than most tutors unless I have Opp Agent in play. So for now, Mary and Vary are staying on the Maybeboard :)
3 months ago
I feel like Maralen of the Mornsong is a really good option for your build. I noticed you were running "Op. Agent" and it makes a lock with her. Varragoth is another option to play alongside Opposition Agent.
6 months ago
Hymn to Tourach Why: I've been looking for more instances of discard for the deck
@Profet93 as a side note some cards im looking at including into the deck here shortly after some conversations wit ha couple buddies in the play group are as follows
Sedgemoor Witch ----> cut: IDK, i like the card because it makes tokens(think Tavesh/Skullclamp/Smokestack)
6 months ago
Strange, I would think people would love to tutor their wincons with Maralen of the Mornsong and then kill her!
6 months ago
@qwrtypRight?! I was playtesting this deck yesterday, it didn't win any games, BUT it was doing stuff! I played Gray Merchant of Asphodel with 10 devotion on board, got a lot of looks from the table! Another game I got to kill a player by playing Tainted Strike on a 4/4 unblocked double striking creature owned by my opponent, using it to kill them, which is living the dream!
Some things I noted, resolving Maralen of the Mornsong was met with a lot of hate for good reason! Getting it down before they have time to play removal makes it easy to go for the soft lock.
Also, I think tudoring for card draw is super important. There were a few games where I fizzled after playing a few bombs. Necropotence seems like the keeper! Also conisdering Pyrexian Arena. But for sure open to suggestions and feedback! Can say that the deck does stuff, so it's a good start!
8 months ago
If you're playing Cloudstone Curio in this deck with these commanders and you aren't running Birgi, God of Storytelling Flip and the 0 mana Kobolds then you're missing out on a much more practical combo win than the graveyard shenanigans with Blood Artist style effects.
With Curio in play, cast Birgi, cast Rog, cast any 1cmc red creature or a 0 mana Kobold, and then continuously bounce Rog and the other creature to generate infinite red mana off Birgi triggers. Use a final Rog cast to bounce the Birgi, cast Birgi as an artifact now. Cast any non artifact creature (you can discard cards in hand to the Horn to find a creature if needed, or if using Dockside Extortionist plus Rog you'll be able to cast Tymna) and bounce the Rog. Discard the Rog to the Horn to exile the top 2 of the library, Rog returns to the command zone. Recast Rog, bounce the extra creature, recast the extra creature and bounce the Rog, discard the Rog to exile 2 more. Rinse repeat until you draw and play the whole library for a win.
This line of play in Rog/Tymna decks is much more reliable than graveyard lines of play due to the pletora of yard hate in the format and the combo mana loop itself mostly relies on creature casts that are far less likely to be poached by blue interaction. Ranger-Captain of Eos is both a nice tutor for a Kobold and a protection piece for when you combo off and can supplement the Abolisher and Silence as protective elements.
This compliments the Impact Tremors + Cloudstone Curio lines of play as well as any 2 Kobolds also generate a win, again avoiding yard hate and most permission elements. Both of these lines of play do rely on Curio though so at least one additional non Curio related game winning line of play should be included as a back up, and for this Opposition Agent + Maralen of the Mornsong is quite ideal in terms of card slot efficiency.
I do not recommend the Blood Artist lines in this deck as they are equally card slot inefficient as the Birgi set up but far more vulnerable and significantly less useful outside of the combo, though the Kobolds are really only nice with a Skullclamp on the board. Koll, the Forgemaster + Skullclamp +any Kobold (including the commander) is a nifty little draw engine though providing 2 cards for every invested to keep you gassed up.
I'm still testing about 12-15 card slots in my build at the moment (my meta includes a lot of disruptive opposing decks keen on exiling cards so I've got one additional combo win line with the Mystic Forge + Sensei's Divining Top combo in there as well), but after a number of games the Cloudstone Curio set ups centered around Birgi and the Kobolds have proven to be ideal.