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Words of Waste
(1): The next time you would draw a card this turn, each opponent discards a card instead.
Words of Waste Discussion
1 day ago
Interesting idea! Some things to consider:
You might also like these cards: Bag of Holding , Dimir Machinations (transmutes for necropotence), Tectonic Reformation , Street Wraith , Treasonous Ogre , Archfiend of Ifnir , Bone Miser , Alhammarret's Archive , Brainspoil (transmutes for alham's archive), Illusionist's Bracers , Mindmoil , Bolas's Citadel , Skirge Familiar , Shred Memory (for transmuting, especially for Shadow of the Grave! digging for Shadow seems paramount), archfiend of spite, curse of fool's wisdom, Gamble , Words of Waste , Geth's Grimoire , Waste Not , Burning Inquiry , Dark Deal , Reforge the Soul , Khorvath's Fury , Incendiary Command , Runehorn Hellkite , Memory Jar , Uba Mask , Bedlam Reveler .
I'm sure you can make room for some of these by removing some of those extra Muck Drubbs and Tainted Pacts :P
1 week ago
3 weeks ago
I generally agree with riddlemtgnerd, except concerning the Phyrexian Obliterator . In my experience, Phyrexian Obliterator tends to stay back as a powerful blocker and doesn't typically get removed RIGHT away. Unlike cards like Serra Ascendant , Phyrexian Obliterator is much more powerful as a blocker than as an attacker. It is also not a combo piece, so people don't tend to feel obliged to kill it until they feel you're threatening a lethal attack. However, meta varies -- play test is the best advice I can give.
One enchantment I strongly recommend considering is Words of Waste . Paired with Erebos, God of the Dead 's draw-ability, this card can become back-breaking. Similarly, running something like Raven's Crime allows extra lands you draw to become a problem for your opponents. When I ran Erebos, God of the Dead , I ran Null Profusion with Raven's Crime with great success.
Speaking of lands, I think you're running too many. Generally, I don't advise running more than thirty-five, and thirty-three is good enough for most decks. This is because a lot of decks I've seen are heavy on the ramp. Charcoal Diamond and Coldsteel Heart are excellent includes I don't see on your list, and they don't cost you a kidney like Mox Diamond and Mana Crypt would. Mind Stone is in your Maybeboard and should be brought in; Thought Vessel is similarly good, but is significantly more expensive. In the vein of ramp, if you choose to run Extraplanar Lens , you should be running Snow-Covered Swamp s instead of regular Swamps. This will make only Snow-Covered Swamp s tap for extra mana, and essentially makes the Extraplanar Lens one-sided. (Of course, if your meta is heavy with this trick, running regular basics is better to achieve the same effect.) I don't think Leechridden Swamp is much better than a basic Swamp ; when it works, its effect is minimal at best, while coming into play tapped is a big drawback. Lake of the Dead is a good land in mono-black, though it has gotten expensive recently. I don't like Volrath's Stronghold , as it costs you a draw to get the creature back to hand, and a reanimation package is frequently just better.
I definitely recommend bringing Night of Souls' Betrayal in from the Maybeboard. This card is excellent at hosing opposing dork-strategies, and there're a bunch of decks running a bunch of X/1s you can mess with. I've seen elf decks just scoop when I cast this card. Beseech the Queen is another card I recommend bringing into the main deck.
Smallpox is a good card in most mono-black decks, especially early-game when Erebos, God of the Dead isn't a creature yet. Pox is a similar card I've had limited success with; use it at your own risk.
Love the value Yawgmoth's Will ; every list I run it in is a storm deck, and it's sorta refreshing to see it in a non-combo context. If you're running it, consider Cabal Ritual in addition to your Dark Ritual , Lotus Petal and, if you have access to it, Lion's Eye Diamond . These all can make the Yawgmoth's Will significantly more powerful.
Reanimation packages are also good. Have you considered running Buried Alive or Entomb with a Reanimate , Animate Dead , Dance of the Dead , Necromancy or Exhume ? This would let you power out Sheoldred, Whispering One or Razaketh, the Foulblooded relatively easily, or better yet, if you bring it out of the Maybeboard, cheat out a Myojin of Night's Reach early game.
Cutting down on your creature-count would let you run something like Tainted AEther to mess with your opponents' ability to summon creatures; if you like having a lot of creatures yourself, consider Pontiff of Blight to help with your life-drain theme.
Right. I'ma go to work -- good luck man! Lemme know if you need more help.
4 weeks ago
At the start of your upkeep you get 2 triggers 1 from Damia, 1 from the clone. You resolve whichever you want first and draw 4 cards, up to seven. The second trigger remains on the stack. You can now cast instants or Vedalken Orrery is present cast your hand freely. If you cast 2 spells and then resolve the second trigger, you'll draw 2 cards up to seven. If you didn't cast anything you won't draw, since your hand is already full to 7 from the first trigger.
Yes, select draw step as it will most likely be skipped anyway (unless someone Path to Exile s your Damia after you've drawn to 7 which is unlikely) and smile.
Damia triggers and you are meant to draw 4 cards up to 7. While this is on the stack you activate Words of Waste 4 times. Damia trigger resolves and attempts to draw 4 cards, which are replaced instead with Words of Waste discard effects which results in 0 cards drawn for you and up to 4 cards (if they have a hand biger than 4) discarded from each opponent.
