Creature — Human
When Hunted Witness is put into the graveyard from the battlefield, create a 1/1 white Soldier creature token with lifelink.
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|Commander / EDH||Legal|
Latest Decks as Commander
Hunted Witness Discussion
2 months ago
I'm a little confused, to be honest. I see a lot of sacrifice pay off but I'm not sure what you are trying to sacrifice. Something that makes a lot of tokens is great. Lingering Souls and Promise of Bunrei are decent examples. Cards like Dusk Legion Zealot , Wall of Omens , or Thraben Inspector are good for sacing as well since their job is over once they hit the battlefield. Another option is cards that replace themselves like Doomed Traveler or Hunted Witness . Idk just some thoughts hope it was helpful.
2 months ago
So, take into account what kind of deck you want to play. Aggro? Cut the board wipes. Control? Add more removal, take most of your creatures out. I'm going to work ona n aggro gameplan since that looks like whre your deck is leaning towards.
Cut: Tragic Poet
Archon of Emeria (You are an aggro deck and want to be able to cast more than one creature in the same turn)
Djeru, With Eyes Open (you run no planeswalkers, also a bad card)
Smite the Monstrous All your sorcerys
Novice Knight you run no equipment
Now this might seem like a lot, but I will give you some suggestions for cards that will help further your gameplan
Creatures: currently you are running some really good cards as one ofs and bad cards with more copies, such as; Dauntless Bodyguard , Leonin Vanguard , Hunted Witness , Luminarch Aspirant Venerated Loxodon which is a great finisher, and Speaker of the Heavens .
Removal: If you want to go with some of the best white removal ever printed that is modern legal, but a little expensive, go with Path to Exile . If not Path to Exile would be much better than Hieromancer's Cage , Conclave Tribunal is pretty good, but I wouldn't run more than 5 removal spells since you want to be going wide with your creatures and a hand ful of removal will just stall the game and you will lose in the end. You want to end the game fast while maintaining a high life score.
3 months ago
Good Afternoon, Hope everyone is doing well.
I've amassed the following cards for specifically a soldier-themed deck, but I'm having trouble narrowing down the list for an appropriate deck, so I'd like to request advice and assistance. The general idea was to summon a bunch of soldier tokens, buff them, defeat opponents, but I keep stumbling into cards that would be 'cool' or 'awesome' with the theme. Here are the cards I am looking at:
Legendary Cards (Potential Commanders) Akroma, Vision of Ixidor (Synergy with Odric) Baird, Steward of Argive (Good delay) Brimaz, King of Oreskos (Cheap commander that produces soldiers) Darien, King of Kjeldor (decent way of making soldiers, expensive) Keleth, Sunmane Familiar (only for partner) Lena, Selfless Champion Mikaeus, the Lunarch Nahiri, the Lithomancer Odric, Lunarch Marshal Odric, Master Tactician Prava of the Steel Legion Thalia, Heretic Cathar Trynn, Champion of Freedom
Normal Cards Abzan Falconer (synergy with Mikaeus) Adaptive Automaton (buffs soldiers) Ainok Bond-Kin (synergy with Mikaeus) Ancestral Blade (2 for a 2/2 creature seems good, especially if I can re-assign it to Auriok Steelshaper) Angel's Feather (Life gain) Angel's Grace (emergency + synergy with Darien)(Isochron Scepter) Anointed Procession (Double tokens, yes) Anointer Priest (life gain for tokens, seems good) Auriok Steelshaper (seems like good synergy with the equipment in the deck, if they're included. Otherwise, might toss this out) Aven Brigadier (Might toss this) Aysen Crusader (P/T based on soldiers? Yes please) Ballyrush Banneret (cheaper soldier spells) Basri Ket (Synergy with Abzan Falconer and Ainok Bond-Kin)(Produces Soldier Tokens) Benalish Commander (Roundabout way of producing soldiers) Bounty Agent (Neat way of dealing with certain cards) Call the Coppercoats (Produces soldiers) Captain of the Watch (Produces soldiers, buffs soldiers) Captain's Call (Produces soldiers) Catapult Master (Neat way of exiling enemy creatures) Cenn's Enlistment (produces soldiers, retrace) Commanding Presence (roundabout way of producing soldiers) Conclave Phalanx (can easily be a free creature + free life gain) Congregate (good life gain) Conqueror's Pledge (produces soldiers) Coordinated Barrage (meshes with soldiers well. Isochron Scepter) Crusader of Odric (can get really tough and powerful, might be worth cutting though) Daru Stinger (Could be really potent) Daru Warchief (cheaper spells, buffs soldiers, seems good) Dawn of Hope (good synergy with life gains, produces soldiers with lifelink) Daysquad Marshal (produces 1 soldier token, only really good