Savage Beating

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Savage Beating

Instant

Play Savage Beating only during your turn and only during combat.

Choose one - Creatures you control gain double strike until end of turn; or untap all creatures you control and after this phase, there is an additional combat phase.

Entwine (1)(Red)

NV_1980 on One Bad Barbarian Pirate!

2 weeks ago

Hi, nice deck! Not sure how crazy you're willing to go when it comes to additional attack shenanigansx, but you can expand even further in that direction by adding Aggravated Assault, Bloodthirster, Combat Celebrant, Fury of the Horde, Moraug, Fury of Akoum, Port Razer, Savage Beating, Scourge of the Throne, to name but a few.

PremiumWall on Gishath, Sun's Avatar

1 month ago

Thanks PremiumCola!

I'd love to run Savage Beating, but the lack of haste for swinging with new dinos puts me off. Though I also feel like if you're playing savage beating, you're aiming to win that turn, so it's a good finisher, especially with how big the dinos can be.

Fling has a green almost equivalent, Bite Down which I've cut. However fling can't fizzle if the creature is removed, as it's part of the cost. Ups and downs.

Marshal's Anthem I'd definitely consider (with Fling), but the deck is leaning heavy green. Lots of fixing though, and white is the secondary colour so consideration indeed.

Andramalech on On A Roll (with the Boulder)

5 months ago

all came to mind when I saw "extra combat" was mentioned, and at that point you could always Fling for value. Sneak Attack is just to speed things up if you intended on losing the body that's swinging anyways.

I built a list with this guy awhile ago named Mr. Orfeo's Sac N' Smashn' Good Time. feel free to check that out for inspiration, because it does seem we had some similar ideas.

Max_Hammer on A Wizened Wizard’s Clerical Error

6 months ago

Set fire to the universe, brother! Blood for the Blood God! is a must-add, just because you'll get that extra draw. Y'know, on October 2nd when it comes out.

World at War and Savage Beating could also be good, since you'll also be attacking with other creatures (especially if you end up adding Efreet Flamepainter).

Approach of the Second Sun is kind of cheeky, if you wanted to add more draw to get back down to it a second time. Although, this wincon feels a little lame in comparison to your current one. Second Sun is a good card, but it's less fun if you win that way, y'know?

As far as hubs, Burn is one for sure. maybe Jank, Unblockable, or Theme/Gimmick if you wanna push it.

Anyway, this is sick, so I decided to make a budget version! Here it is: Budget for the Jank God!

Jett2112 on Tulzidi Caravan

6 months ago

Reinforced Ronin is good for helping with metalcraft too, good rec! I might keep Zurgo Bellstriker in too for a density of 1 drops.

Containment Construct also good for metalcraft and it's a 2/2 with card advantage so yeah another perfect rec for this deck.

Valakut Awakening  Flip I took out a while ago because too often it just is 3 mana draw a card. so its a low impact spell or a tapped land. It's better for combo or control decks.

Efreet Flamepainter Maybe one day if there gets to be more instants and sorceries but now I don't think theres enough spell density at 9.

Deflecting Swat is good when I activate Subira, Tulzidi Caravanner's ability discarding my hand then somebody casts removal before my 2 power guys can deal damage.

Smuggler's Copter has been in there because if all opponents have blockers it's a way to fly over for damage and card advantage. I Think you are right tho and it's low impact compared to some other recs.

Possibility Storm the angle is that it will prevent just about any combo from being cast. Additionaly I can be pretty sure that when I cast a 2 power creature I will get a 2 power creature while my opponents playing combo and control sit with most of their hand dead. My assault combo can actually be assembled piece by piece during a Possibility Storm whereas most combos involving instants and sorceries such as the dreaded Tainted Pact, Demonic Consultation, Natural Order or Brain Freeze cannot play around the chaos.

Dolmen Gate is useful when opponents have too many blockers. In my current meta however the "creature power 2 or less can't be blocked" ability on Subira, Tulzidi Caravanner is enough to make sure key creatures can attack while not dying to blockers.

Harmonic Prodigy and Savage Beating... good points. plus Harmonic Prodigy adds triggers to Immolation Shaman, Prophetic Flamespeaker and Seasoned Pyromancer...

SufferFromEDHD on Tulzidi Caravan

6 months ago

Reinforced Ronin is a clear upgrade to Zurgo Bellstriker.

Containment Construct = Conspiracy Theorist #2 if necessary.

Dwarven Mine and Sokenzan, Crucible of Defiance create bodies efficiently.

I know you aren't a fan of etb lands but... would Valakut Awakening  Flip be worth a spot? Instant speed card filter/draw is nifty.

Deflecting Swat needs to be in the main. Your deck relies on your commander and this effect protects the fragile synergy. Unless you know something I don't Smuggler's Copter does not belong in this list. It cost an attacker and it does not utilize Subria's ability.

Efreet Flamepainter I'm not sure if you are running enough to justify this but the few that you are would be brutal if they were doubled. This deck can guarantee combat damage.

Possibility Storm what's your angle with this card in this strategy? Are you able to weather the chaotic storm better than other strategies?

Would Dolmen Gate be overkill or useful to the strategy?

Not suggesting this but more an observation... Harmonic Prodigy grants double triggers. If it interacted with more than just the commander it might be worth a spot but as of now it's just a fun fact. Perhaps Savage Beating for double triggers and a potential game ender?

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