Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Visions (VIS) Rare

Combos Browse all



Search your library for a Plains card. If you control fewer lands than an opponent, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library.

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Tithe Discussion

imSandstorm on Ascension to the Throne

4 days ago

Also noticed you're running Tithe now over Teferi's Protection. Is that just to get out Mistveil Plains asap? How useful has it been for you?

jakethewhale007 on Avacyn the Purifier

1 week ago

The release of guilds of ravnia inspired me to include a more robust sunforger package to playtest - for anyone following the decklist, I removed Elspeth, Knight-Errant, Hope of Ghirapur, Gift of Immortality, and Plains and replaced them with the following: Mistveil Plains Tithe Chance for Glory Angel's Grace. Preliminary testing results are good!

I'm hoping to pull an Ancient Tomb in Ultimate Masters to include here. Flagstones of Trokair is another possible include - synergizes well with some of our MLD.

DrunkManSquakin666 on Zurgo

1 week ago

Cards you might wanna consider: Tithe, Mistveil Plains, and Reito Lantern. These cards will allow you to recycle instants used with Sunforger if needed. Looking pretty good so far, though.

Not a fan of Oblation, mind you, but that's just me.

multimedia on WIB Upgrade

2 weeks ago

Hey, here's some cards to consider adding:

Other cards to consider adding (budget - expensive):

Lands: Slayers' Stronghold, Needle Spires, Rugged Prairie, Clifftop Retreat

Ramp: Burnished Hart, Thran Dynamo, Weathered Wayfarer, Land Tax, Tithe

Removal: Oblation, Path to Exile, Grasp of Fate

Protection: Grand Abolisher

Draw: Mind's Eye

Cards to consider cutting:

  • Demolish
  • Disaster Radius
  • Fiery Finish
  • Firecannon Blast
  • Meteor Blast
  • Candlelight Vigil
  • Electrify
  • Shock
  • Fall of the Hammer
  • Luminous Bonds
  • Taurean Mauler
  • Magma Giant
  • Stoneshock Giant
  • Warchief Giant

ct519 on Queen Marchesa

3 weeks ago

I've always thought about adding in a Tithe as most of the time someone has more lands than I do, the Mistveil Plains doesnt seem that bad in this deck honestly so that way I can rebuy a lot of my creatures and/or spells after I board wipe or anything like that. The Reito Lantern seems like a more expensive copy of the plains; it's getting harder and harder to find cuts in this deck because with my playgroup it feels very optimized. I appreciate the feedback though! Definitely considering the Mistveil Plains and the Tithe.

DrunkManSquakin666 on A Game of Thrones

3 weeks ago

You might wanna add Tithe to your Forger package, so that you can use that to search up the Mistveil, though I gotta say this is not bad at all.

DrunkManSquakin666 on Queen Marchesa

3 weeks ago

I'd recommend using Mistveil Plains and Reito Lantern, so you can put spells used with Sunforger back on the bottom in at EOT and use them again. Adding Tithe to your Forger package will also make the Plains searchable with the Forger. Interesting deck, though.

SynergyBuild on Tiana, the only boros commander that draws

4 weeks ago

What can I say, call me SynergyBuild, master of being bored and annoyed at clickbait to write up random stuff.

Onto the deck, it seems really on theme, but doesn't really look well-tuned, great on a budget though, so props where props are due, but it seems to try to do what Simic colors do, when you are in boros.

I mean, card draw and ramp are in all colors, but when you sacrifice speed and efficiency, and just start running cycling lands, you know you are too deep and need to go back.

In white-red, I like Tithe, Gift of Estates, Oreskos Explorer, Weathered Wayfarer, Land Tax and other such effects along with red looting/rummaging in the form of Rummaging Goblin, Faithless Looting, Tormenting Voice, Cathartic Reunion, etc to gain a lot of advantage, as well as fast mana rocks such as Mind Stone, Boros Signet, etc. and even Hedron Archive/Boros Locket for card advantage as well. The rocks can allow you to even break parity with an effect like Armageddon, Ruination, a cycled Decree of Annihilation, Impending Disaster, and other anti-sultai cards, as land ramp is their forte, you must combat it instead of trying to copy it badly.

I understand that Land Destruction isn't popular due to a social contract, but that social contract is specifically bad for boros colors only, if Green and Black get to ramp lands, and blue repeatedly untap them, the clear answer is to destroy lands, as if they were literally any other card type, but the social contract is built against boros.

Ocelot44, two issues with your comment, not that it is inherently wrong, but that you also have only responded to my comments with further provocation up until now, so I find it hypocritical, and also that it feels like you were simply diverting a situation you had gotten into with no out. You had said stuff that was clearly wrong and back-pedalled to save yourself, its a douche move not to admit failure in that sly of a way.

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