Vryn Wingmare


Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

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Set Rarity
Magic Origins Rare

Combos Browse all

Vryn Wingmare

Creature — Pegasus


Noncreature spells cost 1 more to cast.

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Cardhoarder (MTGO)

0.03 TIX $0.59 Foil


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Vryn Wingmare Discussion

LeaPlath on Rise of the Eldrazi

1 week ago

So, for midrange, in my opinion you have a few colour combos.

Black/White. This gives access to the incredibly powerful Eldrazi Displacer, as well as decent disruption like Tidehollow Sculler, Swords to Plowshares, Fatal Push, and hand attacking stuff.

Green/White, of course Eldrazi Displacer still, but you have mana dorks in the form of Noble Hierarch or Birds of Paradise, a top end that does a lot of work in World Breaker, and a lot of good generic hate.

Blue/White, which lets you go Displacer, or more stoneblade with counterspells, Stoneforge Mystic/Batterskull combo.

You can go mono-white for Death and Taxes style stax with efficient beaters. Vryn Wingmare etc

You can also go colourless Stompy with Sol-Lands and just 2-6 mana beats.

eeriekiller on Ideas for Teneb The Harvester ...

1 week ago

If you're really wanting to build a deck around him, then try for things like trample-enablers. I couldn't name any off the top of my head, but they're out there.

I'd look for Entomb effects like Buried Alive and Survival of the Fittest. Drop fatties like Iona, Shield of Emeria, Elesh Norn, Grand Cenobite, and Craterhoof Behemoth. Mana dorks are super important and typically better than artifact ramp because of your graveyard theme. Since it's a creature-based deck, you can check out Thorn of Amethyst, Thalia, Guardian of Thraben, Vryn Wingmare, and Glowrider. For removal, creatures are always a good way to go. See Reclamation Sage, Ashen Rider, and Acidic Slime. Hope this helps. It's not the same commander, but my Ghostly Deer-Daddy deck has a few things you could look at. It's more combo-centric though, so keep that in mind as you look through it for ideas.

JA14732 on This Deck Hates You

1 month ago

It's definitely a very good start. Cards to keep an eye out for:

Spirit of the Labyrinth. This is a must-have for hatebears decks. Halting your opponents from card advantaging you out is insane.

Vryn Wingmare/Thalia, Guardian of Thraben/Glowrider: Why not? Use your cheaper creatures to grind out your opponent. Also tax them for trying to stop you.

Aura of Silence: Again, tax your opponents. Also has an incredible rider on it.

Lodestone Golem: Big beater? Check. Taxes your opponent? Check.

Leonin Arbiter: Tax your opponents, yet again.

Rule of Law: Preventing combos, by the books. Curse of Exhaustion also works, but is single target.

Ethersworn Canonist: Like above, except also beats for 2. A great inclusion.

Hokori, Dust Drinker: Is it a Winter Orb that beats? Sure, why not.

Samurai of the Pale Curtain: While not as amazing as he used to be, still a beater that hurts graveyard based decks.

Dauntless Escort: Because who doesn't like a repeatable Archangel Avacyn  Flip? Bonus points for use with Karmic Guide + Reveillark .

Nezumi Graverobber: Okay, stealing creatures from yards, stripping them bare AND beating down? This guy just isn't fair. Also, Faerie Macabre does well, especially if you have to get something out of a yard.

Voidstone Gargoyle: At 5 mana, less important, but he can lock your opponents out of their commander. Or a board wipe. Or really anything.

Acidic Slime: Cheap, good, repeatable, also just generally good. Did I mention that he was good?

Eternal Witness: Semi-expensive rn, but if you have to get something back, accept NO substitutes.

Qasali Pridemage: Me-ow.

Vampire Hexmage: Opponent has an annoying 'walker? Got a Walking Ballista? Hangarback Walker? They playing Atraxa? Want something dead? Welcome our Hexmage overlords!

Phyrexian Revoker: Legacy staple, also beats for 2.

Dust Elemental: Save 3 dudes, get a beater. All-in-all, a win-win.

Hushwing Gryff: While it does turn off many cards, it also turns off your opponents. Use at your own risk.

Stonecloaker: Just do it.

