Nurturing Peatland

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Horizons (MH1) Rare

Combos Browse all

Nurturing Peatland

Land

, Pay 1 life: Gain or .

, , Sacrifice Nurturing Peatland: Draw a card.

Browse Alters

Nurturing Peatland Discussion

channy on Mazirek Golgari Aristocrats

2 weeks ago

Maybe add some more sacrifice lands like Fabled Passage , Prismatic Vista , or Nurturing Peatland ? it seems fun so far though :)

multimedia on Alas Poor Yarok

2 weeks ago

Hey, nice version of Yarok.

My card suggestions for you to consider can help to improve the manabase. With a $700+ budget and having Underground Sea there's many even budget lands to consider adding.

Lands to consider cutting:

  • Temple of the False God
  • Dismal Backwater
  • Khalni Garden
  • Skyline Cascade
  • Golgari Rot Farm
  • Memorial to Unity
  • Memorial to Genius
  • Terramorphic Expanse
  • Barren Moor
  • Temple of Malady
  • Temple of Mystery

These are 10 lands that ETB tapped and even though some of these lands trigger Yarok it's not worth it. There's so many better land options that can ETB untapped.

lagotripha on Infect

2 weeks ago

Infect is one of those decks that can really perform even on a budget.

Llanowar Wastes is a solid budget land option. Its also worth seeing if there is space for Karn's Bastion .

Nurturing Peatland is the most important non-budget land option.

Contagion clasp is too slow in this kind of deck, however since you are already leaning to more midragney value, so I'd look at a card advantage engine in those slots- gambit mainboard or something like Yawgmoth, Thran Physician . I'd also look at taking advantage of cheap hand disruption in black- its a lot easier to land Scale Up if you've just cast Duress . Creature protection is less important since you are running a lot more creatures than traditional, which means 'group' pump spells and wrath-protection should be what you are looking for. pump spells to speed up goldfish or Heroic Intervention / Duress to protect against wipes.

Vector Asp is a turn 1 infect creature that is a little weak to see standard play, but might help your curve. Since this is leaning more towards midrange, Whispering Specter is worth noting for the control matchup. Past that its looking at traditional infect or midrange tools, from Become Immense to all the card advantage spells.

CrimsonChaos on Ishkanah, Grafwidow (Full Deck)(advice needed)

1 month ago

If you're looking to do spider tribal, perhaps consider Conspiracy and Cover of Darkness ? Conspiracy will let you turn all your creatures into spiders, then you can give them extra evasion with Cover. Also, you may want to add some more dual lands and other useful lands if at all possible. Some examples would be Llanowar Wastes , Hissing Quagmire , Overgrown Tomb , Twilight Mire , and Nurturing Peatland . For tribal synergy, also consider Path of Ancestry as well as, if you can afford the hefty price tag, Cavern of Souls to help protect your spiders.

Another suggestion to capitalize on ETB abilities would be Conjurer's Closet . This lets you flicker a creature at the end of your turns, so you get continuous value! That all said, I like what you have going so far! Hope you have fun with your first deck! :D

Hi_diddly_ho_neighbor on Lord Windgrace Hired an Orcish Lumberjack

1 month ago

Hello there! As a longtime Jund lands player (even before our Lord and Savior Windgrace arrived) I know exactly how you feel when you say that the deck needs a bit more "punch". Lord Windgrace is a great value engine, but he often lacks that explosive play that just outright finishes games. Here are a few cards that I run in my deck that help make it more explosive for your consideration:

Scapeshift would be an excellent win-con to add to the deck because it is so versatile (plus it is relatively 'cheap' right now since it is in Standard). Pair it with either Retreat to Hagra or Ob Nixilis, the Fallen to remove players from the game. It makes a massive army with Titania, Protector of Argoth or Omnath, Locus of Rage . Basically if you are running landfall or land sac-recursion it does everything you want in one big explosive play.

I am also a huge fan of Need for Speed . Pair it with Titania and you now have a hasty army-in-a-can.

Nissa, Vital Force . It took me a while to come around to her but oh my does she do work in a lands matter deck.

Field of the Dead has been a solid inclusion for me since M20 dropped. The incidental value (and protection) it provides is amazing. Ghost Town also is another strong option.

I agree that Crucible of Worlds is a solid inclusion.

As a comment on your land number question, I found that 41 is the perfect number. I am hesitant to agree with earlier comment to cut lands below 40 (40 lands is fine though). Lord Windgrace and Tatyova, Benthic Druid are very different decks. Tatyova can get away with fewer lands because she draws cards off each land drop. She gets the best of both worlds where Lord Windgrace has to choose between drawing cards or advancing the board state. Besides, you can treat utility lands like Field of the Dead or Nurturing Peatland as actual cards with Lord Windgrace since they have great synergy with his abilities. That's just my opinion though.

If you need anymore ideas, feel free to check out my list: This deck has HUGE tracks of land. It should be up to date.

Good luck and happy deck building!

DemMeowsephs on Ghave, Guru of Good Stuff

1 month ago

Nice Deck, Abzan is one of the best tri colors for tokens, the only problem I can see regards the lands. I would consider adding some of the following lands: Godless Shrine , Temple Garden , Sunpetal Grove , Isolated Chapel , Silent Clearing , Concealed Courtyard , Marsh Flats , Fetid Heath , Caves of Koilos , Nurturing Peatland , Blooming Marsh , Llanowar Wastes , Verdant Catacombs , Twilight Mire , Scattered Groves , Razorverge Thicket , Canopy Vista , Brushland , Windswept Heath , Wooded Bastion , and possibly Prismatic Vista . Having these should help your deck out a lot! If you found any of these suggestions helpful I would appreciate it if you upvote my deck: A Deal With the Devil EDH! Nonetheless, I hope this helps, good luck on your deck, and have a nice day!

DemMeowsephs on Golgari Infect Deck

1 month ago

The only thing I check in peoples decks (99.99% of the time) are their lands. Lands are my favorite part of magic, so I'm very particular about them. I'd recommend you add the following lands to your deck: Overgrown Tomb , Woodland Cemetery , Nurturing Peatland , Blooming Marsh , Verdant Catacombs , and Twilight Mire . I would also consider adding cards like Giant Growth , because if hypothetically you attacked with Glistener Elf , and played Giant Growth on it your opponent would get 4 infect instead of 1 for only 1 mana more. Otherwise though, nice! Infect is a great ability to build a deck around. If you found any of my suggestions useful I would appreciate it if you upvote my deck: A Deal With the Devil [EDH]. Good Luck on your Deck, and Have a Nice Day

Team_KLK on Food Chain Sliver

1 month ago

ShaperSavant i don't have the OG Duals but do have all fetches/shocks... I've slotted in the shocks for the duals that aren't being ran but what would you suggest for Bayou / Tropical Island ... The fast lands Blooming Marsh / Botanical Sanctum , the canopy lands Nurturing Peatland / Waterlogged Grove or just a basic Snow-Covered Forest / Swamp ?

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