Mobilization

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare
Tenth Edition (10E) Rare
Onslaught (ONS) Rare

Combos Browse all

Tokens

Mobilization

Enchantment

Soldier creatures have vigilance. (Attacking doesn't cause them to tap.)

(2)(White): Put a 1/1 white Soldier creature token into play.

Mobilization Discussion

DreadKhan on Healing deck

3 weeks ago

I feel like even the (very, very) humble Healing Salve is almost always way better than alabaster potion, but I'm not certain either is worthy of inclusion. If you are interested in damage prevention, I used to use Orim, Samite Healer as a budget EDH Commander, and she did some funny stuff for sure, be it blocking big creatures or helping negate slow damage sources entirely. Hard to win with her, but she was fun.

I feel like you could also consider Chalice of Life  Flip, in case you can't get the Sovereign out, it can be a back up win condition that is direct damage.

I think Shield Wall could be booted too, I wonder if you couldn't make Mobilization useful, as a mana sink that can delay the opponent with chumps, or push for the win in some situations I guess.

In terms of general problem solving good old Oblivion Ring is a nasty customer, being able to remove all kinds of annoyances preventing you from winning the game. Exile might be good fun, and theoretically, you might toss in up to 4 Swords to Plowshares as you don't care at all most of the time what your opponent's life is, just yours, and in a pinch, you can use swords on your own biggie to get your life total high enough to win.

Looks like a fun deck!

DemonDragonJ on Oko spoiled?

1 month ago

Wow, some of these spoilers are quite impressive!

Food tokens could have been good, but the fact that you need to tap them and pay 2 mana to gain 3 life is simply too great a cost to pay, in my mind; in my mind, only in a truly desperate situation would that cost be worth paying. Also, the wording on gilded goose and savvy hunter is very grammatically incorrect: “sacrifice a food?” “sacrifice two foods?” Who decided that that was acceptable?

As for the unusual new card frame: it seems that those cards can be cast as either creatures or instants/sorceries, and each part has a different name; do they count as both types in all zones?

I see that knights shall have a tribal element in this set, which makes sense, for a set with a traditional high fantasy story. Circle of loyalty is nice, but the fact that it must be tapped to use its final ability severely limits its usefulness. Given that Mobilization , Luminarch Ascension Ghave, Guru of Spores , and Ant Queen do not need to be tapped, I believe that this card would not be overpowered if it did not need to be tapped, either.

Fireborn knight is very awesome, but four mana to give it a mere +1/+1 is ridiculous, even if it does have double strike; three mana would have been perfectly balanced, in my mind.

As expected, there is awesome new art from Seb McKinnon in this set, but I hope that other long-time artists, such as Wayne Reynolds, Todd Lockwood, and Terese Nielsen illustrate some cards, as well, plus, this set would be the perfect place for Rebecca Guay to return (and a return by Ron Spencer and Thomas M. Baxa would be nice, as well), and I would like to see at least one piece by either Raymond Swanland or Steve Argyle, as well. The promo version of smitten swordmaster almost looks like it was illustrated by McKinnon, so it seems that that artist, Shawn Wood, may be competing with McKinnon in the realm of “creepily romantic” artwork.

Syr Konrad is awesome, but why does he deal damage, rather than causing loss of life, especially when there are other cards in this very set that cause loss of life?

I see no reason why heraldic banner could not have increase the toughness of creatures, as well as their power.

Why did the story writers need to make Oko be from a plane other than Eldraine? This plane would have been the perfect place to be his home, rather than creating another new plane that has fey to serve as his home. On the other hand, this game finally has a fairy planeswalker! That is very cool, but his personality is definitely black/blue, whereas his card is green/blue.

The fact that neither lovestruck beast nor smitten swordmaster are red is a major flavor fail, to me, since the classic tales that inspired both of them both definitely featured characters who would be red in this game.

How does a crystal slipper make a creature more powerful? I suppose that one could say that it is magic, or that the equipped creature uses it to kick an opponent, but it still does not seem as if it would be very useful in combat.

Witching well and midnight clock are both great, but the fact that they are colored really makes me sad, since being colorless is what makes artifacts so great. I have no problem with colored artifacts, but I really hope that WotC does not give all the awesome and powerful abilities only to colored artifacts and leave colorless artifacts with only weak abilities.

Wishful merfolk has awesome art, but the card itself is very lackluster, which is unfortunate, since players have been speculating about it since the artwork was revealed. However, I would like to know for what reason she seeks vengeance, and I hope that that is revealed either in the novel or on other cards.

