Mana Maze

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mana Maze

Enchantment

Players can't cast spells that share a color with the spell most recently cast this turn.

legendofa on Eldrazi Rampage

10 months ago

Welcome to the club, BIAxKatana!

Obligatory caveat that I'm not a Commander expert, so I might be missing some details. My first thought on looking at this deck is that there might be too many payoffs and not enough support. While cards like Exploration and Burgeoning are generally good ramp, with only 33 lands, minimal land searching, and not much repeatable draw, I don't expect this deck to get more than a couple of extra land drops each match.

How reliable are Fist of Suns and Jodah, Archmage Eternal for you? They combo well with Morophon, the Boundless, so how quickly can you get them and a full color suite active? Is it better to play Esika, God of the Tree  Flip or The Prismatic Bridge  Flip?

There could be some bad interactions between your counterspells and Mana Maze. Mana Maze supports your colorless creatures, but unless an opponent is playing heavy , countering one of their spells basically resets Mana Maze.

What is the role of Luxior, Giada's Gift and the assorted Jin-Gitaxias  Flipes?

Azoth2099 on Sen Triplets - Esper Control (Seeking Help)

1 year ago

Iraeus

Oh man, other Stax pieces like Mana Maze, Crackdown & Ensnaring Bridge could also be great here! As could Control Magic effects lol. Can't lose to your bud's Commander if it's under your control!

Unbeliebette on Patiently Enchantment-ed

1 year ago

SufferFromEDHD

I like the suggestions, I do wonder if humility would hurt me a little more then do good. I was thinking of this card but I do need my creature enchantments to gain me card draw or life. For card draw, I did want those, but they were all sold out around here. So I need to do some shopping online to purchase Rhystic Study.

Phule451

I completely forgot about Darksteel Mutation so that would work as well and I believe I have one somewhere in another deck I don't use much anymore.

Other suggestions, what about cards like Swift Reconfiguration for one mana or Leyline Binding for removal. Other thoughts were Idyllic Tutor, Authority of the Consuls, Genju of the Realm, Mana Maze, Powerstone Minefield just to name a couple others I was thinking about.

Mithrandir.mvm on Wizzardrix (Kwain, Itinerant Meddler)

2 years ago

I love this deck! I've been toying with some cards, but I'm hesitant on some of them:

Omniscience: I tried to use it as a pseudo Smothering Tithe, but it doesn't work with X spells, and it's super expensive... Same happened with As Foretold

Mana Maze really slowed the table. But so did it with my deck! At the end I found it a bit fatigue-inducing, so I'm not sure...

Overburden and Mana Breach are interesting, specially at the early game. We barely have creatures, and don't play too many spells, so I think it can help.

The new Smuggler's Share should work pretty well here!

Enchanted Evening + destroy enchantments is mean. Also Aura Thief, which I love. I've tried a small package for this synergy, but have not played it yet, and I feel it's veeery niche. Getting a draw with Archon of Sun's Grace could be fun, I guess? Enchanted Evening has something that attracts me every time, though. Any other ideas to use it in this deck?

Meekstone was pretty effective.

Drumbellower is cheap mana-wise and allows us to overgift with Kwain. It feels like it needs more tap creatures, though, and I'm not sure it is worth it. But 3+ cards per round... Teferi, Who Slows the Sunset has another untap + lifegain. It should attract some gazes, though; is he worth it?

Words of Worship: with that much drawing, paying x to gain 5x life instead of drawing x could be interesting.

Wizard Class: hey! We don't have that many creatures, buuut this could become pretty stupid. Kwain Voltron anyone?

Ominous Seas has been cute: instant speed 8/8, you say?

Lay Claim it's another enchantment I like, and goes well with Open the Vaults.

I'm thinking of the New Capenna cards, let's see if some of them can work here too. Let's keep this deck brewing!

Last_Laugh on Criminally Underplayed EDH Gems

2 years ago

I'm after people's takes on cards you feel are hidden gems that're underplayed or unknown to most. Feel free to add some artifacts, multicolored, and/or lands to your list if you'd like (Spoiler Alert: I'm too lazy for all that.)

White: Tie Reconnaissance / Scapegoat. Recon is absolutely nuts if you know what you're doing with it. Scapegoat pseudo dodges -X-X, tuck, exile, sac, and other hard to dodge wraths... I'd much rather eat a personal Evacuation than end up in topdeck mode.

Blue: Mana Maze. This significantly slows down countless decks and I NEVER see it.

