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- Rally the Ancestors
- Does a 0/0 Creature Count Towards Devotion if it Enters the Battlefield at the Same Time as Gray Merchant of Asphodel?
- What happens with Rally the Ancestors and Exploit Stuff?
- Can you return a Morph creature with Rally the Ancestors?
- Question with Rally The Ancestor triggers and opponent interaction
Rally the Ancestors
Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
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Rally the Ancestors Discussion
2 weeks ago
Cool deck! I think one of the biggest edges your deck will need is some form of card advantage so that you can get a bunch of creatures out as soon as possible. Black is a good color for this and you can run Altar's Reap which is consistent with the sacrifice theme. Also, Dusk Legion Zealot should be in here. See if you can make room - if not maybe think about replacing Doomed Traveler, which hurts I know.
Let's talk about some cards that could probably be swapped out. I'm not sure 4x copies of your legend is necessary, I'd go down to 3x. You don't want both in your hand at the same time, unless you're sacking her -- play test it. Erase should absolutely be moved to the sideboard as a 2 or 3x, or replaced - more on that later. Rally the Ancestors also looks like a cute trick, but I'd favor cards that can be played under any condition. Dusk / Dawn might be a better option as it can both wipe the board (at which point you can sac any creatures), and then return them later in the game.
Let's talk sideboard: for WB creature decks, I think a 2x or 3x of Zealous Persecution is pretty sweet. It can wipe out other weenies/tokens, while buffing yours for a final swing. Include some hand disruption - Duress, Inquisition of Kozilek, Castigate, Thoughtseize - depending on budget.
1 month ago
Vona's Hunger could be better than doom blade or unlicensed disintegration.
Swords to Plowshares might be able to fit in on the budget
Custodi Soulbinders could be fun to swing out on a full board
Magmasaur repeatable board wipe?
Seekers' Squire could explore for value
Banewhip Punisher is repeatable creature kill
Emissary of Sunrise probably to expensive CMC, but i think i like explore in your deck
Grenzo, Dungeon Warden most of your creatures have 2 power, this seems great!
Herald of Leshrac if you wanna be mean, but funny at the same time!
Solemn Recruit could get big fast
Taurean Mauler could get big fast
Vampire Hexmage planswalker hate
Rally the Ancestors could be clever. get your combo into the grave, play this and win!
Mask of Memory help filter your draws
Dauthi Mindripper might be better than delirium skeins
drana, liberator of malakir for budget reasons
1 month ago
Yeah, i just realized Rally the Ancestors doesn't give haste, so I'm looking for replacements. Do you think Immortal servitude is powerful enough?
1 month ago
1 month ago
Hey fl0yd I see your point about being split between archetypes. I think the two can synergize well though. I'll try to discuss the cards mentioned here.
Teysa, Orzhov Scion: A nifty card. I'm not super sold on it, but she may have a place. I may play test her at 1.
Blood Artist: I would love to run him and Zulaport Cutthroat at 4 in this deck, but space is currently a bit tight and he lacks human synergies. I leaned on 6-7 being enough of the drain effects. Thoughts on who exactly to take out?
Thatcher Revolt: I really like this one as well. It has a lot of synergy. There's really two main reasons it didn't make the list first go round. Basically I want red to be as small a splash as possible. You made a good point about it helping the budget, so I'd like to at least need as few duals, shocks, and fast lands as possible. Secondly it isn't a human creature, so it cannot be returned with Rally the Ancestors which is currently a very strong play to close out a game at instant speed.
Removal Suite: I absolutely agree with you about upgrading Tragic Slip. To me the floor on it is too low (but it does have a high ceiling). Ideally I'd replace it with Fatal Push because I'm a bit iffy on Path to Exile. The problem is I'm trying to keep the list from hitting crazy prices.
Viscera Seer: Initially building the deck I thought of Viscera Seer. I like the free sac and Scry is ok. At the time I opted out for a full set of Falkenrath Aristocrat. You are right she can be bad in multiples and I have to be careful when I play her. I'll debate coming off one Aristocrat for Seer though. The problem is (while Aristocrat may be expensive) she has insane potential to close out a game or turn a game around. She has great human synergy and has board impact the turn she comes down. If my board is established she has board impact the turn she comes down even if she gets targeted by removal.
Abyssal Persecutor: I like this card and I'm definitely going to test it. My concerns are it comes down and doesn't do anything that turn for 4 mana. It also dies to Fatal Push and would be fighting with Falkenrath Aristocrat for a spot. And Aristocrat has Haste and can achieve Indestructible possibly.
Judge's Familiar: I'm a bit iffy on this one. I see what you mean about the value in the control match up though. It may warrant a sideboard spot. There aren't any humans with a similar effect are there? I guess Thalia, Guardian of Thraben is close.
Hand Disruption suite: Love the idea of this. Almost definitely will make it in sideboard. Main board is a maybe since I want to be creature heavy and I feel at least a little removal is important.
Rite of Consumption: I see where you are going with this card. It packs a lot of potential, but I feel like it will often just be dead in my hand. I'll consider it though.
Red: I see your point in removing red. It definitely helps with the budget as well as consistency. But, I think Falkenrath Aristocrat is a bit too strong to pass up in this build. At least in its current iteration.
Thalia's Lieutenant: I see your point here. The goal with her though is to have an aggressive start. Turn 1 Champion of the Parish into Lieutenant is a lot of damage up front. Plus I like she can buff my Cartel Aristocrat who is basically unblockable. I'll consider lowering her count for some Gather the Townsfolk though. The problem with Townsfolk is again that it is a spell.
Falkenrath Aristocrat: I see where you are coming from with this card. And I've largely addressed her already, but I will test with her at 3. Also, she was a large part of the reason to build the deck. Her status as an Aristocrat and Human Synergy makes the idea just click.
Unclaimed Territory: This card is basically being used as a budget Cavern of Souls which would be undeniably good in this deck. Given the low spell count and the fact there are only two creature types makes the color fixing surprisingly good.
Overall some real quality suggestions that have given me a lot to think about. I'll make some adjustments, do some testing and get back to you.
1 month ago
Rally the Ancestors sets up a delayed trigger that will exile the returned creatures as they exist on the battlefield.
- If you sacrifice the returned creatures, they will not be exiled from your graveyard.
- If you return the creatures to your hand, they will not be exiled.
- If the returned creatures leave the battlefield and come back (e.g. Brago, King Eternal), they will not be exiled.
1 month ago
1 month ago
Rally the Ancestors, Thatcher Revolt (maybe), Norin the Wary, and Champion of the Parish are pretty strong cards to run for tribal humans, especially since you're going for the aristocrat theme. Since you already have Xathrid Necromancer, Rally + a Sac outlet just makes them all zombos and puts them back in your yard.
Is Dawnbringer Charioteers ever good enough though? Otherwise Throne of the God-Pharaoh is always stellar in go-wide aggro decks.
I haven't attempted Humans but have been considering it with Tetsuo Umezawa but still unsure of it, but what you have going seems perfectly good. OH! Viridian Longbow is great to let your Queen assassinate her prey :p