Tithe

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Visions (VIS) Rare

Combos Browse all

Tithe

Instant

Search your library for a Plains card. If you control fewer lands than an opponent, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library.

Price & Acquistion Set Price Alerts

VIS

Ebay

Have (1) ibraJG84
Want (1) mentor6

Tithe Discussion

PurpleGame0 on White Weenie Warriors (1 CMC EDH)

3 days ago

A very late thanks to everybody who contributed!

@ClockworkSwordfish: Thank you for the good suggestions. The level ups are slow, but if I need a late game, they're perfect. The Tithe would be great, especially in this lower-land deck, so it would be a good higher-budget addition.

@Mike94: This deck wants to be 1 cmc only, but Flickering Ward and especially Mother of Runes are great. I thought the Mother was a higher CMC, so I didn't include it.

@marcopollo: Limited Resources is a terrible, filthy card. It forces everyone to play my game, and having only 5 lands makes it hard for the enemy to get rid of it. Land Tax was in the original build for this deck, but I took it out because it was a little expensive. Zuran Orb would be nice, but... it's not 1 cmc. Faith's Shield looks like a really good card in a bad situation.

Benalish Hero looks like it could be good, but I don't know how banding works. You also said Defensive Formation works like Kytheon, Hero of Akros  Flip's flip, but I'm not seeing it. Launch the Fleet also seems like a great way to surprise someone in the later game.

DrunkManSquakin666 on #DTT | Alesha, Who Smiles at Death | Mardu Weenies

1 week ago

Tithe plus Mistveil Plains is funny with Forger, as are Reito Lantern and Enlightened Tutor. Fateful Showdown's a wonderful Wheel effect that you can fetch with the Forger, as well. =3

A few other shenanigans I'd recommend for this build are Murderous Redcap, Falkenrath Noble, Master Warcraft and Condemn, but that's just me. Very nice, though. I like it! =3

McSleuthburger on Weeping Angels: Don’t Blink!

1 week ago

Do Indomitable Archangel and Radiant, Archangel do work, for me they always felt a little underwhelming (of course we play against different people so that could be why)

I suggest Tithe, Platinum Angel and Oketra's Monument

DrunkManSquakin666 on Kaalia of the Fast

2 weeks ago

A good way to speed up a deck on any kind would be more mana acceleration. I see a depressing lack of signets. I'd also advise you to toss in Sunforger and Mistveil Plains, since you already have Tithe and the makings for a nice package. With Kaalia, herself being white, pulling that dirty trick would be much easier for ya. Adding Orzhov Charm would make it even nastier, by giving you a way to bounce Rakdos and Master. >=3

I'd also recommend Thundermaw Hellkite to tap down potential blockers and Linvala, Keeper of Silence to keep other players from screwing with your strategy. Go for the Throat can go out rather easily for either the charm or Condemn, a card that I feel is horribly neglected. I actually prefer it over Path, because it doesn't give your opponent acceleration. I'd even recommend you take out Path for it, considering what you're going for here.

You could also use more tutors, I think. Vampiric Tutor and Demonic Tutor, at the least. If you go for the forger strategy, I'd also recommend Enlightened Tutor and Reito Lantern as a backup to Mistveil Plains. in the even that someone sees what you're going for an kills the plains. Another potentially hilarious card to try out is Razia's Purification. >=3 If you don't mind hardcasting, Desolation Angel is also an emergency late game option.

Those are just a few of the options I'd recommend you try out.

RobotCowhand on Queen Marchesa: Politics, Aikido, and Control

1 month ago

Aha, that makes sense. You have 5 (mana fixing) targets for Gift of Estates, and 6 Basics for Land Tax. I'm honestly not sure which is the most appealing.

Getting an opening hand Land Tax would enable you to pull all 6 basics out of your library and fix any colour issues. Once all 6 are pulled you won't feel that urge to try and stay one drop behind an opponent, as I often do with Land Tax in play.

That said, Tithe with Gift of Estates can pull all 5 dual coloured 'Plains' out of the deck.

SufferFromEDHD on Thalia Stax Mono White

1 month ago

Dust Bowl and Flagstones of Trokair

Recruiter of the Guard is worthy of a spot.

Sanctum Prelate?

Peacekeeper is awesome with Sun Titan. Frontline Medic is more narrow but definetly strong depending on meta. Haazda Shield Mate might have some potential alongside the Titan.

Maybe Orim's Chant for that Isochron Scepter. Tithe is funky in mono white and fits under it as well.

