Rally the Ancestors
Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
|Want (3)||KimmyBoy , Gaous , airrex24|
Printings View all
|Fate Reforged (FRF)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Rally the Ancestors occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
- Rally the Ancestors
- Does a 0/0 Creature Count Towards Devotion if it Enters the Battlefield at the Same Time as Gray Merchant of Asphodel?
- What happens with Rally the Ancestors and Exploit Stuff?
- Can you return a Morph creature with Rally the Ancestors?
- Question with Rally The Ancestor triggers and opponent interaction
Rally the Ancestors Discussion
3 weeks ago
1 month ago
The short answer: fetch lands. Everyone was playing hyper-powered 3+colored decks. There was also the scourge of standard at the time: Siege Rhino . Fate Reforged introduced the Whisperwood Elemental and Monastery Mentor decks. Dragons brought in cards like Atarka's Command making fast aggro decks prevalent. The Dragonlords also gave control a big boost. Plus at some point in that time-frame there was a Rally the Ancestors deck performing well in Standard. Origins introduced Hangarback Walker and the flip walkers, all of which (besides Chandra) saw play.
Basically BFZ came in and outside of Gideon, nothing could really crack into any of these decks. Even Ulamog was relatively underplayed until Khans rotated. Once OGW arrived and Khans/Fate rotated, BFZ block started seeing play. However, once SOI block arrived, BFZ block started falling to the wayside again outside of the Gideon/Nissa tokens deck.
With all of that said, my favorite standard deck of all time was spawned because of BFZ. I played a W/B eldrazi processor control deck and it was super fun.
1 month ago
You could put something like Rally the Ancestors . For you cant put almost your entire graveyard in the battlefield and then sac again.
1 month ago
You've ended up the same place as I do, when I get several ideas all at once and try to Jam them together. There are too many things built into one here - mill, aristocrats, tokens, Field of the Dead etc. It does a lot of things, but all of them poorly, as it lacks focus:
Altar of the Brood is a build-around. I've only seen it in OTK combo decks utilizing cards like Nettle Drone , Retraction Helix and 0-mana artifacts for an infinite combo which mills out in one big turn. Playing a deck out normally and just milling the opponent for a few cards a turn is simply too low impact. I actually think the infinite combo is possible in Pioneer, but haven't looked it up.
Field of the Dead is also sort of a build-around. Control decks make sure to drag the game out and get there, but most decks use cards like Hour of Promise and Elvish Rejuvenator (which you already have) to find the Fields and get them online quickly. Golgari Field decks are a good example of something that you could transition into from here.
I feel like your creature base could turn into an aristocrats deck that focuses on low-curve creatures with etb or on-death triggers. Then you can reanimate your whole GY with cards like Rally the Ancestors and Return to the Ranks for a big finish.
You rarely want to play more than 60 cards. Ghirapur Orrery , Authority of the Consuls , Dark Prophecy , Ulvenwald Mysteries , Second Harvest and Scheming Symmetry are all easily cut, no matter what direction you choose to go in.
TL;DR find out what you want your deck's focus to be, cut the cards that don't support it and find new ones that do.
1 month ago
So far, one of the biggest things I can point out with this deck is that there are certain 'kits' (small 2-card or so sets of cards with a theme) that really don't have anything to do with the rest of the deck...and they're not going to be very consistent without extensive tutoring (even then, I don't see how they'll be better than just refining the deck itself).
Wildgrowth Walker + Path of Discovery is cute, but without Path, Walker is useless (and then we also need a ton of tokens to make this matter). Divine Visitation + Bishop of Wings is cute, but Bishop is pretty bad on it's own (and then we need a sac outlet and a payoff to make this matter). And I'm not sure what you're doing with Scapeshift and Worldshaper in an aristocrats list like this one. We can do landfall token generation, but I feel we'd need to really go for it a bit more if we want to make it worthwhile.
Another note with aristocrat strategies is you're better off, generally, with 'burst' reanimation...not just picking up one thing to your hand here and there as Oversold Cemetery and Meren are doing (I'm not saying it's bad, I'm just saying there's better for the strategy). Things like Thrilling Encore , Living Death , and Rally the Ancestors are your friends here. With that in mind, I would include some cheap creature-based sacrifice outlets, since those can be reanimated much more easily than the alternatives. Things like Viscera Seer at least, if not any suitable Nantuko Husk analogs...they aren't flashy, but they are functional. Also: Growing Rites of Itlimoc Flip
2 months ago
2 months ago
Budabuda123 Rally the Ancestors Abzan is not so much an issue here. Delirium decks and the Abzan are ok matchup pre-sideboard, post-sideboard Deputy of Detention and Dovin's Veto slows it enough to clinch the win. This format is brand new, I am still working on the sideboard, so I will see if maybe I can include a mainboard Scavenger Grounds to deal with graveyard decks. Thanks for looking. Cheers.
2 months ago
I used to play the old version of the deck when it was in standard and that card allowed you to be able to perform "value Rallys" when you weren't quite set up. It allows you to trade off creatures aggressively to get set up and dig for that Rally the Ancestors