Tithe

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Visions (VIS) Rare

Combos Browse all

Tithe

Instant

Search your library for a Plains card. If you control fewer lands than an opponent, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library.

Tithe Discussion

Elendor on Walue Angels

1 week ago

Thank you for your suggestions, hkhssweiss!

I've added some of the cards you mentioned, and moved around some cards, to see what works best. I have yet to try Warping Wail since I'm not sure if I have the reliable colorless mana. Besides that I haven't added Illuminate , Land Tax or Tithe because I don't own them yet. Some others cards I've added are Archangel of Thune and Door of Destinies, some other cards I've been considering getting are Thran Dynamo and Path to Exile and of course Serra, when she releases.

multimedia on Avacyn's Self Destruct Plan

2 weeks ago

Hey, you asked for my help. You asked three specific questions and I'll answer them one at a time. I'm going to give you a lot of options. I don't expect you to add all these card suggestions, they're here for reference. At the end of this comment is a summary of what cards I think you should cut and what cards to add. This is a long comment because I like to use lists to organize my advice making it easier for you to read and understand.


More card draw?

Mono white is the worst for efficient card draw since there aren't a lot of options.

Rocks that you can sac to draw when you no longer need ramp are helpful.

Because there's not a lot of efficient draw options for mono white you want to get value in other ways. Repeatable effects are good; cards you can pay mana into getting value in return or pay no mana to get value. Other tutors are also good.

Ascension is one of my favorite powerful cards in Commander because it can get activated fast when you have three opponents. It is the kind of value you want in mono white especially since it creates Angels. Resplendent is one of best Angels for value especially with Lyra, Baneslayer Angel , Archangel of Thune and Skirmisher. Resplendent creates an Angel for no mana cost if you gain 5 life and she can do this even on your opponents turns if you gain 5 life.

Angels are good with lifelink and Dawn gives you a repeatable draw effect when you gain life or pay mana into it to make tokens. Cards such as Soul Warden and Authority of the Consuls are good to repeatedly trigger Dawn. Map can tutor for one of Nykthos, Emeria or Mistveil good support lands and having more ways to get Nykthos can help to play Avacyn faster. Mistveil is famous for it's interaction with Sunforger, but it's also good in mono white when you have shuffle or library manipulation effects. Since it's a Plains it can be tutored for with many different cards.


Making the deck cheaper?

I presume this means reducing the avg. CMC? If you mean the total deck price then that's going to be difficult when playing $30 Avacyn and all the other expensive price Angels and rocks. The avg CMC is currently 4.4 and yes that's too high. Ways to reduce it are make high CMC Angels and board wipes the priority and cut the other high CMC cards.

Some Angel exceptions are Akroma, Reya and Platinum. I don't think Akroma is worth playing especially since she's the same high CMC as Avacyn. Reya is fine, but I think you could cut her because Shepherd, Karmic and Emeria are better reanimation for less mana. Platinum has an okay ability, but I don't think you need it because this effect of you not losing and your opponents not winning is something you want earlier in the game not on a seven drop. It's the early game and mid game where you need to worry about not dying because if you get into the late game that's where Angels thrive.

13 six drops and 6 seven drops, 19 total cards are a problem. Some redundancy is good in Commander, but not with lots of high CMC cards. Out of all these consider keeping these:

  • Angel of Serenity
  • Emeria Shepherd
  • Austere Command
  • Hour of Revelation
  • Planar Cleansing
  • Akroma's Vengeance
  • Caged Sun
  • The Immortal Sun

Keeping 8 of the 19 and cutting the others will reduce the avg. CMC. One difficult aspect of your deck is how many board wipes is too much? They include a lot of high CMC card redundancy. The four and six drop board wipes are better than the five drops with one exception being Worldslayer. Better to use the five drop spots for Angels.

With these cuts your board wipe package could be Wrath, Judgment, Reckoning, Disk, Austere, Revelation, Cleansing, Vengeance and Worldslayer which is a lot. There's also Armageddon which is very nasty effect with Avacyn and all the mana rocks. If I was looking to reduce the avg. CMC even further I would cut Austere, Vengeance, Reckoning and Judgment. Wrath, Disk, Armageddon, Revelation, Cleansing and Worldslayer are overall the best board wipes options with Avacyn.

