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Format | Legality |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Premodern | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Casual | Legal |
Custom | Legal |
Quest Magic | Legal |
Sylvan Safekeeper
Creature — Human Wizard
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Last_Laugh on
Jetmir, Nexus of revels
2 months ago
Nice deck, I'd suggest more card draw and more ways to protect your board though.
Card Draw: Beast Whisperer and Sylvan Library both deserve spots and depending on how big your creatures reliably get, possibly The Great Henge.
Board Protection (combat): Dolmen Gate, Reconnaissance, and Iroas, God of Victory all allow you to swing all out without losing a single creature (and in the case of Recon, have everything untapped by the end of combat). Mirri, Weatherlight Duelist is also good for both offense and defense.
Board Protection: Luminous Broodmoth, Sylvan Safekeeper, Lightning Greaves, Swiftfoot Boots, Teferi's Protection, and Privileged Position will all help the resilience of this deck.
Last_Laugh on
Jetmir and the Hatebears in: The Devil's Revels
2 months ago
Kataki, War's Wage would be a good addition with the small amount of artifacts you run.
I'm also fond of layers on layers of protection for myself and my board when I'm playing hatebears. Teferi's Protection, Flawless Maneuver, Sylvan Safekeeper, Mother of Runes, Shalai, Voice of Plenty, Liesa, Forgotten Archangel, and Luminous Broodmoth for board protection. Windborn Muse, Ghostly Prison, Sphere of Safety, Solitary Confinement, etc. for personal protection.
Fell the Mighty and Retribution of the Meek are a pair of good boardwipes that'll keep most of your hatebears intact.
I have 2 different hatebear decks (neither contains red though) if you care to take a look for some ideas. Upvotes on any of my decks are appreciated. Sisay's Hombres -Hatebears (deeper in hatebears theme) and Added Layers of Protection - Tymna & Sidar (more selective with hatebears w/ loads of protection)
grimcase21 on
Varolz, the Scar-Striped EDH - Competitive
3 months ago
If you are still looking to improve the deck, I've also been working on this deck for a long long time (when the card came out). I've always like the voltron big swing style as it was unique to commander, but my deck is solely for 1v1 and does not work very well in multiplayer. Here is a list of cards that I would recommend that have worked wonders for me.
Budget options
Tainted Strike - 2nd berserk (if you're ok with infect)
Belt of Giant Strength - after you scavenge, 2 mana equipment, free equip for another 8 power
Not of This World - my secret tech, after you make it big it's free
Veil of Summer - with this style of deck protection is very important
Sylvan Safekeeper - free protection that they constantly have to respect Wild Shape - flexible, mostly used for hexproof or trample
Jarad's Orders - the 2nd best tutor after buried alive, because there will be 2 creatures you always search for and it's on curve. you always look for Elvish Spirit Guide and Phyrexian Dreadnought. Phyrexian Dreadnought goes to graveyard and Elvish Spirit Guide goes to hand, exile, scavenge, swing with 14 power on turn 3-4.
Unmarked Grave - entomb #2
Demonic Embrace - you can entomb this and give you commander evasion and +3/+1.
Bramblewood Paragon - play this turn 2, minor buff counter, and gives trample because Varolz, the Scar-Striped is a warrior
Rancor - buff and trample, you need to get through
Destiny Spinner - one of the few ways green has to fight counters
Solidarity of Heroes - 2 mana double the 12/13 counters
Wild Growth - it may not be a creature, but it does get our commander out on turn 2
Mausoleum Secrets - 2 mana instant demonic tutor, you sac a dork in response, go find Phyrexian Dreadnought/Death's Shadow, protection spell, or in 99% of cases that I use this one is Berserk
Non-budget additions
Elvish Spirit Guide - serves 2 purposes, the Jarad's Orders trick and making all your turn 2 plays turn 1 (like Sylvan Library), you can also end the Survival of the Fittest chain with elvish spirit guide to do the same trick
Sylvan Safekeeper - free protection that they must always respect, it's very good
Collective Brutality - I value discard highly in 1v1. It also allows you to ditch your scavenge target from your hand to the graveyard while seeing the coast is clear. But in multiplayer, less useful.
Lightning Greaves - haste and protection, yes plz
Dismember - takes care of many of the early problematic targets
super non-budget
Hatred - 1 card win with commander
Necropotence - sculpt your hand for next turn kill
Cards that I would recommend reconsidering/taking out
Harmonize - a bit too slow imo
Arbor Elf - the amount of targets you actually have isn't enough to make it consistent
Asceticism - a bit too slow, you only care about the creature you scavenge on so in terms of mana efficiency something like Sylvan Safekeeper or Lightning Greaves
Quirion Elves/Devoted Druid - we want to go 1->3 mana, so we get our commander out on turn 2, this doesn't help to do that
Frank_Glascock on
The Great mutation
3 months ago
Earle swears by Toski, Bearer of Secrets.
Dakota, if this is an Animar test I am going to ace it. Remember that the best Animar lists are like creature based spellslinger decks. The closer your list gets to 50 creatures the better. I was at 48-49.
