Estrid's Invocation


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare
Core Set 2019 (M19) Rare

Combos Browse all

Estrid's Invocation


You may have Estrid's Invocation enter the battlefield as a copy of any enchantment you control, except it gains "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."

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Estrid's Invocation Discussion

WhatevWorks on Questions About Aminatou on a ...

16 hours ago

Hey. I built an Aminatou, the Fateshifter commander deck, attempting to win the contest on r/budgetbrews for the best deck on a budget of 75$. The aim of this deck is to get down permanents that draw cards on EtB and blink those with your commander. This will be the draw engine to back up the large amount of counterspells and removal the deck runs. Attentive observers may notice that all the removal that isn't counterspells is similar in function to Oblivion Ring, and that I'm running Thassa's Devourer and similar constellation effects. This means all the removal can double as combo pieces. For instance, Oblivion Ring, Estrid's Invocation, and the commander lets you set up a loop where Estrid's Invocation exiles Oblivion Ring and vice versa, until everyone loses to Altar of the Brood or the like. Any suggestions would be welcome, and keep in mind I'm on a strict budget of 75$. Thanks!

hkhssweiss on Sen Triplets Control

3 days ago


Hey there! Sen Triplets used to be one of my favorite decks to play, for a 2HG tournament here might be some cards that can be of use. I would definitely recommend Paradox Haze for one of them as you would then be able to take control of both players hands. Cascading Cataracts is also a good untility land that can be used to filter all your colorless mana to use your opponents spells. Mystic Remora and Rhystic Study can help you get some mass card draw so you can support your buddy. Memnarch although quite high on the cmc cost can also allow you to help protect your buddy from threatening stuff. Hostage Taker is also quite great as well as Notion Thief to prevent your opponents from doing stuff. Spell Queller also has some hidden strategy as you can flash it in to stop your opponent kill it on your turn and the card will be able to cast for free for you.

Since you are also in the protection route, running all the cheap interaction spells are optimal. Delay, Swan Song, Remand, Render Silent, Silence, Mission Briefing, Spell Pierce, Mana Leak, Snap are all great cards that can be abused with Sen.

You can also run a Academy Ruins + Mindslaver to lock out one person. As Foretold can also go pretty crazy if you use it in conjunction with Paradox Haze. You can also copy it with Copy Enchantment, Estrid's Invocation, or Clever Impersonator to tic up the counters a lot to start free casting a lot of things.

Lastly for Sen mana is important, you have plenty of the decent ones, so here might be some others you can consider. Talisman of Dominance, Talisman of Progress, Fellwar Stone, Thought Vessel, Mind Stone, Thran Dynamo, Worn Powerstone, Coldsteel Heart.

I hope that gives some insight and helps!

KayneMarco on Rise of the Machines

6 days ago

I agree, Paradox Haze is almost a must in here. If you do end up running it consider also Copy Enchantment and Estrid's Invocation so when playing against multiple opponents you can copy the haze and control everyone.

arsenal77 on estrid's invocation on enchantment creature

6 days ago

If i make Estrid's Invocation a copy of an enchantment creature does it become a creature or would it be an enchantment that copies only the copied enchantment creature's abilities?

KayneMarco on Zur The One that loves control.

1 week ago

I’ld throw in Copy Enchantment and or Estrid's Invocation to copy your greater auramancy (I would take that out of your maybe board and put it the main) so they protect each other. Then I would find a way to search for the other idea I’m giving you: Enchanted Evening. With that in play nothing of yours can be targeted. Save a couple counterspells to protect against board wipes at that point. I also strongly urge you to move your energy field into your main deck as well. The r.i.p./energy field combo has won me multiple games in my Zur deck.

KayneMarco on Y'all got any more of that Zur?

1 week ago

Think about adding Copy Enchantment and Estrid's Invocation to copy your greater auramancy so they protect each other and all your other enchantments. Also Enchanted Evening is amazing with the above combo so all your permanents are protected.

Holmhollow on ELYSIUM // Odyssey to the Blessed Isles

2 weeks ago

Matrixxx999 Hey, thanks! The reason I'm using Calming Verse instead of Cleansing Meditation is mostly about safety. Meditation is cheaper, but Threshold checks on resolution, not on cast. So someone might be able to exile my graveyard in response, whereas with Verse, if someone tried to untap my land, I could just tap it again.

The other reason is colour balance. 1WW is more restrictive than 3G, especially considering that I already have a lot of white costs in the deck. Verse allowed me to spread my mana around a bit more, allowing me more plays per turn. Also, in my deck, the only cards that really benefit from enchantments entering the battlefield (instead of them being cast) are Nylea's Colossus and Estrid's Invocation, both of which don't do a whole lot without Haste or other enchantments already present. In a W/B shell like Zur or something, I think Meditation might be superior to Verse. In this case, I prefer spending one extra mana for the added safety and less pressure on my coloured mana.

(I did try Meditation at first though, before I found Verse, and it worked basically fine. So it's a good suggestion, thanks!)

CaptainGalvanic on Kestia's Divine Army

3 weeks ago

redace10 I'd actually advocate towards keeping both Oblivion Ring and Banishing Light, since they are the most versatile on-theme removal. More importantly, if you can get Oblivion Ring, Banishing Light, and Estrid's Invocation in play (admittedly a long shot) you can recursively have them exile each other as much as you like, scoring an arbitrary number of Constellation triggers. It certainly isn't as efficient as some other combos, but Kestia draws a lot of cards, and there's something special about drawing your deck from Eidolon of Blossoms or swinging for infinite damage because of Nylea's Colossus.

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