Stealth Mission

Stealth Mission

Sorcery

Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.

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Set Rarity
War of the Spark (WAR) Common

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Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Stealth Mission Discussion

herrickk on Amass

3 days ago

Epicurus thanks for the suggestions. Definitely might add Massacre Girl and Stealth Mission.

Not sure Bloodwater Entity would be good as you said with all the creatures.

Are there any creatures you would add more off or take out? Any other Instant/sorceries?

I worry about it being to creature heavy, I just put in anything I had to get it started. Basically tried to Amass the F*ck out of it.

Epicurus on Amass

3 days ago

Consider adding Stealth Mission. If your army is tall enough, it can win you the game.

Also, a creature I found incredibly useful in my own amass deck is Bloodwater Entity. I'm running a lot more noncreature spells, though, so I don't if that will help you the way it helps me.

Massacre Girl is also better than she gets credit for. She is insanely good against token decks, and at the very least keeps players from going wide fast, whereas an amass deck should be trying to go tall.

xaarvaxus on 3 Headed Niv-Mizzet

2 weeks ago

You have Thought Reflection listed twice. Good spot to fit in another counter, say Disallow.

Some cards that have particularly good interaction with Niv:

Curiosity for additional card draw using his ping ability against players.

Basilisk Collar and/or Gorgon Flail deathtouch makes his ping lethal while gaining you a little life. I'd swap out Spinehorn Minotaur for Trinket Mage to fetch the Collar.

Riptide Laboratory to reuse some of those supporting wizards.

You could also use some more general removal spells:

Chaos Warp, Vandalblast, By Force, Curse of the Swine which is good because it exiles, Pongify [you don't care about the token], Blasphemous Act

Direct Current doesn't do enough to warrant inclusion. Despite its efficiency, you very rarely see Lightning Bolt or similar effects getting played in EDH. The size of the creatures that get played and joint pool of 120 starting life relegate these effects to other formats. Dragon Fodder doesn't really do much either but if its a flavor inclusion, then keep, maybe Niv needs minions to fetch him things or just wants snack food handy. Stealth Mission would probably be better served becoming something like Lazotep Plating. Capture Sphere might be better as Deep Freeze if opposing commanders having activated abilities that don't require tapping. I know I wouldn't care if Sphere hit my Tasigur, the Golden Fang

I have a deck using this same commander if you want more ideas.

mikeybones29 on Amass Fires

1 month ago

SirupyTuna I appreciate the suggestion with Fling . I had used it in the origional build, but "as an additional cost" made it so the creature is dead if the spell gets countered. So I took your idea and decided to add Stealth Mission instead, as it won't sac the creature. I know Fling has more damage potential, but a lot can go wrong. Let me know if you try it!

Jasoa on Massive Amassing

1 month ago

That’s a solid switch. I’d sideboard it, but I think I’d rather take something else out. Making the zombie army unblockable with Stealth Mission for a turn can be brutal. Especially late-game

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