Other cards to consider cutting are:

  • Defy Death
  • Fumigate
  • Rout
  • Magus of the Disk
  • Martial Coup
  • Burnished Hart

I'm not a fan of Hart. I think there's plenty of much better lower mana cost/faster ramp to choose from in Commander.


Getting Avacyn out sooner?

More zero, two and three drops that make ramp are helpful because they give you something to play in early game to setup for the mid and late game where Angels are better. Tithe is an upgrade for Gift of Estates , but playing both would also be fine. Another option is to delay your opponents which in return gives you more time to get into the late game.


In summary, changes to consider making are cut lots of high CMC cards. Cuts to consider:

  • Akroma's Vengeance
  • Beacon of Immortality
  • Catastrophe
  • Celestial Mantle
  • Mindslaver
  • Phyrexian Rebirth
  • Staff of Nin
  • Sublime Exhalation
  • Approach of the Second Sun
  • Elesh Norn, Grand Cenobite
  • Akroma, Angel of Wrath
  • Reya Dawnbringer
  • Platinum Angel
  • Defy Death
  • Rout
  • Fumigate
  • Magus of the Disk
  • Martial Coup
  • Pariah
  • Burnished Hart

Cards to consider adding (in order of importance):

Good luck with your deck.

Pervavita on Ayli and Friends

3 weeks ago

White Sun's Zenith is a nice token maker/fodder maker.

Ramp that isn't ritual based would be good. Things like Tithe (at it's best if you don't go first for your turn 1 play), Land Tax , & Solemn Simulacrum . I know the cost is a bit high but the lands are worth it.

Fumigate , Retribution of the Meek , & Fell the Mighty are some great boardwipes... with your planeswalkers strategy I would add more boardwipes as it won't hurt you nearly as much as other's.

Tata on Teysa tokens

4 weeks ago

I think Scoured Barrens , Terramorphic Expanse , and Evolving Wilds can be cut for utility lands. Strip Mine , Wasteland , Tectonic Edge , Ghost Quarter , Phyrexian Tower , Bojuka Bog , Emeria, The Sky Ruin all come to mind as better than those 3 lands that I mentioned.

I also you're playing too many lands at 39.

I also think your deck is missing out on a lot of ramp cards. Tithe , Knight of the White Orchid , etc., are all pretty useful. I like creatures that get you lands like the knight (or things like Solemn Simulacrum because they also fuel your sac engines.

dingusdingo on Gideon EDH

1 month ago

I'm digging the invincible and destroy all mashed together. Creates strong board control and allows you to swing uncontested.

Fist, I've noticed you're running 46 lands, which is quite a few. I think you could cut down to 38 very easily, especially if you cut a few of the larger CMC spells in favor of cheaper alternatives.

So what would I spend those 8 land slots on? Tutors and ramp.

Enlightened Tutor Open the Armory will both help you find Darksteel Plate or Worldslayer

Weathered Wayfarer or Expedition Map tutor you to your special lands. Tithe can help you with card advantage.

Serenity could be a hot include too for more control. Porphyry Nodes works in a similar vein for creatures and probably combos better with your deck. Planar Collapse is another cheap wiper that can clear the board for you.

Knight of the Holy Nimbus works surprisingly well here too.

I don't think you actually want All Is Dust for this deck! Your commander flipped is a white permanent, and sacrifice goes through indestructible! One of the lower cost mass destruction ( Porphyry Nodes / Planar Collapse ) could easily fit this slot if you didn't use it to replace some plains. Fiend Hunter is also an excellent choice, as it lets you reuse ETB effects by wiping the board, or gives you spot removal on an opponents problem creature.

Not a fan of Omen Machine here either. Pretty expensive for a stax type piece, would much rather see Aven Mindcensor for flash blowouts + beats or more wipes or Spirit of the Labyrinth to keep draw-hate in your list.

Emeria Shepherd Adarkar Valkyrie and Palisade Giant could all be lower CMC creatures to smooth over your early game. Soltari Visionary could give some extra control elements, while Samurai of the Pale Curtain could help against graveyard strategies. Dust Elemental lets you reset your ETB creatures or can be flashed in at EOT before yours to prepare for a board wipe. Even Serene Master could be good for early game to help you get more to mid game!

