Mistblade Shinobi

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) Common
Planechase 2012 Edition (PC2) Common
Betrayers of Kamigawa (BOK) Common

Combos Browse all

Mistblade Shinobi

Creature — Human Ninja

Ninjutsu (Blue) ((Blue), Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.)

Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.

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Mistblade Shinobi Discussion

xEleven on Great Bad Choices with Tetsuko Umezawa

4 weeks ago

I think it's great, but maybe I need a bit more control, such as return to hand. Honestly, Mistblade Shinobi is the best version of that, but anything else like maybe some sort of cheap and efficient Disperse? So we can disrupt their tempo.

ZorrosRage on Faerie(ly) Rogueish

1 month ago

I'm not a fan of Aether Vial in this deck. I usually really like vial in combat tricks decks like Humans or Merfolk. Feel like those 4 spots can have control or destruction cards. All of your good combat trick faeries have flash so just feels like its not as good since its a fairly low cost deck that you are not going to last second buff or anything. I think Fatal Push should be at 4

Maybe add Spell Snare or Countersquall maybe alsoCast Down to main or side

Inquisition of Kozilek possibly in the side for a discard setup

A fun faerie setup could be using Quickling and Mistblade Shinobi it's a fun trick to mess with your opponent.

Also we have to be mindful with Oona's Prowler not sure how much it helps the popular deck around Hollow One since it is becoming very popular

ClockworkSwordfish on Does a (token) copy of ...

2 months ago

To clarify, the reason the token doesn't get to damage is because it isn't attacking. Mistblade Shinobi clearly states you put it into play tapped and attacking. Flameshadow Conjuring just puts a token with haste into play. While it is a copy of the Shinobi, it doesn't copy the fact that he was already attacking (nor would it copy the fact that he's tapped, enchanted etc.)

Since you already had to attack with the Slither Blade in order to ninjutsu the Shinobi in, it's too late to declare an attack with your new, non-attacking token.

SleepySmiley on Does a (token) copy of ...

2 months ago

I have Flameshadow Conjuring in play. I attack with Slither Blade, which isn't blocked, then ninjutsu in a Mistblade Shinobi. I then activate Flameshadow Conjuring's 1 red mana ability, to copy the ninja. The question is, does the copy deal combat damage as well?

ChaosNomad on Tetsuko Umezawa, Fugitive EDH

2 months ago

Heyo, you made a comment on my iteration of my deck on MTGS, and I thought I could share the kindness. I have a copy of my deck on here, but I'm striving for active feedback, and Tappedout is not always the best place for such things.

I would probably replace something with a Gilded Drake. It comes down earlier than Control Magic. You can bounce Drake with a Mistblade Shinobi, or Cephalid Constable. It's a permanent shift, so they can't use Enchantment removal to retrieve it. Finally, your general helps get around the drake on their end.

Military Intelligence should replace a 2-Drop. It often times works as cheaper and less efficient Coastal Piracy, yet it's a 2 drop that can often draw 5-6 extra cards a game.

Finally, I've noticed you're much heavier in the Counter-suite than me, but you're really lacking in ways to Counter abilities. I would probably drop a card for Stifle, and a creature for Nimble Obstructionist . Both play into your counter heavy strategy. Granted, they can help nullify planeswalker, etb, on cast, etc. You don't seem to have that much to mitigate those effects.

Thanks again for your help, if you want to share ideas feel free to send me a message. I love deck theorizing, but it make take me a bit to get back.

mvharvill on Faerie Thief

2 months ago

I've noticed a lot of similarities here with my own mono-blue, combo-slinging Faerie Control deck and thought you might be interested in taking a look at some of the interesting combos I use!

For example, you could better capitalize on your Sower of Temptation's ability to steal a creature by using a Ghostly Flicker to flicker both your Sower AND the creature you've taken with Sower! This re-trigger's Sower's ability AND returns to other creature to your control unconditionally! Ghostly Flicker can be used well with ANY of your faeries to re-trigger enter the battlefield abilities!

Fog Bank is a powerful defender, and I had a spot for him on my mainboard for quite a long time before swapping it out with Mistblade Shinobi, and later Phantasmal Image. Fog Bank is a great stand alone addition to your deck, but doesn't combo with anything! I wonder if its filling a spot that could be better used by something that synergizes more effectively with you deck?

I am really excited to hear how Kefnet's Monument plays with this deck! It's a great way to speed things up and more confidently spend your mana and might just be the backbone of your faerie combo deck!

Nahkajumala on Ninjas be like~But Wait!There's more!(UltraBUDGET)

5 months ago

OTPHJ Hey, Peeped at ur deck, and in my opinnion you should -1 Higure, the Still Wind since its legendary so u wont have 2 at a time on table, and add +2 Mistblade Shinobi , its a must to have 4x of those on a ninja deck, really a game winning card and I would aim to have a ratio with the "ninja enablers((creatures, that get ur ninjas out, ~10 cards) and ninjas ~15), and if ur opponent is able to block flying creatures, you are gonna have abit struggle to get ur ninjas out, so I would recommend having few unblockable 1mana costs. and sacrificing ur ninja enablers to counter a spell that targets ur creatures, I would personally, just switch those to unblockable 1mana creatures, and put few Familiar's Ruse which helps u alot, with recycling ur ninjas onto battlefield and back to hand. I have looked at Distortion Strike + Hidden Strings but i personally think that so far, Aqueous Form seems the best option, win and budget wise*

Nahkajumala on OTPHJ

5 months ago

OTPHJ Hey, Peeped at ur deck, and in my opinnion you should -1 Higure, the Still Wind since its legendary so u wont have 2 at a time on table, and add +2 Mistblade Shinobi , its a must to have 4x of those on a ninja deck, really a game winning card and I would aim to have a ratio with the "ninja enablers((creatures, that get ur ninjas out, ~10 cards) and ninjas ~15), and if ur opponent is able to block flying creatures, you are gonna have abit struggle to get ur ninjas out, so I would recommend having few unblockable 1mana costs. and sacrificing ur ninja enablers to counter a spell that targets ur creatures, I would personally, just switch those to unblockable 1mana creatures, and put few Familiar's Ruse which helps u alot, with recycling ur ninjas onto battlefield and back to hand. I have looked at Distortion Strike + Hidden Strings but i personally think that so far, Aqueous Form seems the best option, win and budget wise*

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