As an additional cost to play Familiar's Ruse, return a creature you control to its owner's hand.
Counter target spell.
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Familiar's Ruse Discussion
3 weeks ago
I had quite a long breakdown typed up but the site ate it. In hindsight, this should be more comprehenisble.
Long story short, Monocolour will be cheapest and most stable. I'll steer you away from control, as in control you tend to see a lot of the deck, which means that any 'weak link' cards show up and lose you games, combined with control's bad place in the meta its not super efficient.
Budget Plow Under/Acidic Slime/Brutalizer Exarch is great if you have access to ramp and don't mind your opponnents hating you, Teir 1 Landloss' reliance on Blood Moon does mean you'll need a heavy variant. U fearie tempo is playable- Quickling and Spellstutter Sprite with Familiar's Ruse and cheaper etb, as well as some shenanigans with Pestermite/Deceiver Exarch. The key cards that make full faeries good and controlly, Cryptic Command and Vendilion Clique are pricy as all hell though, meaning your deck will have to fit into a different neiche, likely tempo. I'll reccomend mono red 'just spam hasty creatures' for aggro, or Hunted Horror(for leyline) with a mono black list for midrange. Duress covers for a lot of gaps. Boggles is tricky as the value is spread across a lot of cards. A similar setup running heroic triggers and fragile but strong/growing creatures with Vines of Vastwood/Blossoming Defense/Heroic Intervention will likely be your best bet. Ajani's Pridemate/Voracious Wurm/It That Rides as One Flip type cards. It will be slower as you'll need the mana for protection, so bear that in mind.
Silhana Ledgewalker/Gladecover Scout/Slippery Bogle/Invisible Stalker is pretty cheap, the trick is making them pump out the damage without the dumb enchantments or the protection of totem armour. You might manage that with a dumb interaction like Dictate of the Twin Gods, or just counterspells and Banshee's Blade type threat growing.
I enjoy building decks more than I enjoy playing, honestly, so If you let me know what sort of deck you want to emulate, I'll see what I can dredge up to support it. If you can figure out 3-4 cards you want to play every game, thats most of the deck already there.
4 weeks ago
Familiar's Ruse is great for bouncing your flash creatures
1 month ago
@Upyron Thanks for the suggestions! Riptide Pilferer is pretty tempting with the potential for MAJOR discard and Trickbind would be a nice addition in here but would have to really weigh out what id cut to make room for it... that split second is awesome! Spell Burst on the other hand im not so sure about... with playing with the Ninjustu cost so frequently the "pay X" and buyback cost just wouldn't pan out. I actually used to have x4 Familiar's Ruse in the mainboard but after playing a few matches the Spellstutter Sprite's REALLY do enough on their own especially as the Faerie army grows and they get put back into your hand for bigger spells. again i appreciate the upvote and suggestions; thank you!
1 month ago
I've actually scrapped the Tormented Soul from the deck. Although its reliable, the lack of synergy with other faeries lets it down. I've gone with Faerie Miscreant instead of Cloud Sprite for obvious reasons, works a charm if you get two out!
I might have to try out the Familiar's Ruse, no idea what i'd remove for it.
First strike - Ninjustu interaction works better than i expected too. Deck is really fun to play.
1 month ago
1 month ago
2 months ago
One of my friends plays a deck like this, except he doesn't play Bitterblossom, because he thinks it's bad...or something. He doesn't believe me when I tell him, he's wrong either. In any case, he plays Familiar's Ruse, which actually seems sort of good, especially because all of your faeries (and Snapcaster) have ETB triggers. Just something to think about.