|Commander / EDH||Legal|
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|Urza's Legacy (ULG)||Rare|
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Wheel of Torture
At the beginning of each opponent's upkeep, Wheel of Torture deals 1 damage to that player for each card fewer than three in his or her hand.
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Wheel of Torture Discussion
18 hours ago
Since you went full discard theme got a few possible additions for ya.
- Cao Cao, Lord of Wei
- Nezumi Shortfang
- Mind Slash
- Quest for the Nihil Stone
- Wheel of Torture
The mind slash would work great because of the token production you have.
6 days ago
Some card ideas for ya since you have a strong discard theme going on as well. These ideas can also be used as another win con in case opponents remove your critters that poison them.
3 months ago
I can't wait to really grind this in some games and see how well it turns out. The sadistic side appears. Who knows, might even move further down the path of darkness and add stax.
6 months ago
I like this deck; I'd recommend some changes though. Adding some more mana rocks and/or other ramp options helps this deck's speed a bit. Cards like Sol Ring, Jet Medallion, Thought Vessel, Dark Ritual and Cabal Ritual could be considered.
You already have some nice draw options, but in mono-black I usually go for Underworld Connections and/or Phyrexian Arena no matter what other options I have, because these are so reliable; they don't require you to do anything in order to work.
Hymn to Tourach and Mind Twist are great discard spells. Paupers' Cage, Rackling, Wheel of Torture and The Rack all have great potential to damage opponents for having too few cards in their hands. Bloodchief Ascension and Painful Quandary are especially powerful in a deck like this.
Hope any of this helps; good luck brewing and playing!
7 months ago
I have nothing to add, I just wanted everyone to marvel at the beauty that is Wheel of Torture's Flavor Text
1 year ago
Concise list of considerations:
The Rack single target is really crappy in EDH
Wheel of Torture Same effect as The Rack except it hits everyone.
Skullcage Hits all opponents who don't have either 3 or 4 cards in hand.
Raiders' Wake Another Caress/Megrim effect, except this one makes your opponent discard if you attack.
Quest for the Nihil Stone Anyone without a hand gets domed for 5 during their upkeep...seems good.
Bloodchief Ascension Self Explanatory card
Mindcrank This is a great card in a discard centric deck.
Get rid of all of these cards Bog Rats, Carrion Rats, Deathmask Nezumi (it's a nombo with everything you're doing), Drainpipe Vermin, Gutter Skulk, Nezumi Cutthroat, Pestilence Rats, Ravenous Rats, Swarm of Rats, and Typhoid Rats.
Relentless Rats Replace all of the cards removed with these. You are not restricted to a single copy, per EDH rules, because Relentless Rats specifically states that card limitation requirements do not apply to it.
Get rid of anything that is single target discard! Especially Raven's Crime, since you don't have enough lands that you can afford to be ditching them for a single discard.
Add more things that hit everybody, such as Necrogen Mists or are renewable.
Specter's Shroud Might be worth looking into.
You need more board wipes. You have one 9 CMC board wipe with only 32 lands in the deck. The Hyper-geometric distribution doesn't give you very good odds of pulling the lands you need in order to keep the board clear. Consider Bontu's Last Reckoning, Yahenni's Expertise, Crux of Fate (which may work to your favor with all the Dargon decks running around), Damnation is a given but it's pricey, Life's Finale, Kindred Dominance, and Necromantic Selection are all decent options.
Liliana of the Dark Realms is a much better Lili for a deck like this because you need ramp and that Ult is ridiculous plus it combos with...
Let's talk about your mana base for a second...
Thirty two lands? Even for a very cavalier spell slinger deck, that is a very low amount to play. I play a Shu Yun, the Silent Tempest deck on 36 and struggle some times to reach a critical mass of mana/spells. Don't fall into the trap of "I'll cut a land for this cheap spell; it'll be fine." Again, math and probability will not be on your side in the late game, not unless you're willing to invest in Nykthos, Shrine to Nyx or Cabal Coffers. An alternative might be to run Crypt of Agadeem but it's really no substitute for those lands.
Lastly, jam a Bojuka Bog or a Scavenger Grounds or both in there for graveyard hate, along with your choice of Strip Mine, Ghost Quarter, and/or Field of Ruin because if you can't have your Crypt or Coffers, why should they?
Hope this helps, good luck!
1 year ago
Congrats for the deck mate.I just wanna give some tips, like:
LandsBlood CryptCascade BluffsCity of BrassDragonskull SummitDrowned CatacombGraven CairnsMana ConfluenceReflecting PoolSteam VentsSunken RuinsTainted IsleTainted PeakWatery GraveUnderground RiverSulfurous Springs
1 year ago
alright, so I did some more digging - I've been kicking around a similar deck idea for a while. here's some of the stuff you might be interested in:
Pain for everyone:
Citadel of Pain, Copper Tablet, Power Surge (read the errata for this one, it makes more sense, Shadows of the Past, Pyrohemia, Pestilence, Dark Suspicions (or Bulwark, depending. kinda mutually exclusive), Rivalry, Skullcage, Wheel of Torture, Iron Maiden and Circle of Affliction
No creatures for You!
Death Pits of Rath (which couples well with Pyrohemia and Pestilence from earlier), along with Circle of Flame, Heat Stroke, Magmatic Core, Mudslide, Wave of Terror, War's Toll, Storage Matrix, and Noetic Scales.
Punishment and protection
probably some stuff in here you considered already, just figured I'd sift through this stuff and see if anything was to your liking