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Tainted AEther

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Seventh Edition (7ED) Rare
Urza's Saga (USG) Rare

Combos Browse all

Tainted AEther

Enchantment

Whenever a creature enters the battlefield, its controller sacrifices a creature or land.

Tainted AEther Discussion

RNR_Gaming on Anowon Ruins the Day

1 month ago

Something like Grave Pact and Tainted AEther could jazz this build up. I'd personally lead towards more stax oriented cards.

EJogadordeMagicmas on i 1 v 7'd my friends with this deck

2 months ago

For those who wants to build a non-modern version of this, I would consider 3 or 4 Dark Ritual and Words of Waste . Maybe Winter Orb and Tainted AEther , depending on your meta.

SideBae on Erebos, did you lose weight?

2 months ago

I generally agree with riddlemtgnerd, except concerning the Phyrexian Obliterator . In my experience, Phyrexian Obliterator tends to stay back as a powerful blocker and doesn't typically get removed RIGHT away. Unlike cards like Serra Ascendant , Phyrexian Obliterator is much more powerful as a blocker than as an attacker. It is also not a combo piece, so people don't tend to feel obliged to kill it until they feel you're threatening a lethal attack. However, meta varies -- play test is the best advice I can give.

One enchantment I strongly recommend considering is Words of Waste . Paired with Erebos, God of the Dead 's draw-ability, this card can become back-breaking. Similarly, running something like Raven's Crime allows extra lands you draw to become a problem for your opponents. When I ran Erebos, God of the Dead , I ran Null Profusion with Raven's Crime with great success.

Speaking of lands, I think you're running too many. Generally, I don't advise running more than thirty-five, and thirty-three is good enough for most decks. This is because a lot of decks I've seen are heavy on the ramp. Charcoal Diamond and Coldsteel Heart are excellent includes I don't see on your list, and they don't cost you a kidney like Mox Diamond and Mana Crypt would. Mind Stone is in your Maybeboard and should be brought in; Thought Vessel is similarly good, but is significantly more expensive. In the vein of ramp, if you choose to run Extraplanar Lens , you should be running Snow-Covered Swamp s instead of regular Swamps. This will make only Snow-Covered Swamp s tap for extra mana, and essentially makes the Extraplanar Lens one-sided. (Of course, if your meta is heavy with this trick, running regular basics is better to achieve the same effect.) I don't think Leechridden Swamp is much better than a basic Swamp ; when it works, its effect is minimal at best, while coming into play tapped is a big drawback. Lake of the Dead is a good land in mono-black, though it has gotten expensive recently. I don't like Volrath's Stronghold , as it costs you a draw to get the creature back to hand, and a reanimation package is frequently just better.

I definitely recommend bringing Night of Souls' Betrayal in from the Maybeboard. This card is excellent at hosing opposing dork-strategies, and there're a bunch of decks running a bunch of X/1s you can mess with. I've seen elf decks just scoop when I cast this card. Beseech the Queen is another card I recommend bringing into the main deck.

Smallpox is a good card in most mono-black decks, especially early-game when Erebos, God of the Dead isn't a creature yet. Pox is a similar card I've had limited success with; use it at your own risk.

Love the value Yawgmoth's Will ; every list I run it in is a storm deck, and it's sorta refreshing to see it in a non-combo context. If you're running it, consider Cabal Ritual in addition to your Dark Ritual , Lotus Petal and, if you have access to it, Lion's Eye Diamond . These all can make the Yawgmoth's Will significantly more powerful.

Reanimation packages are also good. Have you considered running Buried Alive or Entomb with a Reanimate , Animate Dead , Dance of the Dead , Necromancy or Exhume ? This would let you power out Sheoldred, Whispering One or Razaketh, the Foulblooded relatively easily, or better yet, if you bring it out of the Maybeboard, cheat out a Myojin of Night's Reach early game.

Cutting down on your creature-count would let you run something like Tainted AEther to mess with your opponents' ability to summon creatures; if you like having a lot of creatures yourself, consider Pontiff of Blight to help with your life-drain theme.

Right. I'ma go to work -- good luck man! Lemme know if you need more help.

SideBae on Oloro Life A Plenty

2 months ago

I've always liked Oloro, Ageless Ascetic -- he was my first general.

One card I've always liked for Oloro is Zur's Weirding . With the constant life-gain from Oloro, Zur's Weirding can hold down an advantage like nothing else.

I've always thought Path to Exile is way overrated in EDH. Swords to Plowshares , which I see you've included, is better mainly because it doesn't ramp your opponents. In a format filled with people routinely doing mana-intensive things, I think you'll be better off running something like Ashes to Ashes .

Ponder , Preordain and Brainstorm are three REALLY good cards. Like Xerox decks in Vintage, in EDH it is advantageous to replace a part of your mana-base with cantrips. This allows you to dig for lands if you need them, and spells if you don't. Running these three, along with similar cheap card-draw, will allow you to run around thirty-two or so lands. Brainstorm goes from good to great if you have a high number of shuffle effects, from things like the Polluted Delta you're running. Similarly, Sleight of Hand or Serum Visions are good; they should be run only if you're already running the first three and still need more cantrips.

