Honor of the Pure

Honor of the Pure

Enchantment

White creatures you control get +1/+1.

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Have (3) pskinn01 , metalmagic , jpv
Want (1) holifati

Printings View all

Set Rarity
Modern Event Deck (MD1) Rare
2012 Core Set (M12) Rare
2011 Core Set (M11) Rare
2010 Core Set (M10) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Honor of the Pure occurrence in decks from the last year

Modern:

All decks: 0.07%

White: 9.1%

Commander / EDH:

All decks: 0.01%

White: 0.49%

Honor of the Pure Discussion

hecubus333 on Shinra Cats - Feline Fantasy VII

4 days ago

I_Want_To_PlayAllTheDecks interesting. Honor of the Pure would hit 24 of my 37 creatures. So roughly 2/3. Which is a decent case on its own to add it. The +1/+1 isn't as appealing to me as how much more resilient overall it makes those creatures from drain and lesser removal. A lot of these are 2/1, 2/2, etc.. so even if they have white, Honor of the Pure doesn't save a creature from a Lightning Bolt, or any typical removal like Swords to Plowshares or Path to Exile. Arahbo gives specific cats more of a boost in a free and strategic fashion.

I don't hate the idea at all. By the sheer numbers it fits. The mass pump must be somewhat helpful. I'm just not sure what I'd take out to make room for it. Maybe my smallest least significant Green only cat? But that lowers my chances of guaranteeing that early 1-drop cat. What would you do?

trappedbywit on Sacred Strikes

3 weeks ago

Valiant Knight can replace Honor of the Pure, with just adding 2 mana for 3/4 body.

vasarto77 on Heliod, Sun crowned idea mill

1 month ago

I have decided to put my Korvold deck I wanted to make recently to the side which "due to big debt from previous card purchases" made it look like it might be too expensive for what I wanted. So, I was looking around for a new commander of some kind and despite the fact of how much I absolutely hated the original Theros block and how apathetic towards this one I was I saw the new heliod and really gave it a look over for the first time and realized she would be a really fun and NON super ultra instinct level commander. I tried a mono green as my very first commander which was the locust of mana so I think having a new mono color commander could be fun for my deck rotation. So, help me brainstorm for ideas for what to put in this deck. I already know all about EDHREC and I looked it over and I think we could do a bit better than the list of stuff that is given there.

I already have the showcase version of heliod - Not foil unfortunately- and I was thinking of adding this combo in the deck.

Famished Paladin + Resplendent Mentor I also was thinking maybe doing a slight "aura" theme with the deck-but I don't think there is enough good mono white auras to make use of creatures like Hero of Iroas I could go with tokens as a secondary theme which cards I was thinking of using like Honor of the Pure Benalish Marshal and Storm Herd could be good. But then I might run into the problem of overdoing it with Tokens which I would have to decide WHICH kind of white tokens I would want to aim for that would still let me get in the "lifelink" theme that the deck would run on. I also have things like Sun Titan Archetype of Courage Dawn Charm Loyal Unicorn Idyllic Tutor and Three Dreams in addition to some of the staples from edhrecs' list. I know this can potentially be a really great mid power white aggro life gain-Possibly aura and tokens deck. But I don't normally play white-ever. I have probably have ever had possibly 2 mono white decks "both standard at the time" during the entire time I have ever played magic the gathering. It will also be a challenge since statistics show that having any white in your deck what so ever, even a single card gives you a -1% chance at winning games LOL. Not lying, so to beat someone with a mono white deck would be highly satisfying, especially if they are playing a higher power commander with the higher powered colors like blue green and black or heck, maybe even all three.

Anyone else can brain storm up some ideas? Possibly combos that are infinite or just a singular combo that is fun or strong or possibly what kinds of auras or creature base I should shoot for? Should I go soldier or humans for my lifelink or simply just fill out my deck with creatures with lifelink with no thought to what else they are or do?

raspberryfish25 on Emmara, Token Queen

2 months ago

I think you have a strong base for a Selesnya token deck but, I am not sure if Emmara, Soul of the Accord is the best choice for your commander. Emmara wants you to tap her and I don't see a lot of ways to tap her in this deck. Maybe consider switching your commander to Trostani, Selesnya's Voice which might work better to get out tokens.

If you want to use Emmara maybe you could look to add a few vehicles to this deck. Personally I think a card like Smuggler's Copter would be a great addition to this deck because, it gives you card filtering and a tap outlet for Emmara. Citanul Hierophants could also help you ramp and will give an additional tap source for Emmara. Nature's Chosen is an older card but would work really well with Emmara. I see you have some cards with the convoke ability which I think is strong in this deck. Maybe consider adding some more convoke cards like, March of the Multitudes , Chord of Calling , Scatter the Seeds and, Conclave Tribunal ?

