Sphere of Resistance


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Vintage Masters (VMA) Rare
Exodus (EXO) Rare

Combos Browse all

Sphere of Resistance


Spells cost more to cast.

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Recent Decks

Sphere of Resistance Discussion

Enral on "Gods, Continuum, Even You. All is [[Nix]]."

12 hours ago

So basically since you're building a stax deck, your deck is build to play around those stax effects. Sphere of Resistance affects everyone, but you are not affected as much because you are not trying to storm off or playing with greedy mana bases. I would recommend at least reading up on stax like this or this video.

BMHKain on "Gods, Continuum, Even You. All is [[Nix]]."

12 hours ago

strong textDef: having parts that fail to correspond to one another in shape, size, or arrangement; lacking symmetry.

I dun get this in Magic. Anything else that might apply to this? Does Sphere of Resistance comply to this calculus?

BMHKain on "Gods, Continuum, Even You. All is [[Nix]]."

16 hours ago

@Megalomania: Well, I'm reading up on Stax now; & here's the proof:

List of EDH Stax/Group Slug Cards

Commander / EDH* Epochalyptik


I'll see what cards to put from there. Mindlock Orb seems good, but what about...

1: Fatespinner

2: Unwind

3: Serra's Sanctum

4: Panharmonicon

5: Mindlock Orb

6: Sphere of Resistance

Any thoughts? This seems like total lockdown with these... I wonder though; could this be almost as good as REDACTED?

SynergyBuild on Atraxa - +1/+1 counters

1 day ago

Astraxa was the list, it isn't super based on +1/+1 counters, but has cards like Anafenza, the Foremost, Scavenging Ooze, Dovin Baan (the ultimate is insane in stax), Tamiyo, Field Researcher, Teferi, Temporal Archmage, and Luminarch Ascension, all of which use Atraxa's proliferate ability, but her flying is used with fetching out Sword of Feast and Famine, which allows the deck to get around effects like Static Orb, Back to Basics, Winter Orb in the deck, and the list also runs a lot of creature based ramp, so it can get more mana than the opponents, by using effects like Sphere of Resistance, Thalia, Guardian of Thraben, Glowrider, Vryn Wingmare, Trinisphere, Armageddon, Null Rod, Thorn of Amethyst, Ravages of War, and Stony Silence to shut out all of their mana, and win the game!

RobotOwl on Derevi cEDH

6 days ago


Thanks, these are great suggestions!

I really like the Gemstone Mine because the reason I don't have a Tarnished Citadel is that I never liked getting dealt 3 damage, especially with the other 1 and 2 life from other lands. For me, that amount of life is better spent of Sylvan Library or something. So I'll definitely think about getting that.

Reflector Mage or Willbreaker depends on what situation you are using them for:

Reflector Mage is good when you have a Winter Orb effect so that they won't be able to replay the creature that you send back to their hand anyway. It is also closer to Gilded Drake's CMC, of course.

I like Willbreaker against mid-range decks. Sometimes when the game gets slowed down with Sphere of Resistance effects, the mid-range decks get more time to play a few creatures that are generally better than yours. Willbreaker can turn these games into free wins. It is also on theme with stealing creatures, and is a card that I have won many games with. Pongo_Pygmaeu5 mentions this as well.

Dizzlebomb on Brago, Stax Eternal [Competitive]

2 weeks ago

Hi Control_Train thanks for the response.

I think I would probably prefer the latter of what you said regarding stating up in cEDH games but play well in 'regular' pods as well. I'm still so new coming back to MtG that I don't know the common threats are that I'm watching out for. I had a lot of stuff so I've already been able to make the appropriate trades and a few purchases and I have all the power mana rocks, really the only card of serious value in your deck that I don't currently have is Transmute Artifact, and my deck I'm trying to go less creatures too in order to better use The Tabernacle at Pendrell Vale.

I played last night, and the first thing that is obvious is that I need more practice playing both this deck, as well as playing Commander in general. I wound up playing Sphere of Resistance and Thorn of Amethyst out of the gate and then I ran into mana problems and couldn't get the deck doing it's basic thing before I was dead to creature attacks. The deck has so much tax effects maybe I need to learn to hold those back a bit? Or at least hold the ones back that hurt me too before Brago gets out and going?

I'll also agree that Inspiring Statuary is not ideal here after playtesting a bit with it.