Similar to cantrips, card-positive draw-spells (i.e. Spells that draw more than one card) are also real good. Painful Truths , Fact or Fiction , Thirst for Knowledge , Night's Whisper , Echo of Eons and Windfall are great includes. Windfall and Echo of Eons are especially powerful if you also run Narset, Parter of Veils .

I highly suggest replacing your three-mana rocks with two-mana rocks. Chromatic Lantern , Pristine Talisman and Commander's Sphere are not as good as Talisman of Progress , Talisman of Hierarchy and Talisman of Dominance . Fellwar Stone , Mind Stone and Thought Vessel are also good two-mana rocks; Chrome Mox and Mox Diamond are good, though wildly expensive.

Ashiok, Dream Render is excellent if your format has a lot of fetch lands; it also hoses graveyard decks.

Ancient Tomb is a better Temple of the False God -- if you have access to it, you should run it. 'Enter the battlefield tapped' can be pretty not-good; while cards like Dimir Aqueduct are card advantage in that they produce more mana from the same number of lands, they aren't as good as a standard dual (at least in my opinion). Silent Clearing , City of Brass and Mana Confluence are all better than the Karoo lands. Caves of Koilos , Adarkar Wastes , Underground River , Reflecting Pool , Forbidden Orchard and Exotic Orchard are similar.

Kaya's Guile can be good, depending upon your meta. Same with Kaya, Orzhov Usurper and Rule of Law / Eidolon of Rhetoric effects.

Teferi, Hero of Dominaria is REALLY good, though he is about $30 these days. Pairing him with Stasis can produce an instant win; similarly, Smothering Tithe can pair with Stasis for a similar effect.

I don't think Felidar Sovereign is very good. Typically you cast it during your main phase, and it has to last an entire turn cycle with your life total above 40 (or 38, in Oloro, if you stack your triggers right) before it will win the game. During this time, all of your opponents will be doing all they can to remove it. I think it may be easier to win with a Laboratory Maniac / Jace, Wielder of Mysteries + Demonic Consultation / Doomsday combo. Running Silence can help protect this combo.

Force of Will and Mana Drain are the gold standard in counters, though they'll cost you about the same as a used kidney. Dovin's Veto , Spell Snare , Dispel and Swan Song are all good considerations; if your meta is filled with fat creatures, Exclude can be good, too.

Search for Azcanta  Flip is a great card in control-style decks. I advise at least testing it, as well as Counterbalance .

I think you can run either Ghostly Prison or Propaganda -- I don't think both are necessary, especially since you're running Enlightened Tutor already. I advise running Ghostly Prison over Propaganda , as it doesn't die to Pyroblast / Red Elemental Blast .

It's worth replacing Evolving Wilds or Terramorphic Expanse with Prismatic Vista , if you have access to it.

Since it seems Aetherflux Reservoir is your main win condition, you may want to consider running Fabricate and Whir of Invention as tutors. If you want to go real deep, Transmute Artifact is a good card (though, also, REALLY expensive).

If you want to start cutting down on your creature-count, you can run some REAL nice stax pieces. Tainted AEther , Night of Souls' Betrayal and Overburden are good cards.

Necropotence is a good card in life-gain. Aura of Silence is just good, period.

Darksteel Mutation is good removal for an opposing commander, even if it is already indestructible. Imprisoned in the Moon is similar.

Mystic Remora is a great card, especially if you're looking for more Rhystic Study effects.

Alright -- I gotta go to bed. Good luck with the deck building!

m_to_the_three on Dire Permanents [Vaevictis Permanents Only]

2 months ago

If you run all basic lands and have good ramp cards you can have fun with stuff like Destructive Flow . I run it in my Vaevictis Deck (OG Vaevictis) and its insanely powerful. That card has helped me win countless times in all different types of table, both high and low power. You can also run stuff like Tainted AEther or Burning Sands and destroy people's lands when you force them to sac stuff using vaevictis ability.

Osbert on Kethis and his (super)friends

3 months ago

I would have some sort of fog engine or static creature control in place so your walkers aren't constantly being picked at by everyone's creatures. Silent Arbiter and like effects prevents mass swing outs. Constant Mists and Spike Weaver are the best reusable fogs I can think of, the latter even having synergy with +1/+1 counter walkers.

A lot of super friends decks rely on stax effects like Tainted AEther and Pestilence to prevent creatures from sticking to the table so their walkers are untouchable. These are very powerful effects but I will warn you they will lose you friends or make you public enemy #1 upon sitting down at a table.

Optimator on Nikki Borgees

3 months ago

"One-card wincons" to consider: Insurrection , Expropriate , Painful Quandary , Rise of the Dark Realms , Revel in Riches , Cut / Ribbons . Perhaps Clone Legion , Rite of Replication , Mogis, God of Slaughter , Hour of Promise , Blatant Thievery , Grave Betrayal , or Mind's Dilation .

The Chain Veil , Inexorable Tide , Contagion Clasp , and Contagion Engine maybe?

