Skullsnatcher

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) Common
Planechase 2012 Edition (PC2) Common
Betrayers of Kamigawa (BOK) Common

Combos Browse all

Skullsnatcher

Creature — Rat Ninja

Ninjutsu (Black) ((Black), Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.)

Whenever Skullsnatcher deals combat damage to a player, remove up to two target cards in that player's graveyard from the game.

Skullsnatcher Discussion

mfogle on A Group of Rats is Called a Mischief

4 months ago

Serious question, why not take out a some of the lower-tier rats and replace them with Rat Colony? Cards that stick out as undervalued to me would be Skullsnatcher, Scrib Nibblers, and Ruin Rat. Don't have to go crazy with Rat Colony to still get value out of it, especially with this deck.

lagotripha on WURG Delver

9 months ago

Why not Experiment One or Cloudfin Raptor? They do need other creatures to turn on, but they can pretty consistantly hit that 3 power boundary- I've seen them in similar zoo lists.

Blistercoil Weird and Nivmagus Elemental are less traditional but fairly effective options in spell heavy lists- especially since you've only got access to U/G turn 1 rather than U/R. Steppe Lynx are worth looking at- but supporting white mana then fetch is less than perfect in your list.

I've been running grave hate against KCI and storm, just to slow them down. Be it Dryad Militant or Faerie Macabre, Scavenging Ooze or Skullsnatcher. (ninjitsu on bloodbraid is disynergy if you hit it, but synergy if its in hand. Its an interesting mix.) Either way, there are a lot of options out there depending on what you want to hit off braid and what you want in your hand. Heck, you can support Jund Charm in this list.

DrukenReaps on Crouching Tiger Hidden top deck

9 months ago

Thanks for checking out my deck. Yours looks pretty good too.

I'm currently debating on whether to keep Tetsuko Umezawa, Fugitive or not in mine for the same reasons I think you should take another look at him. Currently including himself you have 7-ish creatures that he interacts with, some of which have flying. I didn't count ones that say "can't be blocked" already. He does do the all important task of making some ninjas unblockable like Yuriko, the Tiger's Shadow, Mistblade Shinobi, Skullsnatcher, and Walker of Secret Ways. So just something to think about, I haven't decided if his impact is good enough as of yet in my own deck...

You might consider a spot for Fireshrieker or Grappling Hook to double up on the ninja combat damage triggers. I found Fireshrieker quite handy back when I played a 60 card ninja deck. Of course if you don't want to deal with equipping Strionic Resonator essentially does the same thing.

KailDaemon on Yuriko Ninja, Go Ninja, GO!

9 months ago

Also..I think the counterspells can be reworked and the baral cut. This being an aggressive deck that wants creatures every turn and mana up to cast the big time walks and what not make the counterspells awkward. I feel you should run either 5-7 cheap or free counterspells or focus more on your creature count. Since you're lacking the green for the green pump spells like beastmasters, triumph and just the solid 1 cmc green creatures that edric has I feel more powerful threats are necessary to help with the ebb and flow. Black gives you access to better mass hate and recovery that green doesnt have.

I think Skullsnatcher has a good home here to help combat hulk type decks that use reanimation to help combo off as well as it being a ninja, as well as adding in Faerie Macabre for said same reasons. Redundancy yea. Also I think cards like Slip Through Space, Artful Dodge, and just more cheap evasive creatures will help powerthrough utilizing ninjitsu better since a good chunk of your creatures and your commander can abusive that mechanic.

Sensei's Divining Top is just good in this deck

5finga on My Life

10 months ago

I miss removals in this deck. I'd like to recommand these cards:

Skullsnatcher,

Unearth,

Festering Mummy,

Gavony Unhallowed,

Twisted Abomination,

Pestilence,

Oubliette,

Gurmag Angler,

Rancor and

Spidersilk Armor

bazaarmaker on A viable Ninjutsu deck in 2017 ?

1 year ago

in todays modern meta Skullsnatcher could have potential to turn off an opponents graveyard shenanigans

lagotripha on Verminator

1 year ago

I put together this less budget B/G version. Bloodbond Verminator

Big thing is Bloodbond March for insane synergies with Pack Rat and Rotting Rats with the ubiquitous Aether Vial.

If I was trying to keep this mono black and budget, Drainpipe Vermin / Skullsnatcher / Nezumi Bone-Reader then I'd try to jank out with Thrumming Stone.

teketria on rats, rats, we're the rats

1 year ago

thanks but besides Chainer's Edict i think the deck is pretty fun as is. it is not meant for competitive use but for fun. the Oubliette was in there because a friend has some extra i can trade for. likewise the Skullsnatcher is there for theme and less for practicality since a friend of mine was like "i'd use that its funny". by all means if you do find something you would play over anything else here go for it. especially since Disfigure was released in masters 25.

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Skullsnatcher occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%