|Commander / EDH||Legal|
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|Fate Reforged (FRF)||Rare|
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- Rally the Ancestors
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Rally the Ancestors
Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
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Rally the Ancestors Discussion
11 hours ago
Hello there, jasterblack
I would suggest playing Immortal Servitude instead Rally the Ancestors. Maybe it is more expensive, but you won't exile the creatures after and also it is more flexible because you can cast it for black mana.
4 days ago
Ever thought of Burrenton Forge-Tender as a sideboard card, or maybe a 1 of in the main? It doesn't seem like you really need it in the burn matchup with all the lifegain, but it could be neat. And how about Rally the Ancestors as a backup Athreos?
2 weeks ago
As for Hidden Stockpile oil is the blood of a machine.
2 weeks ago
The Wayward Disciple acts as a second artist. I'm happy with the current balance of artist-type creatures, fodder, and sac outlets in the deck, I just wish the Blood Artist was cheaper. Maybe Wizards will reprint it in the next core set?!
Hidden Stockpile gets a bit heavy on the rules text with revolt (see the "Card Choice Guidelines" section above). Also adds another token type and the robot servos are a bit off theme from the deck (how does a blood artist paint with servo blood? I do try to keep the theme cohesive).
Quest for the Gravelord is an interesting card. I don't have any "early investment for delayed payoff"/suspend type cards in any of the decks. However, it also adds another token, but it is such a specific one that it's less of an issue than mixing a bunch of humans and spirits of different colors. Art is good but not great.
I'm still linking the Rally the Ancestors. Without the exile clause, it would be way too powerful, but as is hopefully would allow for some late game power turns, that wouldn't necessarily end the game (that is actually my concern, that it is just a 5 mana I-win-now card). Also, while I want card rules/effects to be simple, I don't mind that the gameplay has a high ceiling for decision making to keep it interesting at all levels. I'm going to try it in testing...
2 weeks ago
Thanks for taking a look and thinking about the deck ZorrosRage. I talked about Lingering Souls in the text, you are right that the deck is a bit thin on fodder. I playtested the deck with 4 LS first. However, I've tried to make these decks so they are balanced with each other, and with LS, none of the other decks could match up. If you wanted to make a competitive budget aristocrats deck, then it would definitely be a good consideration. The way the deck is now, it still wins, but sometimes you have to sacrifice creatures you don't want to to keep in the game, which makes for some fun close gameplay. Protection is really strong in the monocolor format of this series, which I think is why I had to throttle the white deck and this deck to keep them in line with the others.
Sram's Expertise is both too expensive and adds a second token type which I thought made playing the deck more complicated that I wanted for these beginner decks.
Rally the Ancestors is really interesting. I looked at other forms of graveyard recursion, but ultimately decided against it. I listed Hell's Caretaker in the maybeboard, but there are a lot of options. I also want to try to avoid too many $1 cards in the deck, as I already broke the budget (especially with the Blood Artist instead of Zulaport Cutthroat) (see above). That said, this is interesting and I'll try it in testing. My concern, a priori, is that it will give the deck too much late game reach and inevitability.
2 weeks ago
Rally the Ancestors could be really fun in here to double sacrifice also
3 weeks ago
So I wish I could go back and edit the text above but in the white build you have going I think the fresh spice from the orient vs Jund/Jeski is Rally the Ancestors.
This might be better than the proactive sideboard plan of cards that let use draw cards as our dudes get killed Fecundity,Shapers' Sanctuary, or as we play dudes Lifecrafter's Bestiary, making more dudes Animation Module or preventing our dudes from getting killed Heroic Intervention.
Rally the Ancestors - this can be mainboarded or sideboard. As a mainboard, card in our good matchups it is a win more card; but in our even to bad matchups it turns any drawn out game into an instant win if we get to cast it for 4 CMC. As long as we have a Metallic Mimic in play or in the graveyard the Walking Ballista and Hangarback Walker get to come in alive. This can be cast as an instant speed surprise so a Blinkmoth Nexus or Inkmoth Nexus attack can turn lethal.
I think Rally the Ancestors is the way forward with this deck and may need to be retool slightly to take full advantage of it.