Sylvan Safekeeper

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sylvan Safekeeper

Creature — Human Wizard

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

DubMC on Portobello Burgers

1 month ago

I love this! You're using some awesome synergy that I've never seen anyone else use. Maybe Sylvan Safekeeper to help against removal?

onua1 on Dry not Dead

9 months ago

As a note, I won the other day by activating Shifting Woodland to copy a Dragonhawk, Fate's Tempest in the yard. I used this alongside sacrificing all my lands to Sylvan Safekeeper to make 10+ plants since yuma was on the field. Attacking with the shifting dragonhawk allowed me to exile 13 cards off the top, and burn out the table.

Crazy, I had never actually activated Shifting Woodland, what a cool way to win.

doc_frank_18 on Evil Toph,

9 months ago

not Sylvan Safekeeper! TAKE HIM OUT! lol

Profet93 on Ayumi, the Last Voltron

1 year ago

SufferFromEDHD

Legolas's Quick Reflexes - Hexproof, untap and damage.

How has shamanic revelation played out in a deck that doesn't go wide? Have you considered adding Soul's Majesty in it's place?

Thrun, the Last Troll > Miri? - The built in hexproof + regen is great. Anti counter is a nice cherry on top. While I understand Miri is an alternative body for your buffs and has some nice keywords, I feel like your equipment + other spells more than cover that already.

You have a bunch of creatures with 1 toughness, perhaps Skullclamp?

Speaking of 1 toughness, while not an entirely serious suggestion due to anti-synergy, Sylvan Safekeeper comes to mind.

Andramalech on Red-Glove Landscaping LLC.

1 year ago

Profet93 all valid points.

  • Farseek is just a two Mana 'go fetch a basic' in this list, and is a free slot to replace with better tech. It exists for redundancy sake here.

  • Pilgrimage is good, fair point. Will replace something with it.

  • Sylvan Safekeeper was on the radar but you're right- it messed with some of my synergies.

  • 33 lands does seem thin but being able to reliably manipulate at least 21 Forests seems to make the deck function alright. I'll need more time to provide a more succinct answer.

Profet93 on Red-Glove Landscaping LLC.

1 year ago

Andramalech +1

I understand ur first 2 points. Regarding farseek, what plains, island, mountain or swamp are you getting? I dont see any of those land types in the deck.

Nissa's Pilgrimage > Cultivate/Kodama's reach

Sylvan Safekeeper - Seems like a potential inclusion. While shroud could mess up some of your strategies, being able to sac a land (and presumably replay it assuming no other land drops) and protect your creature from removal, or even bait removal, seems pretty strong.

Lastly, while I understand the super fast curve on this deck, do you feel 33 lands is enough for a land deck/what you're trying to achieve? I know you're still testing it, just wanted to bring that into consideration.

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