Chainer's Edict

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Uncommon
Vintage Masters (VMA) Common
From the Vault: Twenty (V13) Mythic Rare
Torment (TOR) Uncommon
Promo Set (000) Rare

Combos Browse all

Chainer's Edict

Sorcery

Target player sacrifices a creature.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Price & Acquistion Set Price Alerts

UMA

TOR

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Chainer's Edict Discussion

ThoAlmighty on Extortion/Distortion

1 week ago

I think you have enough black sources to support Cower in Fear or Crypt Rats . They help a lot against elves, while Chainer's Edict , Diabolic Edict , or Geth's Verdict will give you some interaction with bogles.

candyman5431 on Mono-black Vampires

3 weeks ago

Dont know what you are trying to do with the deck since you have several cards for others builds in here.Dont see a use for Bloodbond Vampire since you not gaining much life.Bloodhusk Ritualist for my deck wasnt that good. Kheru Bloodsucker not worth since you dont have my creatures for it.No reason for him at all unless its a fillerSkeletal Changeling.Chainer's Edict feel like there are better things that do this. Planar Bridge tutors are better. Not the best for how you have this deck built right nowBlighted Fen. Geier Reach Sanitarium dont use lol. Piranha Marsh use a Swamp. Not worth it Sorin's Thirst. Wound Reflection great card but not made for this deck.

here are some better sacrifice cards: Barter in Blood Fleshbag Marauder Innocent Blood Plaguecrafter Smallpox Tyrant's Choice

better land drawMikokoro, Center of the Sea

Some suggested creatures: Asylum Visitor Crypt Ghast Dark Impostor Drana, Liberator of Malakir Magus of the Coffers Sangromancer Skeletal Vampire Stromkirk Condemned

instant/sorcery: Beseech the Queen Blood Tribute Dark Petition Diabolic Tutor Night's Whisper Read the Bones Zombify Murder Sudden Spoiling Ultimate Price Victim of Night

artifact: Sword of the Animist

JonnySnickers on mono blue delver control

1 month ago

I find this build really clunky.

  1. Preordain is better than Serum Visions

  2. Vulshok Morningstar is quite expensive, especially when you want to leave mana up for counter. 2 point in toughness is nice vs Lightning Bolt but I would suggest changing it to either Bonesplitter if you want to close the game faster or Mutagenic Growth if you want to have protection vs Bolt (also more spells that flip Delver).

  3. Archeomancer is very slow. You have 6 spells in Daze and Deprive that bounce your land. I would go for Augur of Bolas. With so many spells you will almost never miss on his trigger.

  4. Too little creatures. Any starting hand without Delver of Secrets  Flip in it seems quite bad. If opponent puts any >1 toughness creature (like Glint Hawk or Lagonna-Band Trailblazer) into play you will probably die to it.

  5. You also lack the ability to sneak the Ninja of the Deep Hours into play with ninjutsu. Delver decks usually use Faerie Miscreant and Spellstutter Sprite to put Ninja into play and get back something with etb trigger.

You are mixing up two things. If you want to use Delver of Secrets  Flip you are creating Tempo deck. That means you have to go down on cmc and get cards that can interact with opponent but also get in some points of damage, i.e Vapor Snag or Spellstutter Sprite - when you counter with Sprite you will kill opponent unless he does something about it, but when you counter with Counterspell you are not any closer to winning the game.

If you want to create Controll deck, you don't even need creatures to win, however you need some way of interacting with things your opponent manages to put into play as well as some card advantage. You can look up UR or UB control lists - they play a lot of removal like Chainer's Edict or Skred to deal with things they coulnd't counter and play things like Think Twice, Mystical Teachings, Accumulated Knowledge and so on to generate card advantage. You can even count not playing creatures as "card advantage" - their removal would be useless.

SynergyBuild on how much impact do people ...

1 month ago

Blue-Black or Mono-Black, with some in Jeskai, Rakdos, Grixis, and Izzet

Really, blue has some reasonably good card draw, specifically Augur of Bolas, Mulldrifter, Preordain, Ponder, and interaction in the form of Counterspell and the occasional Deprive. Otherwise, they don't have a great set of wincons, sweepers, or removal, so they need another color to get those.

In comparison, black has Gurmag Angler, a great wincon, and the best removal in the forms of Evincar's Justice, Echoing Decay, Shrivel, Pestilence, Cuombajj Witches, Disfigure, Chainer's Edict, Oubliette, Doom Blade, they have lifegain, discard like Duress, Distress, Chittering Rats, card draw like Phyrexian Rager, Thorn of the Black Rose, Sign in Blood, and mono-colored payoffs like Gray Merchant of Asphodel and Tendrils of Corruption. There are even more great control cards from hate like Nihil Spellbomb, efficient spells like Cartouche of Ambition that just do a lot, land destruction like Choking Sands, more discard that is splashable like Addle, and the other following cards:

Diabolic Edict, Wrench Mind, Raven's Crime, Innocent Blood (for creatureless lists), Dead Weight, Crypt Incursion, Complete Disregard, Nausea, Reaping the Graves, Undying Evil, Read the Bones, Divest, Rancid Earth, Icequake, Dusk Legion Zealot, Okiba-Gang Shinobi, Tragic Slip, Crypt Rats, Stinkweed Imp

That isn't to say a good mix of both isn't the best option, it probably is. You lose the mono-black payoffs, but get Probe, Forbidden Alchemy, Soul Manipulation. Really though, black is more useful than blue.

Boza on Ultimate spoiler season

1 month ago

In the world of pauper, there are two exciting reprints - Chainer's Edict which is widely played at quite expensive in paper, and Resurrection which is downshifted to common.

For EDH players, Sovereigns of Lost Alara is reprinted to compliment your new Tuvasa decks.

Downshifted cards include Shirei, Shizo's Caretaker for some reason, Fire / Ice is now a common and Sigil of the New Dawn is an interesting shift to uncommon.

Overall, I am liking this set a lot more after this wave of spoilers.

For Legacy and Modern, Flagstones of Trokair is exciting.

PooperDix on

2 months ago

The decks that play cheap spells like affinity, burn, tron, bogles, infect and mono decks are going to be a problem for sure, Dark Ritual Lotus Petal Peat Bog could be useful early game slowing there plans by unloading those discard spells from your hand quick, and you may want to include at least Diabolic Edict or Chainer's Edict or Geth's Verdict to deal with hexproof, also a good way to deal with delver of secrets, infect / weenies is Serrated Arrows, Nihil Spellbomb is good for those turn 2 or 3 exhume ulamog decks and flashback

mahdik on Raking Minds

2 months ago

I finally feel like I've find a pauper deck that feels really, REALLY, midrangey. Props to you. I will probably build it soon enough trust me.

Otherwise, I suggest you should put in 1-2, maybe 3 instant removal, like Unmake or something; in late game Castigate, Journey to Nowhere, Oblivion Ring, Chainer's Edict, Mesmeric Fiend and Mind Raker are all sorcery speed removal/discard effect, and they are really good, but like I said, late game in top-decking mode they are kinda meuh...

Otherwise, I'm repeating myself, but gosh I like your deck. I should also say this; it's not blue, nor green. Evermore, it's orzovh, a really underrepresented combination in pauper. Love it man.

gavoryn on R/G Rogue Stompy

2 months ago

Scythe Tiger is not bad, the only problem is that you can't target it with Temur Battle Rage and/or Mutagenic Growth. It dodges Lightning Bolt and Galvanic Blast but not Chainer's Edict.

Not bad, just things to consider. Seems like this deck has several things that want to target your own stuff to make it bigger. Shroud is not the best thing for that

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