Oblation: Just do it.

Soul Sculptor: 'Tis but a silly card, and one that really hurts some decks. Very, very badly.

Arena of the Ancients: Opponents relying on legendary creatures? Well fear not, because this turns them all off!

Most of these cards are sub-$2, but they may be somewhat hard to find. Keep an eye out, and your deck will quickly become terrifying.

Also, maybe 5-6 more lands?

Rikente on Alesha, Who Luls at Death

2 months ago

Thanks for the response UnleashedHavok!

After reading your explanation of Doomed Necromancer I could definitely see it being a powerhouse in your deck. I picture activating it to return Sun Titan which brings your Necromancer back, then activating it again (because Anger is in your graveyard) to return literally anything, then attacking with Sun Titan and bringing him back again. That sounds incredible.

I'll probably evaluate my list to see if I think Feldon is worth it. There are a few changes that are in the works right now, so after that maybe I'll sneak him in.

Good call on Gray Merchant of Asphodel. It's probably a little too cute for my deck outside of combos, but I don't need another infinite damage combo piece. I'd rather have a toolbox of options instead of that redundancy. I've been toying with the idea of a life drain style list with things like Pontiff of Blight, Ayli, Eternal Pilgrim, and Karlov of the Ghost Council. Gary would probably find his way in that list, but not my current one.

I've been thinking about Stingscourger for a while now. My roommate has an Ephara, God of the Polis deck that uses Reflector Mage to great effect and it always has me thinking about the tempo you gain by bouncing someone's general or another key creature. Seems like it'd be worth a shot.

Thalia, Guardian of Thraben seems like it would be better in a list with a more dedicated tax strategy than either of ours. Throw in things like Vryn Wingmare, Leonin Arbiter, and similar guys and you've got yourself a deck. I think that just throwing one or two in the list makes it a little clunky. My list kind of likes the idea though, because I regularly find myself not playing spells at all, but using all of my mana on various abilities. I'll think about it a bit more.

If I had more ways to recur cards (mostly Crucible of Worlds) I would probably run Grenzo, Dungeon Warden. However, as it is I don't want to risk losing something that I can't get back like Cabal Coffers.

ODDIOBLENDER on Alesha, Who Smiles at Death

2 months ago

I got an EDH deck I am working on also with Alesha but with a lower budget. Good stuff. Plus one from me. Also consider Bone Shredder and Mind Maggots as they synergize well with this deck. Glowrider and Vryn Wingmare can also complicate things for your opponents.

MentalBlok on

2 months ago

Hey BlackWizard! I like the deck--you've got a bunch of relevant creatures, and the use of the untap ability of Samut is a cool subtheme. My suggestion would be to up the land count. 32 is pretty low for EDH, even with the ability to cheat creatures into play. You don't want to miss land drops if you can avoid it. Cards I would propose as potential cuts for more lands would be Argentum Armor (essentially this card is paying 12 mana to destroy target permanent, assuming you even get to attack with it) , Hellrider (your deck seems to be more reliant on sticking a few big threats as opposed to going wide with lots of creatures), Thornscape Master (Mostly you'd be using the protection ability, which Mother of Runes does better), Thalia, Guardian of Thraben (You run 30 non-creature spells, so this hurts you just as much as it hurts your opponents), Vryn Wingmare (Same as Thalia), and Bow of Nylea (Low impact activated abilities for the most part, and the deathtouch on attacks is less relevant with the big beaters you're playing). Sorry for the book!

TaxCollector on

2 months ago

Tying without Thalia, Heretic Cathar the ability is very relevant in theory, but always seems too late without ramp. I know many don't like Serra Avenger but the card has always been solid for me. Trying something new with instead of a lot of 1 and 2 of silver bullets I an trying 3 of genetic hate, so 4 Leyline against an uptick in targeted discard and bonus against burn. 3 grave slots, 3 spell heavy slots with Vryn Wingmare this is for your storm ad nauseum etc. 3 Ghostly Prison against go wide and greedy mana base decks like, merfolk, goblins, elves, tokens, deaths shadow, affinty, zoo,and infect. Then two Stony Silence a bit more narrow, but hurts affinity, Tron, and a lot of brews.

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