NensouHiebara on Balan, Wandering Knight | Equipment Voltron

1 month ago

@Kosmokatze

Mana Crypt Show


Sensei's Divining Top Show


Day of Judgment & Wrath of God Show


Grasp of Fate & Angel of Sanctions Show


Serra Ascendant & Transcendent Master Show

Kosmokatze on Balan, Wandering Knight | Equipment Voltron

1 month ago

Hey NonsouHiebara,

Thank you for sharing your great deck. I am a long time follower and I love this deck, because it plays the kind of magic which I enjoy the most: Artifacts and a mono-white build. Let's face it: mono white is the single-worst color in Commander. However, your deck is powerful with strong synergies and a flavourful theme, without swingy, game-ending cards and combos. I am taking a break from competitive commander, because it does not fit for me. There are other formats that do that for me. Therefore, I am strongly considering building a mono-white attrition deck for a more casual meta.

I would love to hear your thoughts on some cards.


Mana Crypt it is amazing, but it can do a lot of damage to you (1.5 a turn on average). It is great for decks that try to win fast. I think its probably fine to add it here since you have lifegain but I feel like you are a little slow to try to push for the win. The damage can add up quickly, especially when you aren't lucky with the random results.

Alternative Suggestions:

Wayfarer's Bauble is solid land ramp. I would rather have lands in play than a mana stone as they tend to get blown up. It's cheap to use and doesnt leave you with a target for things like Austere Command. It also lets you ramp into a turn 3 Balan, Wandering Knight.

Tithe is instant speed and let's you dropping lands when you fall behind.


Sensei's Divining Top I have started seeing this card a bit less as a staple for every deck.Card selection is always amazing and the more often you can refresh your selection the better this card becomes. It is amazing when you can manage to shuffle once per turn. This means that every turn, you get access to the best of three cards as your draw. It is great for trigger Miracle, like Terminus, even in your opponents turn. However, you don't have a lot ways to shuffle your deck to filter off the bad cards.

Alternative Suggestions:

Crystal Ball is topdeck manipulation where you dig into the cards you want or need. Whithout many shuffle effects it can make a nice addition.

Mind's Eye is one of the more powerful actual card draw effects available to mono white. It does not provide topdeck manipulation and it consumes a lot of mana. It is no Consecrated Sphinx and it may sit for a round until it provides value. However, it is very reliable card draw, especially if not answered quickly.

Crucible of Worlds is a good backup plan for your many utility lands. It turns Inventors' Fair into an engine. You already run Buried Ruin and Petrified Field which make this setup hard to disrupt. Personally I like including fetchlands if you are going to include this card just to expand what you can do with it. In mono color I tend to not run fetchlands. With Crucible I would consider fetchlands so I tend to have more shuffling, also for Sensei's Top.


Wrath of God and Day of Judgment are great when you are facing very fast decks. However, they lack versatility. At least the Wrath is a flavourful card and mostly stronger than Day of Judgment.

Alternative Suggestions:

Rout can wrath the board at instant speed as a nice surprise option.

Tragic Arrogance and Divine Reckoning work good with your voltron strategy. Keep your best creature and equipment and destroy the rest. Tragic Arrogance can also handle Indestructible and Hexproof, which is a great benefit.

Hallowed Burial Generally speaking I find it hard ever wanting to miracle Terminus. It can be nice with topdeck manipulation especially with Sensei's Divining Top, but I have also concerns with that card. Overall, I feel like the cheaper overall mana cost of Hallowed Burial could be a bit more solid than the random situations where you can profitably miracle cast Terminus.


Grasp of Fate and Angel of Sanctions are both efficient and versatile removal options. Your opponents will typically answer them quickly to get their cards back. I see it more like tempo cards, if you want to push for the win.

Alternative Suggestions:

Aura of Silence can act as as removal or as a tax and slowing effect on opponents until you want to remove something.You can access it with Enlightened Tutor and bring it back with Sun Titan.

Ray of Distortion is costly, but I think it's an underplayed card. Instant speed two-for-one removal is not too bad in my book.

Karmic Guide is amazing recursion on legs. It works well with Reveillark, even if you don't run Clone style effects.


Serra Ascendant is more aggressive and looking for swords. It's a nice and cheap beater.People get really pissed off when they see this on turn one and it usually leads to the whole table running you over first. Anyway, after clubbing a single opponent to under half life people start stabilizing and then you will turn the game into archenemy.

Transcendent Master Not really sure what to say. I think it's a very flavourful option and he gives you something to dump mana into. He can carry equipment and scales well into the late game. On the other hand he is very slow and everybody at the table will see it coming.

Alternative Suggestions:

Wall of Reverence acts as an amazing blocker paired with its lifegain it grants some great sustainability. You don't need to attack to gain life, which makes it great in more situations against decks that push hard on life. You also get the life end of your turn which can make a differnce.

Gisela, the Broken Blade comes down early, has evasion and lifelink. She's an efficient beater.

Baneslayer Angel is just an efficient beater, much like Gisela. She is very good at that. Again, it's a slow card, but so is Transcendent Master.

Load more