|Commander / EDH||Legal|
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|Seventh Edition (7ED)||Rare|
|Urza's Saga (USG)||Rare|
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Whenever a player plays a spell, that player discards a card.
21 hours ago
ToshiroU The Paradox Scepter lines cannot function in this deck. Damping Sphere , Rule of Law , and Arcane Laboratory straight up stop the combo, and Oppression makes using an in-hand wincon with it impossible. Our multitude of taxation effects also make it difficult to work with. The Goblin Cannon is a necessary evil for this reason, while I would like the efficiency of using Sensei's Divining Top in its stead, with Rings copying the draw effect, drawing the top card, then placing SDT on top, then drawing it, replaying it with infinite mana, rinse+repeat to draw your deck, etc. to draw into any wincon would be preferable, but just doesn't work with the current deck.
This deck is Stax incarnate, and while it may appear that Thrasios or Zur or Najeela are better at top decking into gas, with many tutors and value engines, we often shut those out. Humility alone can stop 80% of the value engines, and Chains of Mephistopheles can shut down most of the rest, with an Aven Mindcensor (perhaps will be replaced or added too with an Ashiok) probably cutting 99% of all topdecks, while many tax effects into an Armageddon can end most topdecks all together. This is how the deck is built to work, stopping opponents from havings outs to anything. We can shut off creatures, tutors, card draw, ramp, casting multiple spells, sometimes enough tax to stop them from casting any spells, we stop entire decks by hating on everything, but that means our wincons need to be resilient to all of our stax. The Tezzeret line was made by me to do just that.
Otherwise, Necropotence, Teferi, Narset, Ashiok, and Terminus are on the 'to-test' list. Force of Negation , Talisman of Hierarchy , Silent Clearing , and maybe Prismatic Vista will be added, so could multiple other War of the Spark cards, so this deck needs updating. I have currently been playing so many decks I haven't had much time to update this one, and I have been ill since last Saturday, so I haven't had much work on this doen at all.
1 day ago
I would like to share some thoughts on your decklists with u. I currently brew my own version of Aminatou Stax and there are some card choices I would like to discuss with you.
First of all I wanna thank you for uploading your lists and sharing this with the community! I'm actually quite excited for your answers :-)
Regarding Aminatou, what inspired me to brew Esper Stax are the new cards from War of the Spark. I got that Blood Pod Brew for some time already and consider myself to be experienced with that deck and with stax in general. I can't afford cards like Twister, Duals, Chains of Mephistopheles or Tabernacle, so I brew without these. My playgroup in Germany is still quite competitive, with all the major T1 Decks around. At our table there is actually currently one deck that warps the meta around it and that is Shuffle Hulk, so I wanna focus on the interaction with that type of deck.
I would like to talk about your / my wincondition. I wonder, if Rings of Brighthearth , Basalt Monolith and Goblin Cannon as the main plan are really better than Paradox Engine and Isochron Scepter / Dramatic Reversal ? Especially that Goblin Cannon annoys me...
You'd win with Codex Shredder or Blind Obedience , which both fit in nicely anyway. One could add cards to draw the own deck like Stroke of Genius and play like Scroll Rack + Land Tax or maybe even the new Urza, Lord High Artificer instead of Clock of Omens .
Sure, cards like Rule of Law , Arcane Laboratory or Damping Sphere hinder the scepter-plan, but these won't do anything against Shuffle Hulk anyway. On the other hand, Rings + Basalt also win with Ashiok, Dream Render or Narset, Parter of Veils which u probably wanna play...
I myself am not sure about that question. White-Blue control decks always win slowly and that has honestly been the biggest issue for them in cEDH. Thrasios / Thymna can easily grind out a softlock and win with one tutor into Ad Naus or combo out through a Paradox Engine.
Following up I would like to know your opinion on these cards:
Teferi, Time Raveler and friends (Narset, Ashiok, Dovin)
And last but not least I am interested in your experiences with the discard package ( Liliana of the Veil , Bottomless Pit , Oppression ). When playtesting it felt like these cards create some kind of topdeck-mode for each play on the table. Still, I consider Aminatou not in the strongest position in this kind of situation against other Generals Thrasios / Thymna, Najeela, Zur, or any commander that tutors or creates value... To me it always felt best when I was able to flicker some value outlet (Creature or Planeswalker) to dig for answers or protect my stax piece(s)...