Based on what I saw last night, I suppose I'm drawn to things like Authority of the Consuls, Propaganda, Ghostly Prison, Sphere of Safety, Meekstone, Teferi's Protection right now, none of which are in my current build. Is it fair to say that I'm not seeing these cards in full cEDH lists because the cEDH decks are killing you by turn 3 combo and what I'm seeing is lower tier stuff that I'm struggling with because I'm tuned fairly similarly to your deck right now for cEDH play only? Still learning here, still trying to figure it out.

BMHKain on cdkime

2 weeks ago

Gisela Purifies the Non-Believers of cEDH Boros

Commander / EDH* BMHKain


Sorry for commenting excessively again, but I want some help for cutting this to 100. I currently have 39 to cut. Here are some combos I'd like to keep:

Amulet of Vigor + Orb of Dreams (All my stuff enter play untapped, where others are tapped.

Final Fortune + Isochron Scepter + Sundial of the Infinite + Grand Abolisher (Extra Turns w/ protection.)

Dualcaster Mage X Any opposing Instant/Sorcery (Anti-Counterspell card.)

Imperial Recruiter + Recruiter of the Guard + Any P/W creature 2< (Tutor for many kinds of creatures.)

Eldrazi Displacer + Any creature with ETB properties. ((Maybe a Fallacy) Repeating effects over & over.)

Bygone Bishop + 3

Gisela, Blade of Goldnight + Serra's Blessing (Gives the Broken Blade & my other creatures Vigilance.)

Gisela, Blade of Goldnight + Dictate of the Twin Gods + Personal Sanctuary (x2x2 Damage Plus Protection from damage on my turn.)


War's Toll + Manabarbs + Sulfuric Vortex + Personal Sanctuary (Opponents are Dealt damage just by a tapping of one land.)

Trinisphere + Sphere of Resistance + Static Orb + Winter Orb + The Immortal Sun + Suppression Field + Thalia, Guardian of Thraben (The Stax Package.)

Anyways, these are just some of what this deck is capable of. Do you want to help on this? I should be doing this myself, but it's like a nail bomb inflicted on a Surgeon's Patient; I dunno where to start. What do you say?

SynergyBuild on Roon

4 weeks ago

There are easy turn one wins, take Grixis Twin for example, Swamp, Dark Ritual, Sol Ring, Buried Ruin, Reanimate.

That wins turn one, you fetch a Kiki-Jiki, Mirror Breaker, Phyrexian Delver, Pestermite, reanimate the Delver, to reanimate Kiki-Jiki, copy the delver, return the mite, Pestermite + Kiki-Jiki, Mirror Breaker to win.

The deck Grixis Twin can win a a ton of ways turn one, so can flash-hulk, and food chain tazri, etc.

You honestly gave the second worst example for a deck to win fast with Teferi, it is a stax deck, Blood Pod is a tad bit worse, it is a beatdown stax build, so even a perfect god hand might not win with it turn one.

The stax lock you gave takes way longer than turn 4 to pull off, and infinite removal won't affect storm, so I don't know why you think that stops your opponents, Winter Orb can shut off a table on its own, that is what stax is, not a combo. Tangle Wire slows down a tables tempo a ton. Smokestack might take some time, but it works, Armageddon single-handely has won many a game. Stax is about those cards, not Acidic Slime.

Armageddon, Ravages of War, Catastrophe, Cataclysm, Ruination, Decree of Annihilation (cycle it), Sphere of Resistance, Thalia, Guardian of Thraben, Thorn of Amethyst and the like are real stax cards. A 3 card combo that costs 11 mana (not including Palinchron's cost, it is kind of free.) isn't what turns a deck into a stax deck.

I said a control deck should run 30+ answers, none of the decks I mentions after were control, I apologize, that was on me. Control is a cEDH strategy, in the way it is in Tier 2-2.5, but I was only talking tier 1 lists, so it didn't fit there, I apologize again if I didn't mention that.

Yes, Roon is a tier 2.5 list on that tier list, I respect that entirely, you know the decklist that was mentioned there? Prison Can Roon Your Life, a stax deck, you know what cards it runs? Thalia, Guardian of Thraben, Vryn Wingmare, Thorn of Amethyst, Sphere of Resistance, and do you know what it doesn't run? Acidic Slime, Deadeye Navigator, Palinchron, cards like that.

Hokori and Seedborn Muse are good cards, I will give you that, honestly, my suggestions are one of two, turn the deck into Prison Can Roon Your Life, or something of similar competitiveness, like Bant Flash + Protean Hulk, or drop the "competitive" hub.

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