Amorphous Axe

Amorphous Axe

Artifact — Equipment

Equipped creature gets +3/+0 and is every creature type.

Equip

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Set Rarity
Modern Horizons (MH1) Common

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Legality

Format Legality
Leviathan Legal
Legacy Legal
Pauper EDH Legal
Casual Legal
Commander / EDH Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Pauper Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Amorphous Axe Discussion

jakeelephant006 on its too late they are already under your bed

2 months ago

This deck performs very well with some decently large deficiencies. I think you need to cut some weaker cards (sorceries and creatures mostly) and add in more Ninjas and ninja synergies.

Cards to Cut: Creatures: Definite cuts are Jeskai Infiltrator, but I'd also heavily consider trimming Dark Impostor, Deathcult Rogue, Etrata, the Silencer, and Nezumi Cutthroat.

Sorceries: Definitely cut Hour of Eternity, Kefnet's Last Word, Paranoid Delusions and consider trimming Ghostform, Slip Through Space, or Stealth Mission.

Artifacts, Enchantments, Instants, Planeswalkers, and Lands: I would definitely cut Briber's Purse, Fatal Push, and Vraska, Scheming Gorgon while also giving thought to the merits of including Skygames, Bontu's Monument, Forge of Heroes, Unclaimed Territory, and of, or at least the Amonkhet, cycling lands.

The cards I have recommended are either slow, have low to zero synergy with the rest of the deck, or are typically weak in commander.

Cards to Add Creatures: Ninjas, ninjas, and more ninjas (plus some cheaper unblockables for good measure). There are 19 Ninjas in mtg history (excluding changelings). You have 11 in this deck. I think you ought to have more. The cheapest are Mistblade Shinobi, Okiba-Gang Shinobi, Skullsnatcher, Throat Slitter, and Walker of Secret Ways. Higure, the Still Wind and Ink-Eyes, Servant of Oni are both reasonable splurges in terms of powerful Ninjas to acquire. Now for other creatures to enable Ninjitsu. First off, I could have included Changeling Outcast in the last section since it is also a Ninja and you should absolutely be running it in here. Other small unblockables for you to Ninjitsu into are Gudul Lurker, Slither Blade, Tormented Soul, Faerie Seer, Mothdust Changeling, Gingerbrute, Dimir Infiltrator, Baleful Strix, Invisible Stalker, Augury Owl, Sage Owl, Spire Owl, and Cloud of Faeries. All of these cards are less than 3 cmc, and are either entirely unblockable or have good etb/ltb or dealing combat damage synergy (and are mostly pretty cheap too). I'd recommend adding at least 3 or 4 of them in addition to the above ninjas.

Other cards: This section is mostly for general things that you could do to make this deck more consistent and enjoyable to pilot, but there are a couple specific synergies I think you're missing out on. They're both pretty intertwined so I'll just address them together. I think you could be putting in a few more cards that are good to reveal off of Yuriko's trigger and ways to manipulate the top of your library so you get those card when they are most impactful. I am referring to cards like Treasure Cruise, Sibsig Muckdraggers, Temporal Trespass, Dig Through Time, Draco, Consign / Oblivion, Murderous Cut, Far / Away, Curtains' Call, Into the Story, Submerge, Commandeer, Commit / Memory, Discovery / Dispersal, Rags / Riches, In Garruk's Wake, and any other high cost card that has an alternate mana cost, mana reducing ability, split card, or is a high impact card. Then you could also throw in a few ways to manipulate the top of your library like Brainstorm, Ponder, Serum Visions, Tamiyo's Epiphany, and Crystal Ball. The only other synegystic thing you could put in here is making your other creatures Ninjas as well with Conspiracy, Xenograft, Arcane Adaptation, and Amorphous Axe.

Otherwise, you could probably add in some more ramp (Sol Ring, Mind Stone, Star Compass, etc.), card draw (see cantrips above and Last Thoughts), board wipes (could probably replace Bontu's Last Reckoning with some of the ones from the last section or just add those ones or some other good boardwipes) and spot removal or counterspells (I don't see a lot of good ways to deal w/ non-creature permanents in here).

Magk_Autumn on Lunar Landfall | Patron of the Moon

10 months ago

Hey Wolfpig! Thanks for the comment, glad you liked reading about Patron.

I considered Amorphous Axe , but the equip cost is kind of steep and basically negates the mana saved from Offering. I experimented with Amoeboid Changeling since the activation is free, but I found it too slow without haste. I played around with Arcane Adaptation for a bit and found it was a little better, but felt like a dead card at times since I have so few creatures. Eventually settling on Teferi, Mage of Zhalfir ; he is a bit higher on the curve, but he fits into my Azami, Lady of Scrolls package while enabling flash without Moonfolk Offering AND providing protection from interactions during my turn.

Wolfpig on Lunar Landfall | Patron of the Moon

10 months ago

+1 for a well made deck and solid primer. Thanks for taking the time to write it. I was up in all sorts of what the heck when I saw this Commander here, for the first time. Pretty cool card if you ask me! Maybe considering Amorphous Axe to make anything a moonfolk might help?

king-saproling on Atla Worldspine

11 months ago

I think Runed Stalactite would be fun here. Toss it on Worldspine so he becomes an egg, then sac him and potentially get him right back. With an altar and Runed Stalactite out you've got yourself infinite wurms and life! Amorphous Axe , Shields of Velis Vel , and Blades of Velis Vel work similarly to the stalactite though they are more restrictive.

You might like these too: Mana Echoes , Blasting Station , Meteor Golem

Moby_Copperfield on The Knights Bogle

1 year ago

Some suggestions...

Kazuul's Toll Collector

Runed Stalactite or Amorphous Axe to make everyone a Knight!

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