One thing to think about is getting Nicol Bolas flipped and maybe joined by the other planeswalkers and casting Obliterate , Jokulhaups , Devastation , or Decree of Annihilation . Almost guaranteed ultimates. Nicol Bolas, Dragon-God would be the best--proxy for now and include in first build?

Possible upgrades:

Boardwipes: Toxic Deluge , Black Sun's Zenith , Hour of Devastation , Decree of Pain , Curse of the Swine , In Garruk's Wake , Deadly Tempest , Evacuation , Nevinyrral's Disk , Last One Standing , Perilous Vault , Oblivion Stone , Kindred Dominance , Necromantic Selection , Subterranean Tremors

Removal: Capsize , Bedevil , Hero's Downfall , Chaos Warp , Kolaghan's Command , Reality Shift , Pongify , Rapid Hybridization , Vraska's Contempt , Rakdos Charm , Price of Fame , In Bolas's Clutches , Plaguecrafter , Merciless Executioner , Fleshbag Marauder , Unstable Obelisk , Vandalblast , By Force , Shatterstorm , Hostage Taker , Yawgmoth's Vile Offering , Settle the Score , Dark Impostor , Hour of Glory , Sever the Bloodline , Silence the Believers , Spread the Sickness , Slave of Bolas , Electrodominance

Draw: (I would add Erebos once you're home) Patient Rebuilding , Phyrexian Arena , Greed , Arguel's Blood Fast  Flip, Notion Thief , Windfall , Mystical Tutor , Blue Sun's Zenith , Pull from Tomorrow , Stroke of Genius , Braingeyser , Mind Spring , Expansion / Explosion , Invoke the Firemind , Deliver Unto Evil , Augur of Bolas , Painful Truths , Fevered Visions , Search for Azcanta  Flip, Fact or Fiction , Dig Through Time , Treasure Cruise , Tidings , Thassa, God of the Sea , Day's Undoing , Reforge the Soul , Standstill , Deep Analysis , Necrologia , Steady Progress , Tezzeret's Gambit , Oath of Jace

Random utility: Ophiomancer , Metallurgic Summonings , As Fortold, Pendrell Mists , No Mercy , Stranglehold , Fated Return , Dark Intimations , Spellseeker , Sire Of Insanity , Thief of Sanity , Spark Double , Primal Amulet  Flip, Dragon's Hoard , Mystic Retrieval , Shreds of Sanity , Spelltwine , Ashiok, Dream Render , Torpor Orb , Baleful Strix , Darksteel Myr , Solemn Simulacrum , Wayfarer's Bauble , Vedalken Orrery , Saheeli, Sublime Artificer , Will Kenrith , Mana Geyser , Gem of Becoming , Thran Dynamo , Narset, Parter of Veils , Keranos, God of Storms , Thrilling Encore , Star Compass , Coldsteel Heart , Kazuul, Tyrant of the Cliffs , Ensnaring Bridge , Crawlspace , Expedition Map , Burnished Hart , Torment of Scarabs , Cruel Reality , Mnemonic Betrayal , Yawgmoth's Will , Bloodchief Ascension , Nightscape Familiar , Gonti, Lord of Luxury , Thaumatic Compass  Flip, Dreadhorde Invasion , Fraying Omnipotence , Thrummingbird , Viral Drake , Past in Flames , Mizzix's Mastery , Omniscience , Tainted AEther , Aid the Fallen , Deepglow Skate , Flux Channeler , Rings of Brighthearth , Silent Arbiter , Meekstone , Mudslide , Astral Cornucopia , Everflowing Chalice , Lethal Vapors , Sunbird's Invocation , Stolen Strategy , Maze of Ith , Spreading Plague , Merchant Scroll , Polluted Bonds , Black Market , Grave Upheaval , Memory Plunder , Pain Magnification

Beaters: Dragonlord Silumgar , The Scorpion God , The Locust God , The Scarab God , God-Eternal Kefnet , God-Eternal Bontu , Darksteel Colossus , Colossus of Akros , Visara the Dreadful , Tsabo Tavoc , Avatar of Woe , Balefire Dragon , Nicol Bolas , Hellkite Tyrant , Bladewing the Risen , Grave Titan , Inferno Titan , Steel Hellkite , Vampire Nighthawk , Torrential Gearhulk , Noxious Gearhulk , Combustible Gearhulk , Dominus of Fealty , Roil Elemental , Tidespout Tyrant , Kokusho, the Evening Star , Keiga, the Tide Star , Ryusei, the Falling Star , Wrexial, the Risen Deep , Etali, Primal Storm , Nezahal, Primal Tide , Tetzimoc, Primal Death , Dread , The Haunt of Hightower , Niv-Mizzet, the Firemind , Razaketh, the Foulblooded , Enigma Drake , Crackling Drake , Archfiend of Depravity , Sheoldred, Whispering One , Thing in the Ice  Flip, Niv-Mizzet, Parun , Sepulchral Primordial , Molten Primordial , Diluvian Primordial , Ob Nixilis, Unshackled , Sire of Stagnation , Utvara Hellkite

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Tainted AEther occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%