Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
on MBC: 8-Rack
3 months ago
@ChocolatePuma oh yeah I have always loved Megrim and the strictly better Liliana's Caress! I think the only issue I have with those cards is Empty handed opponents in topdeck mode... it feels really good early buy feels bad in the late game... I don't know of any instant speed discard effects outside of Nezumi Shortfang Flip to rely on Caress? How did you utilize Liliana's Caress? Does it just work better side by side with The Rack than im giving it credit for? I fortunatly have had a full playset for years now and am totally open to trying it out!
6 months ago
I'm at work, so I can't do a thoroughly search for you, but I believe you might get inspiration from Nekusar, the Mindrazer decks. His most effective builds are Windfall-like cards plus Megrim/Underworld Dreams effects with Waste Not out.
If you're interested, I can give you more comprehensive advice once I get home. Your build might benefit from some tweaks.
7 months ago
20 lands feels really low for a deck running Smallpox, that also needs 3 mana reliably, and ideally 4 mana for Tourach, Dread Cantor. Personally, i'd go up to 24 lands, and then run a playset of Raven's Crime so that you can still make use of any excess lands you might draw later in the game. (i'd drop the Hypnotic Specter for those extra lands, as the card just validates your opponents killspells too much)
I'd suggest running the full playset of Smallpox as it can just prove soo valuable for messing with your opponent, particularly if you're on the draw (which 8rack decks often want to be).
I'd ditch Megrim in place of some kind of killspell. between Shrieking Affliction, The Rack, and Davriel, Rogue Shadowmage you already have enough ways to punish an empty hand - and the opponent might not even have any cards in hand to discard after turn 3 anyway. You also want to be able to killspell the opponents board to force them into having to play more cards and get lower on resources. I think Fatal Push would be a lot more useful than Megrim here.
Duress can be really problematic in that it might not find a card to discard. I'd suggest running 3x Blackmail instead, and then 1 copy of Bontu's Last Reckoning. Blackmail is a lot stronger in that it will at least be guaranteed to force a discard, and the single copy of Bontu's Last Reckoning can come in clutch for getting out of gross situations (though I don't think you want to be running more than 1 copy because drawing 2 in a game is probably not helpful)
8 months ago
I play in a very casual meta, so I can afford to play dumb expensive flavorful cards. :)
Here are some modifications you can try to make the deck stronger if your meta is a bit more serious:
Take out some expensive and "timmy" cards. Suggestions: Emrakul, Myojin, Wondrous Crucible, Ovika, Gigantoplasm, Wildfire Devils. While being fun and flavorful, these are in my opinion not great cards in a more competitive setting.
Add more protection for Abaddon and more ways to enable his ability easily. Suggestions: Swiftfoot Boots, Bolt Bend, Logic Knot, Protection Racket, Loyal Subordinate, Court of Ambition. Abaddon is often a remove-on-sight commander so more protection could be necessary and relying on combat damage to enable him could be problematic in a more competitive setting.
You might need more/better control cards and finishers. My suggestion for another finisher would be Torment of Hailfire.
Hope some of this helps to adjust the deck for your meta. :)
11 months ago
1 year ago
Grasp of Nixilis
Whenever an opponent discards a card, that player loses 2 life
: Each player discards a card
1 year ago
Enchantment Liliana's Caress
1 year ago
Andramalech That is so true! If Wizards creates more support for the Dingus I'll definitely open the deck up beyond 1999 :) Although, since they last printed a Dingus in 1997 I'm not holding out much hope...
Early on the deck was just and I had some discard like Hymn to Tourach. I kept finding that the land destruction meant my oponent was more likely to have a lot of cards in hand, so I added Black Vise as a finisher and just focused on finding the combo pieces.
You've got me thinking though... I can see a version that uses Megrim and things like Wheel of Fortune and Memory Jar to force mass discard so the damage stacks up quickly. Land destruction could help make sure my opponents have plenty to discard. That would be less Dingus-focused, but probably a better deck :)