Doomed Traveler

Doomed Traveler

Creature — Human Soldier

When this dies (is put into the graveyard from the battlefield), create a 1/1 white Spirit creature token with flying.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Doomed Traveler Discussion

wallisface on Orzhov Aristocrats return

5 days ago

Cards i’d recommend ditching:

If you’re running cat combo, i’d suggest running to full 4-of Witch's Oven.

You’re at 65 cards, so should remove the chaff to get back to 60.

You care about death triggers but have few sac-outlets. Consider Viscera Seer or Carrion Feeder.

Another good way to generate constant deaths is Jadar, Ghoulcaller of Nephalia.

hiddengibbons on Hushbringer

1 week ago

I know that Hushbringer prevents you from getting tokens as a result of Voice of Resurgence or Doomed Traveler dying. But what about Judge's Familiar and Cathar Commando abilities? Those are activated abilities and wouldn’t be affected, right?

Masterful on Necronomicon | Teysa Karlov | Primer

2 weeks ago

Xxtormundxx Secure the Wastes and Increasing Devotion are usually too much mana. Cards like Doomed Traveler give us fodder for mana at a 2-1 rate, or 3-1 with Teysa out. Having to tap out just to play some fodder on turn 4 or 5 is tough when its not protected against boardwipes. Making fodder from creatures with Pawn of Ulamog or Elenda, the Dusk Rose tends to be more mana efficient than paying a bunch of mana for upfront tokens. Teysa also doesn't double them. They're definitely not that bad if you want to play them, I just prefer cheaper cards. If you want more fodder for 1 card, try Ministrant of Obligation.

xram666 on B/G Aristocrats

1 month ago


I am thinking about building a similar deck and will definitely get some inspiration from your deck.

I consider whether Driver of the Dead is strong enough:

  1. Sac Doomed Traveler for example, then the Token
  2. Sac Driver of the Dead to get Doomed Traveler back in play.
  3. Sac Doomed Traveler again and then the Token again.

Would do you think about him.

Another card I would add is Sprout Swarm.

In any case. +1 from me for your deck.

WildFang16 on Pathogenic Enlightenment - G/W Eldrazi Horror

4 months ago

If you have trouble with flyers, why not add Doomed Traveler? It has to die first, yes, but it makes spirit blockers, especially under Anointed Procession and Second Harvest. Then when you’re ready for the big swing, sac them to Evangel and go for the win.

Masterful on Death and wine

4 months ago

Housegheist I think Ebondeath is a bit slow. Paying 4 mana each time is a lot. For 3 death triggers, that's 12 mana. Comparatively, Doomed Traveler is 3 death triggers for 1 mana with Teysa out.

unstable_anomaly on Blood Bending - Awaken the Avatar

5 months ago

Absolutely love it. +1 for the name alone, but solid build all around. If I could give +2 for your choice of basic lands I would. You've definitely inspired me to try and build my own version of Awaken the Blood Avatar .

Quick question though... do you rely mostly on sacrificing your tokens in order to reduce the casting cost of Awaken the Blood Avatar , or do you sac your regular creatures as well? I'm curious because I thought cards with afterlife might be good here. Doomed Traveler / Garrison Cat / Hunted Witness and Ministrant of Obligation just to name a few (there are many, many more in these colors. Theses would all pair really well with two cards you're already running Anointed Procession / Teysa Karlov .

Regardless of whether or not you decide to use those you could add Agadeem's Awakening  Flip / Rally the Ancestors or Wake the Dead for some pretty explosive turns. Luminous Broodmoth would be really good here as well.

Grubbernaut on Aces in Exile

6 months ago

If you're willing to deviate from the Angel plan, this deck is screaming for Squadron Hawk . Stalwart is decent, but the rest of the angels here are pretty behind the curve for pauper; you could consider Guardian of the Guildpact , but even that is probably more of a sideboard card. If you're going to stick to angels, I'd strongly advise going mono white; the splash just isn't worth it for a 4-mana 2/2 flyer that you can dump extra mana into to give protection temporarily, generally.

Also: Journey to Nowhere is going to be a better card most of the time over O-ring.

Potion of Healing isn't doing a whole lot, either; it replaces itself, but the deck doesn't have a method of taking advantage of the lifegain. If you're going to stick to a high mana curve, I'd suggest something like Traveler's Amulet , Wanderer's Twig , or Renegade Map - or better yet, just up the land count. 20 is very low with the amount of 4-drops you've got.

Some other random cards that might fit the general idea: Doomed Traveler , Sunlance , Battle Screech , and Holy Light for the sideboard.

There's not really any other good real angels in pauper, but there are some changelings you could consider, like Impostor of the Sixth Pride , or Avian Changeling .


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