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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal


Creature — Vampire Ninja

Unblocked attacking Ninjas you control have lifelink.

Guerric on [Primer] Crouching One-Drop, Hidden Ninja

1 year ago

January 16, 2022- Thoughts on Neon Dynasty

Hi everyone! Spoiler seasons officially starts tomorrow for the new Kamigawa set, but a few cards have spoiled and I am already beginning to assess what impact they might have on the deck. I am going to post my thoughts on all of the ninjas from the set here as they become available, and will let you know as I test upgrades. Here is what I've noticed so far.

1) Satoru Umezawa One of the first cards spoiled is a new Dimir ninja commander, only the second after Yuriko herself. He will no doubt lead his own deck (perhaps a precon), which will not be so much a ninjas tribal deck as a cheat massive, scary things out with ninjutsu deck. That being said, he may have a role as a lieutenant to Yuriko as well. At three mana he definitely fits our curve, and getting a mini-brainstormlike every time we activate ninjutsu is a nice little extra payoff that can help us with out with card selection. He could also play an incidental role in cheating some of our more expensive cards (Archetype of Imagination out for a small discount. He's by no means a guarantee for the final cut, but I will definitely be testing him out.

2) Kaito Shizuki For the first time ever we now have a planeswalker that cares about ninjas. How interesting. On the plus side, he comes down early, protects himself for the first round after coming out, incentivizes attacking with our ninjas or evasive pieces for card draw, and makes evasive ninja tokens that we can use to get out other ninjas later. Despite the apparent upside, I doubt he makes the cut. Planeswalkers are just fundamentally bad in ninjas because we don't keep up much of a defensive line to protect them. I think the normal scenario is that he makes it one two turns (since he phases out turn one), and we net a single card and a single ninja token before he dies. For three mana we might do better with an extra one-mana evasive one drop who can draw cards off Yuriko and enable ninjas repeatedly (since the token will disappear). The best part of the card is that the evasive ninja token is a guaranteed Yuriko trigger each turn, but I'm not sure if this is enough. I may test this, but I am reserving my enthusiasm for not.


1) Thousand-Faced Shadow Images of this have shown up on magic spoiler sites, but it hasn't been officially spoiled. Its a 1/1 ninja with flying and ninjutsu . When it enters the battlefield from your hand, if its attacking, it makes a copy of another target attacking creature. IF this card is real, its almost a shoe-in for the deck. It is the reverse of the usual ninja format- it has a lower cmc than its ninjutsu cost. While this makes it do less damage off a Yuriko trigger, the payoff is that it can function both as a ninja and a ninja enabler, which is fabulous! This card can function perfectly early to enable other ninjas, while having a very useful ninja ability and also delivering reliable Yuriko triggers later on. There really isn't anything here not to like, and its almost a guaranteed inclusion if its real.

2) Nezumi Prowler This is a 3/1 ninja that has an identical ninjutsu cost. When it enters the battlefield, target creature you control gets deathtouch and lifelink until the end of turn. This is really just a much improved Throatseeker in my opinion in that it is better costed, has ninjutsu, and grants an extra ability. There is nothing to hate or love too much here. If your opponents get used to you it might make them think twice about blocking you, and lifelink in any deck is always better than one thinks. That being said, it would be hard to figure out what to ut for it.

Optimator on Yoriko and Some Tricky Ninjas

1 year ago

Fallen Shinobi might be worth a slot. Most of the MH1 ninjas are worth a look. Ingenious Infiltrator - Throatseeker - Phantom Ninja - Moonblade Shinobi - Mist-Syndicate Naga

Dream Cache and Brainstorm are some of the only ways in the whole game to put cards in hand on top of your library. Worth noting at the very least.

DrkNinja on Dead Silence

1 year ago

Ok so I didn't check to see if any of these were in the deck already but... here's my list of suggestions!

It's a lot of cards so...

Again some of these may be cut worthy but off the cuff this is what I came up with. Also I didn't include any ninjas... I figure they are easy enough to find

HiddenDeftElm on Akatsuki, the Horizon's Shadow

2 years ago

Hi! My advice is replace some of the creatures with cheap or free counter magic. I would defiantly cut Wonder , K'rrik, Son of Yawgmoth , Spark Double and Throatseeker the rest is up to you. Don't under estimate free creatures without evasion like Memnite and Phyrexian Walker .

Some disruption spells i would recommend are Commandeer , Chain of Vapor , Flusterstorm . Their expensive so some budget options are Fatal Push , Misdirection , Murderous Cut , Spell Pierce . Also i would recommend some library manipulation like Spy Network , Ponder , Mission Briefing , Lim-Dul's Vault (its good but expensive). Scroll Rack and Sensei's Divining Top are also great top deck manipulation but probably no worth the money.

I recon Access Tunnel , Blinkmoth Nexus , Halimar Depths and Mystic Sanctuary should replace Path of Ancestry , Temple of the False God , Isolated Watchtower , High Market .

Finally i would recommend some better high CMC cards to reveal with Yuriko activation's. Some of the cards i recommended already double as good reveals but you could add: Sea Gate Restoration  Flip, Nexus of Fate , Time Warp . Their not budget friendly but there good. Take out two lands if you use Sea Gate Restoration and Agadeem's Awakening  Flip for obvious reasons.