:-) I look forward to your reply! Ah and I'd like to mention a very funcard from playtesting, probably not very competitive but it was very fun to do the moves with Oath of Teferi + Aminatou ;-)
5 days ago
If that won't work, I'd recommend trying to use a very specific loop:
You need to start by making sure no one can reasonably do anything. Chains of Mephistopheles , Sensei's Divining Top and you being hellbent ( Oppression / Bottomless Pit and Chains help this) are all that is required. On each of your upkeeps, activate top, milling one card, placing top on the top of your deck. After that, you draw the top, replay it, and each turn you always can be assured you won't mill out. It lets you actually deck each opponent. Making it so no opponent can win isn't super easy, use effects like Humility , Winter Orb , Tangle Wire = Aminatou, Rest in Peace /Leyline/etc.
Now, many variants use Helm of Obedience with Rest in Peace / Leyline of the Void , or they run some Walker like Teferi, Hero of Dominaria or any number of other easy walkers that win, but I haven't found it necessary.
BTW, this list is old, not updated fully with me currently testing War of the Spark and Modern Horizons cards.
1 week ago
Chainer wants unconditional goodstuff. Anything that asks you to swarm the board is "win-more." Avoid detours. Follow a plan that enables Chainer: eg. fill all graveyards and get 6-8+ mana; then finish with Torment of Hailfire , etc. If you want to count creatures, count all creatures.
Zulaport Cutthroat is a good example of too much "If... then." eg. "if I play X cards that make lots of creatures (or if everyone leaves me alone for 3+ turns with Chainer in play -which should not happen)... then deal X damage and gain life." Blood Artist is similar, but I like it as a hate-bear that punishes large boards, but then maybe all you need is Massacre Wurm + Phyrexian Altar + Chainer.
I almost like Harvester of Souls more than Liliana, Dreadhorde General because it counts all creatures, but really you want to draw before turn 5 to just to set up ramp and black bombs. Maybe +1 Midnight Reaper because it draws off itself.
These are painful cuts, but they'll let the deck flow. Get Chainer to do his thing and then tutor to end it (you have all the best tutors in the game). If you want to be less redundant and durdle more, you could take them out.
1 week ago
and i do like alot of your sugestions , except Burnished Hart it is a little mana intensive which is why it got cut. it pretty much reads 6 mana 2 lands, by the time i have six mana i am off to doing other things.
other than that what is some fat that you see that should be trimmed and replaced with what? I really would like to here your feedback thank you
3 weeks ago
4 weeks ago
I'm SO gonna build this as my first oath-breaker deck! I am concerned though that this format might end up becoming too fast for this deck archetype to keep up :/ Otherwise i think a few cards i'd consider would be Liliana of the Veil , Death Cloud , Nezumi Shortfang , Oppression , Necrogen Mists (maybe to replace earthquake), Funeral Charm to act as instant speed discard or even Underworld Dreams to really put a clock on them! I'm so excited for this deck!
dingusdingo on Flex
1 month ago
Inkmoth I have spent some time on this list and I think the author is a lost cause.
He also still isn't running a snow-covered land base for Mouth of Ronom removal in mono G, despite it costing him literally nothing to slot.
Even from a control standpoint, countering the first draw spell this deck puts down is going to massively impair it. Are you keeping hands with two draw spells? How does your ramp look in those hands? How about your ability to deal with a problematic board? What does your deck due about a Meddling Mage naming Azusa? Concede? Why are you running only a single creature based piece of board removal at 9 CMC despite running a whole suite of creature tutors? That makes no sense.
The high CMC average means tax and tap effects also delay the game plan basically forever. Trinisphere Sphere of Resistance etc. running ramp pieces at 3 CMC or greater is inviting yourself to get staxed out.
Discard effects break your hand due to low recursion and no value in the command zone. Turn 2 Dark Ritual into Entomb into Reanimate on a Mindslicer plus any 1 CMC sac effect is game over, especially if your opponent put down a turn 1 value engine. Chains of Mephistopheles Oppression Bottomless Pit all strip your hand and this deck runs absolutely nothing to combat it.
Any way you try to slice it, it isn't fast enough to compete against reliable monster combo decks like Gitrog or Godo or pretty much any Doomsday list. It doesn't run enough removal to handle stax or discard. It has no control or hate elements to beat out against other midrange decks. Pub stomping the kiddies table doesn't make this a competitive deck. What decks are you actually playing against? Saying you win against cEDH doesn't mean anything to anyone. What decks? How are only turn 1-2 decks beating you when your combo window doesn't happen until turns 4-6 while you literally aren't interacting with the board in the slightest?
Even if you removed all the massive CMC dead draws and fully optimized this list with removal and recursion and toolbox answers, there's still no way it can compete against a real competitive list due to lack of value in the command zone and the color identity. I'm not trying to say this is a bad list at all, certainly the best Azusa list I've seen, but it isn't a competitive EDH deck.
Also, yes you do need to defend your deck when you make that claim. People are pointing out specific cards and strategies that shut down your deck, and these cards and strategies not only see play but are rather common in optimized lists.
Oppression occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%