|Commander / EDH||Legal|
Printings View all
|Masters Edition IV (ME4)||Rare|
|Fifth Edition (5ED)||Uncommon|
|Fourth Edition (4ED)||Uncommon|
|4th Edition Foreign Black Border (4EDFBB)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Revised Foreign Black Border (3EDFBB)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
: Counter target green spell.
1 month ago
Making all cards one color has a variety of niche combos that do busted things:
- Painter's Servant + Iona, Shield of Emeria was a spell lock. One of the reasons it was banned in the first place.
- Painter's Servant + Grindstone is effectively, ": Target player loses the game," and can go in any deck.
- Painter's Servant + Hibernation is basically Upheaval , another card banned in EDH. Since this version is so cheap and an instant you can cast Hibernation in response to your own spell, and then win the game with whatever problem creature you have on an empty field. It's also as easy to tutor as Dramatic Scepter.
- Painter's Servant + Deathgrip = Off color repeatable counterspells (there's a green version of this enchantment I can't remember).
- Painter's Servant + Compost = Makes you draw anytime any card touches your opponent's yard.
- Painter's Servant + Animar = Protection from everything.
- Painter's Servant + Teysa, Orzhov Scion = Extra Darkest Hour for sac loops.
Anyway, none of those were the reason Flash Hulk has become more powerful. It's just that Paradox Engine decks were one of the few things in the cEDH meta that could compete with Flash Hulk, so now that it's banned Flash Hulk decks are basically uncontested.
1 month ago
Ok, so I'm disappointed about Paradox Engine being banned and the effect that's going to have on a number of established competitive decks.
That being said, SWEET! I've been hoping that they would unban Painter's Servant for years now! It's essentially a second Spellskite for Animar that also makes Animar unblockable. Now it's not just Duel Commander Animar decks that get to have all the fun.
Painter's Servant opens up a variety of other options for other decks too. Mono Green gets to abuse Lifeforce and improve the viability of cards like Autumn's Veil and Veil of Summer . Mono black has Deathgrip . Lifeforce is probably the better card because it shuts down a number of dangerous black cards on its own, and might now find a home in Yisan, the Wanderer Bard decks since Yisan can tutor up the Servant to help Lifeforce lock down cards that get past its stax pieces. And, of course, the Servant also opens up the ability to pick opponents off with Grindstone .
2 months ago
Have you considered swapping out something like Rite of Belzenlok for Mastermind's Acquisition or a more expensive $ tutor? Mastermind's Acquisition can fetch the Rite from your collection and lets you use a sideboard for stax hoser cards and things like Deathgrip . I'd also recommend Glistening Oil and Grafted Exoskeleton for more infect if you feel like you want to run more. They are re-useable and if you are going for infect I feel like you should just go for it. Its going to tilt people regardless. The Blight Dragon has haste and would be a solid addition as well.
6 months ago
Thran Lens allows your creatures to block Animar and possibly remove him if any have deathtouch.
If you're playing 1 vs 1 Council's Judgment can always remove Animar.
Deathgrip is probably your BEST counterspell.
Since Animar starts as a 1/1 cards like Engineered Plague , Night of Souls' Betrayal , Curse of Death's Hold , Ethereal Absolution , and Elesh Norn, Grand Cenobite make him die instantly before he can ever get big. (If he's already out and pumped up before you can get one out just use a board wipe and he'll be stuck in the command zone until the Animar player can remove this effect.)
Chalice of the Void on 3 makes it so Animar can't be cast.
6 months ago
Just Oblivion Strike , Scour from Existence , Grip of Desolation , Wasteland Strangler (if small), make them sacrifice it, board wipe, mass bounce/exile, counter over and over with an effect like Deathgrip , Nevermore , Preacher , Gideon's Intervention , etc.
9 months ago
What style of deck are your decks currently weakest too? That is where I would start. If your not sure on what specifically you are weakest to then I would Think on what colors or play styles you see the most and target those. The Command Zone just did a series on stats and in order Black, Green, Blue, Red, White were in the decks that won the most so maybe you can use that as a targeted priority list. like Liliana's Defeat may not be all that bad.
I agree cards like Deathgrip are the ideal cards to put in.
9 months ago
It’s kind of hard to pin down an exact “meta” due to almost everyone having several different decks that they cycle through from game-to-game.. The best I can do that MLD is frowned upon, and there is virtually always at least one Blue player running some number of Counterspells... oh, and there’s generally a LOT of BSing & general psychological warfare (if that helps)..
But aside from that specific shop/meta, I just want to have a general Hate-board of sorts to help cover any loose-ends that would be generally worthless in the normal 99..
9 months ago
Without knowing your meta, it's really hard to answer that. Your Extirpate example is indeed good against rats or shadowborns, but since it's useless against any other deck it probably isn't worth a spot in your wishboard unless one or more players in your meta actually runs one of those decks. Since I don't know your meta, I'd focus more on color hating abilities, for example Deathgrip is good against any green deck
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