Joe_Ken_ on Expedition map or a creature ...

1 month ago

firestorms90 I like all the insight you’ve got for each of the cards and I think while the loop idea with Reya Dawnbringer and Karmic Guide is interesting it isn’t likely to happen often. The most I could seeing it happen is when I have Reya out and use my Recruiter of the Guard to grab Karmic guide from the deck. Also a reason I didn’t have Reya in my first draft of the deck was because it does take an entire rotation to get its trigger to go off meaning if I do have a valuable creature in grave she would be likely to get hit with some removal so it is a bit of a risk having her out. Nothing really care about creatures entering play, but it’s just to keep my board stocked with a bunch of angels so they can beat down my opponents.

I don’t run into board wipes too often and normally I can just use Sunforger and Boros Charm / Teferi's Protection to avoid them, but the reason I had some thoughts about Archangel Avacyn  Flip was for another board wipe protector and if one of my non-angels die it can be a mini board wipe for small creatures like mana dorks or other useful small creatures as well as bolting each opponent for 3, which really isn’t all too much in the scheme of things.

The reasons I have been considering Lapse of Certainty is for another board wipe protector or just to counter any potentially harmful spells and then try to take them out before they draw it again. But there is also a bit of a combo with Sunforger + Mistveil Plains (which I try to tutor for with Tithe ) where I can just put an instant back on the deck during each one of my turns. I normally do this with Boros Charm for its indestructible use, but I was thinking I could use it with the Lapse to always have that counterspell ready to go in case I need it.

I guess out of my ideas Avacyn is probably the worst choice since I have a fair amount of board wipe protection already in the deck while Reya provides a lot of graveyard value and Lapse gives me a reoccurring counterspell in White.

Drazatis on Combatrips

1 month ago

multimedia Thanks for your suggestions! My deck did run Balduvian Rage for a long time; but I decided against it for two reasons: for one; it’s a fake instant. You can only cast it on an Attacking creature, so you completely miss out on the recast ability a “lesser” card like, say, Titan's Strength gives you. That, plus the fact that you pretty much have to tap out (4 mana for a pump spell is a LOT in this deck) to make it equal to said Titan's Strength just isn’t worth it imo. Plus, Orim’s Thunder is a repeatable destruction spell that I can kick while Sunforger tutors it up; which I find baddass.

Stand Firm is a highly underrated card in this deck as scrying two in the late game really helps me dig for answers or protection; and honestly I think more decks should run it. The stat boost is minimal compared to the recurring value of possibly scrying 8 before your next turn begins. That said; if they ever print an instant of Seize the Day that is 4CMC or less you’d better bet your ass I’ll add it in.

Knight of the White Orchid was originally in this deck but I removed it for a Tithe , so that way I can search for Mistveil Plains and get that sweet Sunforger synergy. If I could make a cut that would allow me both Knight AND the Bauble I’d be happy; as the Knight is situational in that I need LESS lands than my opponent whereas Bauble don’t care. That, and I run Bauble for the minute chance I can drop it whilst I control a Monastery Mentor . That’s it. Knight is just a decent bear that I wouldn’t want to target over any other creature in the deck.

Guttersnipe is, admittedly, a great card; that I would love to reinclude at some point just for pure value; but alas the vast majority of the time I win through Feather going face REALLY hard instead of my tokens getting the reacharound; so Guttersnipe’s aoe damage isn’t as valuable to me right now... plus, Akroan Conscriptor has some Janky combos of his own; allowing me to Cloudshift a creature he stole to allow me to keep it for forever: or even Path to Exile it so I can ramp while removing their board! :D

Forbidden Orchard is neat; though I’m not a fan of giving my opponents reseources when my gameplan is to out value them. Ill give it thought.

leflesh on aurelia EDH prototype

1 month ago

Tithe may be worth considering since you have Mistveil Plains and Sunforger . Eldrazi Displacer also has at least 5 decent creatures to recyle ETBs and potentential to generate unlimited combat steps with your commander + another creature holding Sword of Feast and Famine . I also really like the land Kher Keep , if only for the utility protection against edicts.

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Tithe occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

White: 0.27%