|Commander / EDH||Legal|
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|Vintage Masters (VMA)||Common|
|From the Vault: Twenty (V13)||Mythic Rare|
|Promo Set (000)||Rare|
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Target player sacrifices a creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Chainer's Edict Discussion
2 weeks ago
I dig the sideboard tech a lot, pjeseb.
Cool theme, too.
Arashin Cleric seems good in the sideboard against Burn and Atog, as does Crimson Acolyte. Soul's Attendant is also good against Burn and Mono-Black. Kithkin Zealot is good against Mono-Black. Disenchant may be better than Sanctifiers against fast decks like Bogles. I'd also sideboard Scarab Feast against 5C Tron.
Foul-Tongue Shriek might be a cool, surprise closer.
1 month ago
I apologize for the long post below: It is not modified for standard play. Please disregard if you are playing standard only.
The best deck to counter aura hexproof (what your friend has) is generally black/green sacrifice decks. See: Grave Pact, Butcher of Malakir, , Chainer's Edict <- (Pricy), Spore Frog, or Fleshbag Marauder. Or -1/-1 effects aka Archfiend of Ifnir, combined with enablers like Lotleth Troll or Putrid Imp.
That, or a deck that has a lot of sweeper spells - Cyclonic Rift (pricy), Terminus, Living Death. Think of sweeper spells as cards that immediately level the playing field. If you're losing, just play a sweep. Instant board reset and everybody is on even playing grounds. Cheaper Alternatives: Hallowed Burial, Devastation Tide, Coastal Breach, Evacuation; just make sure it only targets creatures (not like Wash Out) because you don't want the auras returning to hand. You want to get rid of the creatures and have the auras fall off.
I don't quite agree with Atrox's approach because I know most hexproof decks run Umbra auras (Hyena Umbra), and will easily have more than 3 toughness.
Personally, TO COMPLETELY REDESIGN YOUR DECK, I would use no creatures and only spells or maybe with creatures with nice ETB (enter the battlefield) effects (Archaeomancer. This way, the sweepers don't affect you very much and will only remove your opponents' creatures. Red will be reserved for dealing damage, and blue will be reserved solely for sweeper spells & drawing cards.
Current problems with your deck:
1) It's slow. You're going to have to have multiple pingers which all take about 3 turns+ summoning sickness to start becoming active. Izzet decks are supposed to be fast & maintain control from the beginning of the game.
2) The synergy is a little too far apart - you want to have creatures pinging damage, you want to counter spells, you want creatures to get buff; there's only so much you can do with 7 cards in your hand.
3) No card draw - you'll run out of steam very very fast. Blue excels in card draw - you should make use of it!
Try to find out what your style is, then start asking for tips to point you in the right direction.
Let me know if you have questions :) (I play an aura deck)
2 months ago
2 months ago
Yeah, I would cut Dark Ritual. In EDH the upside of ramping using spells is often diminished, unless you are playing storm. Mana rocks are a much better alternative.
I would cut Kindred Charge
Urge to Feed is cool flavorwise, but I don't think it fits, you have better single target removal and better pump elsewhere.
Grave Peril - Isn't a "may", and is easier to play around, gives your opponent the ability to creature they want to trigger it with. Might as well be a Chainer's Edict type spell, which I don't think you need as you are flush with single target removal.
Edge of Divinity - Is good for Edgar, and is great for the cost, but he will be dying often, and there are only 2 other targets for it in the deck that get full benefit. I think there are better persistent pump options.
Don't get me started on your Ajani bromance....
3 months ago
Colorless removal like Spine of Ish Sah, Scour from Existence, and Karn Liberated is kind of expensive mana wise but might help. Otherwise I would use edict effects like other people have said. Things like Fleshbag Marauder, Merciless Executioner, Chainer's Edict, Diabolic Edict, etc. Instant speed removal that can hit bruna is also good, stuff like Go for the Throat, Doom Blade, Hero's Downfall, Silence the Believers, etc. Besides that there isn't much you can do about enchantments in mono.
3 months ago
Yup, it is. The card list you have to worry about is limited to the commons on gatherer plus on MTGO and as you can see Beetleback Chief is common. Same is true for Chainer's Edict for example. Moreover you can see the "This deck is Pauper EDH legal" in green on the right that is quite self-explanatory :P
4 months ago
Gurmag Angler is great for this deck. It's sort of control, and control needs a finisher. Also useful would be Tragic Slip. Cut True-Faith Censer, your deck has 0 humans and there's no upside. Chainer's Edict and it's counterparts are helpful. Murderous Compulsion and Reduce to Ashes are utter trash. Dusk Legion Zealot and March of the Drowned are useful. You don't need many creatures. Basically cut all of them for the Zealot and the Angler. Hierophant's Chalice is some solid ramp. Increase the number of Shard of Broken Glass. Lastly, add Phyrexian Rager.