|Commander / EDH||Legal|
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|Modern Masters 2017 Edition (MM3)||Uncommon|
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As an additional cost to play Familiar's Ruse, return a creature you control to its owner's hand.
Counter target spell.
Familiar's Ruse Discussion
1 day ago
Cover of Darkness is a good tribal evasion-giver.
I highly suggest some sort of top-deck manipulation. Unfortunately, a lot of the best cards in this arena are very expensive: Jace, the Mind Sculptor , Sensei's Divining Top and Scroll Rack all cost a pretty penny. Soothsaying is another good option, as it lets you stack heavy CMC cards on top of the deck to hit opponents more reliably.
You should consider the new ninja they spoiled today: Fallen Shinobi. I think it'll be pretty good.
I think Demonic Tutor is better than Insidious Dreams . I think you should run it if you have access to it. Lim-Dul's Vault is a good sort of tutor, is more affordable, and also allows you to stack your deck with high mana-cost cards to flip off your general.
Commandeer is a good piece of disruption with a high CMC. It's still about $20 though.
Windfall is a good way to refill your hand.
Bolas's Citadel is a good way to get cheaper cards off the top of your deck. Also, if you combo it with the aforementioned Sensei's Divining Top , you can clear annoying lands off the top of your library.
I don't think you should run 36 lands. Cutting 2 or 3 is very much on the table.
Augury Owl should be mainboard. You can play it, scry something big to the top, attack with it the next turn and then ninjutsu out your general to flip the fatty.
Baleful Strix is a good creature you can return with a ninja. When it enters it draws a card, so being able to repeatedly cast it will give you a lot of card advantage. Looter il-Kor and Cloud of Faeries are also good two-drops to be running, as they are difficult to block and provide extra value.
Twilight Prophet is a good card, as it draws extra and works within your decks theme.
Curtains' Call is a good, cost-reducing creature that can two-for-one your opponents.
Morphic Pool is a good dual land.
Good luck with deck building!
1 week ago
Murphy77 Thank you so much for your suggestions!
You can totally build an EDH deck around turning lands into creatures. The deck would definitively run a lot of the ramp that I run in my deck. However in EDH with Wrath of God , Damnation and many more field wipes in existence it is a risky strategy. Eldrazi Monument would be an auto include for this idea as well as Ramunap Excavator and Crucible of Worlds .
As far as planeswalkers: If I were to build Simic Superfriends I would run Gilder Bairn , Deepglow Skate , and Doubling Season in addition to a lot of the Blue and/or Green planeswalkers. However as far as this deck I like winning too much off of Avenger of Zendikar , Rampaging Baloths and other landfall triggers. If I was to add in a lot of planeswalkers I feel that I would cut down on the lands matter synergy and end up weakening the deck as a whole. Not to say I wouldn't run a planeswalkers. If wizards printed a planeswalkers with a good + ability Kiora, the Crashing Wave 's -1 and and Nissa, Vital Force 's -6 ability or something similar I would totally run it. But as it stands there aren't any planeswalkers that fit the synergy of the deck enough for me to run with out changing to Simic Superfriends.
As for counterspells other then Force of Will which I would include if it cost less money. I have been considering Familiar's Ruse for the shenanigans that can be pulled with Eternal Witness and other ETB triggers. However I don't know if I have enough ETB triggers to justify it. I plan on testing it soon. Now that general tucking isn't a thing I typically try and not run counterspells over the CMC of 2 that don't have alternative casting costs. As for Rewind I would not run it in cEDH. But in a deck that can dump lands out and with Kruphix, God of Horizons 's ability to float mana on the opponent's end phase before your turn it is basically in this deck is a free counterspell and nine times out of ten you aren't losing the mana for.
Thanks again for the suggestions. I noticed you have a lot of standard and modern deck on your page. Are you thinking about getting into EDH? If you need any help I would be happy to help!
1 month ago
I'm gonna give you a list of cards that I think are easy cuts, but before the I'm just gonna point out that Sage of Hours goes infinite with Ezuri.
AEtherize , Blink of an Eye , Crushing Canopy , Dissolve , Essence Scatter , Familiar's Ruse , Ghostly Flicker , Darksteel Ingot , Simic Locket , Rogue's Gloves , Propaganda , Wilderness Reclamation , Biomantic Mastery , Cultivate , Selective Snare , Whirlwind , Urban Evolution , Drove of Elves , Ezuri's Archers , Gladecover Scout , Heedless One , Lifespring Druid , Leaf Gilder , Jagged-Scar Archers , Masked Admirers , Thornweald Archer
1 month ago
Thank you for the upvote subrosian, I'm glad you like the deck! I went with Familiar's Ruse as the signature spell because I really wanted to have my Ninjas be a big part of this deck; and Ruse can deny someone from playing a game ending spell as well as allow me to strike with Ninjutsu again; It's just a personal theme/gimmick im going for. ETB creatures do seem to be a no brainer but im trying to avoid relying on them because I do not want to nonbo with Torpor Orb (although maybe running both ETB creatures with orb wouldnt hurt?)..I am running Orb because I am predicting to see many blink/flicker things like Trinket Mage / Knight of Autumn to come up a lot. Also it would ruin me to deal with Siege Rhino :p
1 month ago
I like the deck! Tbh though I'm a bit confused on why Familiar's Ruse is the signature spell. I get the synergy with Ninjutsu, but it seems like you'd want to have creatures with ETB abilities like Spellstutter Sprite or Portal Mage to maximize the value you get. So I'm just wondering what the rationale for shying away from those and even including a Torpor Orb is. I have a Naban, Dean of Iteration commander deck though, so maybe I'm biased :P
2 months ago
Ninja tribal... dope! We have a lot of overlap with cards and strategy. Some cards that might be worthy of a spot: Draco , Runed Stalactite , Disappearing Act / Familiar's Ruse , Soldevi Excavations , Spellseeker .
2 months ago
Familiar's Ruse occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%