Chainer's Edict

Chainer's Edict

Sorcery

Target player sacrifices a creature.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Trade

Have (1) metalmagic
Want (1) Miehen

Printings View all

Set Rarity
Ultimate Masters (UMA) Uncommon
Vintage Masters (VMA) Common
From the Vault: Twenty (V13) Mythic Rare
Torment (TOR) Uncommon
Promo Set (000) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Chainer's Edict occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Chainer's Edict Discussion

Spell_Slam on Suffering and Smiling: Grixis PDH

2 weeks ago

I think some improvement could be made in your mana base. You are running the gain lands which is great, but there are other great duels. The bounce lands Dimir Aqueduct, Izzet Boilerworks and Rakdos Carnarium are very powerful because they can allow you to basically have an extra land drop with just one card (makes opening hands more keepable) and it can also let you reuse ETB effect lands. You could also be running Bojuka Bog, which I jam in every Black deck. Terramorphic Expanse and Evolving Wilds are better at fixing your mana than regular dual lands. I also wouldn't mind seeing some cycling lands like Forgotten Cave, Lonely Sandbar and Barren Moor at a minimum. You could be running up to 9 cyclers in your mana base alone.

Almost every single one of your creatures has an ETB. You should really think about including the cheese package of Ghostly Flicker and Displace(and maybe Merchant Scroll). You're already running Archaeomancer and Izzet Chronarch for infinite value loops. You could add even more creatures like them to really take advantage of the engine. Add in Peregrine Drake and Cloud of Faeries and you could be looking at infinite mana and blink effects as a secondary win condition. It's hard not to include this combo when you're playing Blue because it's such a great way to end the game.

In terms of your creatures, I like where it's going. I would swap out Sibsig Icebreakers for Dinrova Horror, who's a massive beater with a great abusable trigger.

I think Death Denied would be a better choice over Stir the Grave or Wander in Death. If you absolutely want a reanimation spell Unearth would probably be a better choice.

I like all your reomval spells except for Terror. Wouldn't Doom Blade be an upgrade, or are you playing against regenerate? You could also run something cool like Jilt instead, or perhaps Edict effects to go along with your board wipes, like Chainer's Edict.

kalko on Rats! Rats! We're thr rats!

1 month ago

Im glad to help my dude.

Maybe take out some tormeting voice and 1-2 unearth for Night's Whisper and maybe Chainer's Edict.

Would you like help with the sb?

saluma on Angel of Jubilation questions

1 month ago

No, because Angel of Jubilation says "Players can’t pay life or sacrifice creatures to cast spells or activate abilities." Chainer's Edict nor Devour Flesh says "As an additional cost to cast this spell, sacrifice a creature." Bone Splinters says that tho so angle would stop that card. Angle also stops cards like Ashnod's Altar

abdiel242 on Angel of Jubilation questions

1 month ago

would angel of jubilation prevent sacrifice from cards that target a player such as Chainer's Edict or Devour Flesh ?

DreadKhan on

1 month ago

Infernal Harvest can trade for a few creatures for cheap, potentially after you've already emptied your hand, but might be too slow I guess. Chainer's Edict is great if a game ends up going a bit long.

Deck looks like fun!

AntPAC on Dimir Faeries

6 months ago

Thanks! I've gotten to test some now and what I'm finding is also what I estimated to be true which is that it struggles with all out aggro decks like stompy and slivers, but has a decent match up against everyone else. Cards that can buy time against those decks are invaluable

Curfew is a good option for aggro and has other uses such as Gurmag Angler and reanimator strategies

Enchantment Alteration great against boggles and can be played when drawn for a sneak attack unlike counter magic

Diabolic Edict / Chainer's Edict boggles, stompy, slivers

Cloak of Confusion I've had a love affair with this card since I first saw it and have been looking for a home for it since and I think the faeries sideboard might be it. While sitting on a hand of countermagic backup as you often do, resolving this can be devastating against control, tron and tons of other decks, dont underestimate RANDOM discard!!!

MrCuddlefish on Snow Jund 2

7 months ago

This deck seems to have a lot of good concepts working for it. Invasive Species and Arcum's Astrolabe and Abundant Growth seem like excellent parings.

I think a Naya package with Glint Hawk and Kor Skyfisher would be more powerful. But I figure that you'd like to keep the current colour scheme.

I do think you need more cheap removal, more Lightning Bolt and Disfigure / Funeral Charm instead of Chainer's Edict and Blightning .

Also I personally like adding Cartouche of Ambition in my main board to remove creatures and to give your big creatures a lot of lifelink. I found this also really good when paired with cards like Kor Skyfisher and might be good with Invasive Species.

Snogglesworth on

7 months ago

This may just be me, but I think that adding more removal to any deck is a good idea. Maybe mainboard some Chainer's Edict . Also, have you tried replacing it with Diabolic Edict ? The instant speed definitely helps.

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