|Commander / EDH||Legal|
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|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Vintage Masters (VMA)||Rare|
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Sphere of Resistance
Spells cost more to cast.
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Sphere of Resistance Discussion
12 hours ago
So basically since you're building a stax deck, your deck is build to play around those stax effects. Sphere of Resistance affects everyone, but you are not affected as much because you are not trying to storm off or playing with greedy mana bases. I would recommend at least reading up on stax like this or this video.
12 hours ago
strong textDef: having parts that fail to correspond to one another in shape, size, or arrangement; lacking symmetry.
I dun get this in Magic. Anything else that might apply to this? Does Sphere of Resistance comply to this calculus?
16 hours ago
@Megalomania: Well, I'm reading up on Stax now; & here's the proof:
Commander / EDH*
SCORE: 77 | 84 COMMENTS | 79386 VIEWS | IN 95 FOLDERS
I'll see what cards to put from there. Mindlock Orb seems good, but what about...
5: Mindlock Orb
Any thoughts? This seems like total lockdown with these... I wonder though; could this be almost as good as REDACTED?
1 day ago
Astraxa was the list, it isn't super based on +1/+1 counters, but has cards like Anafenza, the Foremost, Scavenging Ooze, Dovin Baan (the ultimate is insane in stax), Tamiyo, Field Researcher, Teferi, Temporal Archmage, and Luminarch Ascension, all of which use Atraxa's proliferate ability, but her flying is used with fetching out Sword of Feast and Famine, which allows the deck to get around effects like Static Orb, Back to Basics, Winter Orb in the deck, and the list also runs a lot of creature based ramp, so it can get more mana than the opponents, by using effects like Sphere of Resistance, Thalia, Guardian of Thraben, Glowrider, Vryn Wingmare, Trinisphere, Armageddon, Null Rod, Thorn of Amethyst, Ravages of War, and Stony Silence to shut out all of their mana, and win the game!
6 days ago
Thanks, these are great suggestions!
I really like the Gemstone Mine because the reason I don't have a Tarnished Citadel is that I never liked getting dealt 3 damage, especially with the other 1 and 2 life from other lands. For me, that amount of life is better spent of Sylvan Library or something. So I'll definitely think about getting that.
I like Willbreaker against mid-range decks. Sometimes when the game gets slowed down with Sphere of Resistance effects, the mid-range decks get more time to play a few creatures that are generally better than yours. Willbreaker can turn these games into free wins. It is also on theme with stealing creatures, and is a card that I have won many games with. Pongo_Pygmaeu5 mentions this as well.
2 weeks ago
Hi Control_Train thanks for the response.
I think I would probably prefer the latter of what you said regarding stating up in cEDH games but play well in 'regular' pods as well. I'm still so new coming back to MtG that I don't know the common threats are that I'm watching out for. I had a lot of stuff so I've already been able to make the appropriate trades and a few purchases and I have all the power mana rocks, really the only card of serious value in your deck that I don't currently have is Transmute Artifact, and my deck I'm trying to go less creatures too in order to better use The Tabernacle at Pendrell Vale.
I played last night, and the first thing that is obvious is that I need more practice playing both this deck, as well as playing Commander in general. I wound up playing Sphere of Resistance and Thorn of Amethyst out of the gate and then I ran into mana problems and couldn't get the deck doing it's basic thing before I was dead to creature attacks. The deck has so much tax effects maybe I need to learn to hold those back a bit? Or at least hold the ones back that hurt me too before Brago gets out and going?
I'll also agree that Inspiring Statuary is not ideal here after playtesting a bit with it.
Based on what I saw last night, I suppose I'm drawn to things like Authority of the Consuls, Propaganda, Ghostly Prison, Sphere of Safety, Meekstone, Teferi's Protection right now, none of which are in my current build. Is it fair to say that I'm not seeing these cards in full cEDH lists because the cEDH decks are killing you by turn 3 combo and what I'm seeing is lower tier stuff that I'm struggling with because I'm tuned fairly similarly to your deck right now for cEDH play only? Still learning here, still trying to figure it out.
2 weeks ago
Commander / EDH*
SCORE: 3 | 33 COMMENTS | 442 VIEWS
Sorry for commenting excessively again, but I want some help for cutting this to 100. I currently have 39 to cut. Here are some combos I'd like to keep:
Dualcaster Mage X Any opposing Instant/Sorcery (Anti-Counterspell card.)
Eldrazi Displacer + Any creature with ETB properties. ((Maybe a Fallacy) Repeating effects over & over.)
Bygone Bishop + 3 + Anyways, these are just some of what this deck is capable of. Do you want to help on this? I should be doing this myself, but it's like a nail bomb inflicted on a Surgeon's Patient; I dunno where to start. What do you say?
Anyways, these are just some of what this deck is capable of. Do you want to help on this? I should be doing this myself, but it's like a nail bomb inflicted on a Surgeon's Patient; I dunno where to start. What do you say?
SynergyBuild on Roon
4 weeks ago
That wins turn one, you fetch a Kiki-Jiki, Mirror Breaker, Phyrexian Delver, Pestermite, reanimate the Delver, to reanimate Kiki-Jiki, copy the delver, return the mite, Pestermite + Kiki-Jiki, Mirror Breaker to win.
The deck Grixis Twin can win a a ton of ways turn one, so can flash-hulk, and food chain tazri, etc.
You honestly gave the second worst example for a deck to win fast with Teferi, it is a stax deck, Blood Pod is a tad bit worse, it is a beatdown stax build, so even a perfect god hand might not win with it turn one.
The stax lock you gave takes way longer than turn 4 to pull off, and infinite removal won't affect storm, so I don't know why you think that stops your opponents, Winter Orb can shut off a table on its own, that is what stax is, not a combo. Tangle Wire slows down a tables tempo a ton. Smokestack might take some time, but it works, Armageddon single-handely has won many a game. Stax is about those cards, not Acidic Slime.
Armageddon, Ravages of War, Catastrophe, Cataclysm, Ruination, Decree of Annihilation (cycle it), Sphere of Resistance, Thalia, Guardian of Thraben, Thorn of Amethyst and the like are real stax cards. A 3 card combo that costs 11 mana (not including Palinchron's cost, it is kind of free.) isn't what turns a deck into a stax deck.
I said a control deck should run 30+ answers, none of the decks I mentions after were control, I apologize, that was on me. Control is a cEDH strategy, in the way it is in Tier 2-2.5, but I was only talking tier 1 lists, so it didn't fit there, I apologize again if I didn't mention that.
Yes, Roon is a tier 2.5 list on that tier list, I respect that entirely, you know the decklist that was mentioned there? Prison Can Roon Your Life, a stax deck, you know what cards it runs? Thalia, Guardian of Thraben, Vryn Wingmare, Thorn of Amethyst, Sphere of Resistance, and do you know what it doesn't run? Acidic Slime, Deadeye Navigator, Palinchron, cards like that.
Hokori and Seedborn Muse are good cards, I will give you that, honestly, my suggestions are one of two, turn the deck into Prison Can Roon Your Life, or something of similar competitiveness, like Bant Flash + Protean Hulk, or drop the "competitive" hub.