|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Rare|
|Core Set 2019 (M19)||Rare|
Combos Browse all
You may have Estrid's Invocation enter the battlefield as a copy of any enchantment you control, except it gains "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Estrid's Invocation Discussion
16 hours ago
Assuming your opponents don’t have anything worth copying, Estrid's Invocation is a strictly better version of Copy enchantment, as you can play it early as a copy of any enchantment you have on the board, then have it become a second doubling season, privileged position, or whatever else you need when the time comes.
1 week ago
And a few others.
1 month ago
Heya phsycord alright I took a look into your deck list and to go reasonably within budget here are some cards that are part of the core "enchantress" package, you have most of them already so here are some additional ones.
Now going for your route of winning there are pretty much a couple ways of winning. In my personal taste I would go for the Enchanted Evening + Calming Verse / Cleansing Meditation / Aura Thief route. However that does require quite a bit of money invested into the deck, although it's really fun. The next way I would recommend is just to outvalue your opponents which can get really fun.
You are essentially going to be using certain cards to make tokens and smack people in the face. To protect yourself as well you will be using cards like:
- Blind Obedience
- Ghostly Prison
- Collective Restraint
- Lightmine Field
- Karmic Justice
- Frozen AEther
- Stony Silence
- Energy Flux
These enchantments will help you last the game longer as well as prevent people from attacking you forcibly. Next on the list of agendas is card advantage, you need a consistent flow of cards to keep on pumping. Mystic Remora and Rhystic Study are essentially auto-includes and too good to not use. Sylvan Library although it's fairly pricey is extremely good and would be a great investment.
Now for the ramp, you have most of the auras that matter to untap with Estrid. I would recommend cutting out the enchant lands that cost 4 cmc. You will need to curve out at 3 CMC for those types of ramp enchantments. Additionally you can add in Exploration , it's not needed, but it goes very well when your shitting out enchantments like no tomorrow.
For value cards all around, Wargate is one of the best card there is. You can grab any permanent and place it directly onto the battlefield. Estrid's Invocation and Copy Enchantment are great cards to use, especially Estrid's one as she retriggers itself every upkeep. Song of the Dryads as well as Darksteel Mutation are great hate cards to deal with things you can't really deal with in these colors/
Protection spells I would recommend are cards like Faith's Reward , Heroic Intervention , as well as Heroic Intervention . Lastly for land, since we have a lot of mana untappers, I would recommend grabbing up a Nykthos, Shrine to Nyx as it provides an substantial amount of mana.
Hope that helps! I'll probably add in more later on as it depends on the route you go for~
1 month ago
Also, would Copy Enchantment be too cute? It copies a Greater Auramancy , allowing you to get shroud on all enchantments you control, or doubling a Rhystic Study / Empyrial Armor / Aura of Silence effect, making it a worse Estrid's Invocation , but it may have enough utility as a 3rd of an enchantment to see use here.
1 month ago
There are a few ways.
Clever Impersonator or Followed Footsteps can copy Herald and amplify his land-stealing effect even more. Followed Footsteps can amplify it even more with additional copies of Herald over time or with additional upkeeps from Paradox
Anything that affects card-draw easily affects the chances of drawing Herald, and there are quite a few cards that do that in the deck.
1 month ago
Revolves around seems pretty subjective. I'm more used to esper colors so I can't speak for what might be in red that would be interesting.
Paradox Haze would be an obvious choice. Then being able to copy that effect with Estrid's Invocation and Copy Enchantment would be obvious. Since the deck must incorporate an upkeep-based theme, Mind Unbound , As Foretold . Quest cards like Quest for Ula's Temple end up being resolved pretty quickly too.
As AnchroCity said, Krark's Thumb synergizes with the coinflip at upkeep. This could lead to potentially 3 wins per upkeep in terms of coinflips. In that case Chance Encounter might be pretty neat as a wincon.
Cards like decent into madness ends up having a factorial effect with the multiple upkeeps (1 counter, then 2, then 3, then 4 means 1+2+3+4 = 10 cards exiled on the first turn after its played) if I'm understanding the wording correctly.
This does kill cards with cumulative upkeep costs that aren't in fact benefits like the 3 you've chosen. Thats all I'm willing to think about it for now but it seems like it could be pretty neat.
1 month ago
The thing you wrote about mana sources with restrictions (like somberwald sage etc.) losing those restrictions is not true, Kruphix's ability only makes the mana colourless, any additional riders still apply. Take a look at the second ruling on Kruphix's Gatherer page. This means Somberwald Sage , Snowfall , Eldrazi Temple , and Shrine of the Forsaken Gods don't actually work as you're intending them to.
Snickles' advice is also wrong, Wastes is not a basic land type and doesn't count towards Collective Restraint's ability, see the 4th ruling for Wastes on the Gatherer.
I used to run Awakening in my Kruphix deck but I found it gives way too much advantage to everyone else at the table, so unless you're playing it deliberately for a group hug type effect, I would just run Worldly Tutor , Chord of Calling or Green Sun's Zenith as effectively a second copy of Seedborn Muse.
1 month ago
Estrid's Invocation occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
GWU (Bant): 0.91%