with other buffs/cost reductions) Decree of Justice (mostly just to cycle it) Deploy to the Front (Great way of expanding ranks of soldiers) Devout Invocation (This is basically a win condition) Door of Destinies (buffs soldiers) Elspeth Tirel (makes soldiers, gain life, emergency nuke) Elspeth, Knight-Errant (makes soldiers, indestructable emblem) Elspeth, Sun's Champion (produces soldiers, cool emblem) Elspeth, Sun's Nemesis (makes soldiers or gain life, neat concept) Enlistment Officer (Good way of thinning the deck) Entrapment Maneuver (produces soldiers while protecting yourself, smidge situational) Erase (cheap removal. Isochron Scepter) Evangel of Heliod (produces soldiers, potential for lots of soldiers) Even the Odds (Nice way of getting emergency troops) Fairgrounds Warden (cool removal) Field Marshal (buffs soldiers) Fiend Binder (cool removal) Finale of Glory (basically a win condition) First Response (Nice way of benefitting from small attackers, I think) Garrison Cat (produces 1 soldier token, effectively replacing itself, might be worth cutting) Gideon, Ally of Zendikar (only really here for the emblem and possibly getting buffed on attacks) Gift of Estates (Land is always a problem for me, good deck thinning) Glorious Anthem (buff) God-Favored General (produces soldiers, albeit a bit expensive) Haazda Marshal (neat soldier producer, makes lifelink soldiers) Hero of Bladehold (battlecry + soldier producer, great with Haazda Marshal) Holy Day (defensive spell, Isochron Scepter) Honor of the Pure (buff) Hunted Witness (replaces itself with a soldier, cheap, might cut though) Intangible Virtue (buffs tokens) Intrepid Hero (Great removal, lots of great memories, nostalgic for me, etc) Isochron Scepter (Keep using certain Instants as needed) Join the Ranks (a bit expensive but makes soldiers) Journey to Nowhere (removal) Keeper of the Accord (really cool card, definitely helps with soldiers and lands) Knight-Captain of Eos (basically a holy day by sacrificing a soldier, seems really good) Land Tax (Land is always a problem) Launch the Fleet (produces soldiers, great with Odric, Haazda Marshal, Hero of Bladehold, Brimaz, etc) Leyline of the Meek (Neat little buff) Lieutenants of the Guard (neat mechanic, might cut) Loxodon Partisan (battlecry, might cut) Loyal Sentry (neat concept, cheap) Makeshift Battalion (diet battlecry) Marble Diamond (might be good) Marshal's Anthem (neat card, might be beneficial in a pinch) Martial Coup (great removal + producing soldiers) Mentor of the Meek (card draw from soldiers) Militia Bugler (decent deck-thinning, might cut since its only top four) Militia's Pride (produces soldiers, lots of good synergy) Mobilization (decent buff, built-in soldier producer, tad expensive) Mother of Runes (utility, might cut) Murder Investigation (neat little way of producing soldiers, depends) Ninth Bridge Patrol (neat way of benefitting from tokens getting destroyed) Nomads' Assembly (huge potential) Oath of Lieges (Land is always a problem) Oathsworn Giant (expensive, but decent buff) Oblivion Ring (Removal) Omen of the Sun (produces soldiers, little life gain, scry later, flash, generally good) Palace Guard (cool card) Paragon of New Dawns (buffs soldiers) Path to Exile (Removal) Patrol Signaler (roundabout way of producing soldiers, might cut) Pay No Heed (cheap defense, Isochron Scepter) Pearl Medallion (cheaper spells is always better) Pennon Blade (make something huge, kinda expensive though, might cut) Phantom General (buffs tokens) Precinct Captain (cheap, produces soldiers for attacking, decent synergy) Preeminent Captain (free cast, depending upon circumstances, decent synergy) Proper Burial (decent life gain) Raise the Alarm (cheap soldiers, Isochron Scepter) Ranger of Eos (only useful if I have a lot of cheap creatures) Reborn Hero (neat concept, can bring it back) Rebuff the Wicked (neat counter) Recruit the Worthy (cheap soldiers, Isochron Scepter) Recruiter of the Guard (decent search) Remember the Fallen (might cut, decent card) Resurrection (decent way of bringing back an expensive creature) Return to the Ranks (potentially free method of bringing cards back) Reverent Hoplite (potentially lots of soldiers) Rhox Pikemaster (Decent buff) Righteous Cause (Decent buff, tad expensive) Riot Control (neat life gain, defense) Rootborn Defenses (defense, makes a soldier, neat) Safe Passage (defense) Selfless Squire (interesting utility, might cut) Sergeant-at-Arms (can create soldiers, seems expensive though) Shielded Passage (neat little defense, Isochron Scepter) Sol Ring (obvious reasons) Soul Parry (decent defense, Isochron Scepter) Soul Snare (neat way to keep up devotion + have something on hand to deal with a creature) Soulmender (cheap creature, life gain, might cut) Standing Troops (decent card, might cut) Stormfront Riders (expensive way of producing soldiers, flying, might cut) Strata Scythe (make something huge, might cut) Strength of Arms (decent way of making soldiers, Isochron Scepter) Sword of the Meek (decent way of bringing it back from graveyard, might cut though) Sworn Companions (lifelink soldiers) Terminus (nice clutch card) Thraben Standard Bearer (cheap soldier, can be good for creating defenders in a pinch) Timely Reinforcements (neat for emergencies) True Conviction (huge buff) Unified Strike (exile based on number of soldiers, isochron scepter) Unruly Mob (might cut) Valor (easy way to get first strike) Veteran Armorer (buff, might cut) Veteran Armorsmith (buff, might cut) Veteran Swordsmith (buff, might cut) Veteran's Armaments (decent synergy, might cut) War Report (good life gain) Wing Shards (neat card, might cut) Worship (synergizes with Darien)
Lands Drifting Meadow (cycling) Emeria, The Sky Ruin (awesome card if I can get 7 plains) Karoo (neat little card, not sure if worth it) 28x Plains New Benalia (neat card, not sure if worth it) Nykthos, Shrine of Nyx (white deck, probably a good call) Secluded Steppe (cycling)
Thank you for your time and attention.
7 months ago
hey Daedalus19876, I think Gontilordofmtg got to my post first. I appreciate the other recommendations though. Hunted Witness makes the deck a little faster, keeps the curve down, and offers another means of life gain. all useful things in the deck. You are absolutely right on Anguished Unmaking. I need to make that switch. The curve on Phyrexian Triniform is too high on the curve to justify, but I am definitely going to be evaluating Opposition Agent for some decks. You think 36 lands is too high?
7 months ago
I noticed that you asked for cuts for Luminous Broodmoth, but it seems to already be in the deck. With that being said, I'm not a fan of Hunted Witness here (just too low-impact), and I'd run Anguished Unmaking over Mortify. Have you considered any of the new Encore creatures, since their "die" triggers get doubled (such as Phyrexian Triniform), or Opposition Agent for general value? Finally, your land count seems a bit high -- I'd cut Temple of the False God for Ancient Tomb, and swap a different land for Talisman of Hierarchy.
7 months ago
sub780lime While the main deck is Teysa, from time to time I make some changes to lower the power level changing the commander to Krav, the Unredeemed and Regna, the Redeemer or I add from sideboard Harvester of Souls and Vampiric Rites. Thats why I keep Thought Vessel and Reliquary Tower on the main deck.
I don't like Nightmare Shepherd in this deck, since I lose the possibility to reanimate the creature if I exile it with him. Ob Nixilis, the Hate-Twisted ability can only be used twice at most, and in my playgroup they will kill it after using him once most of the times. About Hunted Witness, I have him and other similar cards of CMC 1, but for the moment I prefer to use the 2 CMC that I have on my deck due to the keywords they include.
High Market, Hell's Caretaker and Talisman of Hierarchy are on the list of cards to try to get when the situation of the pandemic gets better and is possible to go again to LGS, since on the village I live there's none and I need to go to the city next to my hometown.
7 months ago
I like the look of the list. With Teysa, you can never have enough sac outlets. Have you considered High Market. The card is only a couple bucks at most and it gives you another means to trigger Teysa's ability. Ob Nixilis, the Hate-Twisted can also be used on your own stuff for triggers and draw.
I noticed both Thought Vessel and Reliquary Tower in the deck. What's your draw line to make these worthwhile. I am not saying they aren't I'm just wondering how often they are dead cards versus the happy Christmas land time where they work out. Draw overall seems really light in the deck and so I'm not sure how often you are filling up so much to need no hand size. That Reliquary Tower could go to High Market and the Thought Vessel to Hell's Caretaker (another sac method) or Hunted Witness (curve lowering trigger for Teysa). If you want it to be a rock of some sort, I would still play Everflowing Chalice first as it also gives you a mana dump or just go with Talisman of Hierarchy.
Do you have a Nightmare Shepherd laying around?
7 months ago
I don't think you need Mirror Gallery here. Your only legendary is Tetsuko, and you generally don't need multiple copies of her in play anyways. +1 to the recommendation of Intangible Virtue.
Funeral Pyre seems pretty lackluster here, since you couldn't even cast it turn one because it would need to target something in your own graveyard. Doomed Traveler or Hunted Witness might be better ways to generate an early board presence.