Rally the Ancestors

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged (FRF) Rare

Combos Browse all

Rally the Ancestors

Instant

Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.

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Rally the Ancestors Discussion

TheDuggernaught on Triple A [Modern Version]

2 weeks ago

I would also suggest adding red if 3 colors is on the table. The speed that Akoum Battlesinger, and Reckless Bushwhacker; along with the added evasion that Firemantle Mage provide could really help. It also provides the ageless Lightning Bolt, and can provide some nice sideboard tech. I have also had luck with Claim//Fame.

As for the creatures you do have, I would absolutely up Hada Freeblade to 4. As someone who has played Allies since OG Zendikar, It is and always will be your best turn 1 play outside of Aether Vial (which should also be included if you do not want Collected Company or Hardened Scales. And it plays so nice with Ally Encampment!).

I would also play a full playset of Expedition Envoy. Yes it does not have any triggers itself -- but it is a mildly aggressive body that triggers all your other ally's abilities for one. In Allies, I like to think of it as a sorcery (that can be played with vial) that reads "put a 2/1 token into play. Trigger all of your creature's ETB abilities again." For one Mana? Now it suddenly becomes a busted card. In my experience, you want as many cheap ways to trigger your ally abilities, and Expedition Envoy does it. It also increases the number of hits you have on Orzhov Charm -- another card I have had a fair amount of success with as a 1-of.

I can also tell you that Drana, Liberator of Malakir + Kor Bladewhirl can be a bit of a non-bo at times as the +1/+1 counters will be placed on the other creatures after they do damage. The first strike damage is also not as effective on the offensive side if you already have evasion. I can see 1 or 2 bladewhirls as a neat combat trick on your opponent's turn with vial -- but the creature that will likely be untapped and can block, Kazandu Blademaster (which should also be an auto-include 4 of), already has first strike.

I see you also have some of what I refer to as the combo allies. These are Kalastria Healer, and Zulaport Cutthroat. I refer to them as this as without some enabler, they do not really do much. Now, you have in your sideboard their best enabler in Rally the Ancestors, but if you want to play a Rally the Ancestors, we are starting to look at a wildly different shell. To abuse Zulaport Cutthroat, we likely need some sacrifice engine. Kalastria Healer does not have quite the same constraints, but I feel there are often cards that do its job better. Need life gain? Go with Ondu Cleric. Want more aggression? Go Bojuka Brigand.

In conclusion, I would likely drop some number of Bladewhirls, Dranas, and maybe a Gideon. I would cut Join the Ranks, and Zulaport Cutthroat. I would also consider cutting Kalastria Healer -- but I can see some merit there in its ability to do damage and heal shrug off some damage. Especially if you do not feel like splashing another color. I would up Kazandu Blademaster to 4, add a playset of Expedition Envoy, up Aether Vial to 4, play with a Orzhov Charm or 2, and then play around with number of Bojuka Brigand and some Metallic Mimics. If you want to splash red, I would definitely add 4 Akoum Battlesinger, 3-4 Reckless Bushwhackers, and at least 1 Firemantle Mage.

For the record, I also do not like the idea of Vault of the Archangel. The mana can already be a little tight to cast non ally spells. No need to make it worse.

Argy on Triple A [Modern Version]

2 weeks ago

itachi45 no, it's not.

It comes out a Turn later than Kalastria Healer, Kalastria Healer does something RIGHT AWAY, which Lantern Scout does not, and Lantern Scout doesn't have the interaction with Rally the Ancestors in the Sideboard which Kalastria Healer does, to win the game.


I'm not gonna run Captain's Claws. I would rather play something else at that point on the curve. To me Gideon, Ally of Zendikar offers a similar effect, but better.

You get an Ally whether or not you attack, and you get a bigger one.


I cannot justify Cavern of Souls AND Ally Encampment. I have already explained why the ability on the Encampment is so good for this deck.


Sorry clayperce but there are WAY too many things to address in your post.

The only things I will respond to is that Hada Freeblade IS an excellent card ... but so are all the other cards. I tried four of, and it threw the balance of the deck out.

Unlike Kazandu Blademaster it doesn't have Vigilance.

I'll give it one more go.

I will not drop my land count. 22 is low enough for this deck. Don't forget that I DO want to cast Gideon as soon as I can.


