|Commander / EDH||Legal|
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|Commander 2014 (C14)||Rare|
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Wake the Dead
Cast Wake the Dead only during combat on an opponent's turn.Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.
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|Have (13)||Msgstallion , Tiddilywinkus , ironax , Lucretian , gosora , pskinn01 , Va1mar , raymaverick97 , ThisIsBullshit , DarkMagician , Friedrice24 , dplerner , mziter501|
|Want (2)||goodair , Desol4tion|
Wake the Dead Discussion
6 hours ago
Last thing for today, found a new card Wake the Dead. With all the ETB effects you are running and the fact that you run a bunch of sack outlets this could be a crazy blowout out of nowhere cause I don't know anyone who runs this. Little situational but still super cool. Especially if you put Malfegor in the graveyard with some of the draw ETB creatures, stack those triggers properly and you can really break someone.
4 weeks ago
I can see Mindslicer being pretty fun to play but I haven't put him in to avoid drawing hate from the whole table. I found Entomber Exarch (or Nightmare Void) being a fine substitute for that matter. It still deals with storm and/or combo decks by taking their most threatening card and showing the rest to other players who can take care (save a counterspell etc.) of other cards if needed. It can also function as a conditional Eternal Witness when I don't need hand disruption so it's never a dead draw.
As much as I love Eternal Witness, I don't see myself running Den Protector and Treasured Find because it can't be recurred and I'm trying to maximize the number of cards which can be useful when they end up in the graveyard.
Animate Dead, Necromancy and Dance of the Dead are definitely all quality cards but I prefer more unique or swingy recursion spell (such as Wake the Dead or Living Death). I will probably add them if I find myself in need of more recursion.
I was running Buried Alive before and I cut it because I didn't need that many tutors and I often found myself holding it in my hand for the whole game. My deck, however, has evolved since then and I'm positive that I'll be able to use tutors more efficiently now. I'll give it another shot.
3 months ago
Hey, I like the deck! I tried Athreos but never had much success but I'm definitely a fan of orzhov. Here are some suggestions:
Wound Reflection really helps make Athreos a threat.
Hope these help!
3 months ago
Wake the Dead gives you a bunch of sacrifices, recursion, and blockers.
4 months ago
Good land ramp
Remove two counters and it's a power 1 or less creature that draws you a card!
Scry is almost carddraw!
Protection for your commander.
Good land to add
Makes daemons. Nice right?
Makes people think twice
you have a lot of black symbols
I think you might need more carddraw.I recommend 6-8 drawcards
one of the better draws
draws you a card every turn
multiple per turn if you're feeling it.
Drain a lot of people so you can fuel your carddraw
If you have too much mana, carddraw!
a really annoying card for your opponent.
Free token every turn?
Bring creatures back. then kill them, them bring them back!
bring big creatures back!
You like killing your own things right?
You can kill your own creatures and get carddraw
5 months ago
I've run graveyard decks and in certain brews Wake the Dead is great fun, and will give you an awesome combat trick. I also can't say enough good things about Emeria Shepherd. It's sooo good if you have enough lands with the plains type.
5 months ago
I completely forgot about Bone Shredder, he was removed from the initial version of shirei, when it was still more of a bog standard shirei deck. and the meta here had quite a few artifacts, will definitely pick up, but keep on stand by. In a more casual format i'd rather run Reaper from the Abyss (they're both end step triggers) once i've got an engine going, reaper is much nicer. granted i dislike reaper, since he garners much more aggression from the board, but still.
love the other suggestions, although Black Market i've always found it was a "win more" kind of deal, once i have an engine where i can generate lots of counters i don't need them, but i may find a spot as the deck develops.
and yeah, kind of why I don't run Contamination I still want to have friends.