I know you are tired of Craterhoof Behemoth but you did include Finale of Devastation. The best decks focus their strategy and wincons. That may not be what you want. The deck certainly looks fun to play.
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Should you want to focus the deck more I would include cards that would lead to a turn two Animar. Chrome Mox, Mox Diamond, Wild Growth, and Carpet of Flowers are some that come to mind.
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You need Animar on board for three turns I would think. The turn you cast him. The second turn where you cast lower mana creatures to pump up his counters. And then turn three where you play your big threats. How are you going to protect him from spot removal? Better yet, what is your strategy for combating board wipes?
Kodama's Reach? Bloom Tender is the replacement-not even a close call.
Nature's Lore? I would play a mana dork like Llanowar Elves.
Dito for Arcane Signet, Chromatic Lantern, Ketria Crystal, Sol Ring, Talisman of Creativity and Talisman of Curiosity. Cut all this for Sylvan Safekeeper, Spellskite, Elvish Mystic, Fyndhorn Elves and some more ways to stop board wipes like Swan Song. I ran Force of Negation and Force of Will in my Animar list but you don't have the blue to support those cards.
Even with the big mana creatures you are playing would Purphoros, God of the Forge not be considered?
Hardened Scales was printed by some Animar lover at Wizard's of the Coast. It should be in here.
A creature based deck without one of the allstar blue creatures, Consecrated Sphinx?
I play Mystic Remora in every deck that has blue. But, that is me and it isn't an auto include in casual.
Crop Rotation is a definite should you play Gaea's Cradle.
RivenEsq on
Selvala, Heart of the Storm
5 months ago
Duskwatch Recruiter Flip -> Ghalta, Primal Hunger
Ravaging Riftwurm -> Druid of Purification
Yisan, the Wanderer Bard -> Ashaya, Soul of the Wild
Deglamer -> Allosaurus Shepherd
Might of Old Krosa -> Sylvan Safekeeper
Cloudstone Curio -> Collector Ouphe
Memory Jar -> Return of the Wildspeaker
Paradox Engine -> Shared Summons
Song of the Dryads -> Veil of Summer
Phytoburst -> Finale of Devastation
Primal Command -> Kogla, the Titan Ape
Uncage the Menagerie -> Mox Diamond
Somberwald Stag -> Jeweled Lotus
Lupine Prototype -> Hyrax Tower Scout
Weird Harvest -> Gaea's Avenger
Reclamation Sage -> Relic Golem
Genesis Wave -> Wandering Archaic Flip
Benefactor's Draught -> Scale Up
Forest -> Turntimber Symbiosis Flip
Forest -> Kenrith's Transformation
Last_Laugh on
Captain SIsay
5 months ago
Lightning Greaves, Swiftfoot Boots, Champion's Helm, and Sylvan Safekeeper all deserve spots to protect key creatures like Sisay. Shalai, Voice of Plenty is another great option to protect your board. Gaddock Teeg shuts down 95% of boardwipes and only appears to get in the way of your planeswalkers.
Not all of your Hatebears need to be legendary. Consider Aven Mindcensor, Containment Priest, Drannith Magistrate, and Hushbringer.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Sisay's Hombres -Hatebears
GangstaFranksta on
Red Green Black EDH
6 months ago
Cheap permenants that you can lay down with Vaevectis or other similar cards that then also give you mana: Wood Elves, Farhaven Elf, and Solemn Simulacrum and Yavimaya Elder also lets you draw so you can sac him with Asmadi for a profit. For similar "when permanent enters the battlefield" effect maybe Reclamation Sage and Acidic Slime.
Consider creating tokens to sac with Asmadi as well: Dragonlair Spider and Grave Titan
Asmadi is always a huge threat so you'll have to keep him safe with cards like Sylvan Safekeeper Swiftfoot Boots and Whispersilk Cloak.
Chaos Warp is a staple of jund and you could use it if someone tries to get rid of Asmadi. Deathsprout and Decimate are really good jund removal cards as well. Primal Surge is a lot of mana but a good alternative win condition.
Also assuming that Asmaldi gets to stay on the field then here are some good cards that let you make sure whatever you get with him is good: Augur of Autumn, Haunted Crossroads, Hua Tuo, Honored Physician, Varragoth, Bloodsky Sire, Brutalizer Exarch, Courser of Kruphix, Vizier of the Menagerie, Crystal Ball, and Call of the Wild. On the other hand, here are some cards to make sure whatever your opponents get from Asmaldi isn't good: Painful Memories, Agonizing Memories.
Then here are some big creatures you could get for free with Asmaldi: Woodfall Primus, Borborygmos Enraged, Kodama of the East Tree, and Artisan of Kozilek. Lurking Predators is also useful for this feature as well as setting up what's on top of your deck.
Mortuary Mire is probably a good addition to the deck as well.
x12721 on
Radha-ging It
7 months ago
Have (1) | sepheroth119 |
Want (3) | jw560211_magic , AsyncSnowflake , nocipher |