I hope this helps :D

PalaCannito on Ninja Time

2 years ago

Proposed changes to give some beefier creatures or ways to fight my buddy DarthSeatb3lt and his Gisela, Blade of Goldnight deck.

  1. Replace Murmuring Mystic with Silent-Blade Oni
  2. Replace Soul Manipulation with Arcane Adaptation
  3. Replace Merfolk Windrobber with Thieving Skydiver
  4. Replace Island with Clearwater Pathway  Flip
  5. Replace Island with Sea Gate Restoration  Flip

I may drop the fetches for basics and look for room for Throatseeker.

channelfireball12345 on Card creation challenge

2 years ago

Hardy Jerboa

Creature - Mouse


, , exert ~: Other creatures you control get +1/+1 until end of turn.


Mechanically inspired by Canyon Jerboa 'cause I'm not creative.

Create a creature from the same plane as Throatseeker.

Kozelek on Marrow-Gnawer in Teenage Mutant Ninja Rats

4 years ago

Ok I’m looking at the name of your deck when I say this Conspiracy saying ninja and Throatseeker But then they are no longer rats so....

SideBae on Yuriko V1

4 years ago

First things first: All EDH decks need ramp. Unfortunately for UB decks, most of the ramp in the game is in green or occasionally red (see Orcish Lumberjack ). That means artifacts are the way to go. I advise Dimir Signet , Talisman of Dominance and MindStone (maybe) as relatively affordable cards you can use for ramp; but since you're running Mox Diamond , I might as well mention Grim Monolith and Mox Opal . Your artifact count is a little low for the opal, though, but that may change as the deck evolves.

I see you've included Changeling Outcast . Consider running Mothdust Changeling as another evasive, one-drop ninja. Mist-Syndicate Naga and Silent-Blade Oni are excellent ninjas as well; you should at least consider Throatseeker . Baleful Strix is another creature to consider, as returning it to your hand with ninjutsu allows you to draw more than one card with it after you cast it additional times. It is also hard to block, and can make a formidable blocker on its own.

Cavern of Souls is an excellent include, if you have access to it. It's usually a lot more integral, but you'll likely be using the ninjutsu ability most of the time rather than casting your guys. Still, keep it in mind.

Preordain is good in conjunction with Ponder and Brainstorm . Treasure Cruise and Dig Through Time are also high CMC card-draw spells that are relatively easy to cast.

Running Jace, the Mind Sculptor seems good here, though he is over $100 nowadays; I must admit I am having a hard time determining the deck's budget, mostly because of the Mox Diamond and Mana Crypt . Note also that, as you're already including Sensei's Divining Top , Scroll Rack and potentially Jace, the Mind Sculptor , you can consider running Counterbalance . Counterbalance is generally a high-variance card in EDH, but I've had some success with it in the past.

Depending on your meta, Ashiok, Dream Render can be an all star. In almost every meta, Narset, Parter of Veils is an all star, especially if paired with a well-timed Windfall .

In my Tasigur, the Golden Fang deck, I run a similar combo-kill of casting Nexus of Fate repeatedly with an otherwise empty library. I use Tainted Pact to get rid of my library, running a single basic and snow basic of each type. Crafting your mana base carefully might allow you to run Tainted Pact too -- give thought to lands like Ancient Tomb , Cephalid Coliseum or Cabal Pit . If that doesn't work, Demonic Consultation with Nexus of Fate in hand is also good.

If your meta is filled with combo decks (I know mine is), Arcane Laboratory is a good option, especially since ninjutsu isn't an alternate casting cost; Mana Maze is similar. Dispel is a counter-counter spell I've found tremendously useful, especially since it can stop an opposing ad nauseum right away.

Raven's Crime seems like a good way to use up excess lands you draw.

Not sure how much I like Aether Vial in an EDH deck. Yes, your creature-curve is low and very consistent, but drawing it later in the game, especially if you're behind, has all the feel-bad-ness in the world. Maybe Leyline of Anticipation is better? It allows all your spells to go in at instant speed, flips for an extra three damage off a Yuriko, the Tiger's Shadow trigger, and can begin the game occasionally on the table for free. Yes, it is still dead if drawn late, but it isn't AS dead in that it immediately takes full effect; Aether Vial requires two or three turns to become powerful, and then only works with creatures.

Time Stretch is an extra-turn card to consider, though it may be too expensive to cast.

Invisible Stalker as another ninjutsu enabler? I'd run it over Hope of Ghirapur , though that may be a meta call.

Commandeer and Misdirection are two disruptive, high-cost instants with good alternate casting costs to consider.

Mystic Remora is good in most blue decks, especially if your opening hand is otherwise slow. Players have to either play around it, which slows the game enough for you to catch up, or play into it, which can easily make it an Ancestral Recall . I personally think it is a better card than Rhystic Study , if only because by T3 you probably want to be doing other things with your mana.

Thirst for Knowledge , Painful Truths , Chart a Course , Notion Thief and Night's Whisper are all worth considering as efficient draw-engines. Notion Thief feels especially brutal when cast as a response to an opposing Brainstorm .

Ok man -- that's all I got. Good luck with deck building!

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