This deck seems really light on card draw / card advantage, consider using some of these cards to help you draw. Skullclamp which will draw you an insane amount of cards off Emmara alone and, is almost an auto include in a token deck. Idol of Oblivion , Freyalise, Llanowar's Fury , Huatli, Radiant Champion , Season of Growth and, Ohran Frostfang are all really good cards that will give you card advantage and synergies with your token theme. One last card you might consider is Well of Lost Dreams especially if you find yourself gaining a lot of life off the Emmara tokens.

Lastly, I would consider removing these cards, Eidolon of Blossoms , Evangel of Heliod , Oakhame Ranger , Worldsoul Colossus , Banishing Light and, Collective Voyage . While I don't think these cards are bad I don't they they are impactful enough in this deck.

I would consider adding these cards, Parallel Lives , Doubling Season (if you can afford it), Castle Ardenvale , Beastmaster Ascension , Collective Blessing (maybe consider removing some of your smaller anthem effect like, Honor of the Pure for bigger anthem effect like these), Eladamri's Call , Eternal Witness , Champion of Lambholt , Generous Gift and, Beast Within .

Hopefully some of these suggestions helped but, I think you are off to a really good start with your deck!

Magnanimous on How would you "fix" white

2 months ago

Continue with the following styles of cards: flickering, Venerated Loxodon , Squadron Hawk , tokens, banishing ( Banisher Priest , Oblivion Ring , Spell Queller ), destroy the powerful ( Balance , destroy creatures with power 4 or greater, 1/1 gets buffs).

Make the following effects white/more prevalent in white: Creature tutors ( Chord of Calling for example), enchantress effects, color-pie matters ( Fry , Veil of Summer )


Opinions on white as a color

I really like some of white's old mechanics that just kinda went missing. Land Tax effects, for example, are powerful, interactive, and fun to build around. Armageddon will not be returning, but maybe white could have some other way to punish players for ramping, a spot Leonin Arbiter only somewhat fills.

One of the biggest reasons why I think white is failing is because a lot of its color identity is being stolen by green to make green more interesting. Enchantress effects are more white than green in my opinion. Creatures matter cards are also more likely to be green than white even though white's identity is largely based around creatures. Collected Company and Chord of Calling represent raising an army of small creatures and a collective effort to search for a specific creature, both give off white vibes (while Honor of the Pure effects are less powerful and could be green).

Noire_Samhain on What She Says, Goes.

2 months ago

If you really want to throw people off, I can always recommend Mana Tithe , Rebuff the Wicked , and Lapse of Certainty (a card I need to personally seek out). White rarely has instant speed interaction, so being able to effectively counter spells is a good way to catch someone off guard. I don't know how budget your definition of budget is for the deck, but Rebuke and Tithe are ~$3 or less, and Lapse is very cheap.

Kwende really doesn't seem to do enough for any creature but your commander, If you have a Voltron sub-theme like my Tomik deck, that's alright, but only like 3-4 creatures have First Strike in your deck out of 30 total. Some sort of enchantment or creature anthem like Honor of the Pure or Benalish Marshal might be more useful?

Otherwise, I have no other recommendations. Stealing the inclusion of Emergence Zone to put in my mono-white deck, I hadn't thought of including it for surprise Instant-speed plays. +1 from me!

landstalker10 on

3 months ago

Angelic Destiny is a nice card. No synergy. Try to think how it supports the theme and the majority of your cards.

Chalice of Life  Flip is slow, but is immune to most board wipes sooo its good and bad. If you are going to run this, you need an "enters the battlefield gain x life" such as Cathedral Sanctifier as a simple example. I will follow up on this below.

4x Kabira Crossroads

4x Flagstones of Trokair

Choice one, having both will slow you down A LOT.

I would suggest, trading Angelic Destiny and Honor of the Pure for Angel of Vitality and Bishop of Wings

Also, its considered bad taste to link your deck on another decks comments. Next time message.

lagotripha on Rally To Me!!!

4 months ago

Rally the Ancestors is on-theme, while Zulaport Cutthroat / Kalastria Healer enables an aristocrats theme.

This lets you lower the overall CMC of the deck- in modern playing more creatures quickly is basically mandatory unless you are packing a lot of powerful disruption.

Skipping that, lets look at flat upgrades and options from modern. Unearth is better than raise dead. Honor of the Pure will almost always be better as another ally creature. Ordeal of Heliod is cute lifegain, but since most lifegain is intended for burn, it getting countered by a Searing Blaze hurts bad. Ondu Cleric will perform its role excellently.

Drana, Liberator of Malakir is the most efficient ally 'lord', even if they aren't a lord. Flying is super relevant too. Still, it being good makes it expensive.

Past that, naming ally for tribal lands is good. Unclaimed Territory and fixing like Beastcaller Savant gives access to the rest of the cheaper allies and will be the most efficient way to spend your budget- Jwari Shapeshifter and Oran-Rief Survivalist will go a long way to taking it from 'casual funstuff' to 'strong casual stuff'.

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