Rankle is very awesome, but the fact that his controller may choose all three of his abilities whenever he deals combat damage makes him too powerful for four mana, in my mind; he either should have had a higher initial casting cost or been able to use only one ability at a time.

The card with both Will and Rowan is great! I do hope that it is not too expensive in terms of money, but the fact that they cost only thee mana may make them expensive in that regard. This is also the first planeswalker card to depict two characters and have two subtypes, so I hope that this set has cards that care about those subtypes.

It seems that fairies in this set shall be every color except for red, which is very interesting, since I have been wishing to see more white fairies for some time.

Wow, there are some very nice three-colored legendary creatures in this set, which I am certain that players of EDH shall appreciate.

Steelbane hydra would be awesome for my Atraxa EDH deck, but I unfortunately cannot remove any card from that deck to make room for it.

That new artwork for Command Tower is very nice, but will it be available in foil? I cannot decide if I should keep my copies with the original artwork or replace them with that version (or, perhaps, I could have some of each).

Why was it necessary to add “warlock” as a creature type? Surely, “wizard” can encompass the majority of spellcasting archetypes from fantasy, just as “zombie” is an all encompassing term for undead being in this game, including liches, mummies, and ghouls, which are all different beings, at least in MtG’s sibling game, Dungeons & Dragons.

DreadKhan on White Soldier Tokens

1 month ago

You might want to get 2 more Honor of the Pure over the two Crusades, as they are mechanically much better for you in a white on white match up, though if your meta never uses white, I suppose it doesn't matter. You might also consider either Kjeldoran Outpost or Mobilization , especially as you have lots of plains in their.

Any Swords to Plowshares or Oblivion Ring s you have would probably be useful too. White has very good removal, it's a shame to not use much of it I think. Oblivion Ring is especially versatile, a real plus at dealing with control decks potentially that use non-creatures to lock you down.

CNobre on Lit af (Tuvasa)

4 months ago

Hi RJGiel thanks for the suggestion, I will try it out.

When Dawn of Hope was spoiled I missed that the soldier tokens have lifelink. That makes the card way better as it will trigger its first ability way more often. Other cards on the deck that will also do it are: Courser of Kruphix , Herald of the Pantheon and Scavenging Ooze . Another key factor to run this over Mobilization is the 2CMC instead of the 3CMC slot (which is crowded).

Dropping Mobilization we lose cheaper soldier token generation (3 against 4), soldier tokens with vigilance ( Martial Coup ) and a combo with Mobilization + basic land + Overgrowth + Earthcraft for infinite soldier tokens.

imoutogetyou on "I Will Keep Watch"

5 months ago

So Knight-Captain of Eos , works with Mobilization and flavorfully fits as the sacrifice ability. I was wondering though as it is not directly Gideon related if you would consider Selfless Spirit instead. It is cheaper CMC and the name sells it better. IMO fits better. Love the flavour if I had the money I would build and play this.

RJGiel on Lit af (Tuvasa)

5 months ago

Dawn of Hope Might be strictly better than Mobilization

crabclaw on King of Pain

6 months ago

theplotthinnens - As far as I know, the multiple categories thing just works now. I just re-checked the formatting I used, and it's as you have it:

1x Mobilization (C14) #Anthem #Tokens

And that puts Mobilization in both categories. If you want two words for one category, you'd format that as:

1x City of Brass (5ED) #Land #Self_Flagellate

Thanks for mentioning that, though. For some reason half of my deck was goofed up with an accidental category.

And also, thanks for the suggestons, Sivvi's Valor is a neat one-time thing and could be useful. Jade Monolith works similarly but is of course telegraphed to the rest of the table.

I would probably add in a more symmetrical effect like Angel's Trumpet or Dingus Staff before Jinxed Choker . It does grow on its own which is nice, but I'm not sure how useful it would prove.

Dealing 2-3 damage on an opponent's upkeep isn't a strong use of a card slot, since I find it unlikely that the choker would be passed back to me with Darien on the board.

xaarvaxus on Trostani commander

9 months ago

Some of the token generators that I use in a Tuvasa deck: Sigarda, Heron's Grace, Vitu-Ghazi, the City-Tree, Kjeldoran Outpost [the Dude Ranch], Mobilization. I don't use it in Tuvasa but March of the Multitudes or White Sun's Zenith can produce a ton of tokens out of nowhere [ok, just your opponent's end step, but you get the idea]

You can try upgrading the tokens with Divine Visitation then populate those angel tokens.

Soul Warden can gain insane amounts of life over the course of a game.

Second white deck I've looked at tonight that really needs to include Swords to Plowshares. It exiles for , it flat-out doesn't get better than that.

You should also think about upping your land count to at least 35-36

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Mobilization occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%