I will make two concessions for now by trialling Aether Vial and swapping a Kor Bladewhirl for a Hada Freeblade.

captainamerica on Aristocrats

4 weeks ago

Rather than Stitcher's Supplier and a whole bunch of Rally the Ancestors why not play Perilous Myr, Deathgreeter, Festering Mummy, Tenacious Dead, Doomed Dissenter, Relentless Dead, Gravecrawler, Bloodghast, or Dread Wanderer. These all allow for more of an "aristocrats strategy" rather than a reanimator-esque strategy. Repeatable affects or payoffs for sacrificing creatures is what you want in aristocrats. Stitcher's Supplier is better in decks like bridgevine or Dredge

RedUndead40 on Help fine tuning this WB ...

4 weeks ago

Aristocrats

I'm still trying to find a good balance. I know people will recommend Lingering Souls but I'm not a huge fan of the mana investment, I've decided instead to use a playset of Hunted Witness because I am primarily focusing on Rally the Ancestors to close out games.

I'm not sure how much I like Stitcher's Supplier, it's kind of going all-in on the Rally plan and I'm not sure if I should be relying on Rally that much. Also not sure if 4 Rallies are necessary.

Also need help with the sideboard. Some control matchups and lifegain decks can give me a lot of trouble. What cards should I be using for these matchups?

ZorrosRage on Athreos Aristocrats

1 month ago

Have to include Cartel Aristocrat just to keep the name :-D. Some others i would consider Stitcher's Supplier, Tidehollow Sculler

Blood Artist, and Zulaport Cutthroat are classics in aristocrat decks.

An MVP for a deck like this is also Rally the Ancestors you can easily kill people with it if blood artist or zulaport cuttthroat is in the grave

Dorotheus on Eternity Menagerie

1 month ago

@Unceasing I can definitely understand why that's a thing to worry about similar to something like Decimate where you have to have those targets, the thing about Gruesome Menagerie is that it does not target. So if I have 3 Plaguecrafter in my yard an my opponent somehow gets rid of 2 of them as I cast Menagerie I can still get the 3rd one back since it doesn't get anything back until it resolves! It's really an amazing and slightly stupid card, but it's not Rally the Ancestors so I'm happy.

SMASHER101 on Poison-Tip Archer?

3 months ago

It's an intersesting deck and I do believe it is favored against creature aggro, but what will you do against turn 1 hollow ones and bridgevines, even more, how are you going to beat burn and UW and scapeshift and the like, you just have way too many dead cards against them. Have you thought of playing either Return to the Ranks or Rally the Ancestors with a sac outlet for a combo win to at least capitalize on when these decks stumble. The first 2 decks i mentioned probably aren't THAT bad of a matchup, but the point is that you do not have a good plan against decks like these. I don't know how popular they are in your meta, but mine is infested with combo decks like amulet titan and storm and tron, and then the rest of the meta is blue based control and blue based control brews.

SMASHER101 on Deadeye Navigator

3 months ago

If you are playing casual modern (which is a great format and I wish I could play it more often) then you could make just about anything work. the first thing you need to decide is if you want to go infinite or not. Deadeye navigator is better for infinite, for non-infinite there is an endless ammount of build paths. You could go with norin + purphoros or an all in Ghost Way/Eerie Interlude deck that could win with creatures that etb and make tokens like Captain of the Watch. Another fun thing (not modern legal) is Parallax Wave. Not really blink but I tried out an abzan Rally the Ancestors combo deck with Return to the Ranks and it was really fun but goldfished turn 5-6, which wouldn't be a problem in casual. Reality acid is also fun to blink. You might want to try EDH too and maybe play a brago deck. Personaly, I would build around value creatures and Eldrazi Displacer. My pauper deck uses the tron lands to do a lot of mana intensive loops with Ghostly Flicker and mnomnic wall, so maybey you want to try that. As a side note you can go infinite with Cloud of Faeries, Peregrine Drake, and Palinchron(woah, $20!?!) fairly easily. Coiling Oracle is annother fun card to blink. I will link a commander deck design that I never got around to cutting any cards from but you can use it as a list of blink stuff.

https://deckstats.net/decks/104273/976065-5-color-pod-blink

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