Black: Archfiend of Depravity. This one baffles me. A 5 mana 5/4 flyer that wipes your opponents boards and/or forces them to hold creatures in hand is nuts.

Red: Smoke. Yeah it takes the right deck like Narset, Enlightened Master or any voltron strategy but the amount of people that've never heard of this card astounds me.

Green: Gaea's Touch. People pay top dollar for extra land drops and this one never sees the light of day.

Osbert on Kadena, Slinking Sorcerer - Sneaky Morph Deck

3 years ago

Mana Maze is kind of a cute stax card that trips up a lot of decks but won't really affect you as morph is colourless on the stack. Cryptolith Rite is antoher great card for Kadena that helps your vanilla 2/2s do a little more.

I would highly suggest taking out Muraganda Petroglyphs . This effect is symmetrical and tokens don't have text on them so they receive this buff which makes it dangerous to play. A lot of green decks have an Avenger of Zendikar lurking somewhere in the 99 that will clean your clock quickly.

Instead of Crystal Shard I suggest you run Cunning Evasion . This lets you play mind games with the opponents by using the combat step as a way to reset your morph creatures. It either makes them unblockable or you get to morph the creature in response to the block being declared which lets you recycle the creature. It also makes Ixidron a headache for opponents to maneuver around as they don't want to put it back in your hand by blocking it but they also don't want to take 10+ damage by not blocking.

Osbert on Morophon Eldrazi balanced

3 years ago

For the Stompy version I would start by cutting Ruination Guide, Pitiless Plunderer, Sifter of Skulls, Blight Herder, Brood Butcher, Emrakrul’s Hatcher, Catacomb Sifter, Drowner of Hope, Awakening Zone, Etchings of the Chosen, Eyeless Watcher.

If you put in Rings of Brighthearth it combos with Basalt Monolith to make infinite mna. Both Monolith and Rings are 3 CmC and artifacts so they are tutorable with the same tutors you have in here for Fist of Suns. With infinite colourless mana Dimensional Infiltrator will be able to exile your opponents libraries, Essence Depleter can drain out the table, and Prophet of Distortion will let you draw your library. Rings doesn't have a lot of synergy with other cards in your list BUT if Golos was your commander it has a seriously powerful ability that would be awesome to copy.

Eternal Scourge + Food Chain is another combo you can consider which will make infinite COLOURED mana for creature spells and have infinite EtB and LtB triggers so this will end a game with Flayer Drone or Vela the Night-Clad in play. If you wanted to abuse the mana you would need Cloudstone Curio or a non-eldrazi bouncing creature as all the eldrazi bouncers are processors and it is unlikely your opponents will have an infinite pile of exiled cards.

I suggest adding in Pathrazer of Ulamog , Barrage Tyrant , World Breaker , Dread Defiler , Endless One , Not of This World , Rapacious One , Reality Smasher , Thought-Knot Seer , Ulamog, the Infinite Gyre , Ulamog's Crusher , & Vile Redeemer as suitable eldrazi stompy options. Barrage Tyrant and Dread Defiler get a special mention because Fling is an amazing effect that can give you the reach you need to close out a game or off a player hiding behind a pillowfort.

Here is a list of support cards off the top of my head: Sarkhan's Unsealing , Temur Ascendancy , Commander's Plate , Mana Maze , Cultivate , Kodama's Reach , Rampant Growth , Ugin, the Spirit Dragon , Everflowing Chalice , Thran Dynamo , Rishkar's Expertise , Return of the Wildspeaker , Garruk's Uprising , Hunting Grounds , Sneak Attack , Animar, Soul of Elements , Mana Geyser , Mirari's Wake , Ugin, the Ineffable , Show and Tell , Terror of the Peaks , Warstorm Surge , Alena, Kessig Trapper , Ilysian Caryatid , Momentous Fall , Greater Good , Sacellum Godspeaker , Selvala, Heart of the Wilds , The Great Henge , Eldritch Evolution , Energy Tap .

RNR_Gaming on Has anybody played Judge’s Tower?

3 years ago

I've played it a few times. It's the only time its appropriate to be a rules shark.

Cards that work best are cards that trigger often and can trigger on other people's turns, cards that mess with the stax, cards with wonky wording and cards that make players draw multiple cards in one turn; people can usually handle 1 cast or trigger but when they get a full grip that's when things get fun

Smothering Tithe

Mystic Remora

Rhystic Study

Soul Warden

Forced Fruition

Aetherflux Reservoir

Mana Maze

Possibility Storm - you already mentioned this one

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