Despise

Despise

Sorcery

Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card.

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (1) 2aDDicT2quiT

Printings View all

Set Rarity
Khans of Tarkir (KTK) Uncommon
New Phyrexia (NPH) Uncommon
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
2019-10-04 Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Despise Discussion

Magnanimous on B/W/G Control

1 month ago

General Notes:

I think you have too many ramp/big mana cards with nothing particularly strong to build towards. I'd build this deck with the goal of Early/Mid: Disrupt, lock down the board, gain board presence, Late: Attack with huge walls and win. So, think about replacing worse ramping walls with better walls or control cards. I think you have a good creature/spell mix, but you may want to make it slightly cheaper.

Also, blue has some great defenders so you could switch up your colors if you're unsatisfied with BW.

Card Replacements:

Duress -> Thoughtseize/Despise (may be better/worse depending on meta) | Damnable Pact -> Painful Truths/Read the Bones | Torment of Hailfire -> Anguished Unmaking | Dusk -> Languish/Settle the Wreckage/Drown in Sorrow | Deathrite Shaman -> Jaddi Offshoot (DS isn't nearly as good without fetches and cheap spells)

Maybeboard Additions: Glade Watcher, Hornet Nest, Novice Knight, Portcullis Vine, The Birth of Meletis

Barbarian_Sun_Pope on Let's see what kind of trouble we can get into

2 months ago

Personally I think the logistics of the deck should always come down to playtesting and the local meta. That being said, here's what I'd change out from a glance. Also I avoided most of the discard to make room for card draw.

Remove - 15

Add - 15

  • 4 Swamp - Bringing the land count to 22 because a lot of cards in your deck still require mana for abilites. (Pack Rat, Bone-reader, Piper, Ink-Eyes)
  • 3 Ayara, First of Locthwain - Not 4 to avoid dead draws because it is legendary.
  • 4 Piper of the Swarm - Not legendary, earliest token generator, and works with pretty much everything in the deck/fuels Ayara and Marrow-Gnawler.
  • 2 Morbid Curiosity - To fill up your hand mid to late game.
  • 2 Read the Bones - More card draw

Bonus

You'll still have 20 rats in the deck, which should keep Marrow-Gnawler happy. Read the Bones and Morbid Curiosity are probably the easiest thing to change here for sideboard. I'd probably replace it with Throat Slitter and/or Okiba-Gang Shinobi (or two of the bonus cards) depending on the meta. Hope this helps and I wish you luck with you FNM =).

Lamplighter on Let's see what kind of trouble we can get into

2 months ago

Haha Rat-ck, as it shall now be called, seems like an interesting idea maybe for another time.

So I guess my question now is what to take out/cut down on.

Taking out a number of rats, or spells like Despise Duress Tragic Slip. cuting down 1-2 of each may be enough?

Then putting in Morbid Curiosity x2? Ayara, First of Locthwain x2? Piper of the Swarm x2-3? Waste Not x2-3? Priest of Forgotten Gods (if it can fit in)

I put in 4 Barren Moor and threw in 2 Westvale Abbey  Flip just in case. Not sure if Oketra's Monument can fit in the deck but it would be rather interesting to get double the creatures out in order to keep feeding Ayara, First of Locthwain and maybe Priest of Forgotten Gods as well if I am in a bit of trouble.

I like all these cards you have suggested, and I greatly appreciate the help.

The logistics are going to be difficult.

shadow63 on Castigate or Tidehollow Sculler?

2 months ago

Kitesail Freebooter is an option if you need a flyer. Despise or Duress are hyper budget options Lay Bare the Heart is slightly less effective then castigate but also less mana intensive. Harsh Scrutiny offers a acry effect. Brain Maggot is effective another tidehallow sculler

Darth_Savage on Mono Black Devotion

3 months ago

I've played mono-black devotion in both modern and pioneer, the decks big payoff is the Gray Merchant (gary), that doesn't necessarily mean you want to run 4 of them, it is a five drop, but it might make sense to run Nightmare Shepherd which can duplicate the merchant's trigger.

There are a few cards here that I would question as main-deck choices; Erebos's Intervention, Tymaret, Chosen from Death and Bolas's Citadel aren't great fits. The Intervention needs a fair bit of mana to be relevant, Tymaret is an oddly defensive card and the Citadel is both slow (Gary should be your top end) and awkward with the casting costs involved. There are also two obvious omissions Thoughtseize and Fatal Push which are big reasons to play black. If you don't have them, then yes they are expensive, but they are also 2 of the most powerful 1 drops in the format.

Traditionally Duress, is the second best discard spell after Thoughtseize, this isn't necessarily true in pioneer. Pioneer is a creatures based format, which also leans on planeswalkers, so Despise is often a better answer than Duress.

Hope this helps, good luck brewing your deck.

jakeelephant006 on my fav card from oath is back baby

3 months ago

If you're looking for budget options, you could replace Thoughtseize with Duress, Specter's Shriek, Despise, Harsh Scrutiny, Agonizing Remorse, or Divest. Even Brain Maggot or Kitesail Freebooter would work. Those also work as replacements for Thought Erasure. Dig Through Time can be replaced with Treasure Cruise or Drawn from Dreams. Fatal Push could be swapped for Murderous Cut, Doom Blade, Cast Down, Ultimate Price.

For the lands, you can always run cards like Dismal Backwater, Dimir Guildgate, or Submerged Boneyard to replace some of the pricier dual lands and Evolving Wilds or Warped Landscape to take care of Fabled Passage.

Load more