P.S. Side note towards the extra question in paragraph 1 I red in the edits: Damia's trigger first checks if your hand is 7 or more at the beginning of your upkeep without using the stack to determine if the ability will trigger at all, meaning if you have 7 or more cards it won't trigger at all. However once it has triggered it goes on the stack and you can further unload your hand and the cards you will draw from it are determined on its resolution, not initiation. (meaning if you had 3 cards at the beginning of upkeep, damia triggered but you cast 1 spell, when the trigger resolves it will check your hand again, find that its 2 cards and you'll draw 5)
4 weeks ago
I just started to try to build a EDH Damia deck and I have some questions:
For this questions let's say that I have 3 cards in hand.
1- If I control Damia and a spark double that is a copy of Damia how many cards will I draw? Will they both check the ammount of cards at beginning of my upkeep or when they try to resolve?
2-If I have a Damia and my opponent have a Fatespinner . Can I choose drawstep even If I control Damia at the time?
3-If I have Damia and Words of Waste and activate it 4 times, This will replace all the Damia Draws that turn right?
1 month ago
Phyrexian Obliterator is a good card when it comes to blocking, especially in a mono-black deck.
I’m surprised you’re not running Animate Dead , Necromancy or Reanimate . These cards, especially if paired with Entomb / Buried Alive and Dark Ritual can put down a fatty of your choice real fast. Massacre Wurm is a good reanimation target in addition to your Grave Titan .
Ramp is a premium in EDH. Mox Diamond and Mana Crypt set the gold standard after Sol Ring , with Mana Vault and Chrome Mox following them. Unfortunately, these cards will cost you about the same as a black-market kidney. Charcoal Diamond , Coldsteel Heart , Mind Stone , Prismatic Lens and Lotus Petal are affordable options to consider. Also, with a lot of 2-drop-rocks, Ancient Tomb becomes a powerful t1 play —- it’s about $20 now, after the reprint in UMA.
Toxic Deluge is a good board-wipe to consider.
1 month ago
Have you seen the new The Haunt of Hightower ? Sire Of Insanity can be pretty brutal as well. Necrogen Mists and Bottomless Pit are nice repeated discard, Words of Waste can turn extra draws into discard, and Geier Reach Sanitarium does the same with spare mana.
1 month ago
Erebos, God of the Dead is a fun general -- good luck!
Most EDH games are decided by card advantage. You're typically facing down three opponents, meaning you're facing down about three times as many cards as you yourself can produce. Thus, anything that can recoup card advantage through mass draw or multi-for-ones is a good addition to a deck. With Erebos, I had a lot of luck with Words of Waste . This is an instant-speed discard effect (through Erebos' draw ability) and mana sink for the end of your opponents turns.
In a similar vein, cards like Smallpox are good for cleaning up the board from early threats, as well as setting back your opponents. I don't see it played that much, but I've had good success playing it myself. Pox is another option, but it is harder to minimize its damage to you as well.
Depending on your card pool, you may want to consider running Snow-Covered Swamp s instead of Swamp s. This allows you to run something like Dead of Winter instead of Languish ; it's more mana-efficient and tends to have a bigger effect.
Black doesn't have a lot of options in terms of mana-ramp. I see you've included Crypt Ghast and Cabal Stronghold (both powerful), but you should also consider artifact ramp. Sol Ring is an auto-include in almost every EDH deck, and cards like Charcoal Diamond , Coldsteel Heart , Mind Stone , Thought Vessel , Mana Vault , Mana Crypt (if you proxy or want to sell a kidney) and Everflowing Chalice are great as well.
One combo I had good luck with while playing Erebos was Raven's Crime with Null Profusion . This allows you to essentially cycle any dead lands you draw by casting Raven's Crime from the yard, while also making an opponent discard. In the discard vein, you seem to have some good discard pieces in your list already. Including Geth's Grimoire makes these into card advantage for you, and Waste Not is a great value engine. Syphon Mind is both a mass-discard spell and a mass-draw spell.
In your land-package, I think you should cut Leechridden Swamp . A majority of the time, losing one life isn't going to be significant; furthermore, entering tapped is a severe drawback. Running a normal or snow-covered Swamp is better.
A few of your creature inclusions are questionable. Gifted Aetherborn , Pawn of Ulamog and Basilica Screecher are not likely to have much of an effect on the board, and Brain Maggot or Kitesail Freebooter likely should be replaced with more global and/or recurring discard effects.
I feel that a lot of your spot removal consists of one-for-ones. Consume Spirit and Corrupt are good when there is only a single threat on the board, but are simply not good enough if two or more opponents are applying pressure at a given moment. Damnation and Toxic Deluge are the best black board-wipes, though they can be very expensive; I advise Nevinyrral's Disk or Perilous Vault as budget considerations. The life-gain effects of Consume Spirit and the like are probably not necessary when you're running Whip of Erebos and Pontiff of Blight .
Tutors are amazing in EDH. Demonic Tutor is the gold-standard, though it is expensive. Diabolic Tutor , which you run, is functionally identical to Mastermind's Acquisition in EDH -- you may want to consider running the latter for redundancy.
Because of the draw-power stapled on Erebos, you may want to consider running cards like Mindslicer . You'll recover much faster than your opponents, and with things like Waste Not or Geth's Grimoire on the field its a real powerhouse. This would require a sac-outlet; Phyrexian Tower is a good option here.
Words of Waste occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%