Sylvan Safekeeper

Sylvan Safekeeper

Creature — Human Wizard

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Latest Decks as Commander

Sylvan Safekeeper Discussion

Epicurus on Slogurk, Lands Don't Matter

23 hours ago

Cards I would add to this list:

I'm no good at suggesting what to remove for my suggestions, because I'm not the one playing the deck. And some of these might not be on your list because of price. Just thought I'd add my two cents.

Cheers!

DemMeowsephs on None

2 weeks ago

Hi all, just a quick rules check.

If I have Sylvan Safekeeper, and I want to use its ability and target a creature of mine, can I do that, and then respond to it myself and play an instant on my creature before the ability (shroud in particular) resolves?

DankMagicianD on Ezuri League

2 months ago

I should probably be responsible and add another land. If I cut anything for it, it should be Sylvan Safekeeper , who has been very feast or famine for me. I'm not sure, though. I need to test more, to be sure about this or any change from the previous comment.

DemMeowsephs on Double Trouble EDH ⫸PRIMER⫷

3 months ago

Hey there Epicurus, this gives me a TON to think about, thank you! I really like the look of AEther Barrier and Sylvan Safekeeper but the shroud part of safekeeper worries me for of course the same reason as Lightning Greaves , and Aether seems a bit risky with my dorks, and things like Giver/ Mother of Runes , etc. However, Stonewood Invocation , Guardian Augmenter , and Ghostly Prison appeal to me greatly, with Swiftfoot Boots coming a close fourth, and I think all most definitely deserve a spot though I'm struggling a bit with the cuts. (By the way I do have Bastion Protector in the deck). Green Sun's Zenith is kind of dumb yeah, it was originally for my dorks and Dryad Arbor but after arbor got cut I kind of forgot about it, and it definitely needs to get out for sure- yet, the deck needs at least one more unblockable spell and I was thinking about cutting it for Infiltrate . Besides this though, I think I can definitely cut Mammoth Growth for Stonewood (Mammoth is a bit slow, especially if you just drew it and need to play it, and the deck relies on speed), leaving Guardian Augmenter and Ghostly Prison for my top scorers, though there are a ton of others you suggested I have to look into. I'll see what I can cut for those. Thank you very much!

Epicurus on Double Trouble EDH ⫸PRIMER⫷

3 months ago

Nice build, very creative. Damn, that was a lot to read through, haha.

My impression is that it doesn't have enough protection. The one card that I see in your maybe board for that which I like is Stonewood Invocation , since it doubles as a pump spell. But I would also like traditional protection cards like Heroic Intervention and Swiftfoot Boots (you wouldn't want Lightning Greaves , since they would prevent you from pumping Rafiq). Some other less standard protection cards might include Sylvan Safekeeper , Bastion Protector , Guardian Augmenter , and Shalai, Voice of Plenty . I would maybe pull from your mana-ramp to make room for at least a couple of these, since your mana curve is so low, and your pump spells are so cheap.

As for the disruption category, if it were my deck, I would do it differently. Blue and white have all of the best tax spells. It would take a novel to list them all, but for this deck I would include Ghostly Prison , Propaganda , Kataki, War's Wage , AEther Barrier and Norn's Annex , as well as artifacts like Crawlspace , Defense Grid , Damping Sphere ... this list could go on forever. And I like that you included Silent Arbiter , which makes me want to recommend using Dueling Grounds as well. Especially if you can fit in that Maze of Ith on your maybe board.

And finally, I'm confused by the inclusion of Green Sun's Zenith . What are you searching for with it? Your big pounder is in the command zone, not your library. Are you tutoring mana dorks with it? It doesn't seem entirely necessary. Maybe you can explain the reason to me that I'm not seeing. Frankly, I'd replace it with another land. You only have 32 of those.

Hope any of that helps. Cheers!

Advisorofdark on Muldrotha, the „Fun“ in „Funeral“ *Primer*

5 months ago

I see a lot of high budget cards but then you have that vraska and acidic slime which seem fine but you can mostly do the same for much less mana. Also if you want to strengthen your persist wincon, you should think about adding in Spark Double , which combos with persist or you can use it to copy a legendary creature or planeswalker (2 Muldrothas?). I would also replace diplomatic immunity for Sylvan Safekeeper because it can shroud any of your creatures when needed, and even though you gotta sac a land, people probably won't waste their spot removal on it, whereas people can remove your creature you're trying to enchant while it's on the stack.

Caerwyn on None

7 months ago

Just doing a quick look at the MTG Wiki:

The mechanic Overload arose out of a mechanic designed by Ken Nagle in the first round of the Great Designer Search 1.

Ethan Fleischer's Evolve Mechanic from the Great Designer Search 2 found its way into the game.

Shawn Main created a mechanic in the Great Designer Search 2 that would be renamed and placed in the game as Battalion )

Looting becoming part of Red's Color Identity has its birth in the Great Designer Search 2.

You Make the Creature contest resulted in the creation of Spiritmonger .

You Make the Card contests resulted in the creation of: Forgotten Ancient , Crucible of Worlds , Vanish into Memory , and Waste Not .

The Winners of the Magic Invitational were allowed to design a card that would feature their likeness. From that, we got:

  1. Olle Råde's Sylvan Safekeeper ;
  2. Darwin Kastle's Avalanche Riders ;
  3. Mike Long's Rootwater Thief ;
  4. Chris Pikula's Meddling Mage ;
  5. Jon Finkel's Shadowmage Infiltrator ;
  6. Kai Budde's Voidmage Prodigy ;
  7. Jens Thoren's Solemn Simulacrum ;
  8. Bob Maher's Dark Confidant ;
  9. Terry Soh's Rakdos Augermage ;
  10. Antoine Ruel's Ranger of Eos ; and
  11. Tiago Chan's Snapcaster Mage .

The 2005 Magic Invitational had a vote for a fan-submitted card. Tsuyoshi Fujita's winning entry would eventually become Gemstone Caverns .

Magic 2015 had a number of cards created by famous Magic fans. These cards are:

  1. George Fan's (Plants vs. Zombies) Genesis Hydra ;
  2. Penny Arcade's (of the Penny Arcade webcomic and creator of PAX) Avarice Amulet ;
  3. Markus Persson's (creator of Minecraft) Aggressive Mining ;
  4. Richard Garriot's (creator of Ultimata) Shield of the Avatar ;
  5. David Sirlin's (designer on Street Fighter II) Master of Predicaments ;
  6. Rob Pardo's (lead designer for WoW) Xathrid Slyblade ;
  7. Isaiah Cartwright's (lead designer for Guild Wars 2) Warden of the Beyond ;
  8. Justin Gary's (winner 2003's National Team Championship in Worlds) Spirit Bonds ;
  9. Stone Librande's (lead designer Diablo III) Goblin Kaboomist ;
  10. Brian Fargo's (Founder of Interplay Entertainment, which made the original Fallout games) Yisan, the Wanderer Bard ;
  11. Mike Neumann's (creative director for Borderlands) Chasm Skulker ;
  12. James Ernest's (creator of Cheapass Games) Hot Soup ;
  13. Edmund McMillen's (indie game designer) Cruel Sadist ; and
  14. Brad Muir's (game designer of Double Fine, which made Psychonauts) Ob Nixilis, Unshackled .

I think that should answer your question. There also have been a number of players who were hired directly as a result of their play in tournaments or performances in things like the Great Designer Search, so, in a sense, could be considered fans turned card creators. However, once they become part of the design team, they are no longer merely fan creators, so I am not sure they would be responsive to your question.

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