Creature — Human Soldier
When Doomed Traveler is put into the graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
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|Commander / EDH||Legal|
Doomed Traveler occurrence in decks from the last year
Latest Decks as Commander
Doomed Traveler Discussion
1 month ago
2 1 6 1
When I started playing Standard, I started with Innistrad (I learned and got into it with the Dragons vs. Knights Duel deck, but didn't play a real format until the fall), and My deck was a white weenie, centered around Thalia, Guardian of Thraben (she came along later, but I have to mention her, she's so great!!), Elite Vanguard, Doomed Traveler, Selfless Cathar, Elite Inquisitor, Unruly Mob, Mentor of the Meek, Fiend Hunter, and topped by Angelic Overseer.
When Thraben Recuiter enters the battlefield, create X 1/1 white Human creature tokens, then put X +1/+1 counters among Humans you control.
I'd like to see a Kaldheim common, considering the cards already spoiled.
2 months ago
I'm not sure how drastic a change you're looking to make, but hopefully one or two of these I've thrown at your wall will stick.
You might also do a general search for white creatures with Afterlife if you enjoy Doomed Traveler and want similar mechanics.
2 months ago
KibaAlpha I would say Bitter Ordeal is a possible wincon when you are able to go infinite, and when not it can disrupt against opponents you know are mainly combo orientated. I would not consider it interaction like I would removal on the board like Wrath of God or Despark.
The way you'd go infinite would most likely be through Bolas's Citadel, at which point I would argue that Aetherflux Reservoir serves the same wincon but is a lot more flexible/valuable throughout the game.
I feel like you have a few too many cards dedicated to card draw/card advantage.
Erebos, Bleak-Hearted, Erebos, God of the Dead, Yawgmoth, Thran Physician, Arguel's Blood Fast Flip, Dark Prophecy, Greed, Liliana, Dreadhorde General, Skullclamp - and adding card advantage cards; Phyrexian Reclamation, Bolas's Citadel, Athreos, God of Passage.
I would probably cut some of the less efficient / most mana hungry, like Erebos, God of the Dead and Arguel's Blood Fast Flip. You have a lot of sources giving you card draw, but if you spend your mana on getting cards, you cannot cast those cards you draw. If you still feel too light on card draw, I would rather suggest one-tricks like Night's Whisper or Ambition's Cost.
I like being practical, so this bit is a bit tongue in cheek. Commander is about the big splashy stuff, so I get the motivation behind these but...
Black Market feels a bit like a greedy fantasy, without much intention. You hope to drop it down, sac some creatures and cash in on the mana next round, but there's no X spell finishers or particularly demanding costs. It would seem most likely that this mana will be used to cast a few spells in hand, pay Commander tax, or sink into Greed-esque cards. It feels like it doesn't support much in your game plan. The same could be said of Cabal Coffers. It's there to fill a fantasy, but one that is unlikely to see reality.
Reading through your deck's comment history it seems like you've walked back and forth from using infinite combos. It also makes more sense to me why you have so many Doomed Traveler-esque cards instead of token generators and death synergy cards.
If you want a more casual structure, I would say Pontiff of Blight is a good way to sink mana into, and it turns even the smallest and crappiest creature spell into a meaty drain chunk with the Extort of a few creatures on board.
2 months ago
I don't think you need Mirror Gallery here. Your only legendary is Tetsuko, and you generally don't need multiple copies of her in play anyways. +1 to the recommendation of Intangible Virtue.
Funeral Pyre seems pretty lackluster here, since you couldn't even cast it turn one because it would need to target something in your own graveyard. Doomed Traveler or Hunted Witness might be better ways to generate an early board presence.
3 months ago
Hey, saw your forum topic asking for help. This is a good budget version of Teysa and you have several nice cards.
Some lower CMC cards within the budget to consider adding:
- Doomed Traveler
- Open the Armory: tutor for Skullclamp.
- Tithe Taker
- Skirsdag High Priest: repeatable 5/5 Demons, morbid can trigger on any player's turn even when an opponent's creature dies.
- Dark Ritual
- Dreadhorde Invasion
Cards to consider cutting for these:
- Martial Coup
- Endrek Sahr, Master Breeder: his token making ability is better in mono black or Rakdos; it's not needed when playing white.
- Vindictive Vampire: the worst aristocrat here.
- Smothering Abomination: doesn't trigger when a creature dies only when a creature is saced, there's better repeatable draw options/sac outlets here.
- Black Market: Smothering Tithe is better ramp.
- Sifter of Skulls: Pitiless Plunderer and Pawn of Ulamog are better.
- Choose one, cut the other, from Butcher of Malakir or Martyr's Bond.
Good luck with your deck.
3 months ago
I second what other people are saying- cut down the expensive creatures and run stuff like Doomed Traveler or Festering Mummy. I'd cut Beckon Apparition and Gather the Townsfolk as well as the Epicure of Blood and Read the Bones as both are somewhat slow. And I agree with Spell_Slam's recs too.
3 months ago
4 months ago
I feel like this is one card away from an infinite combo. Something that says when an opponent loses life you can that much or something. But I don't think a card like that exists at common. But a suggestion for you would be Deathgreeter. The thing that I noticed though is that you have a lot of ways to gain/drain life but no way of making the creatures necessary to do that though. Something to consider would be creatures that when they enter or die makes a token. Something like Doomed Dissenter or cards with afterlife. Although the only playable creature with afterlife is Imperious Oligarch. Other creature that might be good: Doomed Traveler, Lazotep Reaver, Wakedancer, Fourth Bridge Prowler, Fume Spitter, Dusk Legion Zealot.
I would probably cut Epicure of Blood, five mana is just too much, and I would go down to at most 2 Suture Priest. I would even go as far and say cut him because you want more creatures like the ones listed above, this is because you don't really need 12 copies of that effect even if he does a bit more. The main thing this deck wants to do is play out creatures that gain u life which in turn will damage your opponent.