Kagha, Shadow Archdruid
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Kagha, Shadow Archdruid

Legendary Creature — Elf Druid

Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.)

Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.

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jamochawoke on Uurg eats everything

3 months ago

This is a super fun little combo deck! But it can get shut down pretty easily. I'd suggest putting some key Commander pieces in that you're missing... and thankfully there's a TON of things that work with a land-based deck archetype like this in those colors.

First off, you need to complete your Cultivator combo with Splendid Reclamation for getting all those lands out of your own yard in a very big way (Cultivator probably becomes the biggest thing in your game at this point)!

Centaur Vinecrasher or Multani, Yavimaya's Avatar are superb alternate or additional beatsticks for Cultivator with tons of synergy with your commander that also dig themselves out of the graveyard after they get immediately removed like in my games!

Terravore is nice if you never hit Cultivator in your games (or it gets hated out).

Constant Mists basically you get eternal fog in a deck like this whenever you want if it doesn't get countered.

Entish Restoration, Dig Up, and Beseech the Queen for synergistic tutors.

Kagha, Shadow Archdruid, Elvish Reclaimer, Grisly Salvage, World Shaper, Circle of the Land Druid, Stinkweed Imp, Winding Way, Life from the Loam, Scapeshift, and Satyr Wayfinder for digging through the deck faster while also rotating lands. Life From the Loam is ESPECIALLY GOOD for its dredge ability in this deck so you can keep casting it. Scapeshift is the single most powerful cycler you could run but it's very $$$ and doesn't synergize completely with this deck (it's more for landfall decks, but it can still work with this too).

The utility lands Witch's Cottage, Mortuary Mire, Memorial to Folly can help get your creatures back out of the 'yard.

The utility lands Witch's Clinic, Rogue's Passage, Ghost Quarter, Strip Mine, Wasteland, Field of the Dead, Thespian's Stage, Restless Cottage, Boseiju, Who Endures, and Takenuma, Abandoned Mire would all help your deck's overall resilience and ability to deal with threats.

Either Abundance or Rishkar's Expertise could be a game-ending bomb for you. Rishkar's is great if your commander has enough power. You can draw a ton of your deck, likely hit a tutor you cast for free, then if your hand is flooded with lands you discard down to 7 putting all those lands in your 'yard making your commander even bigger! Abundance isn't as synergistic, but is basically a creature tutor spell for Cultivator Colossus if you decide to not run any other beaters or utility creatures.

Assassin's Trophy for instant-cast targeted removal of EVERYTHING.

Tear Asunder and Abrupt Decay are less-good Assassin's Trophy but at least Decay can't be countered.

Casualties of War for when you need to get rid of a lot of different pests that turn.

Return to Nature for instant-cast targeted removal of Enchantment/Artifact or Graveyard card.

Drown in Filth for a land-synergistic targeted removal that gets around indestructible.

Terror Tide for land-synergistic boardwipe that also gets around indestructible.

Nurgle's Conscription, Froghemoth, and Bojuka Bog for some enemy graveyard hate.

Rain of Filth for a MASSIVE spike in mana for that turn.

Worm Harvest for generating a TON of tokens off of the lands in your 'yard.

Titania, Protector of Argoth or Rampaging Baloths for much, much bigger tokens.

Gitrog, Horror of Zhava and The Gitrog Monster for super frog-land-pseudocycling synergy!

Brawn since you're putting things in your 'yard anyways you might as well give your commander and other beatsticks Trample for free! Trample has saved me so many times in games. No reason not to run it in this deck tbh.

Erinis, Gloom Stalker, Ayula's Influence, and Old Rutstein for more synergy with your commander's ability.

Life / Death for making an army out of your lands or pulling something out of your 'yard.

The planeswalkers Nissa of Shadowed Boughs and Vraska, Golgari Queen can give you alternate win-cons while also being synergistic with your commander.

If you don't need more combo stuff and just need another big beatstick alternate for the Colossus it's hard to go wrong with Yargle and Multani's power (plus the stained glass alt-art is sick!). But unfortunately it doesn't come with the cool yard recovery abilities of the other beatsticks I mentioned and doesn't have trample or evasion, but it does have more power than Emrakul!

Sephyrias on Best Commanders in EDH [Tier List] Part 1

1 year ago

Nonary27 There are a lot of competitive/fringe competitive commanders in both sets.

New Capenna

Lagrella, the Magpie serves as Fiend Hunter in the command zone, letting you do sacrifice combos with Karmic Guide. She'll probably end up somewhere close to Saffi Eriksdotter.

Cormela, Glamour Thief combos with reanimator spells like Footsteps of the Goryo as long as you have cost reduction cards like Goblin Electromancer or a sac outlet that generates mana. I think she's pretty strong. Anhelo, the Painter is a grixis version of Kalamax, the Stormsire. Probably the best of the new Grixis commanders. Evelyn, the Covetous is weaker than it looks. I don't think there is an infinite blink/flicker/cloning combo piece that's also a vampire. Probably not better than Vela the Night-Clad, even with the extra color. Lord Xander, the Collector has a big impact on casual tables, but is nowhere near as relevant in competitive play. Would put him somewhere close to Evelyn.

Falco Spara, Pactweaver is an okay value engine, but you have to jump through extra hoops to go infinite with it compared to Elsha of the Infinite, so it will be a few tiers lower than Elsha. Rigo, Streetwise Mentor has to compete with Edric, Spymaster of Trest, they want to do more or less the same thing. I'm not sure if Rigo is better or worse.

Ognis, the Dragon's Lash does the same as Grand Warlord Radha. You get an extra color, but have the restriction regarding haste in exchange. Henzie "Toolbox" Torre is just a bad Grim Haruspex that can serve as pseudo-haste-enabler. Not weak, but also not very strong. Rocco, Cabaretti Caterer is a Wargate for creatures in the command zone. Might be the strongest Naya legend to date, although Marath, Will of the Wild is no joke either. Jolene, the Plunder Queen enables untap combos with Black Market Tycoon, but it just ends up being a much worse version of the Freed from the Real combos that other commanders can do.

None of the others are worth mentioning imo.

Commander Legends 2

Abdel Adrian, Gorion's Ward is similar to Lagrella, all about Fiend Hunter-type flicker/sacrifice combos. Candlekeep Sage is probably the best background for it. Alaundo the Seer is a simic version of Jhoira of the Ghitu, except that it's slower, but also draws cards. Bhaal, Lord of Murder is more or less an Odric's Outrider in the command zone, but that it only counts for nontoken creatures means you can't combo with Scurry Oak, so it's probably not that great. I think Duke Ulder Ravengard combos with Port Razer?

Gale, Waterdeep Prodigy sort of gives all your instants & sorceries flashback, which is usually very powerful. Not sure how good it ends up being in practice however. Ganax, Astral Hunter is basically just Galazeth Prismari. Kagha, Shadow Archdruid is yet another Golgari recursion commander, which are usually at least decent. Jan Jansen, Chaos Crafter goes infinite with Clock of Omens and Liquimetal Coating.

Baba Lysaga, Night Witch, Bane, Lord of Darkness, Dynaheir, Invoker Adept, Gorion, Wise Mentor and Jaheira, Friend of the Forest have a lot of combo potential, but I'm not sure how to break them yet.

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